Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 10:08:54 Player: btracker Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1006) 1006 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3181 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 80/125 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Compact Wheel Compact Wheel Small Storage Unit Structural Scanner Improved Terrain Scanner Light Armor Plating Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Sensor Array Target Analyzer > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle Powered Hammer > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Compact Wheel Compact Wheel Small Storage Unit Structural Scanner Improved Terrain Scanner Particle Charger Light Armor Plating Tractor Beam [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . 2 . . Parts Attached 47 | 6 3 13 1 24 Power 8 | 1 . 1 . 6 Engine 6 | 1 . 1 . 4 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 . 5 1 6 Treads 7 | . . 4 1 2 Leg 7 | 2 . 1 . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 . . 5 Device 3 | . . . . 3 Storage 2 | 1 1 . . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 1 7 . 7 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 8 | 1 . 6 . 1 Ballistic Cannon . | . . . . . Launcher 4 | . 1 . . 3 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 22 | . . 3 . 19 Power 3 | . . . . 3 Propulsion 5 | . . 1 . 4 Utility 5 | . . . . 5 Weapon 9 | . . 2 . 7 Highest Loss Streak 17 | . . 2 . 17 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 89 83 100 98 Engine 8 | . 14 7 11 6 Treads 13 | . . 14 22 15 Leg 7 | . 28 5 . 2 Device 8 | . . . . 16 Storage 10 | . 14 11 11 9 Processor 9 | . 3 11 11 10 Energy Gun 3 | . . . . 6 Energy Cannon 6 | . . 5 11 8 Ballistic Gun 18 | . 14 27 33 12 Launcher 2 | . 13 . . . Slashing Weapon 2 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 44 | 13 35 40 40 44 Greatest Support 43 | 20 20 40 43 43 Greatest Overweight (x) 2 | . 1 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 10 15 15 15 Most Carried 15 | 4 6 11 11 15 Average Carried 8 | 2 4 8 11 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 11 | 4 6 11 11 8 Class Distribution -------------------- 34% | Scavenger-Skirmisher 34% | Gunner 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1107 | 158 152 394 36 367 Remotely . | . . . . . Salvage Created 1218 | . 226 393 15 584 Parts 101 | . 23 34 4 40 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 28 | . 7 6 . 15 Guns 15 | . 2 4 . 9 Cannons 6 | . . 2 . 4 AOE 5 | . 5 . . . Classes Destroyed 11 | . 6 5 . . Worker 3 | . . 1 . 2 Builder 3 | . 1 1 1 . Tunneler 1 | . . 1 . . Hauler 2 | . 1 1 . . Recycler 3 | . 2 1 . . Operator 2 | . . 1 . 1 Watcher 5 | . 1 2 . 2 Swarmer 13 | . 5 . . 8 Grunt 7 | . 2 2 . 3 Duelist 1 | . . 1 . . Sentry 7 | . . 3 . 4 Best Kill Streak 9 | . 9 4 1 9 Combat Bots Only 8 | . 5 2 . 8 Max Kills in Single Turn 4 | . 4 2 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 265 | . 28 43 . 194 Missed 78 | . 12 13 . 53 Damage Taken 3042 | . 196 571 . 2275 Core 723 | . 10 115 . 598 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 96 . 71 . Volleys Fired 83 | . 14 29 3 37 Largest 4 | . 2 4 4 4 Hottest 175 | . 50 137 137 175 Shots Fired 231 | . 22 84 12 113 Gun 173 | . 14 69 9 81 Cannon 47 | . . 12 3 32 Launcher 11 | . 8 3 . . Special . | . . . . . Kinetic 157 | . 14 69 9 65 Thermal 63 | . . 12 3 48 Explosive 11 | . 8 3 . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 5 13 9 11 Robot Miss Streak 5 | . 2 5 . 5 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 126 | . 11 52 1 62 Core Hits 68 | . 20 22 1 25 Critical Kills 4 | . . 1 . 3 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . . 2 . 3 Meltdown 3 | . . 1 . 2 Destroy 2 | . . 1 . 1 Melee Attacks 8 | . . . . 8 Impact 6 | . . . . 6 Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3288 | . 785 1118 32 1353 Guns 1477 | . 130 615 . 732 Cannons 596 | . . 143 21 432 Explosions 1001 | . 649 352 . . Melee 159 | . . . . 159 Ramming 55 | . 6 8 11 30 Kinetic 1297 | . 130 615 . 552 Thermal 776 | . . 143 21 612 Explosive 1001 | . 649 352 . . Electromagnetic . | . . . . . Impact 159 | . . . . 159 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 66 | . . 60 . 6 Projectiles 1 | . . . . 1 Explosions 60 | . . 60 . . Melee 5 | . . . . 5 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 153 | . 39 107 . 7 Shots 3 | . 1 2 . . Rammed 3 | . . 2 1 . Targets Rammed 11 | . 2 3 1 5 Kicked 7 | . 2 . . 5 Crushed 1 | . . 1 . . Highest Temperature 690 | . 8 191 69 690 Average Temperature 118 | . 4 65 36 216 Received Heat Transfer 924 | . 54 150 . 720 Effects 22 | . . . . 22 Shutdowns 2 | . . . . 2 Energy Bleed 5 | . . . . 5 Interference 5 | . . . . 5 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 7 | . . . . 7 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 1 | . . . . 1 Robots Melted 3 | . . 1 . 2 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . 3 . 2 Heat Transferred 1406 | . . 259 37 1110 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 311 | . 160 236 66 311 Initial 61 | . . 35 61 . Average 61 | . 15 142 51 58 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 89 | 100 100 75 100 85 Level 1 10 | . . 24 . 14 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 2 . 3 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 10 13 . 30 Peak Tracking Total 9 | . 6 4 . 9 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . 1 2 . 3 Max in Single Turn 2 | . 1 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 2 2 . 5 Terminals 9 | . 2 2 . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 7 8 . 15 Successful 7 | . 2 2 . 3 Failed 23 | . 5 6 . 12 Catastrophic 9 | . 1 3 . 5 Database Lockouts . | . . . . . Manual 19 | . 2 8 . 9 Terminals 30 | . 7 8 . 15 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 2 . 3 Record 2 | . . . . 2 Prototype ID Bank 2 | . 1 . . 1 Branch Access Points 2 | . 1 1 . . Recall Reinforcements 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 2 . 5 Full Trace Events 5 | . 2 1 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3228 | 67 616 518 485 1542 Spaces Moved 1130 | 47 216 230 295 342 Core 3 | 3 . . . . Treads 711 | . . 165 295 251 Legs 416 | 44 216 65 . 91 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 120 Average Speed 159 | 115 152 168 160 163 Slowest Speed 260 | 120 190 240 160 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 38 19 65 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 2 | . . . . 2 Terrain Destroyed 82 | . 42 38 . 2 Melee 2 | . . . . 2 Projectile . | . . . . . AOE 80 | . 42 38 . . Terrain Rammed 1 | . . . . 1 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2351 | 56 479 295 300 1221 Wait 1045 | . 242 12 . 791 Move 1126 | 46 215 229 294 342 Hop . | . . . . . Pick Up 15 | 4 2 5 . 4 Fast Attach 29 | 6 2 9 1 11 Attach 11 | . . 2 . 9 Detach . | . . . . . Swap 7 | . 1 2 . 4 Drop 15 | . 1 4 1 9 Fire 83 | . 14 29 3 37 Melee 8 | . . . . 8 Ram 1 | . . . . 1 Kick 7 | . 2 . . 5 Crush 4 | . . 3 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 567 | -10/Materials | Identified exit to Mines 652 | -10/Materials | Discovered new exit (range 17) 684 | -10/Materials | Entered another Materials area 684 | -9/Materials | Evolved 2 slots: Weapon x2 691 | -9/Materials | Identified exit to Mines 1156 | -9/Materials | Build established: Scavenger-Skirmisher 1202 | -9/Materials | Entered Mines 1289 | -9/Mines | Learned 2 Materials zone layouts 1668 | -9/Mines | Learned Materials non-interactive machine intel 1679 | -9/Mines | Discovered new exit (range 5) 1687 | -9/Mines | Entered Materials 1687 | -8/Materials | Evolved 2 slots: Utility x2 1689 | -8/Materials | Loaded intel: 22 non-interactive machine locations 2278 | -8/Materials | Build established: Gunner 3023 | -8/Materials | Destroyed 8 combat bots 3205 | -8/Materials | Core integrity fell below 50% 3221 | -8/Materials | Discovered new exit (range 6) 3226 | -8/Materials | Core integrity fell below 20% 3229 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03200_ Lgt. Nuclear Core destroyed. 03201_ Imp. Assault Rifle destroyed. 03204_ Adv. EMP Blaster destroyed. 03208_ Kicked G-47 Trooper out of the way. 03210_ Adv. EMP Blaster destroyed. 03212_ Kicked X-57 Shotgunner out of the way. 03213_ Kicked X-57 Shotgunner. 03215_ Kicked X-57 Shotgunner out of the way. 03218_ Lgt. Deuterium Engine destroyed. 03218_ Sensor Array destroyed. 03218_ Carbon-fiber Leg destroyed. 03221_ Particle Charger destroyed. 03221_ Kicked Door. 03221_ Destabilizing: System interference. 03221_ Target Analyzer temporarily disabled. 03221_ EXIT=FOUND 03227_ Carbon-fiber Leg destroyed. 03227_ Target Analyzer destroyed. 03227_ Critical hit (Blast). 03227_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????# #???????????"" | | ????????????????????????????# """ =#???????????"" | | ????????????????????????????# """ #???????????"" | | ????????????????????????????# """ #????????????? | | ????????????????????????????# !#????????????? | | ????????????????????????????# """ #????????????? | | ##???????????????#+##+####### """ #????"""?"""?? | | #???????????????# / """ #????"""?"""?? | | #???????????????# #### #????"""?"""?? | | #?????????????### #??# #????"""?"""?? | | #?????? #??#### ####????????????? | | #?????# ###########+###????##???????????????? | | #???????????????????# #?????????????????????? | | #???????????????????# #?????????????????????? | | ##???????????????????# #???????????"""???????? | | ?????????????????????#!] #???????????"""???????? | | ?????????????????????#! / *#???????????"""???????? | | ?????????????????????#!] #?????????????????????? | | #####????????????????# #???????????"""???????? | | /! #????????????????# """ #???????????"""???????? | | ! "#????????????????# """ #???????????"""???????? | | ! "#????????????????# """Y#?????????????????????? | | "#????????????????# g #?????????????????????? | | T#???????# ?????## [#?????????????????????? | | "#???????# ##;x##g###????????????????????? | | | "#????+ l@ %#????????????????????? | | "#????# xg #????????????????????? | | #????# H %#????????????????????? | | #????#+#+####+####### < #????????????????????? | | #???????????????????# #????????????????????? | | = #???"""??????"""????#####????????????????????? | | #####???"""?????"""""????????????????????????????? | | ????????"""?????"""""????????????????????????????? | | ????????"""?????"""""????????????????????????????? | | ????????"""??????"""?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetLatentMaul Manual? 0 Play Time 00:24:49 Cumulative 7.9 hours Start 2024.08.04 @ 09:45:06 End 2024.08.04 @ 10:08:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eccb162d-dc40-4a93-9083-7fcdf9b6b0f1