Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 21:25:41 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (89) 445 Value Destroyed (1697) 1697 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 3631 Bonus ------- Follower Combat Kills 89 Cogmind --------- Core Integrity 291/400 Matter 266/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Rolling (120) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Salvage Targeting Computer > --- WEAPON (4) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Cooled Ion Engine Compact Wheel Armored Wheel Armored Wheel Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Salvage Targeting Computer Hacking Suite Autogun Autogun Autogun Autogun Autogun Autogun Autogun Improved Assault Rifle Datajack Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Salvage Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Compact Wheel Compact Wheel Armored Wheel Armored Wheel Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Salvage Targeting Computer Autogun Autogun Autogun Autogun Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Datajack Mining Laser Plasma Cutter [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Salvage Targeting Computer Weapon Improved Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 36 | 10 14 1 11 . Power 6 | 1 2 . 3 . Engine 6 | 1 2 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 4 3 . 1 . Treads . | . . . . . Leg . | . . . . . Wheel 8 | 4 3 . 1 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 2 . 2 . Device 3 | 1 1 . 1 . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 3 7 1 5 . Energy Gun . | . . . . . Energy Cannon 4 | . 4 . . . Ballistic Gun 10 | 3 2 . 5 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 . 2 . Parts Lost 3 | . 3 . . . Power . | . . . . . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon 2 | . 2 . . . Highest Loss Streak 1 | . 1 . . . To Critical Strikes . | . . . . . Average Backups 18 | 5 17 18 19 20 Power . | . 1 1 . 1 Propulsion 4 | 2 5 6 3 3 Utility 3 | . 2 3 4 5 Weapon 8 | 1 8 8 9 9 Tool/Special . | . . . . . Unused Backups 39 | 2 6 2 12 17 Power 2 | . . . 1 1 Propulsion 6 | 1 1 1 2 1 Utility 11 | 1 1 1 3 5 Weapon 18 | . 4 . 6 8 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 99 | . 99 100 99 100 Engine 12 | . 14 14 11 11 Wheel 25 | . 27 28 22 22 Device 8 | . 14 14 1 . Storage 12 | . 14 14 11 11 Processor 4 | . . . 9 11 Energy Cannon 13 | . 25 27 . . Ballistic Gun 21 | . 2 . 43 44 Peak Build Rating 25 | 8 15 14 25 25 Average Rating 17 | 6 13 13 24 25 On Entrance 12 | . 7 14 14 25 Naked Turns . | . . . . . Heaviest Build 60 | 12 54 54 60 60 Greatest Support 32 | 32 24 24 24 24 Greatest Overweight (x) 2 | . 2 2 2 2 Average Overweight (x) 1 | . 1 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 18 20 20 20 Most Carried 20 | 8 20 20 20 20 Average Carried 18 | 5 17 20 19 20 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 20 20 20 20 Class Distribution -------------------- 54% | Mutant 44% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 2390 | 354 556 91 1389 . Remotely . | . . . . . Salvage Created 3077 | 187 754 36 2100 . Parts 215 | 15 41 9 150 . Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 3 | 1 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 51 | . 15 6 30 . Guns 36 | . 6 . 30 . Cannons 10 | . 9 1 . . AOE 5 | . . 5 . . Classes Destroyed 11 | 3 5 . 3 . Worker 4 | 1 . . 3 . Builder 3 | . . . 3 . Tunneler 5 | 5 . . . . Hauler 8 | . 2 . 6 . Recycler 5 | 1 2 . 2 . Mechanic 1 | . . . 1 . Operator 5 | . 1 . 4 . Watcher 6 | . 3 . 3 . Swarmer 21 | . 9 6 6 . Grunt 22 | . 6 . 16 . Sentry 9 | . . . 9 . Best Kill Streak 8 | 4 6 3 8 . Combat Bots Only 6 | . 6 3 4 . Max Kills in Single Turn 2 | 1 1 2 2 . Gunslinging 1 | . . . 1 . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 143 | . 63 9 71 . Missed 35 | . 15 3 17 . Hits 108 | . 48 6 54 . Projectile 108 | . 48 6 54 . Critical Strikes 3 | . . . 3 . Damage Taken 1219 | . 483 93 643 . Core 258 | . 123 26 109 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 83 | . . . 83 . Core Remaining (%) 70 | 100 . 40 . . Volleys Fired 156 | 27 40 5 84 . Largest 4 | 2 2 2 4 . Hottest 112 | 40 112 112 92 . Shots Fired 474 | 54 78 6 336 . Gun 426 | 54 36 . 336 . Cannon 42 | . 40 2 . . Launcher 4 | . . 4 . . Special 2 | . 2 . . . Kinetic 426 | 54 36 . 336 . Thermal 2 | . 2 . . . Explosive 4 | . . 4 . . Electromagnetic 42 | . 40 2 . . Robot Hit Streak 15 | 11 13 4 15 . Robot Miss Streak 3 | 3 2 . 2 . Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 275 | 37 49 2 187 . Core Hits 125 | 14 28 8 75 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 2 . Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4669 | 298 1136 347 2888 . Guns 3415 | 298 229 . 2888 . Cannons 746 | . 728 18 . . Explosions 508 | . 179 329 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 3415 | 298 229 . 2888 . Thermal 179 | . 179 . . . Explosive 329 | . . 329 . . Electromagnetic 746 | . 728 18 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 8 . Message Errors 3 | . . . 3 . Matter Fused 1 | . . . 1 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 34 | . 34 . . . Projectiles 8 | . 8 . . . Explosions 26 | . 26 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 81 | . 37 44 . . Shots 3 | . 1 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 231 | . 231 51 224 . Average Temperature 46 | . 73 28 34 . Received Heat Transfer 363 | . 99 . 264 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 3 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 200 | . 200 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 4 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 89 | 100 100 100 75 100 Level 1 10 | . . . 24 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 347 | 5 117 120 347 72 Initial 72 | . . 24 . 72 Average 85 | 1 36 36 151 72 Influence Increases 1829 | 35 493 209 1092 . Destroy 0b10 Robot/C 1120 | . 300 120 700 . Destroy 0b10 Robot/NC 190 | 35 40 . 115 . Destroy Leader 290 | . 60 20 210 . Allied During Kill 41 | . . 22 19 . Successful Hack 65 | . 20 . 45 . Disable Machine 60 | . 45 15 . . Destroy Structure 48 | . 13 32 3 . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 1757 | 35 429 273 906 114 Entered New Map 154 | . . 40 . 114 Time Decay 1253 | 35 399 233 586 . Lost Part 30 | . 30 . . . Lost Ally 20 | . . . 20 . Purge Threat 300 | . . . 300 . Squads Dispatched 6 | . . . 6 . Investigation 4 | . . . 4 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 20 6 41 . Peak Tracking Total 7 | . 7 3 5 . Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . 2 2 . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 4 | . 3 1 . . Max in Single Turn 2 | . 2 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 19 | . 7 . 12 . Terminals 15 | . 7 . 8 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 59 | . 26 . 33 . Successful 27 | . 11 . 16 . Failed 32 | . 15 . 17 . Catastrophic 4 | . 3 . 1 . Database Lockouts . | . . . . . Manual 35 | . 20 . 15 . Terminals 48 | . 26 . 22 . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 . 7 . Part Schematic 2 | . 1 . 1 . Robot Schematic 1 | . 1 . . . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 7 . 5 . Terminals 12 | . 7 . 5 . Assimilate 1 | . 1 . . . Operators 1 | . 1 . . . Skim 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 18 | . 7 . 11 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 21 | . . 4 17 . Total Damage 226 | . . 26 200 . Kills 7 | . . . 7 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 2492 | 104 1687 684 17 . Seismic 2492 | 104 1687 684 17 . Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4661 | 224 1687 684 2064 2 Spaces Moved 2836 | 134 929 553 1219 1 Core 3 | 3 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2833 | 131 929 553 1219 1 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 120 120 Average Speed 116 | 95 113 120 120 120 Slowest Speed 120 | 100 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 5 98 98 90 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 2 | . 2 . . . Terrain Destroyed 51 | . 12 39 . . Melee . | . . . . . Projectile 2 | . 2 . . . AOE 49 | . 10 39 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3861 | 182 1485 566 1627 1 Wait 704 | . 448 . 256 . Move 2832 | 133 928 552 1218 1 Hop . | . . . . . Pick Up 70 | 10 29 2 29 . Fast Attach 7 | 7 . . . . Attach 6 | . 3 . 3 . Detach . | . . . . . Swap 37 | 3 18 5 11 . Drop 49 | 2 19 2 26 . Fire 156 | 27 40 5 84 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 225 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 7) 625 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 11) 890 | -10/Materials | Discovered new exit (range 11) 1016 | -10/Materials | Discovered new exit (range 15) 1097 | -10/Materials | Learned location of Recycling (-9) 1161 | -10/Materials | Learned 2 Storage zone layouts 1215 | -10/Materials | Learned location of Mines (-10) 1257 | -10/Materials | Loaded intel: 1 repair station location 1337 | -10/Materials | Learned 2 Storage zone layouts 1392 | -10/Materials | Identified exit to Mines 1392 | -10/Materials | Identified exit to Subcaves 1696 | -10/Materials | Discovered new exit (range 14) 1912 | -10/Materials | Entered Mines 1915 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1959 | -10/Mines | Core integrity fell below 50% 2094 | -10/Mines | Found a hidden stash of uninstalled traps 2269 | -10/Mines | Discovered new exit (range 5) 2368 | -10/Mines | Learned Materials emergency access door positions 2575 | -10/Mines | Discovered new exit (range 10) 2587 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2587 | -10/Mines | Discovered new exit (range 5) 2596 | -10/Mines | Entered Materials 2596 | -9/Materials | Accompanied by 3 allies 2596 | -9/Materials | Evolved 2 slots: Weapon x2 2929 | -9/Materials | Build established: Gunner 3037 | -9/Materials | Discovered new exit (range 15) 3106 | -9/Materials | Discovered new exit (range 10) 3355 | -9/Materials | Repaired Arm. Wheel 3772 | -9/Materials | Identified exit to Mines 3772 | -9/Materials | Identified exit to Storage 3896 | -9/Materials | Discovered new exit (range 11) 4499 | -9/Materials | Learned Materials emergency access door positions 4531 | -9/Materials | Identified exit to Materials 4531 | -9/Materials | Learned location of 2 exits from Materials 4564 | -9/Materials | Learned Storage stockpile data 4565 | -9/Materials | Learned Storage stockpile data 4566 | -9/Materials | Learned Storage stockpile data 4567 | -9/Materials | Learned Storage emergency access door positions 4568 | -9/Materials | Learned location of 1 exit from Storage 4572 | -9/Materials | Learned location of 3 exits from Materials 4587 | -9/Materials | Learned location of 1 exit from Storage 4660 | -9/Materials | Entered Mines 4662 | -9/Mines | Self-destructed Last Messages --------------- Imp. Medium Laser >>Alert(Check) Current Alert Level: 1-B 04485_ System corrupted: Energy discharge (-106). 04499_ >> SKIM: Stored Materials emergency access points. 04531_ >> SKIM: Loading 1 Materials exit... 04531_ >> SKIM: Stored Materials exits (x2). 04552_ >> SKIM: Exit location confirmed. 04564_ >> SKIM: Stored Storage stockpile data. 04567_ >> SKIM: Stored Storage emergency access points. 04568_ >> SKIM: Stored Storage exits (x1). 04572_ >> SKIM: Stored Materials exits (x3). 04587_ >> SKIM: Stored Storage exits (x1). 04587_ >> SKIM: Data seek routine purged. 04632_ K-01 Serf cleans the Integration Channel. LOCATION=MINES GOAL=ESCAPE 04661_ A derelict emerges from the shadows. 04662_ 1P-QDU(g): "Some of my friends down here think you need a mining laser when you travel the depths." Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????? ??????????? | | ???????????????????####??????? ??????????? | | ??????????????????## ##????? ?????????? | | ??????????????????# ##?? ?????????? | | ??????????????????# ## #?????????? | | ???????????????????# #??????????? | | ??????????????????## @ #???????????? | | ??????????????????# g### ###???????????????? | | ??????????????????# ##?????????????????????? | | ????????????????? #??????????????????????? | | ????????????????#### #??????????????????????? | | ???????????????????## ##??????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????##????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Salvage Targeting 1 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 17% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedAssembledScrap Manual? 0 Play Time 00:26:57 Cumulative 1107.1 hours Start 2025.07.23 @ 20:56:44 End 2025.07.23 @ 21:25:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 552 Rogue 552 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 90 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 42aeab10-11be-42b4-bf2b-ecd2d13d43b5