Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 00:18:09 Player: Carpathian Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (2995) 2995 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (773) 773 TOTAL SCORE: 8563 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 735 Friendly Fire -92 Cogmind --------- Core Integrity 0/1000 Matter 68/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Enhanced Optical Array Terrain Scan Processor Improved Heavy Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Phasing Sabre > --- INVENTORY -------- Fission Core Carbon-fiber Leg Large Storage Unit Improved Light Armor Plating Improved Shield Generator Improved EM Shotgun Heavy Laser Thermic Laser Heavy Particle Cannon Heavy Assault Rifle Gauss Rifle Flak Gun Heavy Machine Gun Gauss Cannon Heavy Pick [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Heavy Armor Plating Weapon Shotgun Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Slots Evolved 10 | . . 2 2 2 . . 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion . | . . . . . . . . . . Utility 8 | . . 2 2 2 . . . . 2 Weapon 1 | . . . . . . . 1 . . Parts Attached 67 | 6 4 7 10 1 4 . 10 14 11 Power 7 | 1 . 1 1 . 1 . 1 1 1 Engine 5 | 1 . 1 1 . 1 . . . 1 Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 15 | 2 . 2 3 . 1 . 2 2 3 Treads 6 | 2 . . 3 . 1 . . . . Leg 7 | . . 2 . . . . 2 2 1 Wheel 2 | . . . . . . . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 2 2 2 . 1 . 3 5 3 Device 7 | . . 1 1 . . . 1 1 3 Storage 3 | 1 1 . . . . . . 1 . Processor 5 | . 1 1 . . . . 1 2 . Hackware . | . . . . . . . . . . Protection 4 | . . . 1 . 1 . 1 1 . Artifact . | . . . . . . . . . . Weapon 26 | 2 2 2 4 1 1 . 4 6 4 Energy Gun 7 | 2 . 1 . 1 . . 1 1 1 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 10 | . 2 . 3 . . . 2 3 . Ballistic Cannon 5 | . . . 1 . 1 . 1 . 2 Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 32 | . . . 7 . . 1 . 11 13 Power 4 | . . . 1 . . . . 2 1 Propulsion 7 | . . . 2 . . . . 2 3 Utility 12 | . . . 2 . . 1 . 5 4 Weapon 9 | . . . 2 . . . . 2 5 Highest Loss Streak 6 | . . . 4 . . 1 . 5 6 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 1 5 7 8 9 10 10 9 12 2 Power . | . 1 . 1 1 . . . . . Propulsion . | . . . . 1 1 1 . . . Utility 1 | . 1 2 1 1 1 1 1 2 1 Weapon 5 | . 2 3 5 6 7 8 6 8 1 Tool/Special . | . . . . . . . . . . Unused Backups 4 | . 1 1 . . . . 1 1 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon 4 | . 1 1 . . . . 1 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 68 | . 98 94 81 61 64 64 52 69 30 Engine 4 | . 14 11 7 7 7 7 . . . Core 2 | . . . . . . . 5 5 . Treads 7 | . 28 8 6 15 15 15 1 . . Leg 6 | . . 13 9 . . . 6 12 1 Device 4 | . . 11 11 . . . 3 3 . Storage 7 | . 14 11 9 7 7 7 6 5 5 Processor 14 | . 12 17 18 15 15 15 8 17 6 Protection 2 | . . . 2 . 3 3 2 3 . Energy Gun 3 | . 4 6 . 3 7 7 . 1 1 Ballistic Gun 9 | . 23 13 10 10 1 3 8 13 3 Ballistic Cannon 2 | . . . 5 . 5 3 3 1 3 Peak Build Rating 53 | 6 10 14 16 16 24 24 43 53 27 Average Rating 23 | 4 9 12 14 15 21 21 29 43 17 On Entrance 17 | . 6 10 14 14 16 24 19 42 25 Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 13 31 33 38 34 43 43 57 61 41 Greatest Support 48 | 40 40 40 40 40 48 48 32 35 32 Greatest Overweight (x) 13 | . . 1 3 . . 1 3 2 13 Average Overweight (x) . | . . . . . . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 14 15 Most Carried 15 | 5 8 10 11 10 12 10 11 15 5 Average Carried 8 | 1 5 7 8 9 10 10 8 12 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 11 | 2 8 8 9 10 10 10 11 2 . Class Distribution -------------------- 66% | Mutant 12% | Skirmisher 9% | Scavenger-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Scavenger-Tank | -6/Extension Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Matter Collected 2710 | 228 208 211 444 . 135 136 73 1113 162 Remotely 234 | . . . 234 . . . . . . Salvage Created 2705 | . 326 345 694 . . 125 58 953 204 Parts 159 | . 16 31 47 . . 5 12 40 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . 2 5 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Combat Hostiles Destroyed 74 | . 7 17 20 . . 3 1 19 7 Melee 2 | . . . . . . . . 1 1 Guns 45 | . 7 13 5 . . 3 . 16 1 Cannons 12 | . . . 6 . . . 1 1 4 AOE 14 | . . 4 9 . . . . . 1 Classes Destroyed 13 | . 5 1 1 . . 1 2 3 . Worker 3 | . 1 . 1 . . . 1 . . Builder 4 | . . . . . . . 2 2 . Tunneler 1 | . . . . . . . . 1 . Recycler 2 | . 1 . 1 . . . . . . Watcher 3 | . 2 . 1 . . . . . . Swarmer 23 | . 3 12 4 . . . . 3 1 Grunt 35 | . 4 3 10 . . 3 . 10 5 Brawler 2 | . . . 2 . . . . . . Sentry 8 | . . 2 4 . . . . 2 . Hunter 4 | . . . . . . . . 3 1 Programmer 1 | . . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 . Samaritan 1 | . . . . . . 1 . . . Best Kill Streak 4 | . 4 4 4 . . 3 2 4 2 Combat Bots Only 4 | . 3 4 4 . . 3 1 2 2 Max Kills in Single Turn 3 | . 2 2 3 . . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . 2 3 . . . . . 1 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Hostile Shots Fired 641 | . 26 60 98 . . 31 9 245 172 Missed 189 | . 8 22 31 . . 3 3 79 43 Hits 452 | . 18 38 67 . . 28 6 166 129 Projectile 452 | . 18 38 67 . . 28 6 166 129 AOE 1 | . . . . . . . 1 . . Critical Strikes 18 | . . . 2 . . 5 1 5 5 Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 7595 | . 144 414 980 . . 465 117 3207 2268 Core 2201 | . 12 37 210 . . 92 37 808 1005 Absorbed by Shields 175 | . . . . . . . . 155 20 Ignored by Resistances 65 | . . . . . . 65 . . . Core Remaining (%) 72 | 100 95 90 61 . . 86 . . . Volleys Fired 251 | . 18 24 49 . . 9 20 105 26 Largest 3 | . 2 2 2 . . 2 2 3 2 Hottest 174 | . 90 75 73 . . 120 68 174 116 Shots Fired 468 | . 36 44 85 . 1 18 28 215 41 Gun 341 | . 36 41 44 . 1 11 8 183 17 Cannon 116 | . . . 33 . . 7 20 32 24 Launcher 11 | . . 3 8 . . . . . . Special . | . . . . . . . . . . Kinetic 393 | . 34 34 72 . . 9 28 179 37 Thermal 57 | . 2 . 5 . 1 9 . 36 4 Explosive 11 | . . 3 8 . . . . . . Electromagnetic 7 | . . 7 . . . . . . . Robot Hit Streak 13 | . 5 9 13 . . 4 5 10 8 Robot Miss Streak 8 | . 4 8 7 . . 2 3 8 8 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 4 | . . 4 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 331 | . 31 35 54 . . 14 17 145 35 Core Hits 253 | . 17 24 41 . . 11 5 122 33 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 7 | . . 1 1 . . . . 5 . Burn 2 | . . . . . . . . 2 . Destroy 1 | . . 1 . . . . . . . Blast 4 | . . . 1 . . . . 3 . Melee Attacks 12 | . . . . . . . . 6 6 Impact . | . . . . . . . . . . Slashing 6 | . . . . . . . . 6 . Piercing 6 | . . . . . . . . . 6 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8191 | . 398 773 1887 . . 328 442 3261 1102 Guns 4666 | . 398 493 465 . . 235 39 2769 267 Cannons 1904 | . . . 415 . . 93 403 461 532 Explosions 1449 | . . 280 1007 . . . . . 162 Melee 170 | . . . . . . . . 31 139 Ramming 2 | . . . . . . . . . 2 Kinetic 5658 | . 373 417 830 . . 112 442 2703 781 Thermal 998 | . 25 . 50 . . 216 . 527 180 Explosive 1287 | . . 280 1007 . . . . . . Electromagnetic 76 | . . 76 . . . . . . . Impact . | . . . . . . . . . . Slashing 31 | . . . . . . . . 31 . Piercing 139 | . . . . . . . . . 139 Highest Corruption 3 | . . 1 . 1 1 1 3 3 . Average Corruption 1 | . . 1 . 1 1 1 1 3 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . . 1 . . 3 . 4 24 . Message Errors 8 | . . . . . 1 . 2 5 . Matter Fused 5 | . . . . . . . 1 4 . Heat Flow Errors 3 | . . . . . 1 . . 2 . Energy Discharges 10 | . . 1 . . . . . 9 . Data Loss (minor) 3 | . . . . . . . 1 2 . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 1 | . . . . . 1 . . . . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 75 | . . . 18 . . . 12 1 44 Projectiles 43 | . . . 4 . . . 12 1 26 Explosions 32 | . . . 14 . . . . . 18 Melee . | . . . . . . . . . . Knockbacks 19 | . . . 4 . . 1 3 . 11 Impact . | . . . . . . . . . . Kinetic 19 | . . . 4 . . 1 3 . 11 Secondary . | . . . . . . . . . . Self-Inflicted Damage 129 | . . 22 21 . . . . . 86 Shots 3 | . . 1 1 . . . . . 1 Rammed 6 | . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 747 | . 30 18 42 . 195 535 15 747 11 Average Temperature 193 | . 12 7 19 . 83 307 7 242 8 Received Heat Transfer 2473 | . 12 63 477 . . 342 33 889 657 Effects 37 | . . . . . . 7 . 30 . Shutdowns 5 | . . . . . . 1 . 4 . Energy Bleed 2 | . . . . . . . . 2 . Interference 5 | . . . . . . . . 5 . Matter Decay 2 | . . . . . . 2 . . . Short Circuit 5 | . . . . . . 3 . 2 . Damage (minor) 2 | . . . . . . . . 2 . Damage (major) 11 | . . . . . . . . 11 . Damage (core) 5 | . . . . . . 1 . 4 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 4 | . . . . . . . . 4 . Heat Transferred 2213 | . 62 . 148 . . 500 . 1366 137 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Maximum Alert Level 2 | . . . 1 . . . . 2 1 Low Security (%) 76 | 100 100 100 73 100 . . 100 50 36 Level 1 14 | . . . 26 . . . . 11 63 Level 2 9 | . . . . . . . . 37 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 658 | . 80 150 277 99 . . 47 658 349 Initial 290 | . . 12 48 99 . . 18 . 290 Average 127 | . 29 72 127 83 . . 7 278 216 Influence Increases 3009 | . 199 436 597 . . 70 115 1203 389 Destroy 0b10 Robot/C 1880 | . 140 340 400 . . 60 20 780 140 Destroy 0b10 Robot/NC 100 | . 20 . 15 . . . 15 50 . Destroy Leader 332 | . 34 60 92 . . 10 10 106 20 Allied During Kill 137 | . . . . . . . . 137 . Successful Hack 42 | . 5 10 8 . . . 5 14 . Disable Machine 195 | . . . 15 . . . 15 30 135 Destroy Structure 203 | . . 26 52 . . . 5 26 94 Lose Combat Pursuer 120 | . . . 15 . . . 45 60 . Influence Decreases 2706 | . 169 351 493 160 59 40 145 609 680 Entered New Map 544 | . . 18 67 120 23 . 12 . 304 Time Decay 1697 | . 169 258 356 40 36 30 133 429 246 Lost Part 310 | . . . 70 . . 10 . 100 130 Lost Ally 80 | . . . . . . . . 80 . Purge Threat 75 | . . 75 . . . . . . . Squads Dispatched 14 | . 2 1 2 . . . 3 5 1 Investigation 4 | . 1 1 . . . . . 2 . Extermination 2 | . . . . . . . 2 . . Reinforcement 8 | . 1 . 2 . . . 1 3 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . 1 3 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Distress Signals 6 | . . . 2 . . . . 4 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 140 | . 13 24 35 . . 3 8 44 13 Peak Tracking Total 8 | . 5 5 8 . . 3 4 7 4 Tactical Retreats 13 | . . 3 3 . . . 3 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Traps Triggered 6 | . 1 1 . 1 . . 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Machines Disabled 14 | . . . 1 . . . 1 3 9 Max in Single Turn 8 | . . . 1 . . . 1 . 8 Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Machines Accessed 15 | . 1 5 2 1 . . 1 5 . Terminals 13 | . 1 5 1 1 . . . 5 . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 33 | . 2 11 5 2 . . 1 12 . Successful 16 | . 1 4 2 1 . . 1 7 . Failed 17 | . 1 7 3 1 . . . 5 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 29 | . 2 11 2 2 . . . 12 . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . . Terminal Hacks 14 | . 1 4 1 1 . . . 7 . Record 3 | . . . . . . . . 3 . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 3 | . . . . . . . . 3 . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . Alert Level 2 | . . 1 . . . . . 1 . Unreport Threat 1 | . . 1 . . . . . . . Transport Status 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 11 | . . 4 2 1 . . . 4 . Full Trace Events 3 | . . 1 . . . . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 117 | . . . . . . . 117 . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Total Allies 5 | . . . . . . . . 5 . Largest Group 5 | . . . . . . . . 5 . Highest-Rated Group 299 | . . . . . . . . 299 . Highest-Rated Ally 159 | . . . . . . . . 159 . Total Orders . | . . . . . . . . . . Ally Attacks 138 | . . . . . . . . 138 . Total Damage 3488 | . . . . . . . . 3488 . Kills 28 | . . . . . . . . 28 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Active Infowar (turns) 5202 | . . 628 813 80 958 82 1052 1197 392 Optics 4847 | . . 359 813 80 958 82 1052 1197 306 Terrain 835 | . . . . . . . 687 62 86 ECM 1115 | . . 628 487 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Turns Passed 5956 | 149 450 628 813 80 958 82 1052 1224 520 Spaces Moved 2449 | 93 226 265 315 49 555 26 358 389 173 Core 49 | 32 . . . . . . . . 17 Treads 1266 | 61 226 78 163 49 555 26 108 . . Legs 1023 | . . 187 152 . . . 250 389 45 Wheels 111 | . . . . . . . . . 111 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 195 120 100 Average Speed 183 | 122 160 181 185 160 160 206 242 193 180 Slowest Speed 700 | 160 160 190 330 160 160 240 340 270 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 7 35 25 30 2 74 5 11 58 6 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 178 | . . 36 71 . . 1 7 7 56 Melee . | . . . . . . . . . . Projectile 18 | . . . 2 . . 1 7 7 1 AOE 160 | . . 36 69 . . . . . 55 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Total 3430 | 129 279 368 458 50 625 35 518 659 309 Wait 482 | 23 19 59 67 . 22 . 104 114 74 Move 2440 | 92 225 264 314 48 554 25 357 388 173 Hop . | . . . . . . . . . . Pick Up 68 | 8 10 7 10 1 3 . 14 6 9 Fast Attach 3 | . . . . . . . . 3 . Attach 40 | 6 1 2 7 . 1 . 7 7 9 Detach . | . . . . . . . . . . Swap 41 | . 3 7 8 1 3 1 5 11 2 Drop 37 | . 3 5 3 . 2 . 11 9 4 Fire 251 | . 18 24 49 . . 9 20 105 26 Melee 12 | . . . . . . . . 6 6 Ram 6 | . . . . . . . . . 6 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . Rewire 40 | . . . . . 40 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension (discovered 2 exits: [*Fac] / [*Cet]) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 6) 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Utility x2 1164 | -9/Materials | Discovered new exit (range 17) 1228 | -9/Materials | Entered another Materials area 1228 | -8/Materials | Evolved 2 slots: Utility x2 1745 | -8/Materials | Identified exit to Factory 1754 | -8/Materials | Lost 4 parts (1n2u1w) 2041 | -8/Materials | Entered Factory 2041 | -7/Factory | Evolved 2 slots: Utility x2 2094 | -7/Factory | Identified exit to Lower Caves 2121 | -7/Factory | Entered Lower Caves 2133 | -7/Lower Caves | Build established: Scavenger-Mutant 2545 | -7/Lower Caves | Build established: Mutant 2654 | -7/Lower Caves | Encountered a Warlord checkpoint 3051 | -7/Lower Caves | Discovered new exit (range 18) 3079 | -7/Lower Caves | Entered another Lower Caves area 3091 | -7/Lower Caves | Discovered new exit (range 8) 3161 | -7/Lower Caves | Entered Factory 3161 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4101 | -6/Factory | Build established: Skirmisher 4185 | -6/Factory | Discovered new exit (range 12) 4213 | -6/Factory | Entered Extension 4491 | -6/Extension | Rescued A7 4586 | -6/Extension | Rescued a captive Derelict 4588 | -6/Extension | Rescued a captive Derelict 4679 | -6/Extension | Rescued a captive Derelict 4682 | -6/Extension | Rescued a captive Derelict 4788 | -6/Extension | Build established: Scavenger-Tank 4866 | -6/Extension | Spotted B-75 Beast 4896 | -6/Extension | Spotted B-75 Beast 4901 | -6/Extension | Destroyed B-75 Beast 4930 | -6/Extension | Allies destroyed B-75 Beast 4963 | -6/Extension | Disrupted transfer network 5195 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5204 | -6/Extension | Lost 3 parts (1p1n1u) 5353 | -6/Extension | Core integrity fell below 50% 5371 | -6/Extension | Core integrity fell below 20% 5404 | -6/Extension | Discovered new exit (range 16) 5405 | -6/Extension | Discovered new exit (range 15) 5412 | -6/Extension | Lost 5 parts (1p1n2u1w) 5437 | -6/Extension | Entered Factory 5437 | -5/Factory | Evolved 2 slots: Utility x2 5786 | -5/Factory | Core integrity fell below 50% 5816 | -5/Factory | Build established: Mutant 5825 | -5/Factory | Lost 6 parts (1p2u3w) 5947 | -5/Factory | Core integrity fell below 20% 5957 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05937_ Hvy. Laser destroyed. 05939_ K-01 Serf collects debris. 05939_ U-05 Engineer lays Concrete. 05940_ U-05 Engineer builds a Wall. 05940_ U-05 Engineer lays Concrete. 05943_ K-01 Serf collects debris. 05943_ U-05 Engineer lays Concrete. 05945_ U-05 Engineer builds a Wall. 05945_ U-05 Engineer lays Concrete. 05946_ K-01 Serf collects debris. 05947_ U-05 Engineer lays Concrete. 05950_ K-01 Serf collects debris. 05950_ U-05 Engineer lays Concrete. 05954_ K-01 Serf collects debris. 05954_ U-05 Engineer builds a Wall. 05955_ U-05 Engineer lays Concrete. 05956_ K-01 Serf collects debris. 05957_ U-05 Engineer lays Concrete. 05957_ K-01 Serf collects debris. 05957_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | "#???# # #?????????????? ?????? | | "#???# # #???????????? ???????? | | "#???# # #?????????? #?????????? | | #???#########+######+############ #?????????? | | ##???# ^ ^ ^ #?????????? | | ?????# #?????????? | | ?????# #?????????? | | ?????# #?????????? | | ?????#^ """ """ #?????????? | | ?????# """ """ ###+############# #?????????? | | ?????# """ """ #?# ! #??? #?????????? | | ?????# #?# #????? ???????? | | ?????# ^ """ """ #?# #??????? ?????? | | ?????# """ """ #?# #????????? ????? | | #??#?# """ """ ### #???????????????? | | ?????# ##+###########???????????????? | | ?????# #?????#???????????????????? | | ????## ########?????????????????????? | | # ## ###???????????????????? | | #+## ;;;; #???????????????????? | | # u ; ##??????????????????? | | = ; #??????????????????? | | % # ##??????????????????? | | s * #"#???????????????????? | | """" """ """" # ????????????????? | | """" """" """" @ # ????????????????? | | ???"" """" """ # ! ?????????????????? | | ???""??""" """ u # ?????????????????? | | ?????????" """ # """?????????????????? | | ?????????" """" k # ""??????????????????? | | ????????? # ""??????????????????? | | ?????? ??? # ""??????????????????? | | ??????????######;;% ; ""??????????????????? | | ????????? ???? ; ; ""??????????????????? | | ????????????? ; ; ""??????????????????? | | ???????????? # # ??????????????????? | | ???????????? ##############??????????????????? | | ????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 600 Resistance: TH 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break Challenges ------------ None Game ------ Seed BoreHellfireConstruct Manual? 0 Play Time 00:40:27 Cumulative 32.0 hours Start 2025.07.06 @ 23:38:31 End 2025.07.07 @ 00:18:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c9d1587-863e-4e97-9c6b-f6e3ef676871