Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 04:58:24 // Winter2022/Polymind Player: Inverisimilidude Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2650) 2650 TOTAL SCORE: 3470 Bonus ------- Polymind Skill 2150 Pacifist 200 Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 0/0 Energy 57/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Propulsion Shielding > --- WEAPON ----------- Segregator > --- INVENTORY -------- (None) [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Heat Sink Device Heat Sink Storage Small Storage Unit Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Slashing Weapon Segregator Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached . | . . . . . . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility . | . . . . . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . . . . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . . . . 2 To Critical Strikes . | . . . . . . Average Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 31 | . 76 84 50 . 14 Engine 6 | . 15 16 10 . 3 Leg 9 | . 30 27 . . . Wheel 1 | . . 6 20 . . Flight 1 | . . . . . 5 Device 5 | . 15 16 10 . . Energy Gun 4 | . 15 13 . . . Peak Build Rating 13 | . 5 5 5 . 13 Average Rating 1 | . 3 4 . . 1 On Entrance 1 | . . 5 5 . . Naked Turns 546 | . 28 24 10 261 223 Heaviest Build 9 | . 7 9 9 . 7 Greatest Support 32 | 3 20 32 32 3 10 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | . 1 4 4 . . Average Capacity . | . . 1 . . . Most Carried . | . . . . . . Average Carried . | . . . . . . Final Capacity 4 | . 1 4 . . . Final Carried . | . . . . . . Class Distribution -------------------- 70% | Cogmind 22% | Grunt 4% | Saboteur Dominant Class ---------------- Grunt | -10/Materials Grunt | -9/Materials Cogmind | -9/Mines Cogmind | -7/Zion Cogmind | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected . | . . . . . . Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 61 | . 1 5 . . 55 Missed 30 | . . 3 . . 27 Hits 31 | . 1 2 . . 28 Projectile 31 | . 1 2 . . 28 Damage Taken 597 | . 12 23 . . 562 Core 428 | . 12 23 . . 393 Absorbed by Shields . | . . . . . . Redirected to Shielding 17 | . . . . . 17 Core Remaining (%) 97 | 100 95 . . . . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted . | . . . . . . Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 30 | . . . . . 30 Average Temperature 13 | . . . . . 13 Received Heat Transfer 183 | . 6 12 . . 165 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence . | . . . . . . Initial . | . . . . . . Average . | . . . . . . Influence Increases 135 | . . . . . 135 Lose Combat Pursuer 135 | . . . . . 135 Influence Decreases 105 | . . . . . 105 Time Decay 95 | . . . . . 95 Lost Part 10 | . . . . . 10 Squads Dispatched 2 | . . 1 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 24 | . 1 2 . . 21 Peak Tracking Total 9 | . 1 2 . . 9 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 3 | . 1 1 . . 1 Non-combat 1 | . . 1 . . . Combat 2 | . 1 . . . 1 Robot Hacks Applied 3 | . 1 1 . . 1 find_recycling 1 | . . 1 . . . find_shortcuts 2 | . 1 . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total 3 | . 1 1 . . 1 Derelict Logs Recovered 2 | . . . 1 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 784 | 9 122 125 11 261 256 Spaces Moved 1345 | 18 119 135 21 522 530 Core 1089 | 18 40 47 20 522 442 Treads . | . . . . . . Legs 146 | . 79 67 . . . Wheels 22 | . . 21 1 . . Hover . | . . . . . . Flight 88 | . . . . . 88 Fastest Speed 32 | 50 50 50 50 50 32 Average Speed 57 | 50 96 92 52 50 48 Slowest Speed 120 | 50 120 120 100 50 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 31 20 5 72 68 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1350 | 17 126 135 20 521 531 Wait 10 | . 8 1 . . 1 Move 1340 | 17 118 134 20 521 530 Hop . | . . . . . . Pick Up . | . . . . . . Fast Attach . | . . . . . . Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop . | . . . . . . Fire . | . . . . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 10 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 12) 132 | -10/Materials | Entered another Materials area 244 | -9/Materials | Discovered new exit (range 14) 257 | -9/Materials | Entered Mines 258 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 266 | -9/Mines | Learned location of Zion (-7) 268 | -9/Mines | Entered Zion 409 | -7/Zion | Met Imprinter 525 | -7/Zion | Discovered new exit (range 10) 529 | -7/Zion | Entered Proximity Caves 548 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 674 | -6/Proximity Caves | Learned Factory terminal intel 771 | -6/Proximity Caves | Spotted B-75 Beast 772 | -6/Proximity Caves | Core integrity fell below 50% 778 | -6/Proximity Caves | Core integrity fell below 20% 785 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 00665_ Found 56 Matter. 00674_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 00732_ C-30 ARC bursts open, deploying its payload. 00732_ G-67 Veteran unfolds itself. 00732_ B-48 Gladiator unfolds itself. 00732_ L-41 Fighter unfolds itself. 00732_ G-50 Soldier unfolds itself. 00732_ E-15 Imp unfolds itself. 00737_ Took control of E-15 Imp. 00737_ Extracted analysis data for E-15 Imp. 00762_ C-30 ARC bursts open, deploying its payload. 00762_ G-67 Veteran unfolds itself. 00762_ G-50 Soldier unfolds itself. 00762_ Cesium-ion Thruster destroyed. 00770_ Segregator destroyed. 00770_ Released control of E-15 Imp. 00774_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###?????##?####??????????????????????? | | ???????????## #?????;## ##???####??????????????? | | ???????????# ###### #### ##?????????????? | | ???????????# ## #?????????????? | | ????????????# #?????????????? | | ##??????????## ##????????????? | | ##?####?????# ###; @BB #????????????? | | ### ####??# #?## BB #????????????? | | ##?#### #### g % #????????????? | | ##???# ##?# g ##### ##????? | | ##??# #??# g #????? | | #??# #??;# ###g #????? | | ## #??# #?#######?#; ##### ?????? | | ### #### #####???##### ##??## #?????? | | ## # ##?## ## #?? #???????? | | ###### ### # ## #???????? | | # ## #????# ### % ##??????????? | | # ### #?#### ## ### ##?????? | | ## % ###### ### ### " #?????? | | ?#####?### #?## ## "%" #?????? | | ??????## ### #?## ## " #?????? | | ?????## ##??# #### ##?????? | | ?????# ##????###?# ???? | | ?????# ####????????## ???? | | #????# ########?#### ###### #?????? | | #????## ### !%!### ####?????# ##?????? | | #?????# #?#######!!## ##????????###??????? | | #?????# #???????# ## ###???????????????? | | #?????# #???????# ###?????????????? | | #?????# #???????# #?????????????? | | ??????# #???????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 200 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Hosts 3 | . 1 1 . . 1 Combat Hostiles 2 | . 1 . . . 1 Allies . | . . . . . . Unique Host Classes 3 | . 1 1 . . 1 Average Host Suspicion 50 | . 18 64 . . 100 Unsuspicious Activity 9 | . 7 2 . . . Returns to Shadow . | . . . . . . Fuzzy Dispatches . | . . . . . . Protomatter Created . | . . . . . . Used 26 | . 15 5 . . 6 Decayed . | . . . . . . Highest Spend 15 | . 15 5 . . 6 Game ------ Seed MissileAnalysisField Manual? 0 Play Time 00:09:36 Cumulative 53.0 hours Start 2025.07.16 @ 04:51:01 End 2025.07.16 @ 04:58:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9676e05a-c47c-4d30-b068-eec6d895cbc4