Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.23 @ 00:12:56 Player: biogoob Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (95) 475 Value Destroyed (2999) 2999 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (860) 860 TOTAL SCORE: 6834 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 337 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -231 Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 100/100 System Corruption 9% Temperature Cool (12) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Coolant Injector Particle Gun Greatsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Improved Titanium Leg Gravmag System Gravmag System > --- UTILITY ---------- Coolant Injector Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Heat Sink Hacking Suite Shock Rifle Particle Gun Minigun Gauss Cannon Rocket Launcher Greatsword [Rating: 48] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Minigun Energy Gun Particle Gun Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 2 1 . Weapon . | . . . . . . Parts Attached 99 | . 5 16 38 21 19 Power 8 | . . 1 3 3 1 Engine 2 | . . 1 1 . . Core 6 | . . . 2 3 1 Reactor . | . . . . . . Propulsion 30 | . . 7 13 4 6 Treads 8 | . . 4 2 1 1 Leg 16 | . . 2 10 1 3 Wheel 2 | . . 1 1 . . Hover 2 | . . . . 2 . Flight 2 | . . . . . 2 Utility 29 | . 3 2 10 11 3 Device 12 | . 2 . 3 4 3 Storage 6 | . 1 . 3 2 . Processor 2 | . . . 1 1 . Hackware 2 | . . . 1 1 . Protection 7 | . . 2 2 3 . Artifact . | . . . . . . Weapon 32 | . 2 6 12 3 9 Energy Gun 12 | . 2 3 6 . 1 Energy Cannon . | . . . . . . Ballistic Gun 13 | . . 3 5 2 3 Ballistic Cannon 4 | . . . . 1 3 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 36 | . 1 2 11 8 14 Power 2 | . . . . 1 1 Propulsion 14 | . . . 5 3 6 Utility 11 | . . 1 4 2 4 Weapon 9 | . 1 1 2 2 3 Highest Loss Streak 12 | . 1 1 3 3 12 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 89 | . 93 96 89 97 67 Engine 3 | . 14 11 2 . . Core 5 | . . . 6 7 6 Treads 6 | . . 9 . 14 5 Leg 17 | . 28 11 24 13 10 Wheel 1 | . . 11 1 . . Device 11 | . 9 11 10 15 7 Storage 11 | . 14 11 17 9 6 Processor 5 | . . . 2 11 9 Hackware 1 | . . . 1 4 . Protection 3 | . . 8 4 2 1 Energy Gun 5 | . 26 8 3 . 2 Ballistic Gun 10 | . . 12 12 13 7 Naked Turns 19 | . . . . . 19 Heaviest Build 56 | 13 28 41 51 56 42 Greatest Support 60 | 20 20 20 60 44 30 Greatest Overweight (x) 11 | . 1 4 4 11 10 Average Overweight (x) . | . . 2 . . 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 14 | . 8 15 15 15 14 Most Carried 15 | . 8 15 15 15 15 Average Carried 12 | . 6 11 14 13 14 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 6 8 15 10 14 5 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Gar Matter Collected 2475 | 200 34 285 919 528 509 Remotely . | . . . . . . Salvage Created 3324 | . 208 663 1379 739 335 Parts 225 | . 23 57 66 58 21 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Combat Hostiles Destroyed 80 | . 11 16 29 17 7 Melee 3 | . . . 3 . . Guns 59 | . 6 15 25 12 1 Cannons 6 | . . . . 5 1 AOE 11 | . 5 1 . . 5 Classes Destroyed 13 | . 3 4 2 1 3 Worker 5 | . . 2 2 1 . Tunneler 1 | . . 1 . . . Hauler 2 | . . 2 . . . Recycler 3 | . . . 1 2 . Watcher 3 | . 1 1 1 . . Swarmer 26 | . 9 6 5 6 . Grunt 36 | . 2 8 21 3 2 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 9 | . . 2 2 2 3 Hunter 1 | . . . . . 1 Programmer 6 | . . . . 6 . Infiltrator 1 | . . . . . 1 Best Kill Streak 7 | . 4 7 4 3 2 Combat Bots Only 7 | . 4 7 3 3 2 Max Kills in Single Turn 3 | . 3 2 2 2 2 Gunslinging 1 | . . . 1 1 . Exploded 3 | . 3 1 . . 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Damage Taken 6584 | . 373 516 2475 1497 1723 Core 1070 | . 88 21 252 147 562 Absorbed by Shields 391 | . . . 321 . 70 Redirected to Shielding 82 | . . . 82 . . Core Remaining (%) 78 | 100 64 94 54 . . Volleys Fired 285 | . 26 45 129 62 23 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 90 106 130 76 78 Shots Fired 515 | . 52 81 233 115 34 Gun 468 | . 52 81 233 83 19 Cannon 42 | . . . . 32 10 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 332 | . . 34 162 115 21 Thermal 147 | . 38 38 71 . . Explosive 5 | . . . . . 5 Electromagnetic 31 | . 14 9 . . 8 Robot Hit Streak 17 | . 4 10 17 13 10 Robot Miss Streak 5 | . 4 3 4 5 4 Penetration Max 1 | . . . . 1 . Secondary Targets 7 | . 2 . 4 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 357 | . 27 52 167 88 23 Core Hits 184 | . 15 28 64 45 32 Critical Kills 3 | . . . . 3 . Critical Parts Destroyed 2 | . . 1 1 . . Critical Strikes 14 | . 2 3 5 4 . Burn 8 | . 2 2 4 . . Destroy 5 | . . 1 1 3 . Blast 1 | . . . . 1 . Melee Attacks 10 | . . . 10 . . Impact . | . . . . . . Slashing 10 | . . . 10 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7431 | . 541 889 2979 1809 1213 Guns 5192 | . 344 813 2575 1242 218 Cannons 709 | . . . . 567 142 Explosions 1126 | . 197 76 . . 853 Melee 404 | . . . 404 . . Ramming . | . . . . . . Kinetic 4260 | . . 402 1732 1809 317 Thermal 1785 | . 456 416 843 . 70 Explosive 783 | . . . . . 783 Electromagnetic 199 | . 85 71 . . 43 Impact . | . . . . . . Slashing 404 | . . . 404 . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 6 9 Average Corruption 5 | . . . . 4 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 52 | . . . . 22 30 Message Errors 13 | . . . . 9 4 Matter Fused 11 | . . . . 4 7 Heat Flow Errors 6 | . . . . 2 4 Energy Discharges 9 | . . . . 4 5 Parts Fused 2 | . . . . 1 1 Data Loss (minor) 6 | . . . . 1 5 Data Loss (major) 3 | . . . . 1 2 Alerts 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 80 | . 14 . 20 44 2 Projectiles 44 | . . . . 44 . Explosions 16 | . 14 . . . 2 Melee 20 | . . . 20 . . Knockbacks 7 | . . . . 5 2 Impact . | . . . . . . Kinetic 7 | . . . . 5 2 Secondary . | . . . . . . Self-Inflicted Damage 269 | . 65 68 . . 136 Shots 8 | . 2 2 . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 452 | . 60 48 452 146 229 Average Temperature 82 | . 15 18 119 31 79 Received Heat Transfer 2179 | . 30 171 1402 228 348 Effects 5 | . . . 5 . . Shutdowns 3 | . . . 3 . . Interference 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 10 | . 2 1 7 . . Heat Transferred 4574 | . 1030 1126 2368 . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 2 2 . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Peak Influence 436 | . 234 433 428 270 436 Initial 186 | . . 39 144 182 186 Average 222 | . 69 290 243 142 353 Maximum Alert Level 2 | . 1 2 2 1 2 Low Security (%) 42 | . 96 16 35 66 3 Level 1 44 | . 3 70 52 33 53 Level 2 12 | . . 12 11 . 43 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 1 3 6 7 . Investigation 2 | . . 1 . 1 . Extermination 2 | . . . . 2 . Reinforcement 10 | . 1 2 6 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Distress Signals 8 | . 2 1 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 15 23 44 22 17 Peak Tracking Total 6 | . 6 5 6 6 3 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Traps Triggered 7 | . 1 . . 3 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . . 4 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Gar Machines Disabled 3 | . 1 1 1 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Machines Accessed 14 | . 2 3 3 6 . Terminals 10 | . 2 2 2 4 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 49 | . 5 11 11 22 . Successful 21 | . 2 4 4 11 . Failed 28 | . 3 7 7 11 . Catastrophic 5 | . . 1 2 2 . Database Lockouts . | . . . . . . Manual 22 | . 3 4 7 8 . Terminals 39 | . 5 8 8 18 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Scanalyzers 3 | . . . 3 . . Garrison Access 3 | . . . . 3 . Terminal Hacks 11 | . 1 3 2 5 . Part Schematic 1 | . . . . 1 . Robot Analysis 1 | . . 1 . . . Alert Level 3 | . 1 . 2 . . Reprogram Traps 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Zone Layout 4 | . . 2 . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 6 | . 1 . . 5 . Terminals 5 | . 1 . . 4 . Track 1 | . . . . 1 . Botnet 3 | . 1 . . 2 . Operators 1 | . . . . 1 . Fabricators 1 | . . . . 1 . Fabnet 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 2 3 3 6 . Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . . 8 . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . . . 4 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Total Allies 6 | . . . . . 6 Largest Group 4 | . . . . . 4 Highest-Rated Group 124 | . . . . . 124 Highest-Rated Ally 62 | . . . . . 62 Total Orders . | . . . . . . Ally Attacks 51 | . . . . . 51 Total Damage 1189 | . . . . . 1189 Kills 10 | . . . . . 10 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Gar Turns Passed 4650 | . 453 601 1464 1338 794 Spaces Moved 2120 | 1 296 271 611 648 293 Core 36 | . . . . 5 31 Treads 642 | . . . 50 590 2 Legs 1172 | 1 296 67 548 37 223 Wheels 217 | . . 204 13 . . Hover 49 | . . . . 16 33 Flight 4 | . . . . . 4 Fastest Speed 50 | 120 120 110 123 145 50 Average Speed 163 | 120 122 157 156 171 206 Slowest Speed 600 | 120 190 260 330 600 555 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 2 55 34 53 19 34 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . 5 9 . 3 20 Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 34 | . 5 9 . . 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Total 2816 | . 335 367 908 764 442 Wait 118 | . 6 22 67 19 4 Move 2115 | . 295 270 610 647 293 Hop . | . . . . . . Pick Up 31 | . . 6 16 9 . Fast Attach 41 | . 4 6 15 7 9 Attach 22 | . . 5 7 8 2 Detach 13 | . 2 6 2 2 1 Swap 36 | . 1 5 16 6 8 Drop 44 | . 1 2 36 4 1 Fire 285 | . 26 45 129 62 23 Melee 10 | . . . 10 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 23 | . . . . . 23 Rewire 78 | . . . . . 78 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 16) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 607 | -9/Materials | Destroyed 7 combat bots 830 | -9/Materials | Discovered new exit (range 18) 918 | -9/Materials | Discovered new exit (range 20) 1055 | -9/Materials | Entered another Materials area 1055 | -8/Materials | Evolved 2 slots: Utility x2 1776 | -8/Materials | Discovered new exit (range 15) 2212 | -8/Materials | Discovered new exit (range 16) 2355 | -8/Materials | Lost 3 parts (2n1u) 2431 | -8/Materials | Lost 3 parts (2n1w) 2517 | -8/Materials | Identified exit to Factory 2519 | -8/Materials | Entered Factory 2519 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2950 | -7/Factory | Discovered new exit (range 14) 3029 | -7/Factory | Identified exit to Lower Caves 3630 | -7/Factory | Garrison activated, responded to threat 3670 | -7/Factory | Lost 3 parts (2n1w) 3855 | -7/Factory | Identified exit to Garrison 3857 | -7/Factory | Entered Garrison 3885 | -7/Garrison | Found embedded Infiltrators 3886 | -7/Garrison | Triggered checkpoint 3988 | -7/Garrison | Build established: Scavenger-Mutant 4045 | -7/Garrison | Core integrity fell below 50% 4100 | -7/Garrison | Triggered checkpoint 4106 | -7/Garrison | Lost 12 parts (1p4n4u3w) 4447 | -7/Garrison | Installed Relay Interface Framework 4618 | -7/Garrison | Triggered checkpoint 4625 | -7/Garrison | Core integrity fell below 20% 4626 | -7/Garrison | Triggered checkpoint 4632 | -7/Garrison | Released all parts (9) 4651 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04636_ Field strength at 88. 04637_ Field strength at 82. 04638_ Field strength at 76. 04639_ Field strength at 70. 04640_ Field strength at 64. 04641_ Field strength at 53. 04642_ System corrupted: Component data lost. 04642_ Field strength at 47. 04643_ Field strength at 37. 04644_ Field strength at 31. 04645_ Field strength at 21. 04646_ Field strength at 15. 04647_ Field strength at 9. 04648_ Field strength at 3. 04648_ Stasis field depleted. 04649_ Triggered Stasis Trap. 04649_ A bubble of rippling energy engulfs the area. 04649_ Field strength at 94. 04650_ Field strength at 88. 04651_ Field strength at 77. 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[[[*]#????????????????????????? | | ???????" *=![=#????????????????????????? | | ???????# ## ##!!!###????????????????????????? | | ???????? ???# ##=!%############################ | | ???????# =!* | | ???????# ! # | | ???????# ######## ################## | | ???????# ## ######??????# #????????????????? | | ????????????# ????????????# #????????????????? | | ????????????####?????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????#[ #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Greatsword | -8/Materials | Scanalyzed Flexi-carbon Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalInsulatedPick Manual? 0 Play Time 00:40:23 Cumulative 158.3 hours Start 2023.07.22 @ 23:16:15 End 2023.07.23 @ 00:12:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 154 Adventurer 19 Explorer 4 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters SATURATION(72) Filters SATURATION(72)|SHIFT_HUE(270) Steam X RUN: e08a52c4-599b-4064-98ad-e5cf3e3fc95f