Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 10:35:21 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (1705) 1705 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (97) 97 TOTAL SCORE: 4622 Bonus ------- High Alert Combat Kills 97 Cogmind --------- Core Integrity 568/700 Matter 300/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Weapon Shielding > --- WEAPON (2) ------- Scythe Scythe > --- INVENTORY (16) --- Enhanced Nuclear Core Enhanced Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Sensor Array Melee Analysis Suite Melee Analysis Suite Core Analyzer Improved EM Shotgun Improved EM Shotgun Grenade Launcher Scythe Scythe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Weapon Shielding > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Sensor Array Melee Analysis Suite Melee Analysis Suite Core Analyzer Medium Armor Plating Improved EM Shotgun Improved EM Shotgun Grenade Launcher Scythe Scythe [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Weapon Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 69 | 7 7 13 27 15 Power 9 | 1 1 1 1 5 Engine 6 | 1 1 1 1 2 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 13 | 2 . 3 7 1 Treads 6 | 2 . 3 1 . Leg 7 | . . . 6 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 3 3 3 7 Device 5 | . . 2 1 2 Storage 8 | 2 3 1 1 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 29 | 2 3 6 16 2 Energy Gun 12 | 1 3 1 7 . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . 3 4 . Ballistic Cannon . | . . . . . Launcher 7 | . . 2 5 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 10 | . . 1 7 2 Power 1 | . . . 1 . Propulsion 4 | . . 1 2 1 Utility 2 | . . . 1 1 Weapon 3 | . . . 3 . Highest Loss Streak 3 | . . 1 3 2 Average Slot Usage (%) 94 | . 100 91 96 89 Engine 10 | . 14 11 8 4 Treads 15 | . 28 21 6 . Leg 10 | . . . 20 29 Device 7 | . . 11 14 3 Storage 25 | . 28 25 27 15 Processor 1 | . . . . 6 Protection 2 | . . . 2 8 Energy Gun 11 | . 18 10 10 . Ballistic Gun 6 | . 9 11 2 1 Slashing Weapon 2 | . . . . 13 Naked Turns . | . . . . . Heaviest Build 102 | 16 77 91 102 102 Greatest Support 63 | 40 40 43 63 45 Greatest Overweight (x) 4 | 2 1 4 3 3 Average Overweight (x) 1 | . . 1 2 . Largest Inventory Capacity 32 | 8 20 26 26 32 Average Capacity 19 | 6 14 22 26 16 Most Carried 26 | 4 18 26 26 25 Average Carried 17 | 3 8 20 25 16 Final Capacity 26 | 8 20 26 26 16 Final Carried 26 | 4 18 26 25 15 Class Distribution -------------------- 55% | Hauler-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1168 | 260 92 206 450 160 Remotely . | . . . . . Salvage Created 2277 | 56 447 779 843 152 Parts 137 | 2 21 52 50 12 Haulers Intercepted 8 | . 1 2 3 2 Recyclers Shooed 6 | . . 4 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 8 21 22 1 Melee 1 | . . . . 1 Guns 27 | . 8 13 6 . AOE 24 | . . 8 16 . Classes Destroyed 10 | 1 4 4 . 1 Worker 8 | . 1 3 3 1 Builder 2 | . 1 . 1 . Hauler 8 | . 1 2 3 2 Recycler 3 | 1 . 1 1 . Watcher 3 | . . 1 2 . Swarmer 19 | . . 8 11 . Grunt 26 | . 8 10 8 . Duelist 1 | . . 1 . . Sentry 5 | . . 2 3 . Hunter 1 | . . . . 1 Best Kill Streak 7 | 1 3 5 7 1 Combat Bots Only 7 | . 3 4 7 1 Max Kills in Single Turn 4 | 1 1 4 3 1 Gunslinging . | . . . . . Exploded 3 | . . 3 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2617 | . 302 669 1059 587 Core 437 | . 69 117 119 132 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 72 70 78 . Volleys Fired 138 | 4 28 59 47 . Largest 2 | 2 2 2 2 . Hottest 130 | 70 130 130 130 . Shots Fired 254 | 8 54 112 80 . Gun 234 | 8 54 106 66 . Cannon . | . . . . . Launcher 20 | . . 6 14 . Special . | . . . . . Kinetic 104 | 4 12 75 13 . Thermal 90 | 4 30 31 25 . Explosive 20 | . . 6 14 . Electromagnetic 40 | . 12 . 28 . Robot Hit Streak 17 | 4 17 15 7 . Robot Miss Streak 3 | 2 2 2 3 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 195 | 6 40 81 53 15 Core Hits 133 | 2 20 49 57 5 Critical Hits 2 | . . . . 2 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Melee Attacks 20 | . . . . 20 Impact . | . . . . . Slashing 20 | . . . . 20 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 4825 | 65 547 1382 2187 644 Guns 2217 | 64 547 851 755 . Cannons . | . . . . . Explosions 1919 | . . 496 1423 . Melee 644 | . . . . 644 Ramming 45 | 1 . 35 9 . Kinetic 749 | 27 91 483 148 . Thermal 1073 | 37 339 368 329 . Explosive 1833 | . . 496 1337 . Electromagnetic 481 | . 117 . 364 . Impact . | . . . . . Slashing 644 | . . . . 644 Piercing . | . . . . . Highest Corruption 4 | . 2 . 2 4 Average Corruption 2 | . 2 . 2 4 Corruption Purged . | . . . . . Effects 7 | . 5 . 2 . Message Errors 4 | . 3 . 1 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 134 | . . 14 56 64 Projectiles . | . . . . . Explosions 70 | . . 14 56 . Melee 64 | . . . . 64 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 116 | . . . 116 . Shots 4 | . . . 4 . Rammed 5 | 1 . 3 1 . Targets Rammed 7 | 1 . 4 2 . Kicked 1 | . . . 1 . Crushed 1 | . . 1 . . Highest Temperature 378 | 80 378 132 116 . Average Temperature 89 | 35 125 53 14 . Received Heat Transfer 834 | . 174 255 351 54 Effects 2 | . 2 . . . Shutdowns 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . 6 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 1 . 3 . . Heat Transferred 2468 | 111 814 851 692 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 722 | 5 209 466 722 236 Initial 196 | . 3 33 196 144 Average 215 | 2 57 311 353 158 Maximum Alert Level 3 | . 1 2 3 1 Low Security (%) 49 | 100 88 16 18 74 Level 1 35 | . 11 54 52 25 Level 2 12 | . . 28 19 . Level 3 2 | . . . 9 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 2 6 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 2 2 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 15 26 39 10 Peak Tracking Total 7 | . 4 4 7 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 13 | . 2 4 3 4 Terminals 12 | . 2 4 2 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 40 | . 4 11 9 16 Successful 20 | . 3 4 6 7 Failed 20 | . 1 7 3 9 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 21 | . 2 8 2 9 Terminals 38 | . 4 11 7 16 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 2 3 4 4 Part Schematic 3 | . . 1 1 1 Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . 1 . . 1 Branch Access Points 1 | . . 1 . . Terminal Index 1 | . . . . 1 Unreport Threat 2 | . . . 2 . Locate Traps 2 | . 1 . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 1 1 . 3 Terminals 5 | . 1 1 . 3 Botnet 5 | . 1 1 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 2 3 3 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 1 1 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3243 | 112 934 793 899 505 Spaces Moved 1345 | 57 315 308 338 327 Core 8 | 8 . . . . Treads 771 | 49 315 308 99 . Legs 566 | . . . 239 327 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 180 180 120 Average Speed 170 | 150 171 187 201 127 Slowest Speed 240 | 160 180 240 210 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 27 | 4 37 33 48 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 32 | . . . 28 4 Terrain Destroyed 117 | . . 35 78 4 Melee 4 | . . . . 4 Projectile . | . . . . . AOE 113 | . . 35 78 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2020 | 72 656 423 476 393 Wait 361 | . 293 13 40 15 Move 1341 | 56 314 307 337 327 Hop . | . . . . . Pick Up 51 | 4 12 17 14 4 Fast Attach 14 | 7 . 2 2 3 Attach 20 | . . 4 10 6 Detach 1 | . . . . 1 Swap 35 | . 7 7 15 6 Drop 35 | . 2 10 9 14 Fire 138 | 4 28 59 47 . Melee 17 | . . . . 17 Ram 1 | 1 . . . . Kick 2 | . . . 2 . Crush 4 | . . 4 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 841 | -10/Materials | Discovered new exit (range 8) 1047 | -10/Materials | Entered another Materials area 1047 | -9/Materials | Evolved 2 slots: Utility x2 1170 | -9/Materials | Identified exit to Mines 1266 | -9/Materials | Build established: Hauler-Mutant 1600 | -9/Materials | Discovered new exit (range 10) 1840 | -9/Materials | Entered another Materials area 1840 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2188 | -8/Materials | Lost 3 parts (1n2w) 2260 | -8/Materials | Repaired Aluminum Leg 2475 | -8/Materials | Garrison activated, responded to threat 2520 | -8/Materials | Destroyed 7 combat bots 2664 | -8/Materials | Discovered new exit (range 15) 2739 | -8/Materials | Entered Factory 2739 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3062 | -7/Factory | Build established: Mutant 3242 | -7/Factory | Crushed by falling debris 3244 | -7/Factory | Self-destructed Last Messages --------------- 03061_ K-01 Serf cleans the Terminal. 03072_ Dropped Lgt. Ion Engine. 03072_ K-01 Serf cleans the Terminal. 03072_ Acquired Mic. Nuclear Core. 03074_ Dropped Med. Armor Plating. 03180_ U-05 Engineer builds a Wall. 03184_ Connecting with Terminal... 03189_ Acquired 47 matter. 03229_ C-30 ARC bursts open, deploying its payload. 03229_ G-50 Soldier unfolds itself. 03229_ G-47 Trooper unfolds itself. 03229_ Imp. Sensor Array destroyed. 03236_ G-50 Soldier Carbon-fiber Leg severed. 03239_ G-50 Soldier suffers critical hit. 03239_ Destroyed Carbon-fiber Leg. 03241_ Scythe follow-up attack on G-50 Soldier. 03242_ The unstable cave ceiling collapses. 03242_ Crushed by falling debris. 03242_ Aluminum Leg destroyed. 03242_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ????????????????????????? "???????????????????? | | ???????????????????????? "??????"????????????? | | ???????????????????????? """""" "????????????? | | ????????????????????????? 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Storage Unit | -9/Materials | Hacked Titanium Leg | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamMappingGravjet Manual? 0 Play Time 00:22:16 Cumulative 580.5 hours Start 2020.09.18 @ 10:17:06 End 2020.09.18 @ 10:35:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 917 Rogue 917 Adventurer 0 Explorer 0 Win Type - Total 53 Types 34/1/7/8/3/0/0/0/0 Lore% 91 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce97d761-b309-4ef2-b642-643e84f971ad