Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.05 @ 20:10:39 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (89) 445 Value Destroyed (1673) 1673 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (123) 123 TOTAL SCORE: 3301 Bonus ------- High Alert Combat Kills 123 Cogmind --------- Core Integrity 0/400 Matter 200/300 Energy 250/250 System Corruption 12% Temperature Cool (12) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Reinforced Ion Engine Heavy Ion Engine Armored Wheel Armored Wheel Heavy Assault Rifle Autogun Improved Assault Rifle Improved Assault Rifle EMP Blaster Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Beam Rifle Great Maul > --- INVENTORY -------- Heavy Ion Engine Improved Aluminum Leg Improved Aluminum Leg Compact Wheel Compact Battery Shield Generator Beam Rifle Beam Rifle EMP Blaster Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 134 | 7 31 96 Power 22 | 1 2 19 Engine 22 | 1 2 19 Core . | . . . Reactor . | . . . Propulsion 25 | 2 10 13 Treads 2 | . 2 . Leg 13 | 2 4 7 Wheel 10 | . 4 6 Hover . | . . . Flight . | . . . Utility 19 | 2 3 14 Device 8 | . . 8 Storage 5 | 2 2 1 Processor 5 | . 1 4 Hackware 1 | . . 1 Protection . | . . . Artifact . | . . . Weapon 68 | 2 16 50 Energy Gun 19 | 1 2 16 Energy Cannon . | . . . Ballistic Gun 22 | 1 6 15 Ballistic Cannon . | . . . Launcher 23 | . 8 15 Special Weapon . | . . . Impact Weapon 4 | . . 4 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 4 | . . 4 Parts Lost 7 | . 3 4 Power 4 | . 2 2 Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . 2 1 Average Slot Usage (%) 95 | . 98 93 Engine 11 | . 13 9 Leg 16 | . 15 16 Wheel 7 | . 12 4 Device 3 | . . 5 Storage 13 | . 18 11 Processor 12 | . 9 14 Hackware 6 | . . 10 Energy Gun 6 | . 7 5 Ballistic Gun 10 | . 9 10 Launcher 5 | . 10 3 Naked Turns . | . . . Heaviest Build 33 | 17 25 33 Greatest Support 28 | 20 26 28 Greatest Overweight (x) 9 | 4 7 9 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 6 10 10 Average Carried 9 | 4 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 9 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 2500 | 294 393 1813 Remotely . | . . . Salvage Created 2771 | 115 439 2217 Parts 194 | 4 40 150 Haulers Intercepted 7 | . 2 5 Recyclers Shooed 8 | . 2 6 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 43 | . 11 32 Melee 1 | . . 1 Guns 16 | . 1 15 AOE 23 | . 10 13 Classes Destroyed 11 | 2 7 2 Worker 7 | 1 4 2 Builder 7 | . 1 6 Tunneler 4 | . 1 3 Hauler 7 | . 2 5 Recycler 9 | 1 2 6 Operator 4 | . 2 2 Watcher 8 | . 3 5 Swarmer 16 | . 9 7 Grunt 19 | . 2 17 Brawler 1 | . . 1 Sentry 7 | . . 7 Best Kill Streak 8 | 2 8 8 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 3 | 1 3 3 Gunslinging . | . . . Exploded 3 | . 3 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2341 | . 589 1752 Core 544 | . 83 461 Absorbed by Shields 73 | . . 73 Core Remaining (%) 83 | 100 66 . Volleys Fired 208 | 8 46 154 Largest 2 | 2 2 2 Hottest 126 | 70 73 126 Shots Fired 332 | 16 67 249 Gun 256 | 16 39 201 Cannon . | . . . Launcher 76 | . 28 48 Special . | . . . Kinetic 132 | 8 15 109 Thermal 100 | 8 . 92 Explosive 48 | . 26 22 Electromagnetic 52 | . 26 26 Robot Hit Streak 11 | 5 6 11 Robot Miss Streak 5 | 2 4 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 177 | 10 28 139 Core Hits 124 | 3 35 86 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 25 | . . 25 Impact 25 | . . 25 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 5318 | 142 1680 3496 Guns 2056 | 142 303 1611 Cannons . | . . . Explosions 2968 | . 1377 1591 Melee 294 | . . 294 Ramming . | . . . Kinetic 1019 | 79 158 782 Thermal 1492 | 63 444 985 Explosive 1697 | . 844 853 Electromagnetic 816 | . 234 582 Impact 294 | . . 294 Slashing . | . . . Piercing . | . . . Highest Corruption 12 | . 1 12 Average Corruption 4 | . 1 6 Corruption Purged . | . . . Effects 70 | . 2 68 Message Errors 12 | . 1 11 Matter Fused 7 | . . 7 Heat Flow Errors 5 | . . 5 Energy Discharges 14 | . . 14 Data Loss (minor) 6 | . 1 5 Data Loss (major) 1 | . . 1 Misfires 1 | . . 1 Misdirections 1 | . . 1 Targeting Errors 20 | . . 20 Weapon Failures 3 | . . 3 Overload Shots . | . . . Overflow Damage 271 | . 149 122 Projectiles . | . . . Explosions 221 | . 149 72 Melee 50 | . . 50 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 571 | . 291 280 Shots 17 | . 9 8 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 255 | 36 19 255 Average Temperature 66 | 15 8 76 Received Heat Transfer 400 | . 30 370 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 7 | . . 7 Impact Corruptions 4 | . . 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 4 3 Heat Transferred 2933 | 185 400 2348 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 9 | . 2 7 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 721 | 10 426 721 Initial 7 | . 6 7 Average 275 | 1 159 359 Maximum Alert Level 3 | . 2 3 Low Security (%) 32 | 100 52 16 Level 1 39 | . 44 39 Level 2 26 | . 3 42 Level 3 . | . . 1 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 2 7 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 7 | . 2 5 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 2 | . . 2 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 2 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 72 | . 19 53 Peak Tracking Total 7 | . 7 6 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 8 | . 2 6 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 16 | . 5 11 Max in Single Turn 2 | . 2 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 13 | . 8 5 Terminals 9 | . 5 4 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 14 16 Successful 16 | . 6 10 Failed 14 | . 8 6 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 21 | . 8 13 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 6 | . 3 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 2 7 Prototype ID Bank 2 | . . 2 Emergency Access Points 2 | . 2 . Alert Level 1 | . . 1 Locate Traps 1 | . . 1 Transport Status 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 5 | . 2 3 Report Inventory 5 | . 2 3 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 7 4 Full Trace Events 1 | . . 1 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 4229 | 143 1520 2566 Spaces Moved 2766 | 78 1186 1502 Core 31 | 28 2 1 Treads . | . . . Legs 1726 | 50 574 1102 Wheels 1009 | . 610 399 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 116 | 130 108 121 Slowest Speed 500 | 250 400 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 64 | 5 100 87 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 111 | . 94 17 Terrain Destroyed 427 | . 235 192 Melee 5 | . . 5 Projectile . | . . . AOE 422 | . 235 187 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 3404 | 100 1368 1936 Wait 113 | . 40 73 Move 2764 | 77 1185 1502 Hop . | . . . Pick Up 56 | 8 27 21 Fast Attach 43 | 5 8 30 Attach 19 | 2 7 10 Detach 26 | . 9 17 Swap 73 | . 16 57 Drop 74 | . 30 44 Fire 208 | 8 46 154 Melee 25 | . . 25 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 3 | . . 3 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 444 | -10/Materials | Repaired EM Pulse Gun 494 | -10/Materials | Discovered new exit (range 9) 725 | -10/Materials | Discovered new exit (range 8) 730 | -10/Materials | Identified exit to Mines 862 | -10/Materials | Identified exit to Materials 936 | -10/Materials | Discovered exit to Materials (range 15) 1664 | -10/Materials | Entered another Materials area 1664 | -9/Materials | Evolved 2 slots: Utility x2 1829 | -9/Materials | Discovered new exit (range 10) 1841 | -9/Materials | Identified exit to Mines 2034 | -9/Materials | Discovered new exit (range 15) 2414 | -9/Materials | Identified exit to Materials 2695 | -9/Materials | Discovered exit to Materials (range 13) 2816 | -9/Materials | Discovered exit to Mines (range 6) 3007 | -9/Materials | Discovered exit to Materials (range 15) 3206 | -9/Materials | Core integrity fell below 50% 4000 | -9/Materials | Core integrity fell below 20% 4082 | -9/Materials | System corruption reached 10% 4230 | -9/Materials | Destroyed self via exploding Fusion Modulator Last Messages --------------- 04175_ Atomic Centrifuge disabled. 04188_ Destroyed Hover Unit. 04190_ System corrupted: Mni. Grenade Launcher targeting data glitched. 04190_ Destroyed Hover Unit. 04190_ Destroyed Lgt. Ion Engine. 04191_ The unstable cave ceiling collapses. 04195_ W-16 Scout destroyed. 04195_ Terminal disabled. 04195_ T-07 Excavator destroyed. 04197_ K-01 Serf collects debris. 04208_ System corrupted: Energy discharge (-85). 04213_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Prc. Beam Rifle Adv. EMP Blaster 04218_ Acquired Visual Processing Unit. 04228_ System corrupted: Mni. Grenade Launcher targeting data glitched. 04229_ The unstable cave ceiling collapses. 04230_ Fusion Modulator explodes. 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""" #???# #?# T #?#### | | ?????????????## """ #???# #?# """ #?# | | ??????????????# #???# #?# """ #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniGravmagAutohacker Manual? 0 Play Time 01:28:18 Cumulative 122.1 hours Start 2020.11.05 @ 18:46:21 End 2020.11.05 @ 20:10:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c956841b-a7f2-4dfe-b485-1c494836ac3f