Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 14:32:05 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (38) 190 Value Destroyed (1292) 1292 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1061) 1061 TOTAL SCORE: 6363 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 76 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -81 Cogmind --------- Core Integrity 654/700 Matter 276/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Waste Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Medium Storage Unit Machine Analyzer PSU Rigger > --- WEAPON (4) ------- Gatling Laser Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (10) --- Light Treads Gatling Laser Heavy Particle Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Machine Analyzer PSU Rigger > --- WEAPON ----------- Gatling Laser Gatling Laser Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Gatling Laser Gatling Laser Heavy Particle Cannon Advanced Assault Cannon Advanced Assault Cannon [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device PSU Rigger Storage Medium Storage Unit Processor Machine Analyzer Hackware Authchip [R/Combat] Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Slots Evolved 6 | . . . . . 4 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 1 | . . . . . 1 . . . . Utility 2 | . . . . . 1 . . 1 . Weapon 2 | . . . . . 2 . . . . Parts Attached 57 | 6 3 2 1 . 14 18 7 2 4 Power 7 | 1 . . . . 1 2 1 1 1 Engine 4 | 1 . . . . 1 2 . . . Core 3 | . . . . . . . 1 1 1 Reactor . | . . . . . . . . . . Propulsion 13 | 1 1 . . . 4 5 1 . 1 Treads 13 | 1 1 . . . 4 5 1 . 1 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 14 | 1 2 1 1 . 4 3 1 1 . Device 9 | . 1 1 1 . 4 2 . . . Storage 3 | 1 1 . . . . . 1 . . Processor 1 | . . . . . . . . 1 . Hackware 1 | . . . . . . 1 . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 23 | 3 . 1 . . 5 8 4 . 2 Energy Gun 5 | 1 . . . . 1 . 2 . 1 Energy Cannon 2 | . . . . . 1 1 . . . Ballistic Gun 11 | 2 . . . . 2 7 . . . Ballistic Cannon 4 | . . 1 . . . . 2 . 1 Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 4 | . . . . . . . . . 4 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . 2 Utility 1 | . . . . . . . . . 1 Weapon . | . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 99 | . 98 100 100 100 99 99 99 100 91 Engine 10 | . 14 14 14 14 9 9 3 . . Core 1 | . . . . . . . 5 15 13 Treads 27 | . 26 28 28 28 26 27 27 23 22 Device 15 | . 13 14 14 14 17 17 18 15 9 Storage 11 | . 14 14 14 14 9 9 9 7 7 Energy Gun 3 | . . . . . 7 . 15 15 15 Energy Cannon 2 | . . . . . 1 9 1 . . Ballistic Gun 14 | . 28 20 14 14 11 18 2 . . Ballistic Cannon 7 | . . 7 14 14 6 . 15 15 13 Launcher 3 | . . . . . 8 9 1 . . Naked Turns . | . . . . . . . . . . Heaviest Build 47 | 14 20 21 22 22 36 36 42 47 47 Greatest Support 60 | 20 40 40 40 40 60 60 60 60 60 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 Most Carried 10 | 5 10 9 10 8 10 10 10 9 8 Average Carried 8 | 2 6 8 8 8 7 9 9 8 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 5 8 8 8 8 10 10 10 8 4 Class Distribution -------------------- 43% | Mutant 32% | Skirmisher 23% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Matter Collected 1607 | 223 121 68 . . 318 531 226 . 120 Remotely 526 | . . . . . 315 211 . . . Salvage Created 1801 | . 153 78 . . 338 721 242 . 269 Parts 86 | . 13 4 . . 21 37 11 . . Haulers Intercepted 5 | . 1 . . . 2 . 2 . . Recyclers Shooed 2 | . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Combat Hostiles Destroyed 28 | . 2 2 . . 4 17 2 . 1 Guns 16 | . 2 2 . . 3 8 . . 1 Cannons 9 | . . . . . 1 6 2 . . AOE 2 | . . . . . . 2 . . . Classes Destroyed 10 | . 4 . . . 3 1 1 . 1 Builder 1 | . 1 . . . . . . . . Hauler 5 | . 1 . . . 2 . 2 . . Recycler 2 | . . . . . 1 . 1 . . Operator 1 | . 1 . . . . . . . . Watcher 1 | . . . . . . . 1 . . Swarmer 2 | . . . . . . 2 . . . Grunt 19 | . 2 2 . . 2 11 2 . . Sentry 5 | . . . . . 1 4 . . . Hunter 1 | . . . . . 1 . . . . Compactor 1 | . . . . . . . . . 1 Best Kill Streak 3 | . 2 1 . . 2 3 2 . 1 Combat Bots Only 3 | . 2 1 . . 1 3 2 . 1 Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Hostile Shots Fired 116 | . 5 10 . . 18 77 3 . 3 Missed 28 | . . 2 . . 4 21 1 . . Damage Taken 1413 | . 52 102 . . 228 878 22 . 131 Core 167 | . 10 . . . 67 44 . . 46 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 91 | 100 . . . 96 . . 79 . . Volleys Fired 97 | . 9 8 . . 22 39 11 . 8 Largest 4 | . 2 2 . . 3 4 4 . 4 Hottest 256 | . 40 40 . . 113 154 256 . 256 Shots Fired 284 | . 18 16 . . 60 119 41 . 30 Gun 186 | . 18 16 . . 42 76 18 . 16 Cannon 94 | . . . . . 18 39 23 . 14 Launcher 4 | . . . . . . 4 . . . Special . | . . . . . . . . . . Kinetic 190 | . 18 16 . . 44 76 22 . 14 Thermal 64 | . . . . . 12 17 19 . 16 Explosive 4 | . . . . . . 4 . . . Electromagnetic 26 | . . . . . 4 22 . . . Robot Hit Streak 12 | . 7 6 . . 7 11 12 . 7 Robot Miss Streak 5 | . 3 1 . . 4 3 5 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 163 | . 11 12 . . 29 64 22 . 25 Core Hits 75 | . 8 6 . . 14 30 11 . 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . 1 1 . . . Blast 1 | . . . . . 1 . . . . Corrupt 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3767 | . 143 179 . . 500 1745 488 . 712 Guns 1852 | . 143 161 . . 251 685 221 . 391 Cannons 1451 | . . . . . 249 614 267 . 321 Explosions 446 | . . . . . . 446 . . . Melee . | . . . . . . . . . . Ramming 18 | . . 18 . . . . . . . Kinetic 1906 | . 143 161 . . 379 685 217 . 321 Thermal 1077 | . . . . . 39 376 271 . 391 Explosive 370 | . . . . . . 370 . . . Electromagnetic 396 | . . . . . 82 314 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 44 | . . . . . 18 5 21 . . Projectiles 44 | . . . . . 18 5 21 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . 1 . 2 . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . 1 . 2 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 54 | . . . . . . 54 . . . Shots 2 | . . . . . . 2 . . . Rammed 4 | . . 3 . . . 1 . . . Targets Rammed 4 | . . 3 . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 602 | . . 2 . . 124 331 253 . 602 Average Temperature 109 | . . 2 . . 30 90 97 . 242 Received Heat Transfer 594 | . 30 60 . . 81 414 9 . . Effects 9 | . . . . . . 1 . . 8 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 1 | . . . . . . 1 . . . Interference 3 | . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 2129 | . . . . . 111 544 574 . 900 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Peak Influence 557 | . 131 101 . . 130 557 394 109 54 Initial 271 | . . 51 . . . 70 271 88 38 Average 151 | . 71 44 . . 51 308 278 91 30 Maximum Alert Level 2 | . . . . . . 2 1 . . Low Security (%) 71 | 100 100 100 . 100 100 33 24 100 100 Level 1 18 | . . . . . . 28 75 . . Level 2 10 | . . . . . . 37 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 3 | . 1 . . . 2 . . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 56 | . 5 2 . . 16 24 5 . 4 Peak Tracking Total 7 | . 2 2 . . 7 7 3 . 3 Tactical Retreats 2 | . . . . . . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Traps Triggered 2 | . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 14 | . . . . . 1 7 5 . 1 Exploded 6 | . . . . . . 5 . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Machines Disabled 3 | . . . . . 2 . 1 . . Max in Single Turn 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Machines Accessed 10 | . 4 . 1 . 3 2 . . . Terminals 6 | . 4 . . . . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 19 | . 10 . 1 . 5 3 . . . Successful 12 | . 6 . 1 . 4 1 . . . Failed 7 | . 4 . . . 1 2 . . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . 4 . 1 . 3 . . . . Terminals 13 | . 10 . . . . 3 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 7 | . 5 . 1 . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . Insert Component 1 | . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . Terminals 1 | . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Reject 1 | . . . . . 1 . . . . Mask 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 3 . . . . 2 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Total Allies 6 | . . . . 3 . 3 . . . Largest Group 3 | . . . . 3 3 2 2 1 1 Highest-Rated Group 51 | . . . . 40 40 51 51 31 31 Highest-Rated Ally 31 | . . . . 16 16 31 31 31 31 Total Orders . | . . . . . . . . . . Ally Attacks 56 | . . . . . 30 1 18 1 6 Total Damage 478 | . . . . . 248 . 84 21 125 Kills 5 | . . . . . 2 . 2 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Turns Passed 4588 | 74 326 880 565 137 733 1137 530 87 119 Spaces Moved 2428 | 39 180 504 350 78 309 590 278 53 47 Core 1 | 1 . . . . . . . . . Treads 2427 | 38 180 504 350 78 309 590 278 53 47 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 163 163 163 160 Average Speed 161 | 157 160 160 160 160 161 163 163 163 161 Slowest Speed 163 | 160 160 160 160 160 163 163 163 163 163 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 5 28 98 86 29 26 64 20 2 19 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . . Scrap Searched 3 | . . 3 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 32 | . . . . . . 24 6 . 2 Melee . | . . . . . . . . . . Projectile 8 | . . . . . . . 6 . 2 AOE 24 | . . . . . . 24 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Total 2902 | 49 201 561 356 90 500 692 330 55 68 Wait 207 | . . 39 . 13 132 9 7 . 7 Move 2421 | 38 179 503 349 77 309 589 277 53 47 Hop . | . . . . . . . . . . Pick Up 45 | 5 7 3 3 . 10 8 9 . . Fast Attach 8 | 5 . . . . 1 . 2 . . Attach 16 | . 2 1 . . 5 2 . 2 4 Detach 2 | . . . . . 1 . 1 . . Swap 33 | 1 1 1 1 . 8 16 5 . . Drop 52 | . 3 3 3 . 11 18 13 . 1 Fire 97 | . 9 8 . . 22 39 11 . 8 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . 3 . . . 1 . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . 3 . . . Trap 14 | . . . . . 1 7 5 . 1 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 401 | -10/Materials | Entered Mines 732 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 735 | -10/Mines | Found Prototype Device 736 | -10/Mines | Identified Exp. Sensor Array 992 | -10/Mines | Discovered new exit (range 8) 1007 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1156 | -10/Mines | Discovered new exit (range 10) 1180 | -10/Mines | Learned location of Storage (-9) 1275 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1275 | -10/Mines | Discovered new exit (range 5) 1281 | -10/Mines | Entered Exiles 1321 | -10/Exiles | Met 8R-AWN 1345 | -10/Exiles | Met EX-HEX 1395 | -10/Exiles | Met EX-BIN 1414 | -10/Exiles | Aligned with FarCom system 1416 | -10/Exiles | Given EX-Vault access code 1453 | -10/Exiles | Opened EX-Vault 1461 | -10/Exiles | Found Potential Leg 1463 | -10/Exiles | Found Potential Leg 1468 | -10/Exiles | Found PSU Rigger 1505 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1550 | -10/Exiles | Met EX-DEC 1621 | -10/Exiles | Visited The Gauntlet 1827 | -10/Exiles | Discovered new exit (range 14) 1846 | -10/Exiles | Left Exiles lab with PSU Rigger 1846 | -10/Exiles | Entered Mines 1955 | -9/Mines | Discovered new exit (range 14) 1970 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1983 | -9/Mines | Entered Materials 1983 | -8/Materials | Accompanied by 3 allies 1983 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2286 | -8/Materials | Build established: Skirmisher 2716 | -8/Materials | Identified exit to Garrison 2716 | -8/Materials | Entered Garrison 2828 | -8/Garrison | Triggered checkpoint 3030 | -8/Garrison | Triggered checkpoint 3134 | -8/Garrison | Triggered checkpoint 3265 | -8/Garrison | Discovered new exit (range 11) 3300 | -8/Garrison | Triggered checkpoint 3414 | -8/Garrison | Triggered checkpoint 3479 | -8/Garrison | Build established: Scavenger-Skirmisher 3481 | -8/Garrison | Discovered new exit (range 9) 3764 | -8/Garrison | Rescued a captive Derelict 3765 | -8/Garrison | Rescued a captive Derelict 3828 | -8/Garrison | Installed Relay Interface Framework 3838 | -8/Garrison | Discovered new exit (range 10) 3853 | -8/Garrison | Entered Materials 3853 | -8/Materials | Accompanied by 2 allies 4218 | -8/Materials | Discovered new exit (range 5) 4383 | -8/Materials | Entered Factory 4383 | -7/Factory | Accompanied by 1 ally 4383 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4470 | -7/Factory | Sucked down chute 4470 | -7/Factory | Entered Waste 4485 | -7/Waste | 1 allies followed down the chute 4485 | -7/Waste | Spotted C-40 Crusher 4512 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4515 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4517 | -7/Waste | Destroyed C-40 Crusher 4544 | -7/Waste | Spotted C-40 Crusher 4545 | -7/Waste | Spotted C-40 Crusher 4548 | -7/Waste | Spotted C-40 Crusher 4557 | -7/Waste | Build established: Skirmisher 4588 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4589 | -7/Waste | Self-destructed Last Messages --------------- 04523_ Adv. Assault Cannon temporarily disabled. 04523_ Acquired 80 matter. 04525_ Acquired 10 matter. 04534_ Dropped Broken Gatling Laser. 04535_ Acquired 3 matter. 04539_ Acquired 6 matter. 04541_ Acquired 21 matter. 04550_ Rigged Nuclear Core with PSU Rigger. 04559_ 5 Matter crushed. 04562_ Rigged Nuclear Core explodes. 04564_ 6 Matter crushed. 04565_ 178 Matter crushed. 04567_ Adv. Assault Cannon crushed. 04569_ Power failure, Nuclear Core shutdown. 04588_ Lgt. Treads crushed. 04588_ Gatling Laser crushed. 04588_ Lgt. Treads crushed. 04588_ Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????# CC #??????????????????????? | | ?????????????????# CC=#??????????????????????? | | ?????????????????# CC@#??????????????????????? | | ?????????????????# CC #??????????????????????? | | ?????????????????# CC #??????????????????????? | | ?????????????????# CC #??????????????????????? | | ?????????????????# ! #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????### ###??????????????????????? | | ?????############??# #????????????????????????? | | ?????# #??# #????????????????????????? | | ?????# #??# #????????????????????????? | | ?????# #### #????????????????????????? | | ?????# %[ #????????????????????????? | | ?????# %% #????????????????????????? | | ?????# [% #????????????????????????? | | ?????# #????????????????????????? | | ?????# "### #????????????????????????? | | ?????# #?#" #????????????????????????? | | ?????# #?## #????????????????????????? | | ?????############??# #????????????????????????? | | ???????????????????# #????????????????????????? | | ??????????????????? #????????????????????????? | | ??????????????????? #????????????????????????? | | ?????????????????? #????????????????????????? | | ?????????????????? #????????????????????????? | | ?????????????????### #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormTimingCalibrator Manual? 0 Play Time 00:27:19 Cumulative 76.8 hours Start 2024.05.14 @ 14:04:06 End 2024.05.14 @ 14:32:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 103 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2901d4e3-520f-4d49-84e1-1ccf4badfd4a