Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 00:19:01 Player: Terminus Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (0) 0 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 0 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -11/Junkyard Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 ------- Run | Jun Slots Evolved . | . Power . | . Propulsion . | . Utility . | . Weapon . | . Parts Attached 12 | 12 Power 2 | 2 Engine 2 | 2 Core . | . Reactor . | . Propulsion 2 | 2 Treads 2 | 2 Leg . | . Wheel . | . Hover . | . Flight . | . Utility 1 | 1 Device . | . Storage 1 | 1 Processor . | . Hackware . | . Protection . | . Artifact . | . Weapon 7 | 7 Energy Gun 6 | 6 Energy Cannon . | . Ballistic Gun 1 | 1 Ballistic Cannon . | . Launcher . | . Special Weapon . | . Impact Weapon . | . Slashing Weapon . | . Piercing Weapon . | . Special Melee Weapon . | . Unidentified Prototypes . | . Parts Lost 5 | 5 Power 2 | 2 Propulsion 2 | 2 Utility . | . Weapon 1 | 1 Highest Loss Streak 5 | 5 To Critical Strikes . | . Average Slot Usage (%) . | . Naked Turns . | . Heaviest Build 14 | 14 Greatest Support 40 | 40 Greatest Overweight (x) 3 | 3 Average Overweight (x) . | . Largest Inventory Capacity 8 | 8 Average Capacity 7 | 7 Most Carried 2 | 2 Average Carried 1 | 1 Final Capacity 8 | 8 Final Carried . | . Class Distribution -------------------- None Dominant Class ---------------- None Resources | -11 ----------- Run | Jun Matter Collected 342 | 342 Remotely . | . Salvage Created 78 | 78 Parts . | . Haulers Intercepted . | . Recyclers Shooed . | . Parts Field Recycled . | . Retrieved Matter . | . Parts Self-Destructed . | . Prevented . | . Kills | -11 ------- Run | Jun Combat Hostiles Destroyed 5 | 5 Guns 5 | 5 Classes Destroyed 1 | 1 Assembled 5 | 5 Best Kill Streak 5 | 5 Combat Bots Only 5 | 5 Max Kills in Single Turn 1 | 1 Gunslinging . | . Exploded . | . Melee . | . Uniques/NPCs Destroyed . | . Combat | -11 -------- Run | Jun Damage Taken 890 | 890 Core 271 | 271 Absorbed by Shields . | . Core Remaining (%) . | . Volleys Fired 21 | 21 Largest 2 | 2 Hottest 60 | 60 Shots Fired 42 | 42 Gun 42 | 42 Cannon . | . Launcher . | . Special . | . Kinetic 21 | 21 Thermal 18 | 18 Explosive . | . Electromagnetic 3 | 3 Robot Hit Streak 7 | 7 Robot Miss Streak 3 | 3 Penetration Max . | . Secondary Targets 1 | 1 Max Gunslinging Chain 1 | 1 Shots Hit Robots 25 | 25 Core Hits 13 | 13 Critical Kills . | . Critical Parts Destroyed . | . Critical Strikes . | . Melee Attacks . | . Impact . | . Slashing . | . Piercing . | . Sneak Attacks . | . Combat Hostiles . | . Follow-up Attacks . | . Damage Inflicted 303 | 303 Guns 303 | 303 Cannons . | . Explosions . | . Melee . | . Ramming . | . Kinetic 154 | 154 Thermal 117 | 117 Explosive . | . Electromagnetic 32 | 32 Impact . | . Slashing . | . Piercing . | . Highest Corruption . | . Average Corruption . | . Corruption Purged . | . Corruption Blocked . | . Overload Shots . | . Overflow Damage . | . Projectiles . | . Explosions . | . Melee . | . Knockbacks . | . Impact . | . Kinetic . | . Secondary . | . Self-Inflicted Damage . | . Shots . | . Rammed . | . Targets Rammed . | . Kicked . | . Crushed . | . Highest Temperature . | . Average Temperature . | . Received Heat Transfer . | . Siege Activations . | . Robots Corrupted . | . Combat Hostiles . | . Parts Fried . | . Impact Corruptions . | . Robots Melted . | . Combat Hostiles . | . Parts Melted . | . Heat Transferred 275 | 275 Parts Sabotaged . | . Parts Stolen . | . Parts Stripped . | . Power Chain Reactions . | . Missiles Intercepted . | . Alert | -11 ------- Run | Jun Peak Influence . | . Initial . | . Average . | . Maximum Alert Level . | . Low Security (%) 100 | 100 Level 1 . | . Level 2 . | . Level 3 . | . Level 4 . | . Level 5 . | . High Security . | . Max Security . | . Squads Dispatched . | . Investigation . | . Extermination . | . Reinforcement . | . Assault . | . Garrison . | . Intercept . | . Searches Triggered . | . Construction Impeded . | . Haulers Reinforced . | . Active Scanning Responses . | . Cargo Convoy Interrupts . | . Stealth | -11 --------- Run | Jun Distress Signals . | . Communications Jammed . | . Distress Signals . | . Times Spotted 7 | 7 Peak Tracking Total 2 | 2 Tactical Retreats . | . Traps | -11 ------- Run | Jun Traps Triggered . | . Indirectly . | . Trap Hack Attempts . | . Triggered . | . Disarmed . | . Reprogrammed . | . Reused . | . Traps Extracted . | . Installed . | . Triggered . | . Machines | -11 ---------- Run | Jun Machines Disabled . | . Max in Single Turn . | . Machines Repaired . | . Machines Sabotaged . | . Overloaded Fab Kills . | . Hacking | -11 --------- Run | Jun Machines Accessed . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Total Hacks . | . Successful . | . Failed . | . Catastrophic . | . Database Lockouts . | . Manual . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Terminal Hacks . | . Fabricator Hacks . | . Repair Station Hacks . | . Recycling Unit Hacks . | . Scanalyzer . | . Garrison Access Hacks . | . Unauthorized Hacks . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Data Cores Recovered . | . Used . | . Hacking Detections . | . Full Trace Events . | . Feedback Events . | . Feedback Blocked . | . Robot Schematics Acquired . | . Robots Built . | . Authchips . | . Time . | . Total Robot Build Rating . | . Part Schematics Acquired . | . Parts Built . | . Authchips . | . Time . | . Total Part Build Rating . | . Parts Repaired . | . Time . | . Parts Recycled . | . Recycled Matter . | . Retrieved Matter . | . Retrieved Components . | . Parts Scanalyzed . | . Part Schematics Acquired . | . Parts Damaged . | . Bothacking | -11 ------------ Run | Jun Used RIF Installer . | . Robots Hacked . | . Non-combat . | . Combat . | . Robot Hacks Applied . | . Relay Couplers Released . | . Fabnet Peak Effective % . | . Robots Rewired . | . Allies Hacked . | . Hacks Repelled . | . Allies | -11 -------- Run | Jun Total Allies . | . Largest Group . | . Highest-Rated Group . | . Highest-Rated Ally . | . Total Orders . | . Ally Attacks . | . Total Damage . | . Kills . | . Allies Corrupted . | . Allies Melted . | . Intel | -11 ------- Run | Jun Robot Analysis Total . | . Derelict Logs Recovered . | . Drone Launches . | . Drone Recoveries . | . Exploration | -11 ------------- Run | Jun Turns Passed 2390 | 2390 Spaces Moved 151 | 151 Core 15 | 15 Treads 136 | 136 Legs . | . Wheels . | . Hover . | . Flight . | . Fastest Speed 50 | 50 Average Speed 153 | 153 Slowest Speed 200 | 200 Overloaded Moves . | . Propulsion Burnouts . | . Robots Hopped . | . Cave-ins Triggered . | . Exploration Rate (%) 31 | 31 Regions Visited . Branch Regions . Pre-discovered Areas . | . Known Exits Taken . | . Unknown Exits Taken . | . Scrap Searched . | . Spaces Dug . | . Terrain Destroyed . | . Melee . | . Projectile . | . AOE . | . Terrain Rammed . | . Walls Destroyed . | . Machines Disabled . | . Actions | -11 --------- Run | Jun Total 2264 | 2264 Wait 2078 | 2078 Move 151 | 151 Hop . | . Pick Up 2 | 2 Fast Attach 6 | 6 Attach 2 | 2 Detach . | . Swap 4 | 4 Drop . | . Fire 21 | 21 Melee . | . Ram . | . Kick . | . Crush . | . Escape Stasis . | . Rewire . | . Trap . | . Miscellaneous . | . Route ------- -11/Junkyard (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 2116 | -11/Junkyard | Assembled infested the area 2378 | -11/Junkyard | Core integrity fell below 50% 2387 | -11/Junkyard | Core integrity fell below 20% 2391 | -11/Junkyard | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02116_ ALERT: Infestation in the junkyard, dispatching Demolisher response squad. 02202_ as-34355 destroyed. 02216_ as-36747 destroyed. 02216_ Switching to secondary target: as-64038. 02225_ as-64038 destroyed. 02228_ Acquired 18 matter. 02230_ Acquired 16 matter. 02239_ as-67454 destroyed. 02253_ as-04443 destroyed. 02257_ Acquired 20 matter. 02293_ Acquired 10 matter. 02298_ Acquired 8 matter. 02342_ The unstable cave ceiling collapses. 02373_ Lgt. Treads destroyed. 02377_ EM Pulse Gun destroyed. 02380_ Ion Engine destroyed. 02382_ Lgt. Treads destroyed. 02384_ Lgt. Ion Engine destroyed. 02386_ The unstable cave ceiling collapses. 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