Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.06 @ 18:35:25 Player: 4R-ZE3 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (378) 1890 Value Destroyed (19671) 19671 Prototype IDs (59) 1180 Alien Tech Used (5) 1000 Bonus (48520) 48520 TOTAL SCORE: 82361 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 9272 Follower Combat Kills 3148 Prayed to X0-1V1 5000 Major X0-1V1 Interference 17400 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 528 MAIN.C Attacked Proxy Base 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -928 Cogmind --------- Core Integrity 541/1550 Matter 300/300 Energy 998/1000 System Corruption 43% Temperature Cool (7) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Q-thruster Advanced Signal Interpreter Experimental Core Analyzer Particle Accelerator Skeleton Box Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Shield Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Experimental Optical Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Advanced Kinecellerator > --- WEAPON ----------- Hpw. Kinetic Hardcell Construct/C Cycling Kinetic Driver Construct/C Hpw. Charged Construct/C > --- INVENTORY -------- Light Antimatter Reactor Centrium Leg Q-thruster Q-thruster Experimental Cooling System Advanced Visual Processing Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Particle Accelerator Experimental Reaction Control System Thermal Barrier Advanced Force Field Skeleton Box Subatomic Replicator Vortex Driver Vortex Driver KE Penetrator Hypervelocity Coil Gun Railgun Railgun Heavy Flak Cannon [Rating: 210] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Armored Treads Leg Constructs Wheel Subdweller Monowheel Hover Unit Cooled Airjet Flight Unit Q-thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Heavy Particle Gun Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Gamma Bomb Array Special Weapon Flamer Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Acc Slots Evolved 18 | . . . 4 . . 4 . . . . . . 2 . . . . 2 . . . . . . 2 2 . 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 2 . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 . . Utility 8 | . . . 1 . . 2 . . . . . . 1 . . . . 1 . . . . . . . 1 . 2 Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 150 | 6 5 2 33 17 3 15 2 5 . . . 5 4 . 1 4 . 4 . . 2 . 3 . 12 13 8 6 Power 9 | 1 1 . 2 1 . 2 . . . . . . . . . . . . . . . . . . 2 . . . Engine 5 | 1 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Propulsion 29 | 2 . 1 16 . 2 2 . . . . . . . . . . . . . . . . . . 3 2 . 1 Treads 18 | 2 . . 15 . 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Wheel 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Utility 65 | 1 3 . 4 4 1 5 2 5 . . . 2 4 . 1 4 . 2 . . 2 . 2 . 6 8 5 4 Device 39 | . . . 3 2 1 3 2 3 . . . 1 1 . 1 2 . . . . 2 . 2 . 5 5 4 2 Storage 6 | 1 1 . . 1 . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . Processor 14 | . . . . . . 2 . 2 . . . . 2 . . 2 . . . . . . . . . 3 1 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 6 | . 2 . 1 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 1 1 11 12 . 6 . . . . . 3 . . . . . 2 . . . . 1 . 1 3 3 1 Energy Gun 10 | . . . 4 1 . 2 . . . . . 1 . . . . . 1 . . . . . . . 1 . . Energy Cannon 8 | . . 1 . 2 . 2 . . . . . . . . . . . . . . . . 1 . . . 2 . Ballistic Gun 18 | 2 . . 5 6 . . . . . . . 2 . . . . . . . . . . . . . 1 1 1 Ballistic Cannon 4 | . 1 . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Launcher 7 | . . . 1 3 . 1 . . . . . . . . . . . . . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 4 4 2 6 . . . . . 1 1 . . 4 . . . . 1 . 3 . 1 9 1 1 Corrupted Parts 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 System Corruption 15 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . 3 . 4 Parts Lost 48 | . 1 2 8 2 . 11 2 . . . . 1 . . . . . . . . . . . . 2 4 5 10 Power 7 | . 1 . 1 1 . 2 . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 9 | . . 1 3 1 . 2 . . . . . . . . . . . . . . . . . . . . . 2 Utility 17 | . . . 1 . . 2 2 . . . . . . . . . . . . . . . . . 2 2 2 6 Weapon 15 | . . 1 3 . . 5 . . . . . 1 . . . . . . . . . . . . . 1 2 2 Highest Loss Streak 4 | . 1 1 3 1 . 4 2 . . . . 1 . . . . . . . . . . . . 1 2 2 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 14 | 1 7 13 14 21 17 21 15 5 5 5 5 9 11 13 15 14 14 14 15 13 12 14 14 15 22 23 19 9 Power . | . . 1 1 . 2 1 . . . . . . . . . . . 1 1 1 1 1 1 1 1 2 . . Propulsion 1 | . . . 1 1 4 6 5 . . . . . . . . . . . . . . . 1 2 4 3 2 1 Utility 3 | . . 3 2 3 3 1 . 2 3 3 3 3 4 5 5 5 4 2 2 2 1 1 1 2 4 8 10 5 Weapon 7 | . 6 9 9 15 8 11 8 1 1 1 1 5 6 6 7 7 8 9 11 9 9 11 8 8 9 9 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 154 | . 5 2 13 7 41 11 10 5 . 1 . 14 4 2 . 4 3 7 . 3 . . 1 . 3 6 8 4 Power 11 | . . . 2 1 1 2 1 . . 1 . 2 . . . . . . . . . . . . . . 1 . Propulsion 39 | . . . 2 2 16 1 5 3 . . . . . . . . 3 1 . . . . . . 2 2 1 1 Utility 16 | . . . 2 . 3 1 . . . . . . . 1 . 1 . 2 . . . . . . . 2 2 2 Weapon 86 | . 5 2 7 4 21 7 4 2 . . . 12 4 1 . 3 . 3 . 3 . . 1 . 1 2 4 . Tool/Special 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 60 | . 94 92 97 98 73 53 59 59 60 60 60 49 46 47 47 46 50 51 52 52 49 50 52 55 52 46 45 46 Engine 2 | . 12 14 3 7 7 4 2 2 3 . . . . . . . . . . . . . . . . . . . Core 1 | . . . 5 . 1 2 2 . . 5 6 2 . . 4 2 . . . . . . . . . . . . Reactor 2 | . . . . . . . 3 3 2 . . 2 5 4 . 2 5 5 5 5 5 5 5 5 7 4 4 2 Treads 7 | . 28 14 33 31 15 . . . 2 . . 2 4 5 5 2 . . . . . . . . . 1 2 . Wheel 1 | . . 6 1 . 3 . 2 1 . 4 6 2 . . . . . . . . . . . . . . . . Device 13 | . . . 15 14 11 13 19 21 20 20 20 13 11 11 11 10 14 15 15 15 18 20 19 20 17 14 7 11 Storage 5 | . 17 14 9 7 8 6 3 . . . . 4 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 2 Processor 6 | . . . . . . 5 . 4 6 6 6 6 9 11 11 11 11 10 10 10 10 10 10 10 9 10 16 16 Energy Gun 1 | . . . 8 6 4 1 . 2 . 4 6 1 . . . . . . . . . . . . . . . . Energy Cannon 4 | . . 12 . . 5 5 19 10 6 3 . 2 3 . 4 5 5 2 5 5 5 5 8 10 8 2 4 2 Ballistic Gun 5 | . 27 5 13 26 13 1 . 2 . 10 13 3 . . . . . . . . . . . . . . . 2 Ballistic Cannon 2 | . . 10 3 . . 2 . 3 12 1 . 2 2 4 . . . 2 . . . . . . . 1 4 . Peak Build Rating 210 | 6 11 14 46 62 65 91 96 110 101 110 108 108 113 120 117 124 131 140 134 136 147 147 161 161 184 196 210 198 Average Rating 103 | 4 7 12 34 53 47 77 89 100 94 106 108 92 108 109 107 111 124 131 132 134 143 147 155 161 174 184 191 185 On Entrance 102 | . 6 11 14 28 61 65 85 88 95 101 108 108 107 108 110 105 124 127 131 134 135 147 147 161 161 169 186 162 Avg Prop Armor Cover (%) 12 | . . 9 8 . 16 . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 191 | 11 35 41 48 117 117 115 116 42 30 32 27 61 61 69 87 85 86 98 98 98 104 96 116 116 191 181 191 174 Greatest Support 415 | 40 40 40 80 80 97 142 93 162 126 226 226 226 175 221 203 208 208 208 208 208 208 208 208 208 208 316 415 232 Greatest Overweight (x) 4 | 2 . 2 2 1 4 2 1 . . . . . . . . . . . . . . . . . 1 . 1 . Average Overweight (x) . | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 Average Capacity 18 | 7 13 15 15 22 25 25 17 5 5 5 5 12 15 15 15 15 15 15 15 15 15 15 15 15 24 25 25 24 Most Carried 25 | 2 15 15 15 25 25 25 24 5 5 5 5 15 13 15 15 15 15 15 15 15 14 14 15 15 25 25 25 13 Average Carried 14 | 1 7 14 14 21 18 21 15 4 5 4 5 9 11 13 14 14 14 14 15 13 12 14 14 15 22 23 19 9 Final Capacity 25 | 8 15 15 15 25 25 25 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 5 Final Carried 25 | 2 12 15 15 25 24 20 5 5 5 5 5 13 13 15 15 15 15 15 15 12 14 14 15 15 21 25 13 5 Scrap Engine Consumption 341 | . . . . . 58 44 11 25 8 2 . 42 7 . . 9 2 6 2 5 . 2 5 2 22 54 18 17 Constructs Created 16 | . . . . . 6 4 1 . . . . 1 . . . . . . . . . . . . . . 4 . Constructs Modified 271 | . . . . . 34 32 5 30 12 11 . 31 5 10 13 5 . 2 1 2 1 1 1 . 9 24 35 7 Class Distribution -------------------- 56% | Construct 10% | Commander-Construct 9% | Mutant 7% | Gunner 4% | Scavenger-Construct 3% | Alien-Construct 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Commander-Construct | -5/Upper Caves Commander-Construct | -5/Upper Caves Commander-Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -2/Research Alien-Construct | -2/Quarantine Scavenger-Construct | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Acc Matter Collected 9321 | 182 262 152 796 791 445 1394 59 409 118 96 . 928 59 151 472 122 96 266 . 173 113 . 40 . 729 401 642 425 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22210 | . 399 215 1506 1346 1026 1166 218 386 211 . . 891 244 . 127 246 441 306 1289 173 249 397 186 85 2622 3964 3356 1161 Parts 863 | . 27 12 103 64 42 42 6 21 11 . . 42 1 . 3 13 18 17 14 10 14 15 5 1 110 108 131 33 Haulers Intercepted 13 | . 1 . 4 3 . . . . . . . . 1 . . . . . . . . . . . . 4 . . Recyclers Shooed 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . . . . 11 . . 41 . . 7 . 17 . . . 5 10 . 1 . . . . Prevented 74 | . . . . . . . . . . . . 65 . 1 6 . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Acc Combat Hostiles Destroyed 320 | . 11 6 33 26 19 22 1 8 5 . . 10 2 . 2 4 6 3 4 3 2 5 . 2 36 43 52 15 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Guns 81 | . 11 1 18 20 11 3 . 4 . . . 8 . . . . . . . . . . . . . 1 . 4 Cannons 176 | . . 4 7 1 7 9 1 3 5 . . 2 . . 2 4 6 3 4 3 2 5 . 2 36 16 50 4 AOE 19 | . . . 8 3 . 4 . 1 . . . . . . . . . . . . . . . . . 3 . . Classes Destroyed 28 | . 5 1 4 4 1 1 1 . . . . . 1 . . . . . . . 1 1 . 1 . 5 2 . Worker 11 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 6 . 2 . Builder 9 | . . . 2 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . 3 . Hauler 13 | . 1 . 4 3 . . . . . . . . 1 . . . . . . . . . . . . 4 . . Recycler 6 | . 1 . 1 1 . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Mechanic 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 7 2 . . Swarmer 58 | . 7 . 12 9 . 2 . 3 4 . . 2 . . . . . . . 1 . . . . 13 . 5 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Grunt 98 | . 4 . 12 10 6 5 . . 1 . . 5 2 . 2 1 5 . . 1 . . . . 7 12 19 6 Brawler 12 | . . . . 2 2 . . . . . . 1 . . . 1 . . . 1 . . . . . 1 4 . Duelist 11 | . . . . 2 2 1 . . . . . 1 . . . . . . . . . . . . 1 2 1 1 Protector 7 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 1 2 . Sentry 27 | . . . 8 2 2 3 . 1 . . . 1 . . . . . 1 . . . . . . 3 2 3 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hunter 38 | . . . . . 1 6 . 1 . . . 1 . . . . . . . . 2 2 . . 5 14 3 3 Programmer 32 | . . . . . . 4 . 3 . . . . . . . 2 1 2 . . . . . 1 4 3 8 4 Heavy 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Compactor 5 | . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 11 | . . 6 . . 5 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Wasp 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 4 2 11 10 5 4 1 3 4 . . 3 3 . 2 4 4 2 4 3 2 2 1 1 11 12 9 3 Combat Bots Only 10 | . 3 2 10 9 5 4 1 3 4 . . 3 2 . 2 4 4 2 4 3 2 2 . 1 7 9 9 3 Max Kills in Single Turn 5 | . 1 1 5 2 1 2 1 1 2 . . 2 1 . 1 1 1 1 1 1 1 1 1 1 4 2 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 5 2 . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zhirov (-4/Zhirov) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Acc Hostile Shots Fired 2659 | . 66 22 172 93 100 617 2 56 27 6 . 92 4 . 6 27 6 10 . 16 10 62 3 2 217 166 564 313 Missed 872 | . 15 8 48 34 18 190 . 30 10 2 . 28 1 . 3 12 2 7 . 5 2 22 2 1 83 71 166 112 Hits 1787 | . 51 14 124 59 82 427 2 26 17 4 . 64 3 . 3 15 4 3 . 11 8 40 1 1 134 95 398 201 Melee 30 | . . . . 5 8 3 2 . . . . . . . . . . . . . . . . . . 3 8 1 Projectile 1757 | . 51 14 124 54 74 424 . 26 17 4 . 64 3 . 3 15 4 3 . 11 8 40 1 1 134 92 390 200 AOE 7 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 . 1 Critical Strikes 96 | . 1 . 10 2 3 13 1 . . 1 . 3 . . 1 3 . . . . . . . . 8 2 34 14 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 34157 | . 605 361 1989 927 1583 7068 91 409 270 56 . 1274 281 18 46 194 49 30 . 96 81 417 24 13 1834 2919 8437 5085 Core 3857 | . 158 73 229 121 225 770 . 86 26 31 . 146 . . . 18 . . . 19 21 34 . . 158 208 525 1009 Absorbed by Shields 2741 | . . . . . . . . 4 . . . . . . 46 151 30 27 . 92 78 399 24 12 1099 60 719 . Ignored by Resistances 665 | . . . . . . 18 . . . . . 4 10 . . 2 . . . . . . . . 29 48 428 126 Regen/Repaired (Parts) 16128 | . . . . . 655 2565 . 297 252 103 . 841 154 194 . 10 . 128 . . . 129 161 . 693 2765 4964 2217 Core Remaining (%) 65 | 100 . 7 . . 95 . . . . . . 39 . . . . 98 . . . . . . 93 79 . 47 34 Volleys Fired 1096 | . 48 15 70 63 62 134 7 34 10 1 . 75 9 . 5 10 11 16 17 26 16 43 8 8 118 105 125 60 Largest 7 | . 2 2 3 7 7 3 3 3 3 3 . 3 1 . 1 1 1 1 1 1 1 1 1 2 2 1 2 1 Hottest 485 | . 40 110 143 193 203 177 131 131 103 100 . 159 157 . 87 60 60 60 60 60 80 80 80 180 180 80 485 485 Shots Fired 1671 | . 96 30 196 193 135 180 13 77 28 3 . 130 9 . 5 10 11 16 15 24 16 43 8 9 125 105 134 60 Gun 776 | . 96 9 156 177 101 54 . 34 . 3 . 98 . . . . . . . . . . . . . 11 . 37 Cannon 861 | . . 21 38 7 34 120 13 43 28 . . 32 9 . 5 10 11 16 15 24 16 43 8 9 125 77 134 23 Launcher 34 | . . . 2 9 . 6 . . . . . . . . . . . . . . . . . . . 17 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 992 | . 96 22 132 127 87 81 7 55 24 2 . 64 1 . . . . 9 . . . . 8 8 116 46 70 37 Thermal 421 | . . 8 62 57 42 54 3 18 4 1 . 58 . . 5 . . 7 15 24 16 43 . . . . 4 . Explosive 8 | . . . 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 165 | . . . . 9 6 39 3 4 . . . 8 8 . . . . . . . . . . . . 59 6 23 Entropic 85 | . . . . . . . . . . . . . . . . 10 11 . . . . . . 1 9 . 54 . Robot Hit Streak 25 | . 25 11 22 16 22 13 11 5 6 5 . 6 5 . 3 2 10 14 11 16 2 18 7 8 9 11 20 10 Robot Miss Streak 8 | . 3 2 3 4 4 8 3 6 2 1 . 6 3 . 1 5 . 2 2 3 2 2 . 1 6 7 3 4 Penetration Max 2 | . . . . . 1 1 . . . . . 2 . . . . . . . . . . . . 1 . 1 . Secondary Targets 10 | . 1 . 2 6 . . . . . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1023 | . 67 22 121 122 100 115 8 41 16 2 . 57 4 . 4 3 9 6 13 6 5 30 3 4 74 68 90 33 Core Hits 506 | . 28 8 67 48 39 57 1 20 8 . . 31 1 . 1 1 4 3 4 2 2 6 1 2 28 70 59 15 Critical Kills 8 | . . 1 . . . . 1 4 1 . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 8 | . 3 . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 . Critical Strikes 51 | . 3 2 . 1 . 3 1 5 1 . . 1 . . 1 . . 2 2 . . . . . 4 3 22 . Burn 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 18 | . 3 . . 1 . . 1 5 1 . . . . . . . . 2 2 . . . . . . 2 1 . Blast 5 | . . 1 . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sunder 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 21 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67208 | . 728 449 2835 2383 1983 3952 194 1115 323 40 . 1991 391 . 637 858 1508 962 1966 586 510 3160 300 711 12472 9639 14360 3155 Guns 9486 | . 728 73 1862 1959 1262 957 . 446 . 40 . 1130 . . . . . . . . . . . . . 255 . 774 Cannons 53063 | . . 376 469 83 721 2233 194 454 323 . . 742 391 . 637 858 1508 962 1966 586 510 3160 300 711 12024 7228 14298 2329 Explosions 4545 | . . . 504 341 . 762 . 215 . . . 119 . . . . . . . . . . . . 448 2156 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 52 Kinetic 32723 | . 728 252 1494 1403 1075 1515 147 527 304 17 . 742 . . . . . 620 . . . . 300 711 11233 3661 7220 774 Thermal 12724 | . . 197 837 639 837 1104 47 392 19 23 . 1067 . . 637 . . 342 1966 586 510 3160 . . . 129 232 . Explosive 1685 | . . . 504 . . 586 . 147 . . . . . . . . . . . . . . . . 448 . . . Electromagnetic 10739 | . . . . 341 71 747 . 49 . . . 182 391 . . . . . . . . . . . . 5849 780 2329 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 9223 | . . . . . . . . . . . . . . . . 858 1508 . . . . . . . 791 . 6066 . Highest Corruption 64 | . . . . 1 16 24 16 33 33 43 43 64 . . . 13 13 . 17 17 17 . . . 8 3 24 43 Average Corruption 21 | . . . . 1 6 15 12 17 33 39 43 58 . . . 10 13 . 9 17 17 . . . 3 1 9 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 501 | . . . . 6 55 58 5 45 37 32 3 138 . . . 4 11 . 7 9 6 . . . 11 5 29 40 Message Errors 118 | . . . . . 15 10 2 13 7 9 . 30 . . . 2 4 . 1 3 2 . . . 3 3 10 4 Matter Fused 122 | . . . . 3 12 14 2 13 11 6 . 32 . . . . 2 . 1 . 2 . . . 5 1 8 10 Heat Flow Errors 62 | . . . . . 9 10 . 5 4 2 . 22 . . . 1 2 . 1 2 . . . . 1 . 1 2 Energy Discharges 38 | . . . . 1 4 5 . 2 2 4 2 12 . . . . 1 . . . . . . . . . 2 3 Parts Rejected 8 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 3 3 Parts Fused 3 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 62 | . . . . . 8 7 1 6 7 5 1 16 . . . . 1 . 1 1 . . . . 1 1 . 6 Data Loss (major) 26 | . . . . 1 2 2 . 2 1 2 . 10 . . . . 1 . . . 2 . . . . . 1 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 13 | . . . . . 1 2 . . 3 3 . 3 . . . 1 . . . . . . . . . . . . Misdirections 14 | . . . . . . 1 . . . 1 . 3 . . . . . . . . . . . . . . 1 8 Weapon Failures 34 | . . . . 1 3 6 . 3 2 . . 10 . . . . . . 2 2 . . . . 1 . 3 1 Overload Shots 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 10407 | . . . 18 14 . 88 . 19 20 . . . 16 . 256 436 356 129 . 96 166 270 121 281 3998 1368 2320 435 Projectiles 10271 | . . . 9 . . 88 . 16 20 . . . 16 . 256 436 356 129 . 96 166 270 121 281 3929 1345 2320 417 Explosions 118 | . . . 9 14 . . . 3 . . . . . . . . . . . . . . . . 69 23 . . Melee 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Knockbacks 94 | . . 6 4 . . 11 . 6 7 . . . . . . . . 1 . . . . . 2 25 7 22 3 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Kinetic 80 | . . 6 4 . . 11 . 5 7 . . . . . . . . 1 . . . . . 2 20 7 17 . Secondary 11 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 . 4 1 Self-Inflicted Damage 610 | . . . 53 94 . 70 . 40 . . . . . . . . . . . . . . . . 40 313 . . Shots 34 | . . . 1 5 . 3 . 1 . . . . . . . . . . . . . . . . 1 23 . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 676 | . 20 26 303 81 444 457 53 349 265 302 . 362 136 . 120 408 189 83 185 229 182 302 . 45 359 14 534 676 Average Temperature 94 | . 7 11 79 17 121 150 19 116 73 105 . 91 54 . 40 66 50 15 92 102 48 96 . 13 44 4 172 204 Received Heat Transfer 5399 | . 120 96 828 270 594 907 . 28 48 322 . 468 9 . 17 47 4 . . . . 12 4 . 160 198 943 324 Effects 50 | . . . 4 . 4 11 . 1 . . . 1 . . . 2 . . . . . 1 . . 1 . 11 14 Shutdowns 8 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 . 3 1 Energy Bleed 10 | . . . 2 . 1 1 . . . . . . . . . 1 . . . . . 1 . . . . 3 1 Interference 20 | . . . 2 . 1 9 . 1 . . . . . . . . . . . . . . . . . . 3 4 Short Circuit 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . Damage (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 43 | . . . . 1 . 5 . . . . . . 3 . . . . . . . . . . . . 26 1 7 Combat Hostiles 38 | . . . . 1 . 5 . . . . . . 2 . . . . . . . . . . . . 22 1 7 Parts Fried 119 | . . . . 4 . 5 . . . . . 2 7 . . 1 . . . . . . . . 5 55 9 31 Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Robots Melted 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | . . 2 4 1 3 12 . . . . . 1 . . . . . . . 1 . . . . . . . . Heat Transferred 8365 | . . 259 1362 1221 971 898 . 100 . 37 . 927 . . 261 . . 74 518 222 185 1080 . . . 200 50 . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 1 . 2 . 1 . . . 2 . . . . . . . . . . . . . 2 . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Acc Maximum Alert Level 5 | . . . 2 2 1 3 1 . . . . . . . . . . . . . . . . . 5 5 5 5 Low Security (%) 39 | 100 100 . 41 . 79 . 6 100 . . . . 100 . . . . 100 100 100 . . . . 17 . . . Level 1 10 | . . . 55 15 20 . 93 . . . . . . . . . . . . . . . . . 8 . . . Level 2 10 | . . . 2 84 . 27 . . . . . . . . . . . . . . . . . . 12 . . . Level 3 9 | . . . . . . 72 . . . . . . . . . . . . . . . . . . 23 6 . . Level 4 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 28 19 68 Level 5 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 47 42 16 High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 17 37 15 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2767 | . 125 . 592 634 336 1042 345 176 . . . . 192 . . . . 58 20 77 . . . . 1713 2624 2767 2134 Initial 1632 | . . . . 238 205 440 345 140 . . . . 45 . . . . 18 20 . . . . . 9 1100 1476 1632 Average 726 | . 52 . 202 498 142 833 286 60 . . . . 46 . . . . 10 5 17 . . . . 832 1716 1961 1617 Influence Increases 14485 | . 287 . 1054 824 789 1807 6 520 145 . . 543 245 70 205 336 140 131 2 99 50 120 25 35 2093 2098 1846 1015 Destroy 0b10 Robot/C 7580 | . 220 . 660 540 300 740 . 180 100 . . 400 120 40 120 220 120 60 . 60 40 100 20 20 960 880 1120 560 Destroy 0b10 Robot/NC 415 | . 15 . 50 45 10 10 . 25 5 . . 25 10 . . 5 . 5 . . . . 5 5 120 35 40 5 Destroy Leader 1342 | . 52 . 140 116 30 122 . 64 10 . . 30 22 10 20 . 20 20 . . 10 20 . 10 174 202 150 120 Allied During Kill 869 | . . . . 10 18 104 . 2 . . . 88 60 20 65 96 . . . . . . . . 223 31 130 22 Successful Hack 74 | . . . 8 11 17 . . 5 . . . . . . . . . . . . . . . . 12 . 7 14 Select Force Hacks 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 630 | . . . 45 45 15 75 . 75 . . . . 15 . . . . 15 . 15 . . . . 120 75 105 30 Anti-Garrison Action 450 | . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . 150 Destroy Structure 887 | . . . 31 12 9 68 6 34 . . . . 18 . . . . 16 2 24 . . . . 274 120 189 84 Advance Influence 300 | . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 1065 | . . . 120 45 . 90 . 135 30 . . . . . . 15 . 15 . . . . . . 195 285 105 30 Miscellaneous 708 | . . . . . 240 298 . . . . . . . . . . . . . . . . . . . 170 . . Influence Decreases 12505 | . 287 . 488 862 983 1154 792 551 315 . . 470 172 214 185 86 382 103 60 38 111 80 65 20 395 1324 1748 1620 Entered New Map 5098 | . . . . 328 323 194 642 61 63 . . . 28 55 2 22 272 12 38 . 24 . 40 . 6 750 1148 1090 Time Decay 6107 | . 277 . 408 474 660 550 70 450 252 . . 360 144 159 183 24 110 91 22 38 87 80 25 20 349 514 350 410 Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . Lost Part 460 | . 10 . 80 20 . 110 20 . . . . 10 . . . . . . . . . . . . 20 40 50 100 Lost Ally 740 | . . . . 40 . 200 60 40 . . . 100 . . . 40 . . . . . . . . 20 20 200 20 Squads Dispatched 94 | . 1 . 3 6 4 13 . 5 . . . 1 3 . . . . 1 . . . . . . 10 3 23 21 Investigation 10 | . . . . . 2 3 . . . . . 1 1 . . . . . . . . . . . 1 1 . 1 Extermination 12 | . . . . . . 2 . 3 . . . . 1 . . . . 1 . . . . . . . . 2 3 Reinforcement 21 | . 1 . 3 1 . 3 . 2 . . . . 1 . . . . . . . . . . . 3 2 2 3 Assault 39 | . . . . 3 2 2 . . . . . . . . . . . . . . . . . . 3 . 19 10 Garrison 12 | . . . . 2 . 3 . . . . . . . . . . . . . . . . . . 3 . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Acc Distress Signals 34 | . 5 . 7 1 1 . . . . . . . . . . . . . . . . . . . 3 12 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 692 | . 28 6 54 31 25 51 5 20 9 1 . 46 4 2 10 19 4 4 6 3 2 7 2 2 93 76 132 50 Peak Tracking Total 32 | . 5 2 12 6 5 6 3 7 4 1 . 11 2 2 4 8 2 2 4 3 2 2 2 1 12 12 32 12 Tactical Retreats 40 | . . . 6 2 1 2 1 3 1 . . . . . . 1 . 1 . . . . . . 8 6 7 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Acc Traps Triggered 13 | . . . . . . 2 . 2 . . . . 3 . . 1 . 1 . 1 . . . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Disabled 52 | . . . 3 3 1 5 . 5 . . . 3 1 . . . . 1 . 1 . . 2 . 8 8 8 3 Max in Single Turn 2 | . . . 2 1 1 1 . 1 . . . 1 1 . . . . 1 . 1 . . 1 . 2 2 1 1 Garrison Access 7 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . 3 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Accessed 69 | . 1 . 5 8 13 4 . 5 . 2 4 1 3 1 . 1 . 5 . 2 1 . 4 . 4 1 2 2 Terminals 27 | . 1 . 4 6 6 2 . 2 . . . . . . . . . 2 . 1 . . . . . . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . . . . 1 6 1 . 3 . . . 1 . . . . . 1 . . . . . . 1 . . . Scanalyzers 6 | . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . Garrison Access 8 | . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 1 1 . Total Hacks 181 | . 2 . 16 12 33 7 . 10 . 13 31 3 4 1 . 1 . 9 . 5 1 . 17 . 7 3 2 4 Successful 104 | . 1 . 4 6 20 . . 2 . 13 31 . 1 1 . 1 . 3 . . 1 . 17 . 1 . 1 1 Failed 76 | . 1 . 12 6 13 7 . 8 . . . 3 3 . . . . 5 . 5 . . . . 6 3 1 3 Catastrophic 21 | . . . 3 2 1 1 . 4 . . . 1 2 . . . . 2 . . . . . . 1 1 1 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 51 | . 3 . 13 6 19 2 . . . . . . . . . 2 . 2 . . . . . . . 1 . 3 Terminals 56 | . 2 . 14 8 14 4 . 4 . . . . . . . . . 4 . 1 . . . . . . 1 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 32 | . . . . 2 17 1 . 6 . . . 3 . . . . . 2 . . . . . . 1 . . . Scanalyzers 10 | . . . 2 . . . . . . . . . 3 . . . . 2 . . . . . . 3 . . . Garrison Access 17 | . . . . 2 . 2 . . . . . . 1 . . . . 1 . 4 . . . . 3 3 1 . Terminal Hacks 74 | . . . 2 3 3 . . 1 . 13 31 . . 1 . 1 . . . . 1 . 17 . . . 1 . Record 28 | . . . . . . . . . . 12 11 . . . . . . . . . . . 5 . . . . . Part Schematic 17 | . . . . . . . . . . . 13 . . . . . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . Open Door 8 | . . . . 3 . . . . . 1 . . . 1 . 1 . . . . 1 . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . 1 5 . . 1 . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 8 | . . . . 1 5 . . 1 . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . Seal Access 3 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . Unauthorized Hacks 17 | . 1 . 2 1 12 . . . . . . . . . . . . . . . . . . . . . . 1 Terminals 10 | . 1 . 2 1 5 . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 5 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Skim 5 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 1 . 5 4 8 4 . 5 . . . 1 2 . . . . 3 . 2 . . . . 3 1 1 2 Full Trace Events 4 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . 13 . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . . . . 9 18 . . 3 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 5 . 1 Machine Destruction 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 . 1 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Allies Hacked 8 | . . . . . . . 1 . . . . . 1 1 1 1 . . . . . . . . . . 2 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Acc Total Allies 57 | . . . . 2 4 11 3 1 . . . 9 5 1 1 1 . . . . . . . . 3 1 12 3 Largest Group 7 | . . . . 2 4 5 3 2 . . . 7 5 6 6 7 . . . . . . . . 3 1 5 3 Highest-Rated Group 330 | . . . . 62 84 205 208 66 . . . 138 228 264 264 289 . . . . . . . . 317 110 256 330 Highest-Rated Ally 219 | . . . . 31 21 41 134 37 . . . 96 54 54 54 54 . . . . . . . . 219 110 82 110 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 536 | . . . . 12 3 79 51 13 . . . 89 19 13 27 46 . . . . . . . . 49 6 57 72 Total Damage 15925 | . . . . 148 49 1792 827 542 . . . 1493 614 399 799 1655 . . . . . . . . 3588 361 2010 1648 Kills 102 | . . . . 3 2 16 1 4 . . . 10 4 2 8 9 . . . . . . . . 21 2 6 14 Allies Corrupted 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 Allies Melted 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . . X0-1V1 Amusement Gains 512 | . 8 . 45 20 . 75 3 . . 10 . 50 10 . . 20 . 30 . 20 . . . . 95 36 59 31 Average Entertainment 44 | . 8 3 13 37 19 30 98 98 66 26 . 44 17 11 6 7 14 19 39 43 39 19 . 7 36 81 83 93 Good Acts 172 | . . 2 2 14 31 16 4 9 1 5 . 9 4 4 . 2 3 1 2 3 6 1 . 1 7 16 20 9 Bad Acts 130 | . . 2 5 1 27 31 . 7 2 5 . 10 2 1 1 2 3 1 1 . . 6 . 2 5 11 . 5 Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Acc Active Infowar (turns) 12087 | . . . . . . . . 853 750 583 77 2401 600 506 379 460 283 297 120 192 277 286 368 164 360 1199 1169 763 Optics 1943 | . . . . . . . . . . . . . . . . . . . . . . . . . . 461 1169 313 Sensors 10827 | . . . . . . . . 853 750 583 77 2401 600 506 379 460 283 297 120 192 277 286 368 164 360 1005 416 450 Spoofing 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . 1 . . . . . . 1 . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Acc Turns Passed 22179 | 70 675 683 1043 1207 2650 1597 159 1187 750 583 77 2401 604 506 436 541 298 297 120 192 277 286 368 164 842 1725 1277 1164 Spaces Moved 16314 | 41 295 345 427 411 936 640 119 1200 460 563 77 1531 679 537 375 640 590 571 198 291 502 460 366 342 830 1634 544 710 Core 18 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 5565 | 29 295 130 384 411 470 28 . 32 146 14 . 544 630 537 375 243 . . . . . . . . 169 686 283 159 Legs 2050 | . . . . . 73 492 . 89 . . . 57 14 . . . . . . . . . . . 75 777 261 212 Wheels 2250 | . . 215 43 . 393 . 72 240 . 474 77 736 . . . . . . . . . . . . . . . . Hover 1083 | . . . . . . 63 47 . 17 10 . 194 35 . . 170 . . . . . . . . 397 150 . . Flight 5348 | . . . . . . 57 . 839 297 65 . . . . . 227 590 571 198 291 502 460 366 342 189 21 . 333 Fastest Speed 40 | 50 160 130 107 170 150 133 72 69 99 93 101 81 81 81 106 42 42 42 42 42 42 42 42 42 42 49 111 40 Average Speed 105 | 146 160 179 160 225 212 182 110 85 137 101 101 116 81 90 106 75 42 42 42 42 42 42 42 42 61 83 163 139 Slowest Speed 345 | 160 160 320 240 250 345 293 169 173 188 183 101 154 81 125 125 106 42 42 42 42 42 42 42 42 99 145 222 172 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 3 Potential Cave-ins 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 54 | 5 62 26 44 72 98 16 85 30 65 80 68 83 16 74 52 79 80 18 97 7 58 68 63 65 28 50 54 25 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 9 | . . . . . 5 . . . . . 1 . . . . . . . . . . . 3 . . . . . Known Exits Taken 20 | . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 3 . . . . . . 2 3 . 1 . 2 2 . 2 . . . 1 2 . . . . . . Spaces Dug 79 | . . . 3 3 2 6 . . . . . . 1 . . . 2 5 . 7 4 4 . 2 13 3 18 6 Terrain Destroyed 531 | . . 1 29 7 7 91 1 27 . . . 22 6 . 1 5 2 8 1 17 9 13 8 6 120 40 66 44 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 355 | . . 1 11 4 7 39 1 6 . . . 11 6 . 1 5 2 8 1 17 9 13 8 6 84 31 66 18 AOE 175 | . . . 18 3 . 52 . 20 . . . 11 . . . . . . . . . . . . 36 9 . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Acc Total 19857 | 49 413 380 639 565 1524 898 136 1305 558 572 76 2045 725 559 403 690 628 616 216 335 552 509 572 352 1037 1890 796 817 Wait 1628 | . 45 8 45 6 402 62 4 48 89 7 . 319 21 17 16 18 17 8 1 16 27 7 186 3 44 100 76 36 Move 16275 | 40 294 344 426 410 935 640 118 1199 459 562 76 1530 678 536 374 633 589 571 197 290 501 459 365 341 829 1633 543 703 Hop 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 Pick Up 231 | 3 15 7 19 29 48 14 2 5 . 1 . 25 4 4 1 7 4 7 . . 2 . 5 . 12 9 7 1 Fast Attach 108 | 5 2 1 14 9 3 8 1 5 . . . 2 4 . . 6 . 3 1 . 2 . 2 . 10 18 8 4 Attach 54 | 1 1 1 6 8 1 11 . . . . . 3 . . . . 1 . . . 1 . 2 . 3 2 7 6 Detach 21 | . . . 2 2 3 6 2 2 . . . . . . . . . . . . 1 . . . . 3 . . Swap 76 | . 2 1 21 16 2 3 1 3 . . . . 1 . 6 1 3 1 . . . . . . 7 1 7 . Drop 284 | . 6 3 36 22 67 20 1 9 . 1 . 21 8 2 1 13 3 10 . 3 2 . 4 . 14 19 18 1 Fire 1096 | . 48 15 70 63 62 134 7 34 10 1 . 75 9 . 5 10 11 16 17 26 16 43 8 8 118 105 125 60 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Crush 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 71 | . . . . . 1 . . . . . . 70 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: Acc x2 / *Qua) -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Core integrity fell below 50% 650 | -10/Materials | Discovered new exit (range 5) 735 | -10/Materials | Discovered new exit (range 5) 744 | -10/Materials | Prayed at D.C.S.S. Altar Unit 746 | -10/Materials | Entered Subcaves 760 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1110 | -10/Subcaves | Disturbed a concealed Subdweller 1115 | -10/Subcaves | Core integrity fell below 20% 1214 | -10/Subcaves | X0-1V1 activates XOMVISION 1245 | -10/Subcaves | Discovered new exit (range 13) 1315 | -10/Subcaves | Learned 2 Materials zone layouts 1429 | -10/Subcaves | Entered Materials 1429 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1728 | -8/Materials | X0-1V1 sent you into danger 1809 | -8/Materials | Lost 3 parts (2n1w) 1962 | -8/Materials | Identified exit to Storage 2071 | -8/Materials | Build established: Scavenger-Gunner 2472 | -8/Materials | Entered Storage 2481 | -8/Storage | Destroyed 10 combat bots 2501 | -8/Storage | Lost 3 parts (1p1u1w) 2627 | -8/Storage | Garrison activated, responded to threat 2683 | -8/Storage | X0-1V1 put everyone to sleep 2699 | -8/Storage | Destroyed 9 combat bots 2746 | -8/Storage | EX resistance permanently improved by X0-1V1 (+20%; -200 max core) 2838 | -8/Storage | Build established: Gunner 2872 | -8/Storage | First assault squad dispatched 2932 | -8/Storage | Met a pair of Derelict thieves 2974 | -8/Storage | X0-1V1 activates XOMVISION 3089 | -8/Storage | Weapon slot count temporarily expanded by X0-1V1 (+4) 3334 | -8/Storage | Core integrity restored by X0-1V1 (+91) 3413 | -8/Storage | Build established: Executioner 3669 | -8/Storage | Used back door to open Recycling access 3669 | -8/Storage | Discovered new exit (range 5) 3679 | -8/Storage | Entered Recycling 3815 | -8/Recycling | Weapon slot count reverted to normal (-4) 4103 | -8/Recycling | Build established: Gunner 4590 | -8/Recycling | Entered Scraplab 4601 | -8/Recycling | Found Prototype Device 4601 | -8/Recycling | Identified Scrap Engine 4631 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 4738 | -8/Recycling | Identified exit to Factory 4738 | -8/Recycling | X0-1V1 revealed exit location to -6/Factory 5150 | -8/Recycling | System corruption reached 10% 5181 | -8/Recycling | Build established: Construct 5606 | -8/Recycling | Core integrity permanently improved by X0-1V1 (+250) 6068 | -8/Recycling | X0-1V1 activates XOMVISION 6109 | -8/Recycling | Core integrity restored by X0-1V1 (+102) 6122 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 16) 6143 | -8/Recycling | X0-1V1 put everyone to sleep 6174 | -8/Recycling | X0-1V1 sent hostile B-36 Bruiser (x1) 6181 | -8/Recycling | Core integrity restored by X0-1V1 (+156) 6222 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 22) 6302 | -8/Recycling | X0-1V1 sent allied H-55 Commando (x4) 6329 | -8/Recycling | Entered Factory 6329 | -6/Factory | Accompanied by 4 allies 6329 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6338 | -6/Factory | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 6342 | -6/Factory | X0-1V1 enhanced Transport squad support 6360 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 6394 | -6/Factory | X0-1V1 sent you into danger 6422 | -6/Factory | X0-1V1 upgraded hostiles (x2) 6453 | -6/Factory | X0-1V1 sent someone to clean up after you 6473 | -6/Factory | System corruption reached 10% 6488 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 6489 | -6/Factory | Lost 4 allies 6513 | -6/Factory | X0-1V1 sent hostile H-66 Slayer (x3) 6553 | -6/Factory | X0-1V1 upgraded hostiles (x3) 6557 | -6/Factory | X0-1V1 sent allied B-48 Gladiator (x3) 6589 | -6/Factory | Lost 4 parts (1n1u2w) 6591 | -6/Factory | X0-1V1 foreshadows a heat wave 6679 | -6/Factory | Search patrols dispatched 6687 | -6/Factory | X0-1V1 upgraded hostiles (x2) 6733 | -6/Factory | Lost 3 allies 6793 | -6/Factory | Core integrity fell below 50% 6798 | -6/Factory | Ambient heat levels rising (+10) 6854 | -6/Factory | X0-1V1 sent allied H-66 Slayer (x5) 6980 | -6/Factory | Cargo convoy interrupted 7069 | -6/Factory | Garrison activated, responded to threat 7073 | -6/Factory | Ambient heat levels rising (+10) 7080 | -6/Factory | X0-1V1 downgraded hostiles (x2) 7116 | -6/Factory | X0-1V1 sent hostile P-60 Hacker (x2) 7128 | -6/Factory | Lost 3 allies 7261 | -6/Factory | Ambient heat levels falling (-10) 7311 | -6/Factory | Core integrity fell below 20% 7379 | -6/Factory | First assault squad dispatched 7459 | -6/Factory | Ambient heat levels falling (-10) 7583 | -6/Factory | Identified exit to Factory 7583 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 7679 | -6/Factory | X0-1V1 sent you to a vault 7836 | -6/Factory | Build established: Mutant 7926 | -6/Factory | Sucked down chute 7926 | -6/Factory | Entered Waste 7940 | -6/Waste | Spotted C-40 Crusher 7941 | -6/Waste | EMP discharged 7952 | -6/Waste | Destroyed C-40 Crusher 7992 | -6/Waste | Spotted C-40 Crusher 7994 | -6/Waste | Spotted C-40 Crusher 8021 | -6/Waste | Crushed by Compactor (1 part destroyed) 8024 | -6/Waste | Crushed by Compactor (1 part destroyed) 8026 | -6/Waste | 3 allies followed down the chute 8026 | -6/Waste | Allies destroyed C-40 Crusher 8036 | -6/Waste | Found Skeleton Box 8041 | -6/Waste | EMP discharged 8045 | -6/Waste | X0-1V1 activates XOMVISION 8063 | -6/Waste | Spotted C-40 Crusher 8068 | -6/Waste | Spotted C-40 Crusher 8077 | -6/Waste | Discovered new exit (range 11) 8078 | -6/Waste | X0-1V1 sent allied P-60 Hacker (x2) 8085 | -6/Waste | Entered Factory 8085 | -6/Factory | Accompanied by 1 ally 8196 | -6/Factory | Build established: Construct 8216 | -6/Factory | X0-1V1 announced a LAN party 8266 | -6/Factory | Identified exit to Lower Caves 8266 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 8289 | -6/Factory | X0-1V1 sent you to a vault 8626 | -6/Factory | Core integrity restored by X0-1V1 (+152) 8679 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 17) 8908 | -6/Factory | System corruption reached 30% 8936 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 9150 | -6/Factory | Discovered exit to Factory (range 3) 9272 | -6/Factory | Entered Lower Caves 9463 | -6/Lower Caves | Found DCF Scrap (15 items) 9884 | -6/Lower Caves | Discovered new exit (range 10) 9903 | -6/Lower Caves | Identified exit to Lower Caves 10022 | -6/Lower Caves | X0-1V1 sent hostile S-27 Virus (x3) 10022 | -6/Lower Caves | Entered another Lower Caves area 10030 | -6/Lower Caves | Core integrity restored by X0-1V1 (+136) 10131 | -6/Lower Caves | Discovered exit to Factory (range 9) 10247 | -6/Lower Caves | Encountered a Warlord checkpoint 10515 | -6/Lower Caves | Sensors blinded by X0-1V1 10532 | -6/Lower Caves | Spotted B-75 Beast 10555 | -6/Lower Caves | Learned Factory security intel 10590 | -6/Lower Caves | Discovered new exit (range 6) 10603 | -6/Lower Caves | Identified exit to Data Miner 10605 | -6/Lower Caves | Entered Data Miner 10605 | -6/Data Miner | Discovered new exit (range 6) 10625 | -6/Data Miner | Met Data Miner 10643 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10643 | -6/Data Miner | Learned location of Section 7 (-2) 10659 | -6/Data Miner | Received God Mode back door access code from Data Miner 10681 | -6/Data Miner | Identified exit to Proximity Caves 10682 | -6/Data Miner | Entered Proximity Caves 10684 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 10738 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 10795 | -5/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 20) 10819 | -5/Proximity Caves | Escorted by Enhanced Grunt 10829 | -5/Proximity Caves | X0-1V1 activates XOMVISION 10863 | -5/Proximity Caves | Lost 5 allies 10901 | -5/Proximity Caves | X0-1V1 caused items to flee you 10948 | -5/Proximity Caves | Lost 11 allies 11082 | -5/Proximity Caves | 0b10 base defense nominally successful 11089 | -5/Proximity Caves | Items stopped fleeing you 11145 | -5/Proximity Caves | Lost 6 allies 11386 | -5/Proximity Caves | X0-1V1 sent hostile G-50 Soldier (x4) 11446 | -5/Proximity Caves | Lost 4 allies 11511 | -5/Proximity Caves | X0-1V1 activates XOMVISION 12106 | -5/Proximity Caves | Core integrity restored by X0-1V1 (+144) 12348 | -5/Proximity Caves | Build established: Commander-Construct 12378 | -5/Proximity Caves | X0-1V1 sent you into danger 12787 | -5/Proximity Caves | Spotted B-75 Beast 12832 | -5/Proximity Caves | Core integrity restored by X0-1V1 (+144) 12888 | -5/Proximity Caves | Build established: Construct 12889 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12898 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13075 | -5/Proximity Caves | Discovered exit to Factory (range 4) 13083 | -5/Proximity Caves | Entered Factory 13083 | -5/Factory | Accompanied by 1 ally 13083 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13118 | -5/Factory | Discovered new exit (range 13) 13130 | -5/Factory | Identified exit to Upper Caves 13429 | -5/Factory | X0-1V1 sent you to a vault 13600 | -5/Factory | Sage 6a assimilated hostile W-25 Informer 13687 | -5/Factory | Entered Upper Caves 13687 | -5/Upper Caves | Accompanied by 5 allies 13723 | -5/Upper Caves | Build established: Commander-Construct 14062 | -5/Upper Caves | Sage 6c assimilated hostile H-66 Slayer 14083 | -5/Upper Caves | Discovered new exit (range 14) 14094 | -5/Upper Caves | Encountered a Warlord checkpoint 14137 | -5/Upper Caves | Identified exit to Upper Caves 14193 | -5/Upper Caves | Entered another Upper Caves area 14193 | -5/Upper Caves | Accompanied by 6 allies 14215 | -5/Upper Caves | X0-1V1 caused items to flee you 14391 | -5/Upper Caves | Items stopped fleeing you 14499 | -5/Upper Caves | Ambushed by wild Derelicts 14502 | -5/Upper Caves | Sage 6c assimilated hostile YM-29B(s) 14601 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14615 | -5/Upper Caves | Discovered new exit (range 9) 14624 | -5/Upper Caves | Identified exit to Warlord 14629 | -5/Upper Caves | Entered Warlord 14629 | -5/Warlord | Accompanied by 6 allies 14757 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14821 | -5/Warlord | Ran a Watcher feed algorithm 14821 | -5/Warlord | Opened Warlord's prototype stash 14833 | -5/Warlord | Found Prototype Device 14833 | -5/Warlord | Identified Thermal Barrier 14841 | -5/Warlord | Found Prototype Processor 14841 | -5/Warlord | Identified Exp. Target Analyzer 14860 | -5/Warlord | Found Prototype Processor 14860 | -5/Warlord | Identified Exp. Targeting Computer 14971 | -5/Warlord | Visited the Vortex Lab 14976 | -5/Warlord | Met EX-DEC 14984 | -5/Warlord | Found Prototype Energy Cannon 14986 | -5/Warlord | Found Prototype Energy Cannon 14987 | -5/Warlord | Found Prototype Energy Cannon 14989 | -5/Warlord | Found Prototype Energy Cannon 14990 | -5/Warlord | Warlord's base attacked by MAIN.C 15061 | -5/Warlord | Met Warlord 15129 | -5/Warlord | System corruption reached 10% 15163 | -5/Warlord | X0-1V1 sent you into danger 15166 | -5/Warlord | Discovered new exit (range 8) 15170 | -5/Warlord | Identified exit to Proximity Caves 15170 | -5/Warlord | Entered Proximity Caves 15241 | -4/Proximity Caves | X0-1V1 mutated your Propulsion slot to Utility slot 15265 | -4/Proximity Caves | X0-1V1 activates XOMVISION 15344 | -4/Proximity Caves | Learned Research terminal intel 15387 | -4/Proximity Caves | Spotted B-86 Titan 15416 | -4/Proximity Caves | Discovered new exit (range 8) 15420 | -4/Proximity Caves | Identified exit to Factory 15442 | -4/Proximity Caves | X0-1V1 activates XOMVISION 15467 | -4/Proximity Caves | Build established: Construct 15468 | -4/Proximity Caves | Entered Factory 15468 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15492 | -4/Factory | Found Imp. Powered Armor 15520 | -4/Factory | Central database locked down 15694 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 19) 15765 | -4/Factory | Sucked down chute 15765 | -4/Factory | Entered Waste 15776 | -4/Waste | Spotted C-40 Crusher 15780 | -4/Waste | EMP discharged 15789 | -4/Waste | Spotted C-40 Crusher 15794 | -4/Waste | Spotted C-40 Crusher 15822 | -4/Waste | Spotted C-40 Crusher 15829 | -4/Waste | Destroyed C-40 Crusher 15833 | -4/Waste | Destroyed C-40 Crusher 15835 | -4/Waste | Destroyed C-40 Crusher 15843 | -4/Waste | Destroyed C-40 Crusher 15848 | -4/Waste | Spotted C-40 Crusher 15856 | -4/Waste | Spotted C-40 Crusher 15878 | -4/Waste | Discovered new exit (range 10) 15880 | -4/Waste | EMP discharged 15880 | -4/Waste | System corruption reached 10% 15882 | -4/Waste | Identified exit to Factory 15885 | -4/Waste | Entered Factory 15991 | -4/Factory | Identified exit to Research 15991 | -4/Factory | X0-1V1 revealed exit location to -3/Research 16067 | -4/Factory | Discovered new exit (range 7) 16070 | -4/Factory | Identified exit to Upper Caves 16077 | -4/Factory | Entered Upper Caves 16084 | -4/Upper Caves | Identified exit to Upper Caves 16084 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 16186 | -4/Upper Caves | Learned 8 Research zone layouts 16189 | -4/Upper Caves | Found Alien Artifact 16189 | -4/Upper Caves | Identified Core Expander 16189 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 16241 | -4/Upper Caves | X0-1V1 activates XOMVISION 16354 | -4/Upper Caves | Entered another Upper Caves area 16459 | -4/Upper Caves | Spotted B-86 Titan 16459 | -4/Upper Caves | X0-1V1 sent you into danger 16491 | -4/Upper Caves | Destroyed B-86 Titan 16518 | -4/Upper Caves | X0-1V1 sent hostile Savage (x2) 16525 | -4/Upper Caves | Encountered a Warlord checkpoint 16542 | -4/Upper Caves | X0-1V1 sent you into danger 16636 | -4/Upper Caves | Learned Research security intel 16639 | -4/Upper Caves | Discovered new exit (range 3) 16640 | -4/Upper Caves | Identified exit to Zhirov 16640 | -4/Upper Caves | Entered Zhirov 16640 | -4/Zhirov | Discovered new exit (range 3) 16648 | -4/Zhirov | Met Zhirov 16656 | -4/Zhirov | Learned location of Command (-1) 16656 | -4/Zhirov | Learned location of Testing (-3) 16663 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16670 | -4/Zhirov | Found Alien Artifact 16670 | -4/Zhirov | Identified Integrated Dissipator 16670 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16676 | -4/Zhirov | Found Alien Artifact 16752 | -4/Zhirov | Identified Vortex Driver (x3) 16777 | -4/Zhirov | Destroyed Zhirov 16777 | -4/Zhirov | Attacked by Zhirov 16786 | -4/Zhirov | Cloak Generator disabled 16788 | -4/Zhirov | Identified exit to Proximity Caves 16796 | -4/Zhirov | Enhanced Grunts warped into view 17008 | -4/Zhirov | Entered Proximity Caves 17078 | -3/Proximity Caves | Encountered a Derelict sapper outpost 17128 | -3/Proximity Caves | Sensors blinded by X0-1V1 17137 | -3/Proximity Caves | Discovered exit to Research (range 10) 17172 | -3/Proximity Caves | Entered Research 17172 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17175 | -3/Research | Loaded intel: 24 terminal locations 17246 | -3/Research | Identified exit to Research 17246 | -3/Research | X0-1V1 revealed exit location to -2/Research 17250 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 22) 17365 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 22) 17395 | -3/Research | X0-1V1 sent allied B-99 Colossus (x1) 17412 | -3/Research | Garrison activated, responded to threat 17430 | -3/Research | Destroyed 7 combat bots 17672 | -3/Research | First assault squad dispatched 17679 | -3/Research | Spotted B-86 Titan 17799 | -3/Research | X0-1V1 turns hostiles against one another 17949 | -3/Research | Cargo convoy interrupted 17954 | -3/Research | Spotted Executioner 17954 | -3/Research | High security lockdown imminent 17963 | -3/Research | Identified Transdimensional Reconstructor 17963 | -3/Research | Warped through subspace 17972 | -3/Research | Found Unknown Launcher 17972 | -3/Research | Identified Gamma Bomb Array 17987 | -3/Research | Discovered exit to Research (range 13) 18014 | -3/Research | Entered another Research area 18014 | -2/Research | Warlord forces began assault on 0b10 18014 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18055 | -2/Research | X0-1V1 activates XOMVISION 18124 | -2/Research | Research machine network offline 18131 | -2/Research | Identified exit to Access 18131 | -2/Research | X0-1V1 revealed exit location to -1/Access 18229 | -2/Research | X0-1V1 activates XOMVISION 18250 | -2/Research | Found Thermal Barrier 18264 | -2/Research | Spotted Striker 18265 | -2/Research | Destroyed Striker 18396 | -2/Research | X0-1V1 enhanced Transport squad support 18409 | -2/Research | Destroyed 9 combat bots 18413 | -2/Research | Lost 5 allies 18496 | -2/Research | X0-1V1 caused items to flee you 18537 | -2/Research | Met up with Warlord 18556 | -2/Research | Borebot progress halted 18602 | -2/Research | X0-1V1 revealed exit location to -1/Access 18637 | -2/Research | Borebot progress halted 18654 | -2/Research | Items stopped fleeing you 18690 | -2/Research | Met DD-05H 18695 | -2/Research | X0-1V1 added 0b10 threat records associated with you (considerable) 18752 | -2/Research | X0-1V1 mutated your Utility slot to Propulsion slot 18781 | -2/Research | Borebot progress halted 18853 | -2/Research | X0-1V1 announced a LAN party 18974 | -2/Research | Found Prototype Processor 18974 | -2/Research | Identified Exp. Melee Analysis Suite 18977 | -2/Research | Found Corrupted Prototype Processor 18977 | -2/Research | Identified Exp. Core Analyzer 19014 | -2/Research | Warlord invited to help at Command 19014 | -2/Research | Given Cave Seal Controls access code 19203 | -2/Research | X0-1V1 sent you to a vault 19205 | -2/Research | Found Alien Artifact 19205 | -2/Research | Identified Terrabomb 19205 | -2/Research | Used Terrabomb 19214 | -2/Research | Found Prototype Device 19214 | -2/Research | Identified Exp. Thermal Defense Suite 19261 | -2/Research | Spotted Striker 19264 | -2/Research | Spotted Executioner 19271 | -2/Research | Destroyed Striker 19274 | -2/Research | Destroyed Executioner 19284 | -2/Research | Found Exp. Core Analyzer 19286 | -2/Research | Found Exp. Targeting Computer 19288 | -2/Research | Found Prototype Device 19288 | -2/Research | Identified Adv. Kinecellerator 19297 | -2/Research | Destroyed 7 combat bots 19299 | -2/Research | Found Exp. Core Analyzer 19433 | -2/Research | High security lockdown imminent 19435 | -2/Research | Weapon slot count temporarily expanded by X0-1V1 (+1) 19475 | -2/Research | Spotted Striker 19476 | -2/Research | Spotted Executioner 19482 | -2/Research | Destroyed 7 combat bots 19486 | -2/Research | Spotted Striker 19486 | -2/Research | X0-1V1 sent allied Lightning (x1) 19505 | -2/Research | Destroyed Executioner 19513 | -2/Research | High security lockdown engaged 19540 | -2/Research | Destroyed Striker 19620 | -2/Research | Discovered new exit (range 5) 19625 | -2/Research | Identified exit to Quarantine 19673 | -2/Research | X0-1V1 sent hostile Savage (x1) 19739 | -2/Research | Entered Quarantine 19784 | -2/Quarantine | Found Alien Artifact 19843 | -2/Quarantine | Weapon slot count reverted to normal (-1) 19896 | -2/Quarantine | Spotted Alpha 7 19899 | -2/Quarantine | Weapon slot count temporarily expanded by X0-1V1 (+1) 19905 | -2/Quarantine | Destroyed Alpha 7 19912 | -2/Quarantine | Found Exp. Targeting Computer 19989 | -2/Quarantine | First assault squad dispatched 20297 | -2/Quarantine | Found Alien Artifact 20312 | -2/Quarantine | Identified Core Reset Matrix 20312 | -2/Quarantine | Identified Subatomic Replicator 20312 | -2/Quarantine | Used Core Reset Matrix 20314 | -2/Quarantine | Weapon slot count reverted to normal (-1) 20316 | -2/Quarantine | Detected hypermatrix surge 20316 | -2/Quarantine | Sensed 13 artifacts in vicinity 20379 | -2/Quarantine | Cryocooling Duct disabled 20394 | -2/Quarantine | Ambient heat levels rising (+20) 20394 | -2/Quarantine | Non-combat units ordered to evacuate 20457 | -2/Quarantine | X0-1V1 sent allied L-61 Swordsman (x5) 20527 | -2/Quarantine | Lost 5 allies 20531 | -2/Quarantine | Destroyed 9 combat bots 20532 | -2/Quarantine | High security lockdown imminent 20545 | -2/Quarantine | X0-1V1 sent allied Cetus Guard (x2) 20603 | -2/Quarantine | Build established: Alien-Construct 20612 | -2/Quarantine | High security lockdown engaged 20702 | -2/Quarantine | Spotted Executioner 20746 | -2/Quarantine | System corruption reached 10% 20853 | -2/Quarantine | Destroyed Executioner 20908 | -2/Quarantine | X0-1V1 revealed exit location to -1/Access 20987 | -2/Quarantine | X0-1V1 turns hostiles against one another 20990 | -2/Quarantine | P-80 Master assimilated hostile G-73 Enforcer 20991 | -2/Quarantine | Core integrity fell below 50% 21011 | -2/Quarantine | Spotted Striker 21016 | -2/Quarantine | Entered Access 21016 | -1/Access | Evolved 2 slots: Utility x2 21036 | -1/Access | Lost 3 allies 21069 | -1/Access | P-80 Master assimilated allied 82-SIK(l) 21126 | -1/Access | Lost 4 allies 21260 | -1/Access | X0-1V1 caused items to flee you 21266 | -1/Access | First assault squad dispatched 21284 | -1/Access | Incoming assault squad redirected 21317 | -1/Access | Build established: Scavenger-Construct 21426 | -1/Access | Items stopped fleeing you 21474 | -1/Access | Garrison activated, responded to threat 21582 | -1/Access | System corruption reached 10% 21634 | -1/Access | Energy Cycler disabled 21676 | -1/Access | X0-1V1 whisked you away to safety 21781 | -1/Access | Incoming assault squad redirected 21876 | -1/Access | Discovered new exit (range 6) 21883 | -1/Access | Identified exit to Surface 21896 | -1/Access | X0-1V1 sent allied Lightning (x3) 21897 | -1/Access | X0-1V1 whisked you away to safety 21969 | -1/Access | X0-1V1 downgraded hostiles (x1) 21973 | -1/Access | Spotted B-99 Colossus 22005 | -1/Access | High security lockdown imminent 22007 | -1/Access | Garrison activated, responded to threat 22041 | -1/Access | Lost 3 parts (1n2w) 22045 | -1/Access | Allies destroyed B-99 Colossus 22085 | -1/Access | High security lockdown engaged 22100 | -1/Access | Spotted Lightning 22109 | -1/Access | System corruption reached 30% 22131 | -1/Access | Lost 3 parts (3u) 22153 | -1/Access | Released all parts (5) 22158 | -1/Access | Core integrity fell below 50% 22180 | *** | Heading to fleet! Last Messages --------------- 22151_ Penetrated by EMDS Slug. 22151_ M-36 Artificer repairs P-80 Master. 22153_ Released Exp. Optical Array. 22153_ Released Huge Storage Unit. 22153_ Released Multi-Quantum Reactor. 22153_ Released Shield Exoskeleton. 22153_ Released Hpw. Charged Construct/C. 22153_ Acquired Q-thruster. 22156_ System corrupted: Q-thruster rejected. 22156_ Acquired Q-thruster. 22157_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 22166_ Acquired 20 matter. 22173_ System corrupted: Matter fused (-8). 22174_ Acquired 8 matter. 22175_ X0-1V1 wants to heat up the action around here (+349 heat). 22175_ Penetrated by Slug. 22178_ Q-thruster destroyed. 22178_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? " ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ "" "??????????????????? | | ??????????# u "??????????????????? | | ??????????# h "??????????????????? | | ??????????# u "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# % "??????????????????? | | ??????????# % "??????????????????? | | ??????????# k "??????????????????? | | ??????????# k % "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ############### ????????????????? | | ??????????# #?###???????????? | | ??????????#% ? ???????????? | | ??????????# #?# #???????????? | | ??????????# ############### ??# #???????????? | | ??????????# #?????????????????????# #???????????? | | ????####### ##########????????????# #???????????? | | ????#"""""# # * #????????????# #???????????? | | ????#"""""# # #????????????# #???????????? | | ???##"" F"# # "" #??# ????????# #???????????? | | #### # """ #??# ??????# #???????????? | | # %+ T" #??# ????+ #??????#+#??? | | # # """ #??# ??# #??????# #??? | | # ! # "" #??# # ######## #??? | | # ] #! #??# + #??? | | + # #??# # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Energy Generation 112 Energy Capacity 3636 Matter Stores 1000 Matter Capacity 1000 Sight Range 25 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 17 Resistance: TH 50 Resistance: EX 20 Evasion (%) 74 Targeting Accuracy 24 Core Analysis 12 Recoil Reduction 6 Particle Charging 30 Kinecelleration 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Terrabomb Core Reset Matrix Achievements -------------- Monstrosity Most Wanted Challenges ------------ None Game ------ Seed ShieldVampiricUnit Manual? 0 Play Time 03:39:52 Cumulative 510.6 hours Start 2026.10.06 @ 00:23:10 End 2026.10.06 @ 18:35:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 372 Adventurer 54 Explorer 0 Win Type 2 Total 29 Types 16/2/3/1/1/1/2/1/1/1 Lore% 85 Gallery% 74 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dce5390-cca5-4161-b415-cebe2b83ba46