Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.01 @ 17:41:39 // AFD2020/Player2 Player: Finestep Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (13) 65 Value Destroyed (273) 273 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-53) -53 TOTAL SCORE: 485 Bonus ------- Follower Combat Kills 25 Friendly Fire -78 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 125/125 System Corruption 0% Temperature Cool (297) Movement Treading (160) Location -10/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Compact Wheel Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Compact Wheel Medium Laser [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 11 | 8 3 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 5 | 3 2 Treads 2 | 1 1 Leg . | . . Wheel 3 | 2 1 Hover . | . . Flight . | . . Utility 2 | 2 . Device . | . . Storage 2 | 2 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun 2 | 1 1 Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 3 | . 3 Power . | . . Propulsion 2 | . 2 Utility . | . . Weapon 1 | . 1 Highest Loss Streak 2 | . 2 Average Slot Usage (%) 100 | . 100 Engine 14 | . 14 Treads 15 | . 15 Wheel 12 | . 12 Storage 28 | . 28 Energy Gun 14 | . 14 Ballistic Gun 14 | . 14 Naked Turns . | . . Heaviest Build 15 | 15 15 Greatest Support 40 | 26 40 Greatest Overweight (x) 1 | 1 1 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 6 8 Most Carried 8 | 6 8 Average Carried 5 | 2 6 Final Capacity 8 | 8 8 Final Carried 6 | 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 410 | 209 201 Remotely . | . . Salvage Created 497 | 160 337 Parts 26 | 15 11 Haulers Intercepted . | . . Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 6 | . 6 Guns 6 | . 6 Classes Destroyed 4 | 2 2 Tunneler 4 | 4 . Recycler 2 | 1 1 Watcher 1 | . 1 Grunt 6 | . 6 Best Kill Streak 6 | 4 6 Combat Bots Only 5 | . 5 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 349 | . 349 Core 43 | . 43 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 40 | 5 35 Largest 2 | 2 2 Hottest 70 | 70 70 Shots Fired 80 | 10 70 Gun 80 | 10 70 Cannon . | . . Launcher . | . . Special . | . . Kinetic 40 | 5 35 Thermal 40 | 5 35 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 8 | 8 7 Robot Miss Streak 4 | . 4 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 51 | 8 43 Core Hits 26 | 6 20 Critical Hits 3 | . 3 Critical Kills . | . . Critical Parts Destroyed 2 | . 2 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 706 | 95 611 Guns 706 | 95 611 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 294 | 34 260 Thermal 412 | 61 351 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 343 | 27 343 Average Temperature 149 | 12 165 Received Heat Transfer 195 | . 195 Effects 1 | . 1 Shutdowns 1 | . 1 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 3 | . 3 Heat Transferred 1221 | 185 1036 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 238 | 25 238 Average Influence 78 | 7 111 Maximum Alert Level 1 | . 1 Low Security (%) 84 | 100 77 Level 1 15 | . 22 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 4 | . 4 Investigation 2 | . 2 Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 19 | . 19 Peak Tracking Total 7 | . 7 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered 2 | . 2 Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 2 | . 2 Successful . | . . Failed 2 | . 2 Catastrophic 1 | . 1 Database Lockouts . | . . Manual 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies 1 | . 1 Largest Group 1 | . 1 Highest-Rated Group 52 | . 52 Highest-Rated Ally 52 | . 52 Total Orders . | . . Ally Attacks 17 | . 17 Total Damage 174 | . 174 Kills 1 | . 1 Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 236 | 75 161 Spaces Moved 106 | 51 55 Core 5 | 5 . Treads 1 | . 1 Legs . | . . Wheels 100 | 46 54 Hover . | . . Flight . | . . Fastest Speed 50 | 50 90 Average Speed 87 | 83 91 Slowest Speed 160 | 90 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 8 | 6 11 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 166 | 69 97 Wait 1 | . 1 Move 105 | 50 55 Hop . | . . Pick Up 8 | 6 2 Fast Attach 7 | 7 . Attach 3 | . 3 Detach . | . . Swap 1 | 1 . Drop 1 | . 1 Fire 40 | 5 35 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Core integrity fell below 50% 230 | -10/Materials | Core integrity fell below 20% 237 | -10/Materials | Core destroyed Last Messages --------------- 00215_ G-34 Mercenary heat damages Sml. Laser. 00216_ Power failure, Lgt. Ion Engine shutdown. 00216_ G-34 Mercenary heat damages Aluminum Leg. 00218_ Sml. Laser melted. 00218_ Aluminum Leg melted. 00218_ G-34 Mercenary destroyed. 00218_ Switching to secondary target: G-34 Mercenary. 00219_ R-06 Scavenger collects Ion Engine. 00222_ R-06 Scavenger destroyed. 00222_ G-34 Mercenary system corrupted by crushing effect. 00223_ Acquired 52 matter. 00230_ G-34 Mercenary system corruption misinterpreted. 00230_ G-34 Mercenary triggered Alarm Trap. 00230_ An alarm sounds. 00230_ ALERT: Alarm triggered, dispatching investigation squad. 00232_ G-34 Mercenary system corruption misinterpreted. 00232_ G-34 Mercenary triggered Explosive Trap. 00232_ An explosion rips through the floor. 00232_ O-16 Technician destroyed. 00234_ Acquired 50 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????? ???????????????????????? | | ?????????? ???????????????????????? | | ??????????g???????????????????????? | | ?????????? ???????????????????????? | | ?????????? ???????????????????????? | | ?????????? ???????????????????????? | | ??????????%???????????????????????? | | ?????????# #??????????????????????? | | ?????????# ####???????????????????? | | ?????????#% !!##??????????????????? | | ?????????# s!#??????????????????? | | ?????????#s !#??????????????????? | | ?????????#%@ !#??????????????????? | | ?????????#=[s !???????????????????? | | ??######?#%!!?????????????????????? | | ??# #@#??????????????????????? | | ??# # #??????????????????????? | | ??# %+%#??????????????????????? | | ??# #!#??????????????????????? | | ??# ! # #??????????????????????? | | ??# ?#!#??????????????????????? | | ??##" "#?#o#??????????????????????? | | ???#"R"??# #??????????????????????? | | ???#""???#=#??????????????????????? | | ???###???# #??????????????????????? | | ?????????#+###????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ########## #????????????????????? | | # ## #????????????????????? | | # " ## #????????????????????? | | # ! T ## #######??????????????? | | #/ " ###+## #??????????????? | | # # #??????????????? | | # + #??????????????? | | # """ # #??????????????? | | # """ ###+## #??????????????? | | # """ ## ## ##??????????????? | | # #" ## #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 251 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationNullThruster Manual? 0 Play Time 00:03:42 Cumulative 366.2 hours Start 2020.04.01 @ 17:38:59 End 2020.04.01 @ 17:41:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 81 Gallery% 84 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20be75bb-876d-446b-9f63-36b5ca44e4ee