Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.26 @ 09:57:51 Player: Back to the Scrapyard Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1230) 1230 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2610 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 176/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Heavy Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Heavy Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Shotgun Shotgun > --- INVENTORY -------- Light Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Light Armor Plating Improved Light Armor Plating Medium Laser Advanced Beam Cannon Shotgun Shotgun Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Storage Large Storage Unit Weapon Shotgun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 24 | 4 5 9 6 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 5 2 Treads 6 | . . 4 2 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 3 | 1 1 . 1 Device . | . . . . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | . 4 2 3 Energy Gun 3 | . 2 . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 4 | . 1 1 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 14 | . 1 4 9 Power 3 | . . 2 1 Propulsion 5 | . . 2 3 Utility . | . . . . Weapon 6 | . 1 . 5 Highest Loss Streak 9 | . 1 2 9 To Critical Strikes . | . . . . Average Backups 11 | 5 8 13 16 Power 1 | . 1 1 1 Propulsion 4 | 2 3 5 5 Utility 1 | . . 1 4 Weapon 3 | 2 3 4 4 Tool/Special . | . . . . Unused Backups 21 | . 2 11 8 Power 1 | . . . 1 Propulsion 15 | . 2 9 4 Utility 2 | . . . 2 Weapon 3 | . . 2 1 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 96 88 92 Engine 10 | . 14 8 9 Treads 15 | . . 13 29 Leg 12 | . 28 11 . Storage 23 | . 26 22 22 Energy Gun 9 | . 21 7 . Energy Cannon 4 | . . 3 10 Ballistic Gun 15 | . 3 22 20 Peak Build Rating 16 | 4 10 16 16 Average Rating 11 | 3 7 13 14 On Entrance 7 | . 4 10 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 73 | 8 33 40 73 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 23 | 2 1 1 23 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 15 | 7 14 15 19 Most Carried 18 | 8 15 15 18 Average Carried 11 | 6 8 13 16 Final Capacity 20 | 8 15 15 20 Final Carried 15 | 8 15 15 13 Class Distribution -------------------- 58% | Gunner 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 760 | 240 74 330 116 Remotely . | . . . . Salvage Created 1420 | . 332 567 521 Parts 89 | . 17 39 33 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 36 | . 7 12 17 Guns 24 | . 7 12 5 Cannons 5 | . . . 5 AOE 6 | . . . 6 Classes Destroyed 8 | . 2 4 2 Builder 2 | . . 1 1 Hauler 3 | . . 2 1 Operator 1 | . . . 1 Watcher 2 | . 1 1 . Swarmer 8 | . . . 8 Grunt 21 | . 7 10 4 Brawler 1 | . . 1 . Sentry 6 | . . 1 5 Best Kill Streak 7 | . 3 5 7 Combat Bots Only 6 | . 2 5 6 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 240 | . 31 60 149 Missed 53 | . 10 19 24 Hits 187 | . 21 41 125 Melee 3 | . . 3 . Projectile 184 | . 21 38 125 Critical Strikes 4 | . 1 . 3 Damage Taken 2311 | . 257 647 1407 Core 420 | . 12 97 311 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 95 . . Volleys Fired 84 | . 23 32 29 Largest 3 | . 2 3 3 Hottest 114 | . 90 114 114 Shots Fired 214 | . 46 96 72 Gun 171 | . 46 82 43 Cannon 40 | . . 14 26 Launcher 3 | . . . 3 Special . | . . . . Kinetic 113 | . 6 64 43 Thermal 81 | . 23 32 26 Explosive 3 | . . . 3 Electromagnetic 17 | . 17 . . Robot Hit Streak 19 | . 8 19 9 Robot Miss Streak 10 | . 3 4 10 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 138 | . 31 74 33 Core Hits 74 | . 16 33 25 Critical Kills 3 | . . 1 2 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 2 2 Burn 1 | . . 1 . Meltdown 2 | . . . 2 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2762 | . 462 1274 1026 Guns 1840 | . 462 1055 323 Cannons 564 | . . 212 352 Explosions 351 | . . . 351 Melee . | . . . . Ramming 7 | . . 7 . Kinetic 1312 | . 90 899 323 Thermal 940 | . 220 368 352 Explosive 351 | . . . 351 Electromagnetic 152 | . 152 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 5 Average Corruption 5 | . . 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 1 8 Matter Fused 1 | . . . 1 Heat Flow Errors 2 | . . 1 1 Energy Discharges 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 54 | . . 11 43 Projectiles 1 | . . . 1 Explosions 53 | . . 11 42 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 283 | . . 113 170 Shots 5 | . . 1 4 Rammed 3 | . . 2 1 Targets Rammed 3 | . . 2 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 400 | . 196 400 359 Average Temperature 109 | . 81 100 140 Received Heat Transfer 774 | . 159 216 399 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . . 1 2 Heat Transferred 2146 | . 629 888 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . 1 1 Low Security (%) 90 | 100 100 89 80 Level 1 9 | . . 10 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 285 | . 121 224 285 Initial 85 | . . 46 85 Average 94 | . 47 106 155 Influence Increases 1106 | . 228 378 500 Destroy 0b10 Robot/C 720 | . 140 240 340 Destroy 0b10 Robot/NC 40 | . 5 20 15 Destroy Leader 160 | . 22 46 92 Successful Hack 5 | . . . 5 Disable Machine 60 | . . 30 30 Destroy Structure 46 | . 1 27 18 Lose Combat Pursuer 75 | . 60 15 . Influence Decreases 801 | . 117 285 399 Entered New Map 184 | . . 65 119 Time Decay 477 | . 107 180 190 Lost Part 140 | . 10 40 90 Squads Dispatched 8 | . 1 2 5 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 11 17 20 Peak Tracking Total 6 | . 5 6 6 Tactical Retreats 4 | . 3 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 2 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 4 | . 2 . 2 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 10 | . 6 . 4 Successful 4 | . 2 . 2 Failed 5 | . 3 . 2 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 10 | . 8 . 2 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 2 | . 1 . 1 Robot Analysis 1 | . 1 . . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1198 | 139 317 362 380 Spaces Moved 453 | 108 124 117 104 Core 38 | 36 . . 2 Treads 159 | . . 57 102 Legs 256 | 72 124 60 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 179 | 115 180 175 249 Slowest Speed 1200 | 150 190 190 1200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 4 22 13 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 40 | . . 26 14 Melee . | . . . . Projectile . | . . . . AOE 40 | . . 26 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 667 | 122 171 206 168 Wait 37 | . 7 12 18 Move 450 | 107 123 116 104 Hop . | . . . . Pick Up 47 | 11 11 20 5 Fast Attach 3 | 1 2 . . Attach 17 | 3 2 7 5 Detach . | . . . . Swap 7 | . 1 3 3 Drop 19 | . 2 14 3 Fire 84 | . 23 32 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . . 2 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 7) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 709 | -9/Materials | Discovered new exit (range 9) 746 | -9/Materials | Build established: Gunner 819 | -9/Materials | Entered Storage 1155 | -9/Storage | Core integrity fell below 50% 1181 | -9/Storage | Core integrity fell below 20% 1199 | -9/Storage | Destroyed self with Grenade Launcher Last Messages --------------- 01183_ U-05 Engineer builds a Wall. 01183_ Shotgun destroyed. 01184_ K-01 Serf collects debris. 01187_ U-05 Engineer lays Concrete. 01187_ U-05 Engineer builds a Door. 01188_ U-05 Engineer lays Concrete. 01188_ K-01 Serf collects debris. 01189_ Destroyed Flight Unit. 01189_ U-05 Engineer destroyed. 01189_ G-34 Mercenary destroyed. 01190_ U-05 Engineer builds a Wall. 01191_ Y-45 Defender destroyed. 01191_ Destroyed Flight Unit. 01191_ S-10 Pest destroyed. 01194_ U-05 Engineer builds a Wall. 01195_ Connecting with Garrison Access... >>Seal Access door sealed. 01198_ U-05 Engineer lays Concrete. 01199_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ???????## ## #?????????? | | ????????# ## #?????????? | | ????????# ] * ## #?????????? | | ????????# !% ## #?????????? | | ??########+#####+### #?????????? | | # # ##### ### #?????????? | | ??""""" + #?????????? | | ??""""" # #?????????? | | ??""""" ## ###+#### #?????????? | | ?? ??# # ## #?????????? | | ? """"" ??# + ## #?????????? | | ??"""""???# # #? ??????????? | | ??"""""???# # #? ??????????? | | ???? ????# #######? ??????????? | | ??####?#+## #???????????????????? | | # # #???????????????????? | | # """ + #???????????????????? | | # """ # ####???????????????????? | | # """??# #??????????????????????? | | ? ??# #??????????????????????? | | ?#" "### #??????????????????????? | | ########+###????????????????????? | | # u%*% #????????????????????? | | ## =! """ #????????????????????? | | ## ["G" ##???????????????????? | | ## !% *"@" #???????????????????? | | # =%[* [%##???????????????????? | | ## %] =%=! ???????????????? | | ?# ] ! T??????????? | | ?# | /%! ##### ?????????? | | ?##"T"###### #?????????????????? | | ??####?????? #?????????????????? | | ????????????? #?????????????????? | | ??????????????#?????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingBiomechanicalSuite Manual? 0 Play Time 00:13:01 Cumulative 383.0 hours Start 2026.05.26 @ 09:47:23 End 2026.05.26 @ 09:57:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 521 Rogue 503 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bf820d3-8b63-4792-ba4f-36266cd5c87e