Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.05 @ 17:17:01 Player: deadnoob Result: Destroyed by as-51209 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1504) 1504 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 4183 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 32 Aligned with FarCom 300 Friendly Fire -132 Cogmind --------- Core Integrity 0/400 Matter 226/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Huge Storage Unit Sensor Array Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Deuterium Engine Deuterium Engine Micro Nuclear Core Light Treads Heat Sink Weight Redist. System Improved Terrain Scanner Transport Network Coupler Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Heavy Armor Plating Heavy Assault Rifle Improved Light Cannon Grenade Launcher Datajack Plasma Cutter Greatsword Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Salvage Targeting Computer > --- WEAPON ----------- Improved Medium Laser Beamcaster > --- INVENTORY -------- Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Sensor Array Signal Interpreter Grenade Launcher Mining Laser Plasma Cutter [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Salvage Targeting Computer Protection Core Shielding Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 66 | 6 12 . 28 18 2 Power 7 | 1 1 . 3 2 . Engine 7 | 1 1 . 3 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 2 . 7 5 . Treads 7 | 2 . . 3 2 . Leg 7 | . 2 . 2 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 12 | 1 4 . 5 1 1 Device 5 | . 3 . 2 . . Storage 3 | 1 1 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 31 | 2 5 . 13 10 1 Energy Gun 11 | . 1 . 8 2 . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 3 . . 3 . Ballistic Cannon 1 | . . . . 1 . Launcher 6 | . 1 . 2 2 1 Special Weapon 4 | . . . 3 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 24 | . 3 1 10 7 3 Power 4 | . 1 1 . 1 1 Propulsion 7 | . . . 3 4 . Utility 4 | . . . 2 1 1 Weapon 9 | . 2 . 5 1 1 Highest Loss Streak 8 | . 2 1 8 3 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 97 100 91 99 77 Engine 11 | . 12 14 10 10 10 Treads 13 | . 12 . 19 16 . Leg 17 | . 15 28 9 15 33 Device 13 | . 7 14 16 12 11 Storage 11 | . 19 14 11 11 11 Protection 5 | . . . . 9 11 Energy Gun 8 | . 8 14 18 4 . Ballistic Gun 5 | . 18 14 1 6 . Ballistic Cannon 4 | . . . . 9 . Naked Turns . | . . . . . . Heaviest Build 96 | 11 22 18 95 96 92 Greatest Support 60 | 40 40 20 60 60 30 Greatest Overweight (x) 4 | 1 . . 2 4 3 Average Overweight (x) 1 | . . . . 1 2 Largest Inventory Capacity 25 | 8 10 10 25 25 25 Average Capacity 20 | 7 9 10 17 25 25 Most Carried 25 | 6 10 10 23 25 25 Average Carried 17 | 3 7 10 11 22 24 Final Capacity 25 | 8 10 10 25 25 25 Final Carried 24 | 6 10 10 23 24 23 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1099 | 196 223 13 321 346 . Remotely . | . . . . . . Salvage Created 1559 | . 485 . 733 341 . Parts 110 | . 34 . 49 27 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 49 | . 14 . 18 17 . Guns 29 | . 11 . 11 7 . Cannons 9 | . . . 4 5 . AOE 11 | . 3 . 3 5 . Classes Destroyed 10 | . 4 . 4 2 . Worker 3 | . 1 . 2 . . Builder 2 | . . . 1 1 . Hauler 1 | . . . 1 . . Watcher 3 | . 2 . 1 . . Swarmer 14 | . 3 . 4 7 . Grunt 24 | . 11 . 7 6 . Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Sentry 6 | . . . 6 . . Assembled 3 | . . . . 3 . Thug 1 | . . . 1 . . Best Kill Streak 7 | . 7 . 5 4 . Combat Bots Only 7 | . 7 . 5 4 . Max Kills in Single Turn 4 | . 4 . 2 3 . Gunslinging 1 | . 1 . . . . Exploded 3 | . 3 . 1 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3601 | . 846 22 1407 777 549 Core 526 | . 126 . 211 71 118 Absorbed by Shields . | . . . . . . Redirected to Shielding 14 | . . . . 9 5 Core Remaining (%) 74 | 100 . 49 . . . Volleys Fired 150 | . 40 . 73 36 1 Largest 2 | . 2 . 2 2 1 Hottest 165 | . 85 . 165 96 30 Shots Fired 274 | . 71 . 132 70 1 Gun 239 | . 70 . 122 47 . Cannon 17 | . . . . 17 . Launcher 11 | . 1 . 3 6 1 Special 7 | . . . 7 . . Kinetic 85 | . 56 . 3 26 . Thermal 178 | . 14 . 126 38 . Explosive 11 | . 1 . 3 6 1 Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 21 . 15 8 . Robot Miss Streak 8 | . 3 . 8 4 . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 173 | . 50 . 79 44 . Core Hits 86 | . 29 . 32 25 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 8 | . 1 . 5 2 . Burn 6 | . . . 5 1 . Destroy 1 | . 1 . . . . Blast 1 | . . . . 1 . Melee Attacks 2 | . . . . 2 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3258 | . 749 . 1518 991 . Guns 2028 | . 552 . 1064 412 . Cannons 199 | . . . . 199 . Explosions 841 | . 192 . 302 347 . Melee . | . . . . . . Ramming 55 | . 5 . 17 33 . Kinetic 732 | . 395 . 18 319 . Thermal 1630 | . 157 . 1181 292 . Explosive 841 | . 192 . 302 347 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 2 2 1 6 7 Average Corruption 3 | . 2 2 1 3 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 69 | . 2 2 4 39 22 Message Errors 22 | . 1 . . 13 8 Matter Fused 13 | . . 1 . 6 6 Heat Flow Errors 10 | . . 1 . 7 2 Energy Discharges 5 | . . . . 3 2 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 10 | . 1 . 1 4 4 Data Loss (major) 1 | . . . 1 . . Misfires 5 | . . . 1 4 . Alerts 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage 18 | . 8 . 10 . . Projectiles . | . . . . . . Explosions 18 | . 8 . 10 . . Melee . | . . . . . . Knockbacks 5 | . . . . 5 . Impact 1 | . . . . 1 . Kinetic 3 | . . . . 3 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 424 | . 175 . 209 40 . Shots 9 | . 3 . 5 1 . Rammed 5 | . 1 . 1 3 . Targets Rammed 8 | . 2 . 2 4 . Kicked . | . . . . . . Crushed 3 | . 1 . 1 1 . Highest Temperature 324 | . 324 75 117 306 119 Average Temperature 81 | . 93 43 39 119 55 Received Heat Transfer 1206 | . 372 9 501 224 100 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 6 . . Heat Transferred 4111 | . 370 . 2996 745 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 539 | . 539 166 510 328 . Initial 188 | . . 132 60 188 . Average 228 | . 324 132 359 148 . Maximum Alert Level 2 | . 2 . 2 1 . Low Security (%) 51 | 100 22 100 14 73 . Level 1 26 | . 29 . 33 26 . Level 2 21 | . 47 . 52 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . 1 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 21 3 30 16 7 Peak Tracking Total 9 | . 5 3 7 3 9 Tactical Retreats 3 | . 1 . 1 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 5 | . 2 . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 4 | . . . . 4 2 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 9 | . 2 . 6 . 1 Max in Single Turn 3 | . 2 . 3 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 13 | . 2 . 8 2 1 Terminals 10 | . 2 . 7 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 38 | . 6 . 28 3 1 Successful 25 | . 3 . 18 3 1 Failed 12 | . 3 . 9 . . Catastrophic 2 | . . . 2 . . Database Lockouts 1 | . . . 1 . . Manual 18 | . 6 . 11 . 1 Terminals 32 | . 6 . 24 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 3 . 11 3 1 Part Schematic 1 | . . . 1 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . . . 2 . . Terminal Index 2 | . 1 . 1 . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . . . . 1 . Maintenance Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Registered Prototypes 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . 3 . . Terminals 3 | . . . 3 . . Track 1 | . . . 1 . . Botnet 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 . 8 1 . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat . | . . . . . . Combat 1 | . . . . 1 . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 3 | . . 2 . 1 . Largest Group 2 | . . 2 2 1 . Highest-Rated Group 42 | . . 42 42 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 12 | . . 5 4 3 . Total Damage 189 | . . 84 41 64 . Kills 2 | . . 1 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 4460 | 85 411 249 1187 1886 642 Spaces Moved 1777 | 48 200 208 492 587 242 Core 8 | 8 . . . . . Treads 733 | 40 51 . 303 339 . Legs 1036 | . 149 208 189 248 242 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 240 260 Average Speed 213 | 146 130 120 178 289 263 Slowest Speed 480 | 160 160 120 320 480 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 4 54 62 53 97 60 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . 1 . 3 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 26 | . 8 . 9 9 . Terrain Destroyed 130 | . 33 . 49 42 6 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 129 | . 33 . 49 41 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2158 | 60 284 207 659 702 246 Wait 73 | . 12 . 22 39 . Move 1772 | 47 199 207 491 586 242 Hop . | . . . . . . Pick Up 49 | 7 11 . 23 8 . Fast Attach 27 | 5 4 . 14 4 . Attach 18 | 1 2 . 8 5 2 Detach 7 | . 1 . 3 2 1 Swap 22 | . 6 . 7 9 . Drop 30 | . 7 . 16 7 . Fire 150 | . 40 . 73 36 1 Melee 2 | . . . . 2 . Ram . | . . . . . . Kick . | . . . . . . Crush 8 | . 2 . 2 4 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Destroyed 7 combat bots 289 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 452 | -10/Materials | Core integrity fell below 50% 472 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Entered Mines 507 | -10/Mines | Met a Derelict bent on vengeance 668 | -10/Mines | Learned location of Zion (-6) 718 | -10/Mines | Discovered new exit (range 5) 746 | -10/Mines | Entered Materials 746 | -9/Materials | Accompanied by 2 allies 746 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 751 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1044 | -9/Materials | Central database locked down 1122 | -9/Materials | Lost 8 parts (3n1u4w) 1426 | -9/Materials | Identified exit to Mines 1741 | -9/Materials | Build established: Scavenger-Mutant 1775 | -9/Materials | Core integrity fell below 50% 1790 | -9/Materials | Discovered new exit (range 15) 1933 | -9/Materials | Entered Mines 1946 | -9/Mines | Escorted by a lone wolf Derelict 1966 | -9/Mines | Learned location of Storage (-8) 1975 | -9/Mines | Lost 3 parts (1p2n) 2241 | -9/Mines | Assembled infested the area 2246 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2432 | -9/Mines | Discovered new exit (range 8) 2550 | -9/Mines | Found a hidden stash of uninstalled traps 3157 | -9/Mines | Discovered new exit (range 8) 3450 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3801 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3804 | -9/Mines | Discovered new exit (range 5) 3819 | -9/Mines | Entered Exiles 3882 | -9/Exiles | Met 8R-AWN 3929 | -9/Exiles | Met EX-HEX 4010 | -9/Exiles | Met EX-BIN 4038 | -9/Exiles | Aligned with FarCom system 4041 | -9/Exiles | Given EX-Vault access code 4101 | -9/Exiles | Opened EX-Vault 4174 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4254 | -9/Exiles | Met EX-DEC 4343 | -9/Exiles | Discovered new exit (range 12) 4402 | -9/Exiles | Attacked by the Exiles 4453 | -9/Exiles | Core integrity fell below 20% 4461 | -9/Exiles | Destroyed by as-51209 with Assembled Blade Last Messages --------------- 04245_ System corrupted: Matter fused (-8). EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 04256_ EX-DEC: "Oops, I hope HEX didn't hear that..." 04269_ System corrupted: Component data lost. 04343_ EXIT=FOUND 04350_ System corrupted: Energy discharge (-55). 04397_ S,DNE ,JT1R1Z0NNT CLI:HTHPZBN:PVMX,PSK W4E9BNX 04432_ Knocked back. 04438_ Grenade Launcher destroyed. 04440_ Imp. Ion Engine destroyed. 04443_ Core Shielding destroyed. 04443_ System corrupted by crushing effect (+1). 04446_ Knocked back. 04460_ System corrupted: Component data lost. 04461_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????#####?????????????????????? | | ???????????????## ##????????????????????? | | ???????????????# #????????????????????? | | ???????????????# @ #????????????????????? | | ???????????????# a ###??????????????????? | | ???????????????# aa #??????????????????? | | ???????????????# aa a ##??????????????????? | | ???????????????## #???????????????????? | | ????????????????# a ##??????????????????? | | ????????????????## #????????????####### | | ?????????????????# #######??????#!!! "# | | ?????????????????# #""##?????# "# | | ?????????????????## #?????# "# | | ??????????????????##" ##???## ""# | | ??????????????????#"" #####" ""# | | ??????????????????#### ##" ""# | | ?????????????????????## #"" #?? | | ??????????????????????#"## #?? | | ??????????????????????####### ##? | | ????????????????????????????### "#? | | ???????????????????????????###" ## | | ??????????????????????????""""" | | ???????????????????????! "###"" | | ??????????????????????#! "#?##" | | ??????????????????????#! ##??#" | | ??????????????????????# !""""""###???#"# | | ??????????????????????#########??????#### | | ????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 1 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberEtherialDerivative Manual? 0 Play Time 00:28:18 Cumulative 63.7 hours Start 2022.09.05 @ 16:50:33 End 2022.09.05 @ 17:17:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c64e153f-a50f-470b-afdd-d1ea142ce03f