Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.04 @ 07:43:23 Player: CatPlusPlus Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (215) 1075 Value Destroyed (7061) 7061 Prototype IDs (90) 1800 Alien Tech Used (13) 2600 Bonus (8090) 8090 TOTAL SCORE: 31526 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 232 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Warlord at Command 2000 Friendly Fire -810 Cogmind --------- Core Integrity 0/1600 Matter 416/425 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Hovering (66) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (14) ----- Advanced Coolant Injector Advanced Signal Interpreter Experimental Hacking Suite System Mapper System Mapper Experimental System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- Micro Antimatter Reactor Cargo Storage Unit Advanced Transmission Jammer Experimental Cloaking Device Core Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Experimental Cooling System Cargo Storage Unit Spectral Analyzer Experimental Signal Interpreter Advanced Transmission Jammer Improved Focal Shield Experimental Hacking Suite System Mapper System Mapper Experimental System Shield Ghost Barrier > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Omega Cannon > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Experimental Cloaking Device High-powered Transdimensional Reconstructor Core Regenerator Vortex Rifle Core Cannon [Rating: 212] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cooled Nuclear Pulse Thruster Utility System Mapper Device Structural Scanner Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware System Mapper Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Assault Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Plasma Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . 1 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 . 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 363 | 2 16 8 43 6 49 13 5 . 4 4 16 5 5 8 2 4 1 7 12 1 10 5 3 12 1 13 42 15 10 7 16 18 Power 40 | . 1 3 4 1 9 1 1 . . 1 . 2 1 . . . . . 2 . 1 . . . 1 2 2 . 1 . 4 3 Engine 13 | . 1 1 3 . 1 . 1 . . 1 . . 1 . . . . . 1 . 1 . . . 1 . . . . . 1 . Core 17 | . . 2 1 1 8 1 . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 . 3 3 Propulsion 65 | . 4 1 15 . 17 3 . . . . 4 . . . . 1 . . 3 . 1 . . 2 . . 3 4 . . 2 5 Treads 30 | . 4 1 15 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Leg 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Flight 25 | . . . . . 4 3 . . . . 4 . . . . 1 . . 3 . 1 . . 2 . . 3 4 . . . . Utility 123 | 1 2 2 7 2 11 5 2 . 2 2 7 2 1 5 . 1 . 5 7 1 6 2 2 3 . 7 12 6 3 5 6 6 Device 72 | 1 1 1 2 . 6 4 2 . 1 2 3 2 . 1 . . . 4 3 1 4 2 1 2 . 5 8 3 2 4 3 4 Storage 12 | . 1 1 1 2 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . Processor 14 | . . . . . . 1 . . 1 . 1 . 1 3 . 1 . . 1 . . . . . . 2 1 . . . . 2 Hackware 9 | . . . . . . . . . . . 2 . . 1 . . . . . . 2 . . 1 . . 1 . . 1 1 . Protection 15 | . . . 4 . 3 . . . . . 1 . . . . . . 1 3 . . . 1 . . . 2 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 135 | 1 9 2 17 3 12 4 2 . 2 1 5 1 3 3 2 2 1 2 . . 2 3 1 7 . 4 25 5 6 2 4 4 Energy Gun 12 | 1 . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 2 2 Energy Cannon 27 | . . . 3 1 2 . . . . . . . . . . 1 1 1 . . 1 2 . 1 . 2 7 1 2 . 1 1 Ballistic Gun 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 26 | . 4 1 10 2 4 . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 1 Launcher 15 | . 1 1 3 . . 1 1 . . . 2 . . 1 1 . . . . . . 1 . 2 . . 1 . . . . . Special Weapon 8 | . 3 . . . . . . . . . 1 . 2 . . . . . . . . . . 1 . . . 1 . . . . Impact Weapon 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 25 | . . . . . . 3 1 . . . 1 1 1 1 1 1 . 1 . . . . . 1 . 1 8 1 2 1 . . Piercing Weapon 16 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . 1 1 . 1 6 2 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . 2 . 7 1 . . . 1 3 . . 4 . . . . 6 . . . . 4 . 4 13 2 4 2 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Lost 43 | . . 1 . . 4 . . . . . 1 . . . . . . . . . . 1 1 . . 1 3 1 . . 7 23 Power 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 4 Propulsion 13 | . . 1 . . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . . 3 5 Utility 12 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . 1 8 Weapon 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 6 Highest Loss Streak 16 | . . 1 . . 2 . . . . . 1 . . . . . . . . . . 1 1 . . 1 2 1 . . 7 16 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 99 100 99 99 99 100 100 99 100 100 100 100 100 100 100 100 99 100 98 99 91 92 100 95 99 95 97 90 78 72 Engine 3 | . 14 6 3 . . . 1 7 7 7 6 . 6 6 6 5 5 5 5 5 4 5 5 5 5 2 . . . . . . Core 4 | . . 7 7 11 8 7 5 . . . . 6 . . . . . . . . . . . . . 4 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 8 8 5 5 Treads 16 | . 26 28 32 33 28 . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 Flight 12 | . . . . . . 38 38 38 38 35 31 31 31 31 31 33 33 33 33 33 29 29 21 22 30 27 26 24 25 25 13 . Device 10 | . 14 14 3 . 11 23 22 23 19 14 11 12 12 11 12 11 11 10 7 11 10 10 9 10 10 10 7 12 16 16 11 13 Storage 12 | . 14 14 21 22 17 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 2 Processor 5 | . . . . . . 7 7 7 11 14 12 12 12 12 12 16 16 16 16 16 15 15 15 15 15 13 12 12 12 8 7 7 Hackware 6 | . . . . . . . . . . . 12 12 12 12 12 11 11 11 11 11 20 20 20 20 20 18 21 20 20 23 25 20 Protection 2 | . . . 7 11 6 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Ballistic Cannon 11 | . 21 21 20 19 16 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Launcher 1 | . . 6 . 1 . . . . . . 3 5 . . . . . . . . . . 5 4 . . . . . . . . Slashing Weapon 1 | . . . . . . 6 7 7 7 7 6 6 12 6 6 4 . 2 . . . . . . . . 3 4 3 3 1 . Piercing Weapon 3 | . . . . . . 7 7 7 7 7 6 6 6 11 12 11 11 11 11 11 10 9 7 10 10 9 8 8 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 214 | 15 32 52 64 64 108 24 24 22 22 25 25 27 26 25 25 25 30 31 30 30 30 30 29 30 30 35 54 38 40 41 200 214 Greatest Support 185 | 20 40 40 63 63 83 27 25 25 27 25 31 31 26 26 26 31 37 37 35 35 35 49 43 37 54 54 57 58 58 58 115 185 Greatest Overweight (x) 10 | . . 1 1 1 10 . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 2 4 Average Overweight (x) . | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 32 | 8 15 20 20 20 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 10 12 32 32 Average Capacity 15 | 8 10 19 20 20 23 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 18 27 Most Carried 25 | 7 15 20 20 20 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 13 13 Average Carried 14 | 6 9 18 19 20 22 9 10 10 8 9 9 9 9 9 10 9 10 10 9 9 9 9 10 9 10 9 9 9 9 9 11 9 Final Capacity 32 | 8 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 32 7 Final Carried 20 | 7 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 7 Class Distribution -------------------- 39% | Mutant 15% | Scavenger-Mutant 12% | Wizard-Scout 11% | Hacker-Scout 9% | Wizard-Ninja 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Sprinter | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -2/Section 7 Wizard-Ninja | -1/Access Wizard-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 7397 | 232 556 466 1522 111 1105 251 142 . . 90 158 81 54 82 . 60 4 96 140 10 100 30 70 . 117 116 436 220 100 144 359 545 Remotely 599 | . . . 178 . 421 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8338 | 110 576 524 1741 31 1339 359 119 . 20 . 72 46 . . 9 175 . 80 395 . 120 . 100 . 14 94 775 366 217 580 344 132 Parts 462 | 7 44 36 93 1 76 17 8 . 1 . 9 6 . . 1 12 . 4 7 . 3 . 6 . 2 8 47 10 12 33 15 4 Haulers Intercepted 14 | . 2 . 6 . 4 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 9 | . 1 . 4 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 5 . . . . 4 . . 3 . . 4 5 . . . 4 . 2 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 123 | . 13 12 29 1 23 2 3 . . . 3 1 . . 1 . . 1 . . . . 5 . 1 1 5 2 2 6 8 4 Melee 22 | . . . . . . . . . . . 1 1 . . 1 . . 1 . . . . . . 1 1 5 2 2 6 1 . Guns 5 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 85 | . 9 11 29 1 23 . . . . . . . . . . . . . . . . . 2 . . . . . . . 7 3 AOE 11 | . . 1 . . . 2 3 . . . 2 . . . . . . . . . . . 3 . . . . . . . . . Classes Destroyed 18 | 2 5 1 4 . 2 . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Worker 4 | . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunneler 8 | 1 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 14 | . 2 . 6 . 4 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycler 22 | 1 1 3 6 . 3 3 . . . . . . . . . 1 . . . . 1 . . . . . 2 . . 1 . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 17 | . 1 . 3 . 3 . . . . . 2 . . . . 1 . . . . . . . . . 1 2 . 2 . 2 . Drone 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Watcher 21 | . 3 . 5 . 3 2 . . . . . . . . . 1 . . . . . . . . . . 2 2 . 3 . . Swarmer 28 | . 6 4 . . . 2 3 . . . 3 . . . . . . . . . . . 5 . . . . . . 3 . 2 Grunt 51 | . 7 8 17 1 16 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Brawler 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . . 10 . 4 . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 1 . Hunter 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 14 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 5 . 1 1 5 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | 2 4 3 6 1 6 3 3 . 1 . 3 1 . . 1 2 . 1 . . 1 . 5 . 1 1 4 2 1 3 5 2 Combat Bots Only 6 | . 3 3 3 1 6 2 3 . . . 3 1 . . 1 . . 1 . . . . 5 . 1 1 3 1 1 3 5 2 Max Kills in Single Turn 2 | 1 2 2 2 1 1 2 1 . 1 . 1 1 . . 1 1 . 1 . . 1 . 1 . 1 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . 1 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 . . 1 . . 1 . . . . . . 1 1 1 1 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 736 | . 32 53 109 . 111 16 5 . 4 . 32 4 . . . 5 . 6 . . . 2 28 . 7 6 30 4 . 54 87 141 Missed 200 | . 11 14 22 . 23 11 2 . 3 . 13 3 . . . 4 . . . . . . 8 . 6 . 12 . . 21 22 25 Damage Taken 12743 | . 273 483 1234 14 1317 43 46 . 47 . 344 15 . . 24 10 . 132 . . . 55 305 . . 140 406 106 . 804 1523 5422 Core 2696 | . 55 129 140 . 105 5 46 . . . 75 . . . . . . 21 . . . . 37 . . . 92 27 . 44 240 1680 Absorbed by Shields 86 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 82 Reduced by Siege Mode 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Redirected to Shielding 133 | . . . . . . . . . . . . . . . . . . . . . . . 48 . . . 85 . . . . . Ignored by Resistances 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 Regen/Repaired (Parts) 954 | . . . . . . . . . . . . . . 136 . . . . . . 62 . . 21 . . 68 . . 336 331 . Core Remaining (%) 82 | 100 . 26 . 65 80 . . . . 92 . . . . 91 . . . . 88 . . . . 96 . 92 . . 95 . . Volleys Fired 465 | 4 52 55 139 5 96 4 3 . . . 3 . . . 2 1 4 1 . . 1 14 10 . 6 10 7 . . 1 19 28 Largest 3 | 2 2 2 2 2 2 1 1 . . . 1 . . . 1 1 1 1 . . 1 1 1 . 1 1 1 . . 1 1 3 Hottest 230 | 70 135 70 112 88 88 30 30 . . . 30 . . . 30 98 98 98 . . 98 98 98 . 98 98 113 . . 100 100 230 Shots Fired 749 | 8 89 87 245 8 187 4 3 . . . 3 . . . 2 1 4 1 . . 1 14 10 . 6 10 7 . . 1 19 39 Gun 60 | 8 24 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Cannon 661 | . 57 84 243 8 182 . . . . . . . . . . 1 4 1 . . 1 14 7 . 6 10 7 . . 1 19 16 Launcher 20 | . 1 3 2 . . 4 3 . . . 2 . . . 2 . . . . . . . 3 . . . . . . . . . Special 8 | . 7 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 593 | 4 69 84 213 6 182 . . . . . . . . . . . . . . . . . . . . . . . . 1 19 15 Thermal 130 | 4 19 . 30 2 5 . . . . . . . . . . 1 4 1 . . 1 14 7 . 6 10 7 . . . . 19 Explosive 20 | . 1 3 2 . . 4 3 . . . 2 . . . 2 . . . . . . . 3 . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 16 | 3 8 8 11 10 16 4 . . . . 5 . . . . . . . . . . . 3 . . . . . . . 11 14 Robot Miss Streak 7 | 1 6 4 7 2 4 . . . . . 1 . . . . . . . . . . . 5 . . . . . . . 1 3 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 524 | 5 41 47 143 3 117 13 3 . 1 . 4 2 . . 1 5 . 6 9 . 1 . 4 . 1 7 23 13 5 19 27 24 Core Hits 246 | 2 26 23 55 1 54 8 5 . . . 5 1 . . . 3 . 2 5 . . . 9 . 1 3 10 7 3 8 11 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 36 | . 2 2 9 . 7 . . . . . . . . . 1 . . . 1 . 1 . . . . . 2 4 1 1 2 3 Blast 24 | . 2 2 9 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . Impale 8 | . . . . . 1 . . . . . . . . . 1 . . . 1 . 1 . . . . . 1 2 1 . . . Melee Attacks 627 | . . . . . 2 66 5 . 11 13 48 19 13 1 12 40 10 15 11 5 18 13 6 8 7 85 89 44 25 34 27 . Impact 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Slashing 284 | . . . . . . 45 5 . 9 10 24 13 10 1 2 3 2 2 . . . . . . . 8 56 25 8 34 27 . Piercing 341 | . . . . . 2 21 . . 2 3 22 6 3 . 10 37 8 13 11 5 18 13 6 8 7 77 33 19 17 . . . Sneak Attacks 43 | . . . . . 2 6 2 . 1 . 1 . . . 1 1 . 1 . . 1 . 1 . 1 2 11 2 2 7 1 . Combat Hostiles 6 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . 1 2 . . Follow-up Attacks 18 | . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . 9 3 2 . . . Damage Inflicted 21666 | 67 658 913 3410 166 2822 861 335 . 92 . 547 101 . . 70 185 . 249 694 . 97 . 379 . 72 362 1639 646 568 2282 2697 1754 Guns 769 | 67 208 . . . 103 . . . . . . . . . . . . . . . . . . . . . . . . . . 391 Cannons 10529 | . 450 841 3388 122 2615 . . . . . . . . . . . . . . . . . 99 . . . . . . . 1655 1359 Explosions 990 | . . 66 . . . 248 130 . . . 340 . . . . . . . . . . . 206 . . . . . . . . . Melee 9302 | . . . . . 104 613 205 . 92 . 207 101 . . 70 185 . 249 694 . 97 . 74 . 72 362 1639 646 568 2282 1042 . Ramming 76 | . . 6 22 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 10199 | 41 557 841 2981 122 2643 . . . . . . . . . . . . . . . . . . . . . . . . . 1655 1359 Thermal 893 | 26 101 . 407 . 75 . . . . . . . . . . . . . . . . . 99 . . . . . . . . 185 Explosive 990 | . . 66 . . . 248 130 . . . 340 . . . . . . . . . . . 206 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6639 | . . . . . . 581 205 . 92 . 78 101 . . . . . 71 . . . . . . . . 1416 380 391 2282 1042 . Piercing 2663 | . . . . . 104 32 . . . . 129 . . . 70 185 . 178 694 . 97 . 74 . 72 362 223 266 177 . . . Entropic 206 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206 Highest Corruption 23 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 5 . . 4 8 23 Average Corruption 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 4 . . 2 7 10 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Effects 90 | . . . . . 36 . . . . . . . . . . . . . . . . . . . . 2 17 . . 1 16 18 Message Errors 19 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 3 Matter Fused 20 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 6 . . 1 5 4 Heat Flow Errors 15 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 . Energy Discharges 15 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 9 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2914 | . . 6 64 . 110 167 53 . 32 . . . . . 110 12 . . 107 . 164 . 45 . . 100 321 72 304 611 489 147 Projectiles 388 | . . 6 64 . 36 . . . . . . . . . . . . . . . . . . . . . . . . . 135 147 Explosions 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2518 | . . . . . 74 167 45 . 32 . . . . . 110 12 . . 107 . 164 . 45 . . 100 321 72 304 611 354 . Knockbacks 90 | . 5 7 30 2 38 . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 80 | . 4 6 24 2 36 . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Secondary 10 | . 1 1 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 128 | . 2 32 . . . . . . . . 46 . . . 25 . . . . . . . 23 . . . . . . . . . Shots 6 | . 1 1 . . . . . . . . 2 . . . 1 . . . . . . . 1 . . . . . . . . . Rammed 13 | . . 2 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 13 | . . 2 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 450 | 36 66 198 450 84 436 . . . 32 . 80 10 . . 6 44 132 44 . . 32 165 96 . 68 104 251 129 175 273 199 28 Average Temperature 60 | 19 20 53 105 32 65 . . . 24 . 24 6 . . 6 19 45 18 . . 17 51 36 . 20 16 90 61 92 102 87 8 Received Heat Transfer 1718 | . 72 231 525 9 594 . . . . . 81 . . . . 20 . 27 . . . 9 . . . . 9 18 . 27 9 87 Effects 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Total Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 5 Longest Duration 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 5 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1556 | 74 296 . 666 . 111 . . . . . . . . . . . . . . . . . 150 . . . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 648 | 10 209 166 648 433 402 185 . . . . 267 . . . . 149 . . . . 31 . . . . 171 226 228 127 279 312 238 Initial 252 | . 6 1 . 252 33 78 . . . . . . . . . . . . . . . . . . . 13 17 69 68 59 88 119 Average 161 | 7 72 39 348 239 150 125 . . . . 100 . . . . 68 . . . . 18 . . . . 56 93 118 66 174 180 157 Maximum Alert Level 2 | . 1 . 2 2 2 . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 1 1 Low Security (%) 68 | 100 96 100 16 24 69 100 . . . . 78 . . . . 100 . . . . 100 . . . . 100 88 91 100 49 79 80 Level 1 22 | . 3 . 46 58 29 . . . . . 21 . . . . . . . . . . . . . . . 11 8 . 50 20 19 Level 2 8 | . . . 36 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . 3 2 4 1 . . . . 6 . . . . 1 . . . . . . . . . 2 3 1 5 3 2 3 Investigation 10 | . 1 . 1 . 1 1 . . . . 3 . . . . . . . . . . . . . . 1 . 1 . . . 1 Extermination 10 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 2 . 1 1 1 1 Reinforcement 13 | . 1 . 2 . 3 . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 2 1 1 Assault 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 28 | . 2 1 5 . 3 2 1 . . . . . . . . 1 . . . . . . . . . . 1 10 1 . . 1 Communications Jammed 52 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . 37 3 Distress Signals 52 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . 37 3 Times Spotted 267 | . 21 12 47 11 43 8 5 . 6 . 12 1 . . 1 6 . 1 . . . 6 5 . 1 4 12 7 3 14 15 26 Peak Tracking Total 14 | . 4 3 7 4 5 6 4 . 4 . 7 1 . . 1 3 . 1 . . . 9 5 . 1 1 4 4 1 8 7 14 Tactical Retreats 21 | . . 1 5 . 1 1 2 . . . 2 . . . . 2 . . . . . 1 . . 1 . 1 1 . 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 13 | . 2 . 1 . 1 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . 3 . . . . . 1 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 26 | . 1 . 4 . 2 . . . 1 . 2 . . . . . . . . 1 . . . . . . 8 . 3 4 . . Max in Single Turn 1 | . 1 . 1 . 1 . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 . 1 1 . . Garrison Access 7 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 2 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 106 | . 8 1 7 . 5 7 2 . 4 . 10 . . . . 6 . . 6 . 7 . . 5 . 8 8 5 6 4 6 1 Terminals 63 | . 7 1 5 . 5 4 . . . . 5 . . . . 5 . . . . 3 . . . . 4 7 3 5 4 4 1 Fabricators 6 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Recycling Units 6 | . 1 . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Scanalyzers 5 | . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Garrison Access 7 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Total Hacks 308 | . 25 2 13 . 18 16 2 . 29 . 24 . . . . 11 . . 19 . 20 . . 7 . 22 39 12 29 10 9 1 Successful 195 | . 13 . 6 . 7 5 2 . 29 . 15 . . . . 6 . . 19 . 12 . . 7 . 16 21 7 15 6 8 1 Failed 112 | . 11 2 7 . 11 11 . . . . 9 . . . . 5 . . . . 8 . . . . 6 18 5 14 4 1 . Catastrophic 19 | . 5 . 1 . 3 2 . . . . 1 . . . . . . . . . 1 . . . . 1 2 2 . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 20 2 8 . 14 8 . . . . 7 . . . . 1 . . . 1 7 . . 1 . 6 11 5 12 4 2 . Terminals 189 | . 22 2 10 . 18 9 . . . . 11 . . . . 10 . . . . 9 . . . . 15 32 9 24 10 7 1 Fabricators 12 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . 4 . 2 . . 1 . Repair Stations 13 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 7 . . . . . Recycling Units 11 | . 3 . 1 . . 2 . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . . . Scanalyzers 19 | . . . 2 . . 2 . . . . 8 . . . . . . . . . 2 . . . . . . . 5 . . . Garrison Access 7 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Terminal Hacks 136 | . 8 . 3 . 4 2 2 . 29 . 3 . . . . 5 . . 19 . 2 . . 7 . 11 16 3 10 6 5 1 Record 23 | . . . . . . . . . 11 . . . . . . . . . 7 . . . . 5 . . . . . . . . Part Schematic 24 | . 4 . . . 1 . . . 10 . . . . . . 1 . . 4 . . . . . . 1 3 . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 15 | . . . . . . . . . 3 . . . . . . 1 . . 4 . . . . . . 2 2 . 3 . . . Open Door 9 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . 2 3 . Open DSF 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Branch Access Points 7 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 9 | . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 2 . . Locate Traps 12 | . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . . . 2 4 . 1 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 5 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Zone Layout 9 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 4 . 2 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 3 . 2 . . 1 . Load Schematic 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . . . Build 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . 1 . Repair Station Hacks 10 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 4 . . . . . Scan Component 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . Repair 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 17 | . . . 2 . . . . . . . 8 . . . . . . . . . 2 . . . . . . . 5 . . . Insert Component 7 | . . . 1 . . . . . . . 3 . . . . . . . . . 1 . . . . . . . 2 . . . Analyze 10 | . . . 1 . . . . . . . 5 . . . . . . . . . 1 . . . . . . . 3 . . . Garrison Access Hacks 6 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Seal Access 6 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Unauthorized Hacks 13 | . 4 . 1 . 3 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . Terminals 10 | . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . Assimilate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . Botnet 6 | . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . 2 . 1 . Used 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Hacking Detections 71 | . 8 1 6 . 5 6 . . . . 9 . . . . 5 . . . . 6 . . . . 6 7 3 5 3 1 . Full Trace Events 6 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . 3 . . . 1 . . . 10 . 3 . . 15 . 1 . . 4 . 1 . . . . 1 3 . 2 . . . Parts Built 6 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 325 | . . . . . . 49 . . . . 76 . . . . . . . . . . . . . . 62 . 69 . . 69 . Total Part Build Rating 41 | . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . 7 . 9 . . 18 . Parts Repaired 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . Time 154 | . . . . . . . . . . . . . . . . . . . . . 96 . . . . . 58 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 9 . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . . . . . 3 . . . . . . . . . 1 . . . . . . . 2 . . . Part Schematics Acquired 6 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . 2 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 18 | . . . . 4 . . . . . . . . . 4 . . . . . . . . . . . 1 . 1 . . . 8 Largest Group 8 | . . . . 4 2 . . . . . . . . 4 4 . . . . . . . . . . 1 . 1 . . . 8 Highest-Rated Group 118 | . . . . 71 47 . . . . . . . . 101 101 . . . . . . . . . . 26 . 45 . . . 118 Highest-Rated Ally 45 | . . . . 31 31 . . . . . . . . 31 31 . . . . . . . . . . 26 . 45 . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . . 39 9 . . . . . . . . . 19 . . . . . . . . . . . . . . . . . Total Damage 799 | . . . . 429 97 . . . . . . . . . 273 . . . . . . . . . . . . . . . . . Kills 10 | . . . . 7 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 2 . . 1 1 . 1 . 1 1 1 1 . 2 2 . 1 . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 19384 | 37 1731 2098 3504 1057 2263 641 223 66 100 244 471 308 179 313 189 338 175 166 112 107 236 187 160 219 126 826 753 617 298 481 648 511 Spaces Moved 21448 | 18 914 856 1479 605 918 1106 488 237 185 421 971 593 446 796 525 855 316 372 249 413 300 454 403 692 420 1293 1310 1461 579 878 648 247 Core 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Treads 4483 | . 864 856 1479 605 392 . . . . . . . . . . . . . . . . . . . . . . . . . 137 150 Legs 68 | 18 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 510 | . . . . . 510 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Flight 16290 | . . . . . 16 1106 488 237 185 421 971 593 446 796 525 855 316 372 249 413 300 454 403 692 420 1293 1310 1461 579 878 511 . Fastest Speed 5 | 120 120 160 160 160 29 23 27 27 23 27 19 19 26 26 26 19 16 16 20 20 20 5 5 20 5 5 5 5 5 5 13 50 Average Speed 62 | 120 157 223 190 165 191 26 27 27 26 27 26 25 26 26 26 25 23 23 21 20 20 19 25 24 19 19 19 20 19 21 57 156 Slowest Speed 295 | 120 160 240 240 240 240 27 27 27 27 27 27 26 26 26 26 26 26 26 23 20 20 23 94 26 20 20 93 96 21 93 295 250 Overloaded Moves 405 | . . . . . . 1 . . 19 . 65 11 . . . 26 7 8 . . . 12 12 . 6 32 77 24 37 52 16 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . 2 . . . . 8 1 . . . 1 . 1 . . . . . 1 . 8 7 4 . 5 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 96 98 98 98 69 31 63 23 76 59 24 65 60 82 62 25 55 68 63 70 9 67 67 89 66 31 93 44 60 56 12 13 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 13 | . 1 1 1 1 . . . . 1 . . . . 3 . . . . 3 . . . 1 1 . . . . . . . . Known Exits Taken 28 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 1 . 1 . . 1 1 . 3 . 2 3 4 4 . . 2 . 1 . 3 1 . 3 . . . . . . . Spaces Dug 436 | . 9 22 13 1 1 47 1 . 4 10 34 11 8 . 29 28 11 8 . 3 13 18 7 1 12 62 34 19 10 8 12 . Terrain Destroyed 594 | . 11 22 63 2 30 61 32 . 4 10 47 11 8 . 29 29 11 8 . 3 13 21 19 1 12 63 34 19 10 8 13 . Melee 322 | . . . . . . 38 1 . 4 10 34 11 8 . 7 28 7 7 . 3 12 7 4 1 6 56 29 19 10 8 12 . Projectile 119 | . 6 . 37 2 30 . . . . . . . . . . 1 4 1 . . 1 14 4 . 6 7 5 . . . 1 . AOE 153 | . 5 22 26 . . 23 31 . . . 13 . . . 22 . . . . . . . 11 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 25846 | 24 1104 954 1935 648 1244 1356 567 238 219 533 1120 724 494 899 555 928 397 423 289 429 448 514 438 732 448 1759 1699 1726 734 1099 843 326 Wait 2606 | . 86 20 203 22 117 129 62 2 14 93 79 103 30 87 19 24 70 34 1 9 114 25 17 8 14 354 254 205 103 167 122 19 Move 21335 | 17 913 855 1478 604 917 1101 487 236 184 420 954 590 445 795 524 852 315 369 248 412 299 453 402 689 419 1277 1295 1452 578 867 641 247 Hop 40 | . . . . . . 2 . . . . 8 1 . . . 1 . 1 . . . . . 1 . 7 7 4 . 5 3 . Pick Up 140 | 1 18 7 23 1 20 6 1 . 4 2 8 5 1 1 . 7 . . 3 1 4 1 . 7 . 2 1 3 5 3 5 . Fast Attach 154 | 1 2 1 4 1 14 3 3 . . 2 4 . 3 5 . . . . 11 . 7 3 . 3 . 7 30 10 10 9 8 13 Attach 48 | . . 1 2 . 12 2 . . . 1 2 . . 1 . 2 . . 1 . 3 1 . . . 3 . 2 . 2 7 6 Detach 45 | . 2 1 1 . 6 . . . . . . . . 5 . . . . 1 . 1 1 . . . 3 3 1 3 4 7 6 Swap 174 | 1 14 6 37 5 23 8 2 . 4 2 11 5 2 2 2 2 1 7 2 1 . 1 3 9 1 3 13 4 1 . 1 1 Drop 269 | . 17 6 44 4 37 8 4 . 4 3 12 6 5 2 . 5 . . 13 2 6 4 . 8 1 5 29 14 16 7 3 4 Fire 465 | 4 52 55 139 5 96 4 3 . . . 3 . . . 2 1 4 1 . . 1 14 10 . 6 10 7 . . 1 19 28 Melee 501 | . . . . . 2 57 5 . 9 10 39 13 8 1 8 34 7 11 9 4 13 11 6 7 7 70 60 31 18 34 27 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . 2 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 55 | . . . . . . 36 . . . . . . . . . . . . . . . . . . . 18 . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 38 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 16) 808 | -10/Materials | Discovered new exit (range 16) 1008 | -10/Materials | Discovered new exit (range 9) 1134 | -10/Materials | Discovered new exit (range 15) 1253 | -10/Materials | Discovered new exit (range 10) 1290 | -10/Materials | Central database locked down 1769 | -10/Materials | Entered Mines 1780 | -10/Mines | Met a Derelict bent on vengeance 2198 | -10/Mines | Core integrity fell below 50% 3283 | -10/Mines | Discovered new exit (range 12) 3383 | -10/Mines | Discovered new exit (range 14) 3402 | -10/Mines | Learned location of Mines (-9) 3489 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3489 | -10/Mines | Discovered new exit (range 5) 3604 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3867 | -10/Mines | Entered Materials 3867 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3868 | -9/Materials | Identified exit to Mines 4410 | -9/Materials | Build established: Scavenger-Mutant 5009 | -9/Materials | Discovered new exit (range 15) 5243 | -9/Materials | Build established: Mutant 5389 | -9/Materials | Discovered new exit (range 9) 5660 | -9/Materials | Discovered new exit (range 16) 6831 | -9/Materials | Discovered new exit (range 7) 6966 | -9/Materials | Discovered new exit (range 3) 7371 | -9/Materials | Entered Mines 7373 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7376 | -9/Mines | Discovered new exit (range 10) 7514 | -9/Mines | Discovered new exit (range 5) 7516 | -9/Mines | Met a Derelict testing a Signal Generator 7672 | -9/Mines | Learned location of Storage (-9) 8428 | -9/Mines | Entered Materials 8428 | -8/Materials | Accompanied by 2 allies 8428 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8429 | -8/Materials | Identified exit to Factory 8750 | -8/Materials | Build established: Scavenger-Mutant 8770 | -8/Materials | Discovered exit to Factory (range 6) 10691 | -8/Materials | Entered Factory 10691 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10762 | -7/Factory | Identified exit to DSF 10944 | -7/Factory | Fabricated Imp. Flight Unit (x1) 10965 | -7/Factory | Build established: Scout 11178 | -7/Factory | Identified exit to Lower Caves 11332 | -7/Factory | Entered Lower Caves 11423 | -7/Lower Caves | Learned Factory emergency access door positions 11528 | -7/Lower Caves | Discovered new exit (range 9) 11530 | -7/Lower Caves | Identified exit to Lower Caves 11555 | -7/Lower Caves | Entered another Lower Caves area 11558 | -7/Lower Caves | Discovered new exit (range 14) 11561 | -7/Lower Caves | Identified exit to Data Miner 11570 | -7/Lower Caves | Learned Factory stockpile data 11621 | -7/Lower Caves | Entered Data Miner 11621 | -7/Data Miner | Discovered new exit (range 6) 11627 | -7/Data Miner | Met Data Miner 11633 | -7/Data Miner | Learned location of Section 7 (-2) 11633 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11638 | -7/Data Miner | Received God Mode back door access code from Data Miner 11651 | -7/Data Miner | Identified exit to Proximity Caves 11688 | -7/Data Miner | Destroyed Data Miner 11690 | -7/Data Miner | Found Prototype Hackware 11696 | -7/Data Miner | Data Conduit disabled 11721 | -7/Data Miner | Entered Proximity Caves 11787 | -6/Proximity Caves | Found Alien Artifact 11787 | -6/Proximity Caves | Identified Core Expander 11787 | -6/Proximity Caves | Installed Core Expander, added new Weapon slot 11930 | -6/Proximity Caves | Discovered new exit (range 7) 11932 | -6/Proximity Caves | Identified exit to Factory 11965 | -6/Proximity Caves | Entered Factory 11965 | -6/Factory | Evolved 2 slots: Utility x2 11965 | -6/Factory | Identified System Mapper 12119 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 12336 | -6/Factory | Discovered new exit (range 14) 12340 | -6/Factory | Identified exit to Lower Caves 12436 | -6/Factory | Entered Lower Caves 12491 | -6/Lower Caves | Learned Factory interactive machine intel 12527 | -6/Lower Caves | Build established: Hacker-Scout 12544 | -6/Lower Caves | Spotted B-75 Beast 12726 | -6/Lower Caves | Discovered new exit (range 14) 12741 | -6/Lower Caves | Identified exit to Lower Caves 12744 | -6/Lower Caves | Entered another Lower Caves area 12754 | -6/Lower Caves | Discovered new exit (range 4) 12757 | -6/Lower Caves | Identified exit to Factory 12789 | -6/Lower Caves | Learned Factory emergency access door positions 12810 | -6/Lower Caves | Encountered a Warlord checkpoint 12887 | -6/Lower Caves | Discovered new exit (range 15) 12904 | -6/Lower Caves | Identified exit to Zion 12923 | -6/Lower Caves | Entered Zion 12934 | -6/Zion | Discovered new exit (range 9) 12935 | -6/Zion | Found CR-A16's Pointy Stick 12978 | -6/Zion | Learned Factory emergency access door positions 12995 | -6/Zion | Gained Derelict followers 13004 | -6/Zion | Visited the Megawrench Repair Shop 13004 | -6/Zion | Megawrench repaired 10 parts 13022 | -6/Zion | Learned location of Warlord (-4) 13053 | -6/Zion | Learned location of Quarantine (-2) 13088 | -6/Zion | Learned Factory emergency access door positions 13107 | -6/Zion | Found Prototype Hackware 13107 | -6/Zion | Identified Exp. Hacking Suite 13109 | -6/Zion | Found Prototype Processor 13109 | -6/Zion | Identified Exp. Signal Interpreter 13111 | -6/Zion | Found Prototype Processor 13111 | -6/Zion | Identified Exp. Terrain Scan Processor 13114 | -6/Zion | Found Prototype Processor 13114 | -6/Zion | Identified Exp. Melee Analysis Suite 13192 | -6/Zion | Identified exit to Proximity Caves 13236 | -6/Zion | Entered Proximity Caves 13236 | -5/Proximity Caves | Accompanied by 4 allies 13410 | -5/Proximity Caves | Discovered exit to Factory (range 14) 13425 | -5/Proximity Caves | Entered Factory 13425 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13427 | -5/Factory | Loaded intel: 52 interactive machine locations 13430 | -5/Factory | Identified exit to Upper Caves 13557 | -5/Factory | Assembled infested ambush trap array 13763 | -5/Factory | Entered Upper Caves 13781 | -5/Upper Caves | Learned Factory trap positions 13849 | -5/Upper Caves | Learned Factory emergency access door positions 13913 | -5/Upper Caves | Discovered new exit (range 21) 13918 | -5/Upper Caves | Identified exit to Upper Caves 13938 | -5/Upper Caves | Entered another Upper Caves area 13938 | -5/Upper Caves | Discovered new exit (range 6) 13939 | -5/Upper Caves | Identified exit to Factory 14001 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14014 | -5/Upper Caves | Learned 8 Factory zone layouts 14093 | -5/Upper Caves | Discovered new exit (range 11) 14095 | -5/Upper Caves | Identified exit to Zhirov 14104 | -5/Upper Caves | Entered Zhirov 14104 | -5/Zhirov | Discovered new exit (range 3) 14105 | -5/Zhirov | Identified exit to Proximity Caves 14109 | -5/Zhirov | Met Zhirov 14115 | -5/Zhirov | Learned location of Testing (-3) 14115 | -5/Zhirov | Learned location of Command (-1) 14120 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14125 | -5/Zhirov | Found Alien Artifact 14125 | -5/Zhirov | Identified Integrated Reactor 14125 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14131 | -5/Zhirov | Found Alien Artifact 14169 | -5/Zhirov | Identified Transdimensional Reconstructor 14169 | -5/Zhirov | Warped through subspace 14216 | -5/Zhirov | Entered Proximity Caves 14239 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14240 | -4/Proximity Caves | Found Prototype Special Weapon 14254 | -4/Proximity Caves | Learned location of 1 exit from Research 14323 | -4/Proximity Caves | Discovered exit to Factory (range 4) 14323 | -4/Proximity Caves | Entered Factory 14323 | -4/Factory | Evolved 2 slots: Utility x2 14324 | -4/Factory | Identified exit to Armory 14325 | -4/Factory | Identified exit to Research 14326 | -4/Factory | Loaded intel: 115 trap records 14340 | -4/Factory | Identified exit to Upper Caves 14340 | -4/Factory | Identified exit to Extension 14464 | -4/Factory | Repaired Broken Mic. Fission Core 14487 | -4/Factory | Repaired Mak. Power Source 14524 | -4/Factory | Repaired Cld. VTOL Module 14559 | -4/Factory | Entered Upper Caves 14613 | -4/Upper Caves | Learned Research emergency access door positions 14635 | -4/Upper Caves | Build established: Wizard-Scout 14647 | -4/Upper Caves | Learned 4 Research zone layouts 14745 | -4/Upper Caves | Discovered new exit (range 5) 14746 | -4/Upper Caves | Identified exit to Upper Caves 14746 | -4/Upper Caves | Entered another Upper Caves area 14746 | -4/Upper Caves | Spotted B-86 Titan 14747 | -4/Upper Caves | Identified exit to Warlord 14751 | -4/Upper Caves | Discovered exit to Research (range 15) 14864 | -4/Upper Caves | Encountered a Warlord checkpoint 14906 | -4/Upper Caves | Entered Warlord 14977 | -4/Warlord | Found Prototype Special Weapon 14978 | -4/Warlord | Found Prototype Special Weapon 14979 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 14991 | -4/Warlord | Learned Research security intel 14991 | -4/Warlord | Learned Research terminal intel 14992 | -4/Warlord | Learned 4 Quarantine zone layouts 14992 | -4/Warlord | Learned 4 Command zone layouts 15028 | -4/Warlord | Visited the Vortex Lab 15030 | -4/Warlord | Found Prototype Energy Gun 15031 | -4/Warlord | Identified Vortex Rifle 15050 | -4/Warlord | Warlord's base attacked by MAIN.C 15058 | -4/Warlord | Met Warlord 15065 | -4/Warlord | Opened Warlord's prototype stash 15071 | -4/Warlord | Found Prototype Device 15071 | -4/Warlord | Identified Exp. Cloaking Device 15073 | -4/Warlord | Found System Mapper 15078 | -4/Warlord | Found Prototype Processor 15108 | -4/Warlord | Opened side exit 15120 | -4/Warlord | Discovered new exit (range 9) 15122 | -4/Warlord | Identified exit to Proximity Caves 15125 | -4/Warlord | Entered Proximity Caves 15130 | -3/Proximity Caves | Spotted B-86 Titan 15224 | -3/Proximity Caves | Discovered exit to Research (range 15) 15251 | -3/Proximity Caves | Entered Research 15251 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15252 | -3/Research | Identified exit to Research 15256 | -3/Research | Loaded intel: 23 terminal locations 15268 | -3/Research | Identified exit to Testing 15268 | -3/Research | Identified Spectral Analyzer 15335 | -3/Research | Fabricated Plasma Lance? 16077 | -3/Research | Entered Testing 16095 | -3/Testing | Found Prototype Energy Cannon 16095 | -3/Testing | Identified Potential Cannon 16108 | -3/Testing | Found Prototype Slashing Weapon 16108 | -3/Testing | Identified Nanosword 16116 | -3/Testing | Found Prototype Energy Gun 16116 | -3/Testing | Identified Warp Gun 16135 | -3/Testing | Found Prototype Hackware 16135 | -3/Testing | Identified Ghost Barrier 16264 | -3/Testing | Found Prototype Energy Gun 16264 | -3/Testing | Identified Hyp. EM Gauss Rifle 16313 | -3/Testing | Repaired Broken Cld. VTOL Module 16343 | -3/Testing | Repaired Cld. Nuclear Pulse Thruster 16536 | -3/Testing | Spotted PG-7CPO81SM6N 16661 | -3/Testing | Found Prototype Launcher 16661 | -3/Testing | Identified Z-bomb Delivery System 16770 | -3/Testing | Found Prototype Device 16770 | -3/Testing | Identified Adv. Kinecellerator 16783 | -3/Testing | Found Prototype Ballistic Cannon 16783 | -3/Testing | Identified Omega Cannon 16830 | -3/Testing | Entered Research 16830 | -2/Research | Warlord forces began assault on 0b10 16830 | -2/Research | Evolved 2 slots: Utility x2 16841 | -2/Research | Identified exit to Quarantine 16940 | -2/Research | Research machine network offline 16949 | -2/Research | Fabricated Adv. Heavy Siege Treads (x1) 17138 | -2/Research | Build established: Wizard-Ninja 17299 | -2/Research | Spotted O0-TX8(L) 17313 | -2/Research | Borebot progress halted 17334 | -2/Research | Met up with Warlord 17368 | -2/Research | Found Prototype Processor 17368 | -2/Research | Identified Exp. Core Analyzer 17447 | -2/Research | Entered Quarantine 17448 | -2/Quarantine | Identified exit to Access 17499 | -2/Quarantine | Garrison activated, responded to threat 17525 | -2/Quarantine | Found Alien Artifact 17525 | -2/Quarantine | Identified Phase Redirector 17578 | -2/Quarantine | Found Alien Energy Cannon 17578 | -2/Quarantine | Identified Core Cannon 17604 | -2/Quarantine | Found Alien Artifact 17604 | -2/Quarantine | Identified Core Reset Matrix 17604 | -2/Quarantine | Used Core Reset Matrix 17608 | -2/Quarantine | Detected hypermatrix surge 17608 | -2/Quarantine | Sensed 13 artifacts in vicinity 17667 | -2/Quarantine | Found Sigix Broadsword 17676 | -2/Quarantine | Discovered exit to Access (range 12) 17686 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 17732 | -2/Quarantine | Spotted Fortress 17744 | -2/Quarantine | Discovered new exit (range 5) 17745 | -2/Quarantine | Identified exit to Section 7 17745 | -2/Quarantine | Entered Section 7 17746 | -2/Section 7 | Sensed 22 artifacts in vicinity 17754 | -2/Section 7 | Found Integrated Dissipator 17754 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17802 | -2/Section 7 | Spotted S7 Guard 17802 | -2/Section 7 | Destroyed S7 Guard 17827 | -2/Section 7 | Found Core Regenerator 17898 | -2/Section 7 | Found Prototype Hackware 17898 | -2/Section 7 | Identified Exp. System Shield 18040 | -2/Section 7 | Spotted B-90 Cyclops 18052 | -2/Section 7 | Spotted Executioner 18052 | -2/Section 7 | Spotted Executioner 18056 | -2/Section 7 | Spotted Alpha 7 18059 | -2/Section 7 | Spotted B-99 Colossus 18080 | -2/Section 7 | Found LRC Storage 18080 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 18081 | -2/Section 7 | Found LRC Matter Compressor 18081 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 18146 | -2/Section 7 | Found Integrated Mediator 18146 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 18226 | -2/Section 7 | Entered Access 18226 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 18318 | -1/Access | Identified exit to Command 18371 | -1/Access | Fabricated Enh. Quantum Rifle (x2) 18586 | -1/Access | Lost 7 parts (2p3n1u1w) 18874 | -1/Access | Entered Command 18932 | -1/Command | Build established: Wizard-Skirmisher 18959 | -1/Command | Disengaged cave seal 18959 | -1/Command | Derelicts emerged from the dark tunnel 18961 | -1/Command | Welcomed Warlord to Command 19254 | -1/Command | Spotted M Guard 19254 | -1/Command | Spotted M Guard 19256 | -1/Command | Warlord commented on Warlord statues 19258 | -1/Command | Spotted Combat Programmer 19259 | -1/Command | Spotted Combat Programmer 19261 | -1/Command | System corruption reached 10% 19272 | -1/Command | Combat Programmer assimilated allied RD-PS2(l) 19299 | -1/Command | Failed to warp due to unstable space 19300 | -1/Command | Used Core Regenerator, restored core integrity (+400) 19336 | -1/Command | Lost 16 parts (4p3n5u4w) 19337 | -1/Command | Found Corrupted Unknown Device 19337 | -1/Command | Identified Quantum Capacitor 19343 | -1/Command | Lost 8 allies 19353 | -1/Command | Core integrity fell below 50% 19374 | -1/Command | Emitted hypermatrix ping 19379 | -1/Command | Assembled emerged from beneath the floor 19380 | -1/Command | Spotted Alpha 7 19380 | -1/Command | Spotted Alpha 7 19380 | -1/Command | Spotted Striker 19380 | -1/Command | Spotted Striker 19380 | -1/Command | Spotted Executioner 19380 | -1/Command | Spotted Executioner 19380 | -1/Command | Spotted Executioner 19380 | -1/Command | Spotted Executioner 19381 | -1/Command | Spotted B-99 Colossus 19381 | -1/Command | Spotted B-99 Colossus 19384 | -1/Command | Core integrity fell below 20% 19385 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- area. 19383_ Field strength at 77. 19383_ Field strength at 54. 19384_ System corrupted: Component data lost. 19384_ Penetrated by Slug. 19384_ Slug penetrates Wall. 19384_ Penetrated by Slug. 19384_ Slug penetrates Wall. 19384_ Penetrated by Slug. 19384_ Stasis field depleted. 19384_ Penetrated by Slug. 19384_ Slug penetrates Executioner. 19384_ Executioner suffers critical hit (Destroy). 19384_ Penetrated by Slug. 19384_ Slug penetrates Door. 19384_ Penetrated by Slug. 19384_ Slug penetrates Door. 19385_ Penetrated by Slug. 19385_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????"???????????????????????#??????????? | | ?????????????""""???????????????????? ?????????? | | ??????????????? ???????#######?#? ?????????? | | ????????????????? ??####7# # # #BB ^ ?????????? | | ????????????????#+#;;##; %K EE BB "???????????? | | ????????????????# % + ^^^ "???????????? | | ????????????????# ; "???????????? | | ????????????????# ;%@^ "???????????? | | ????????????????# +^ "???????????? | | ????????????????# ###%7 K E E BB "???????????? | | ????????????????# #?### # # # #BB ????????? | | ????????????????# #???#####?#?#?? ????????? | | ????????????????# #???????????????? ??????????? | | ????????????????# #?#######???????????????????? | | ????????????????# ### ##??????????????????? | | ????????????????# ## # ##?????????????????? | | ????????????????# # ###########???????? | | ???????????????## #???????? | | ???????????????# #???????? | | ???????????????# "" #???????? | | ???????????????# # """" #???????? | | ????#########??# " "" #???????? | | ???## # ##?# #???????? | | ???# #### #???????? | | ???# # # # #???????? | | ### ## ###########??? | | #??? | | ! % #??? | | %=% #??? | | ! = ##?? | | | | ### # #+### ##### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Coolant Potential 100 Energy Generation 71 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 40 EM Shielding 4 Corruption Containment 8 Armor Coverage 225 Resistance: KI 25 Propulsion Shielding 90 Evasion (%) 66 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 5 Offensive Hacking 68 Defensive Hacking 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Plasma Lance | x1 | -3/Research Adv. Heavy Siege Treads | x1 | -2/Research Enh. Quantum Rifle | x2 | -1/Access | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Phase Redirector Core Cannon Core Reset Matrix Sigix Broadsword Integrated Dissipator LRC Storage LRC Matter Compressor Integrated Mediator High-powered Transdimensional Reconstructor Core Regenerator Achievements -------------- Alien Roots Nope Challenges ------------ None Game ------ Seed SubatomicAlphaFirepult Manual? 0 Play Time 06:21:50 Cumulative 85.2 hours Start 2024.03.04 @ 00:11:43 End 2024.03.04 @ 07:43:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 65 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26aab744-89b5-4c63-a88c-e31b3ff1994c