Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.25 @ 17:29:35 Player: DrZettl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (550) 550 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2345 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 297/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Location -8/Materials Parts ------- Power (1) Light Ion Engine Propulsion (5) Wheel Compact Wheel Utility (3) Signal Interpreter Hacking Suite Hacking Suite Weapon (2) Inventory (4) Airjet Shock Rifle Ion Cannon Light Assault Rifle Peak State ------------ Power Light Ion Engine Propulsion Hover Unit Airjet Utility Signal Interpreter Hacking Suite Hacking Suite Weapon Heavy Particle Gun Inventory Shock Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 56 | 6 9 25 16 Power 7 | 1 1 2 3 Engine 6 | 1 1 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 24 | 2 5 13 4 Treads . | . . . . Leg 5 | . . 5 . Wheel 7 | 2 3 . 2 Hover 5 | . . 3 2 Flight 7 | . 2 5 . Utility 6 | 1 2 2 1 Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware 2 | . . 1 1 Protection . | . . . . Artifact . | . . . . Weapon 19 | 2 1 8 8 Energy Gun 8 | 1 . 2 5 Energy Cannon 2 | . . . 2 Ballistic Gun 6 | 1 1 4 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 1 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 24 | . . 13 11 Power 4 | . . 2 2 Propulsion 7 | . . 5 2 Utility 1 | . . . 1 Weapon 12 | . . 6 6 Highest Loss Streak 8 | . . 8 7 Average Slot Usage (%) 71 | . 94 75 45 Engine 9 | . 14 9 4 Leg 2 | . . 5 . Wheel 9 | . 28 1 1 Hover 5 | . . 13 1 Flight 3 | . . 7 2 Device 1 | . . 1 3 Storage 7 | . 14 8 . Processor 9 | . 8 11 9 Hackware 3 | . . . 11 Energy Gun 7 | . 14 4 5 Ballistic Gun 9 | . 14 11 2 Special Melee Weapon 1 | . . 1 1 Naked Turns . | . . . . Heaviest Build 22 | 12 22 22 11 Greatest Support 32 | 32 32 30 26 Greatest Overweight (x) 5 | 1 1 5 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 4 Average Capacity 7 | 5 8 8 4 Most Carried 10 | 1 10 10 4 Average Carried 4 | . 5 6 2 Final Capacity 4 | . . . 4 Final Carried 4 | . . . 4 Class Distribution -------------------- 57% | Mutant 35% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 626 | 236 71 204 115 Remotely . | . . . . Salvage Created 715 | . 172 292 251 Parts 49 | . 15 21 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 22 | . 7 10 5 Melee 1 | . . 1 . Guns 18 | . 7 6 5 AOE 3 | . . 3 . Classes Destroyed 5 | . 3 . 2 Recycler 1 | . . . 1 Operator 4 | . 1 1 2 Swarmer 13 | . 5 4 4 Grunt 8 | . 2 6 . Hunter 1 | . . . 1 Best Kill Streak 7 | . 3 7 3 Combat Bots Only 7 | . 3 7 3 Max Kills in Single Turn 4 | . 2 4 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2224 | . 198 867 1159 Core 701 | . 45 93 563 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 82 76 . Volleys Fired 87 | . 24 29 34 Largest 2 | . 2 2 2 Hottest 118 | . 70 70 118 Shots Fired 129 | . 47 46 36 Gun 124 | . 47 45 32 Cannon 4 | . . . 4 Launcher 1 | . . 1 . Special . | . . . . Kinetic 57 | . 24 33 . Thermal 63 | . 23 8 32 Explosive 1 | . . 1 . Electromagnetic 8 | . . 4 4 Robot Hit Streak 16 | . 4 16 7 Robot Miss Streak 7 | . 7 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 82 | . 20 43 19 Core Hits 44 | . 10 24 10 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 6 | . . 5 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1249 | . 204 616 429 Guns 959 | . 204 355 400 Cannons 26 | . . . 26 Explosions 195 | . . 195 . Melee . | . . . . Ramming 69 | . . 66 3 Kinetic 290 | . 57 233 . Thermal 631 | . 147 84 400 Explosive 195 | . . 195 . Electromagnetic 64 | . . 38 26 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles . | . . . . Explosions 10 | . . 10 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 29 | . . 28 1 Shots 1 | . . 1 . Rammed 8 | . . 6 2 Targets Rammed 25 | . . 23 2 Kicked 17 | . . 17 . Crushed . | . . . . Highest Temperature 170 | . 170 36 88 Average Temperature 37 | . 54 11 30 Received Heat Transfer 534 | . 12 405 117 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 . 3 Heat Transferred 1469 | . 444 211 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 234 | . 225 234 110 Average Influence 114 | . 120 167 59 Maximum Alert Level 1 | . 1 1 . Low Security (%) 81 | . . . . Level 1 18 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 11 14 21 Peak Tracking Total 12 | . 3 6 12 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 5 1 2 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 1 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 21 | . 15 1 5 Successful 18 | . 12 1 5 Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 12 | . 11 1 . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 1 2 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 2 1 2 Report Inventory 3 | . 1 1 1 Retrieve Components 2 | . 1 . 1 Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 13 . . Terminals 6 | . 6 . . Track 2 | . 2 . . Assimilate 1 | . 1 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 6 . 4 Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . . 3 . Non-combat 2 | . . 2 . Combat 1 | . . 1 . Robot Hacks Applied 3 | . . 3 . parse_system 2 | . . 2 . no_distress 1 | . . 1 . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1129 | 44 333 413 339 Spaces Moved 875 | 36 237 308 294 Core 108 | 3 . 1 104 Treads . | . . . . Legs 17 | . . 17 . Wheels 293 | 33 235 12 13 Hover 150 | . . 110 40 Flight 307 | . 2 168 137 Fastest Speed 37 | 50 90 37 40 Average Speed 82 | 97 94 81 72 Slowest Speed 440 | 100 117 440 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 47 20 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . 7 . Melee . | . . . . Projectile . | . . . . AOE 7 | . . 7 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1141 | 42 302 417 380 Wait 52 | . 21 11 20 Move 872 | 35 236 307 294 Hop . | . . . . Pick Up 25 | 1 9 9 6 Fast Attach 23 | 6 1 5 11 Attach 13 | . 1 8 4 Detach 1 | . . . 1 Swap 20 | . 7 12 1 Drop 17 | . 3 8 6 Fire 87 | . 24 29 34 Melee 6 | . . 5 1 Ram 2 | . . . 2 Kick 23 | . . 23 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 14) 350 | -10/Materials | Identified exit to Materials 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 616 | -9/Materials | Destroyed 7 combat bots 634 | -9/Materials | Lost 8 parts (1p3n4w) 775 | -9/Materials | Discovered new exit (range 14) 780 | -9/Materials | Identified exit to Materials 791 | -9/Materials | Entered another Materials area 791 | -8/Materials | Evolved 2 slots: Propulsion x2 925 | -8/Materials | Core integrity fell below 50% 974 | -8/Materials | Lost 7 parts (1p1n1u4w) 992 | -8/Materials | Core integrity fell below 20% 1094 | -8/Materials | Discovered new exit (range 3) 1130 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Ion Engine (42%) Wheel (90%) >>Retrieve(Components) Retrieving 4 components... Lgt. Assault Rifle Lgt. Assault Rifle Wheel Lgt. Ion Engine 01102_ Acquired Lgt. Assault Rifle. 01105_ O-16 Technician destroyed. 01108_ R-06 Scavenger collects Lgt. Ion Engine. 01108_ R-06 Scavenger destroyed. 01110_ Hvy. Particle Gun destroyed. 01111_ Acquired Lgt. Ion Engine. 01112_ Acquired 15 matter. 01113_ Acquired Wheel. 01115_ Acquired 10 matter. 01116_ Acquired Com. Wheel. 01120_ U-05 Engineer lays Concrete. 01128_ Slammed into G-47 Trooper. 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