Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 18:22:42 Player: EvilSnake Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (917) 917 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 2104 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 237/400 Matter 140/300 Energy 0/100 System Corruption 0% Temperature Cool (3) Location -9/Materials Parts ------- Power (1) Propulsion (3) Improved Flight Unit Improved Flight Unit Improved Flight Unit Utility (2) Improved Heat Sink Targeting Computer Weapon (3) Grenade Launcher Inventory (4) Improved Flight Unit Improved Flight Unit Peak State ------------ Power Ion Engine Propulsion Improved Flight Unit Improved Flight Unit Improved Flight Unit Utility Improved Heat Sink Small Storage Unit Weapon Grenade Launcher Grenade Launcher Datajack Inventory Light Treads Improved Flight Unit Improved Flight Unit Targeting Computer EM Pulse Gun Light Cannon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 22 | 6 7 9 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 3 | . . 3 Utility 3 | 1 1 1 Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon 1 | . 1 . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 11 | . 5 6 Power 4 | . 2 2 Propulsion 2 | . 1 1 Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 4 | . 2 4 Average Slot Usage (%) 92 | . 94 89 Engine 12 | . 13 10 Treads 21 | . 27 12 Flight 4 | . . 12 Device 10 | . 9 11 Storage 12 | . 14 9 Energy Gun 2 | . 3 . Ballistic Gun 9 | . 14 . Ballistic Cannon 5 | . 6 5 Launcher 8 | . 2 17 Special Melee Weapon 3 | . . 7 Naked Turns . | . . . Heaviest Build 19 | 12 16 19 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 5 Most Carried 6 | 4 6 6 Average Carried 3 | 1 4 3 Final Capacity 4 | . . 4 Final Carried 2 | . . 2 Class Distribution -------------------- 86% | Mutant 8% | Sprinter 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 799 | 198 306 295 Remotely . | . . . Salvage Created 825 | . 443 382 Parts 71 | . 22 49 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 32 | . 15 17 Guns 8 | . 8 . Cannons 6 | . 4 2 AOE 18 | . 3 15 Classes Destroyed 9 | . 2 7 Worker 3 | . . 3 Builder 1 | . . 1 Tunneler 1 | . . 1 Recycler 2 | . . 2 Operator 2 | . . 2 Watcher 2 | . . 2 Swarmer 15 | . 3 12 Grunt 15 | . 12 3 Sentry 2 | . . 2 Best Kill Streak 11 | . 3 11 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 5 | . 2 5 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1435 | . 897 538 Core 326 | . 163 163 Absorbed by Shields . | . . . Core Remaining (%) 67 | 100 34 . Volleys Fired 62 | . 39 23 Largest 3 | . 2 3 Hottest 100 | . 100 90 Shots Fired 126 | . 78 48 Gun 56 | . 55 1 Cannon 32 | . 19 13 Launcher 38 | . 4 34 Special . | . . . Kinetic 73 | . 59 14 Thermal 15 | . 15 . Explosive 38 | . 4 34 Electromagnetic . | . . . Robot Hit Streak 7 | . 7 4 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 66 | . 51 15 Core Hits 61 | . 23 38 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2302 | . 739 1563 Guns 381 | . 381 . Cannons 322 | . 146 176 Explosions 1599 | . 212 1387 Melee . | . . . Ramming . | . . . Kinetic 566 | . 390 176 Thermal 212 | . 137 75 Explosive 1524 | . 212 1312 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 9 | . 1 8 Projectiles 4 | . . 4 Explosions 5 | . 1 4 Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 221 | . . 221 Shots 11 | . . 11 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 51 | . 51 8 Average Temperature 19 | . 19 4 Received Heat Transfer 477 | . 417 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 383 | . 333 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 676 | . 325 676 Average Influence 169 | . 127 283 Maximum Alert Level 2 | . 1 2 Low Security (%) 60 | . . . Level 1 32 | . . . Level 2 7 | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 3 5 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 6 | . 2 4 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 50 | . 18 32 Peak Tracking Total 9 | . 3 9 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . 2 3 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 1 4 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 15 | . 5 10 Successful 10 | . 4 6 Failed 5 | . 1 4 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 2 | . . 2 Terminals 13 | . 5 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 8 | . 4 4 Record 1 | . 1 . Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . . 1 Alert Level 2 | . 1 1 Maintenance Status 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 1 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged 1 | . . 1 Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 892 | 91 486 315 Spaces Moved 608 | 56 222 330 Core 15 | 15 . . Treads 353 | 41 222 90 Legs . | . . . Wheels . | . . . Hover . | . . . Flight 240 | . . 240 Fastest Speed 29 | 50 160 29 Average Speed 107 | 140 160 67 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 5 38 54 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 210 | . 13 197 Melee . | . . . Projectile . | . . . AOE 210 | . 13 197 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 730 | 69 278 383 Wait 2 | . 2 . Move 606 | 55 221 330 Hop . | . . . Pick Up 27 | 8 8 11 Fast Attach . | . . . Attach 21 | 6 6 9 Detach 2 | . . 2 Swap 1 | . 1 . Drop 8 | . . 8 Fire 62 | . 39 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 426 | -10/Materials | Core integrity fell below 50% 497 | -10/Materials | Discovered new exit (range 14) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 882 | -9/Materials | Discovered new exit (range 14) 893 | -9/Materials | Self-destructed Last Messages --------------- 00882_ K-01 Serf collects debris. 00882_ EXIT=FOUND 00883_ U-05 Engineer lays Concrete. 00884_ Acquired Lgt. Ion Engine. 00884_ K-01 Serf collects debris. 00885_ U-05 Engineer lays Concrete. 00885_ Acquired 4 matter. 00886_ U-05 Engineer lays Concrete. 00886_ Lgt. Ion Engine destroyed. 00886_ Acquired 11 matter. 00887_ U-05 Engineer lays Concrete. 00887_ K-01 Serf collects debris. 00887_ R-06 Scavenger collects Hover Unit. 00887_ U-05 Engineer lays Concrete. 00887_ K-01 Serf collects debris. 00888_ U-05 Engineer repairs door. 00888_ U-05 Engineer lays Concrete. 00890_ K-01 Serf collects debris. 00890_ R-06 Scavenger collects Flight Unit. 00890_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????+####?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????? ??????????? | | ???????????????????????# #???????? ??????????? | | ???????????????????????# ###+### ?????????? | | ???????????????????????# ?????????? | | ???????????????????????+ ????????? | | ???????????????????????# "Y??????????? | | ????????????????????????#@ ""??????????? | | ????????????????????????# ########???????????????? | | ???????????????????######+####????????????? #????? | | ???????????????????# #######????? #????? | | ???????????????????# # ##### #???? | | ???????????????????# """ # #???? | | ???????????????????# """"" + #???? | | ???????????????????# """"" # #???? | | ???????????????????# """"" # ##### ????? | | ???????????????????# ? """ ## ##?????????????? | | ???????????????????#??? ## #??????????????? | | ??????????????????????######### #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??####????????? | | ???????????????????????######## # #????????? | | ???????????????????????# # # #????????? | | ???????????????????????# "" # %# #????????? | | ???????????????????????# "T # # #????????? | | ???????????????????????# "" *# #????????? | | ???????????????????????# %/ #???"????? | | ?????????########??????# = =# #" !"|???? | | ?????????# # ####???####+## ###" ??? | | ?????????# ####### [ ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterSigixCompressor Manual? 0 Play Time 00:16:40 Cumulative 5.1 hours Start 2019.10.22 @ 18:05:48 End 2019.10.22 @ 18:22:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 857803d2-ce40-4315-9639-f03362553f50