Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 18:42:52 Player: Komeiji O. Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (357) 1785 Value Destroyed (16433) 16433 Prototype IDs (66) 1320 Alien Tech Used (1) 200 Bonus (13278) 13278 TOTAL SCORE: 43116 Bonus ------- High Alert Combat Kills 2083 Follower Combat Kills 1118 Awakened Behemoth Slayer 1000 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1162 Met Warlord at Research 2000 Win 3000 Friendly Fire -385 Cogmind --------- Core Integrity 784/1600 Matter 170/300 Energy 1119/1190 System Corruption 9% Temperature Cool (8) Movement Walking (115) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (6) --- Biometal Leg Biometal Leg Assembled Alloy Leg Centrium Leg Centrium Leg > --- UTILITY (12) ----- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Experimental Targeting Computer Advanced Phase Shifter Assembled Alloy Armor GOLEM Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Zionite Biocell (0) Zionite Biocell (0) Advanced Transmission Jammer Hacking Drone Bay (1/1) Phasing AFG Transdimensional Reconstructor Vortex Lance (7) CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Assembled Flux Generator Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Leg Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Assembled Biocell Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Experimental Reaction Control System Assembled Alloy Armor Powered Armor Hacking Drone Bay GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Linear Accelerator > --- INVENTORY -------- Heavy Antimatter Reactor Biometal Leg Centrium Leg Zionite Biocell Zionite Biocell Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Particle Charger Quantum Capacitor Powered Armor Powered Armor GOLEM Unit Phasing AFG Transdimensional Reconstructor Mini Smartbomb Launcher Vortex Lance CR-A16's Behemoth Slayer [Rating: 219] Favorites ----------- Power Assembled Flux Generator Engine Hybrid Deuterium Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Slots Evolved 18 | . . . 4 2 . . . . . 2 . . . . 2 . . . . . . 2 . . . 2 2 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Utility 10 | . . . 2 1 . . . . . 1 . . . . 2 . . . . . . 2 . . . 1 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 435 | 7 7 29 28 41 4 3 10 40 24 34 9 9 3 12 5 1 14 2 8 6 6 19 2 16 11 24 18 43 Power 31 | 1 1 3 4 2 . . . 2 . 6 2 2 . 2 . 1 2 . . . . . . . . . . 3 Engine 13 | 1 1 3 3 1 . . . . . 1 1 2 . . . . . . . . . . . . . . . . Core 10 | . . . 1 1 . . . . . 2 1 . . 2 . 1 2 . . . . . . . . . . . Reactor 8 | . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . 3 Propulsion 74 | 2 1 2 7 10 1 2 4 9 3 4 1 . 1 1 2 . 1 . 2 2 . 2 . 3 . 1 4 9 Treads 9 | 2 1 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 51 | . . . . 8 . 1 3 5 3 3 1 . . 1 2 . 1 . 2 2 . 2 . 3 . 1 4 9 Wheel 10 | . . . 3 2 1 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 211 | 2 4 10 3 20 1 . 4 22 8 16 3 4 1 6 3 . 7 1 3 4 3 17 2 8 7 18 9 25 Device 134 | 1 1 9 1 7 . . 3 11 7 13 2 3 1 5 3 . 3 . 2 2 . 9 2 4 3 14 8 20 Storage 11 | 1 3 1 1 1 . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . Processor 12 | . . . . 5 . . . . . . . 1 . . . . 1 . . . . 2 . 2 . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 54 | . . . 1 7 1 . 1 9 1 2 1 . . 1 . . 3 1 1 1 3 6 . 2 4 4 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 119 | 2 1 14 14 9 2 1 2 7 13 8 3 3 1 3 . . 4 1 3 . 3 . . 5 4 5 5 6 Energy Gun 15 | 1 . 7 3 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 7 | . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . 1 . . 1 1 Ballistic Gun 32 | 1 1 3 3 6 . . . . 9 2 1 2 1 1 . . 2 . . . . . . . . . . . Ballistic Cannon 22 | . . . 5 1 1 . 1 1 . . . . . . . . . . 2 . 1 . . 2 2 3 3 . Launcher 19 | . . . 2 . 1 . . 1 1 1 2 1 . 2 . . 1 . 1 . 1 . . . 2 1 . 2 Special Weapon 8 | . . 4 . . . . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 2 3 . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 1 1 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 39 | . . . 2 1 . . 1 11 1 1 1 . . 2 . . . . . 3 . 2 . 8 . 1 4 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Lost 102 | . 1 8 3 8 1 . . 7 4 8 . 7 . 5 3 . 1 1 4 . 4 . . . 1 1 . 35 Power 15 | . . 2 2 1 . . . . . 2 . . . 3 . . 1 . . . 1 . . . . . . 3 Propulsion 29 | . . 2 . 5 1 . . 3 . 3 . 1 . 2 1 . . . 2 . . . . . . . . 9 Utility 37 | . 1 1 1 1 . . . 4 2 2 . 3 . . 1 . . 1 1 . 2 . . . 1 1 . 15 Weapon 21 | . . 3 . 1 . . . . 2 1 . 3 . . 1 . . . 1 . 1 . . . . . . 8 Highest Loss Streak 18 | . 1 4 1 4 1 . . 5 1 8 . 5 . 2 3 . 1 1 5 . 4 . . . 1 1 . 18 To Critical Strikes 4 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 99 99 88 98 99 100 99 93 96 89 93 84 76 83 82 82 93 87 93 90 84 88 89 89 88 89 90 84 Engine 3 | . 14 13 8 1 7 7 7 1 . . 5 4 6 1 . . . . . . . . . . . . . . Core 1 | . . . . 5 . . . . . . 6 6 6 6 5 3 10 1 . . . . . . . . . . Reactor 2 | . . . . . . . . 5 7 10 . . . . . . . 3 5 5 4 5 5 5 5 4 4 6 Treads 3 | . 27 27 13 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 19 | . . . . 28 23 23 22 19 30 24 22 22 20 21 18 23 22 23 22 23 23 21 21 21 21 22 25 23 Wheel 1 | . . . 12 . 6 7 6 1 . . 3 . . . . . . . . . . . . . . . . . Device 12 | . 13 13 9 9 7 7 7 9 10 12 13 18 13 12 19 18 14 11 17 13 7 15 15 14 11 14 16 16 Storage 10 | . 14 14 9 7 7 7 7 10 15 12 13 13 12 13 11 11 11 11 11 11 11 10 10 10 9 9 8 7 Processor 6 | . . . . 14 15 15 15 8 4 . . . 6 3 . . 2 5 5 5 5 9 10 10 15 14 13 11 Protection 6 | . . . 8 5 7 7 6 5 7 5 6 . . 2 6 5 10 10 11 11 10 9 10 9 7 8 8 5 Energy Gun 1 | . 3 13 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . 6 7 9 6 7 13 12 6 13 11 11 11 10 6 5 5 6 10 10 10 8 8 10 Ballistic Gun 4 | . 24 7 8 18 7 . . . 6 6 4 4 3 5 5 5 4 . . . . . . . . . . . Ballistic Cannon 4 | . . . 13 2 11 15 14 3 . . . . . . . . . . 8 11 7 8 5 4 4 3 4 . Peak Build Rating 219 | 7 10 14 36 47 40 41 55 99 97 114 108 110 104 106 127 126 132 133 132 140 139 166 159 163 168 185 196 219 Average Rating 95 | 5 9 10 30 42 39 39 45 74 87 101 100 103 91 98 119 118 122 126 128 132 136 153 155 153 162 175 192 194 On Entrance 96 | . 7 10 11 25 38 40 40 48 89 88 101 97 103 100 101 126 117 115 133 129 139 135 153 153 163 158 178 196 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 12 29 33 80 67 72 74 74 94 91 100 101 98 97 104 104 100 112 129 135 135 138 140 138 140 137 142 151 184 Greatest Support 178 | 40 40 40 60 60 45 45 16 108 108 95 100 100 80 95 90 90 90 90 90 120 120 140 140 140 140 150 178 178 Greatest Overweight (x) 5 | . . 1 3 3 4 4 4 4 . 5 5 1 1 2 1 1 1 1 2 1 1 1 . 1 1 1 . 1 Average Overweight (x) . | . . . 1 . 3 3 4 . . . 2 . . . 1 . 1 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 10 14 18 19 19 19 19 19 19 19 19 19 19 19 19 18 19 19 17 19 19 19 20 19 19 19 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 15 20 20 20 20 20 20 20 20 20 20 20 20 18 19 19 20 20 20 20 20 20 20 20 19 20 8 Class Distribution -------------------- 24% | Golem 23% | Scavenger-Golem 12% | Mutant 9% | Scavenger-Gunner 8% | Scavenger-Mutant 7% | Gunner 6% | Scavenger-Tank 4% | Tank 3% | Commander-Golem Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -7/Zion Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Scavenger-Golem | -5/Proximity Caves Scavenger-Golem | -5/Factory Scavenger-Golem | -5/Waste Scavenger-Golem | -5/Factory Golem | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Commander-Golem | -4/Warlord Scavenger-Golem | -3/Proximity Caves Scavenger-Golem | -3/Research Scavenger-Golem | -2/Research Golem | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Matter Collected 9592 | 279 338 240 881 1123 289 187 76 717 478 505 204 181 . 373 96 . 260 165 144 309 211 239 171 233 254 601 257 781 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17797 | 112 585 254 775 1148 68 83 . 389 1265 1553 292 465 . 557 277 724 752 295 184 422 199 628 226 503 340 1340 149 4212 Parts 840 | 5 44 15 39 67 6 9 . 7 54 80 23 18 . 26 17 15 42 6 8 3 16 26 6 17 25 80 3 183 Haulers Intercepted 12 | . 2 . 4 1 . . . . . 1 . . . . . . 1 . . . . 2 . . . . . 1 Recyclers Shooed 12 | . . . 1 . . . . . 1 5 . . . . . . 2 . . . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 201 | . . 2 . . 8 7 . . 66 . 20 15 . 24 . . . 9 4 1 14 . 5 . 26 . . . Prevented 8 | . . . . . . 1 . . . . . 5 . 1 . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Combat Hostiles Destroyed 316 | . 13 6 17 18 3 3 . 41 21 24 9 10 . 13 7 3 10 4 5 . 6 8 3 7 9 27 2 47 Melee 6 | . . . . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . 2 Guns 51 | . 13 6 5 14 . . . . 3 4 . 1 . 4 . 1 . . . . . . . . . . . . Cannons 166 | . . . 5 2 1 3 . 7 16 8 3 5 . 8 7 2 9 4 1 . 2 8 3 7 4 20 2 39 AOE 85 | . . . 7 . 2 . . 32 . 11 6 3 . 1 . . 1 . 4 . 3 . . . 5 6 . 4 Classes Destroyed 28 | 2 4 1 5 1 1 . . 4 1 1 . 1 . 2 . 1 . 1 . . 1 . . 2 . . . . Worker 18 | . . . 3 . . . . . . 5 . . . . . . . . . . . . . . . 2 . 8 Builder 8 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 4 Tunneler 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 4 1 . . . . . 1 . . . . . . 1 . . . . 2 . . . . . 1 Recycler 15 | 1 1 . 1 4 . . . . . 4 . . . . . . . . . . . . . . . 1 . 3 Minesweeper 4 | . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . 1 . . . Operator 4 | . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Watcher 17 | . 3 . 1 4 . . . . 1 1 . . . . . . 1 . . . . . . . . 3 . 3 Swarmer 73 | . 9 . 4 4 3 . . . 1 11 4 4 . 4 4 . 1 . . . 4 . . . 5 13 . 2 Grunt 68 | . 4 . 6 9 . . . . 9 6 2 4 . 2 2 . 2 3 5 . . 2 3 4 . . . 5 Brawler 5 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . 2 Duelist 6 | . . . . . . . . . 3 . 1 . . . . . 1 . . . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Sentry 21 | . . . 4 2 . . . . 4 2 1 . . 1 1 . 2 . . . . 3 . . . 1 . . Demolisher 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . Hunter 40 | . . . 2 . . . . . 3 2 1 . . . . . . . . . . . . 1 2 2 . 27 Programmer 40 | . . . . 3 . 3 . . 1 3 . 1 . . . . 4 . . . 1 3 . . 2 10 . 9 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Compactor 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembler 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 36 | . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 37 | 1 6 2 4 5 3 2 . 37 6 16 4 4 . 4 4 1 2 4 5 . 4 2 3 4 3 15 2 11 Combat Bots Only 35 | . 5 2 3 5 3 2 . 35 6 8 4 4 . 4 4 1 2 4 5 . 4 2 3 4 3 13 2 9 Max Kills in Single Turn 11 | 1 2 1 3 2 1 1 . 11 2 5 3 2 . 1 1 1 1 1 2 . 3 1 1 2 2 2 1 4 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . . . 2 . 1 . . 11 . 3 3 2 . 1 . . 1 . 2 . 3 . . . 2 2 . 1 Melee 1 | . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Hostile Shots Fired 2283 | . 70 67 85 200 5 9 . 93 142 208 50 103 . 39 41 1 113 31 32 . 86 24 10 8 52 182 5 627 Missed 750 | . 15 27 24 69 2 3 . 32 49 77 21 43 . 9 11 1 31 11 6 . 14 7 4 3 15 76 3 197 Damage Taken 27401 | . 501 818 1053 1628 105 95 . 1585 1536 1848 361 889 . 1200 512 . 1257 324 420 . 1721 318 77 44 626 1308 56 9119 Core 2746 | . 76 126 129 296 . . . 169 143 157 24 112 . 164 20 . 103 32 50 . 145 32 . 11 14 127 . 816 Absorbed by Shields 788 | . . . . . . . . 72 . 107 . 4 . . . . . . . . . . . 40 84 481 . . Redirected to Shielding 329 | . . . . . . . . 329 . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 2502 | . . . . . . . . . 120 127 31 151 . 36 90 . 243 62 157 . 250 67 35 17 146 366 12 592 Regen/Repaired (Parts) 592 | . 100 . . . . . 390 . . . . . . . . . 102 . . . . . . . . . . . Core Remaining (%) 65 | 100 . 19 76 . . . . . 13 . . . . 46 . . . . . . 65 . . . 95 90 100 49 Volleys Fired 861 | 3 48 45 56 68 7 8 . 37 57 77 9 24 . 37 13 13 34 9 10 13 6 22 5 9 23 55 9 164 Largest 4 | 2 2 2 3 3 3 3 . 3 3 3 2 3 . 3 3 3 3 3 3 3 2 3 3 3 3 3 3 4 Hottest 185 | 60 60 165 185 96 112 161 . 161 99 114 53 100 . 80 78 78 80 70 151 151 90 151 111 111 111 116 116 163 Shots Fired 1823 | 6 96 78 147 188 16 21 . 82 90 123 14 52 . 103 36 37 82 19 21 18 9 55 15 27 49 120 20 299 Gun 591 | 6 96 64 60 169 2 . . 17 20 48 2 19 . 31 13 12 24 . . . . . . . . . . 8 Cannon 1135 | . . . 74 19 11 21 . 56 65 72 8 31 . 71 23 25 52 16 18 18 7 55 15 27 44 115 20 272 Launcher 79 | . . . 12 . 3 . . 9 5 3 4 2 . 1 . . 6 . 3 . 2 . . . 5 5 . 19 Special 18 | . . 14 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . Kinetic 767 | 3 77 34 117 188 13 12 . 36 20 48 2 19 . 31 13 12 24 . 8 5 2 25 5 9 18 25 6 15 Thermal 912 | 3 19 42 18 . . 9 . 7 65 62 8 29 . 71 23 25 52 19 10 13 5 30 10 18 26 90 14 244 Explosive 79 | . . . 12 . 3 . . 9 5 3 4 2 . 1 . . 6 . 3 . 2 . . . 5 5 . 19 Electromagnetic 65 | . . 2 . . . . . 30 . 10 . 2 . . . . . . . . . . . . . . . 21 Robot Hit Streak 32 | 5 9 29 32 26 6 4 . 9 15 5 6 7 . 10 13 23 7 8 10 18 21 13 5 4 8 13 11 14 Robot Miss Streak 14 | . 3 3 14 4 1 4 . 5 3 3 1 4 . 3 1 2 4 1 1 . 1 2 2 3 2 4 2 3 Penetration Max 1 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 4 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Capacitor 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Shots Hit Robots 1102 | 5 55 52 84 132 9 11 . 45 64 60 10 26 . 63 21 27 41 12 7 17 13 37 7 10 20 75 6 193 Core Hits 710 | 2 29 14 60 54 5 3 . 90 38 62 14 17 . 29 7 7 23 6 10 4 8 15 5 8 25 43 4 128 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . Critical Strikes 35 | . . 3 4 5 . 1 . 2 3 3 . . . . . . . . . . 1 8 . . . 1 . 4 Burn 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Blast 17 | . . . 4 . . 1 . 2 . . . . . . . . . . . . . 8 . . . 1 . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 60 | . . . 2 10 . . . 5 7 8 . . . . . . . . . . 13 . . . . 1 . 14 Impact 12 | . . . 2 10 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . 5 7 8 . . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . 1 . 1 Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53807 | 59 638 741 2204 2742 345 355 . 6323 3073 4120 920 1110 . 2265 847 1007 2221 608 652 839 784 1548 302 714 1609 5077 312 12392 Guns 6741 | 59 638 741 773 1880 16 . . 226 286 716 . 247 . 366 126 200 272 . . . . . . . . . . 195 Cannons 30967 | . . . 797 385 196 355 . 716 2274 1508 335 660 . 1797 721 807 1656 608 172 839 216 1548 302 714 1034 3691 312 9324 Explosions 14532 | . . . 619 61 133 . . 5381 329 1744 585 203 . 102 . . 276 . 480 . 305 . . . 575 1244 . 2495 Melee 1217 | . . . . 281 . . . . 179 116 . . . . . . . . . . 263 . . . . . . 378 Ramming 350 | . . . 15 135 . . . . 5 36 . . . . . . 17 . . . . . . . . 142 . . Kinetic 9487 | 27 504 357 1340 2265 212 191 . 491 286 716 . 247 . 366 126 200 272 . . 148 . 583 . 113 241 518 44 240 Thermal 29481 | 32 134 373 230 . . 164 . 2266 2274 1536 335 593 . 1880 721 807 1656 608 172 691 216 965 302 601 793 3173 268 8691 Explosive 11979 | . . . 619 61 133 . . 3169 329 1486 585 203 . 19 . . 276 . 480 . 305 . . . 575 1244 . 2495 Electromagnetic 1293 | . . 11 . . . . . 397 . 230 . 67 . . . . . . . . . . . . . . . 588 Impact 281 | . . . . 281 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 295 | . . . . . . . . . 179 116 . . . . . . . . . . . . . . . . . . Piercing 263 | . . . . . . . . . . . . . . . . . . . . . 263 . . . . . . . Entropic 378 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 378 Highest Corruption 9 | . . . . 5 5 6 6 . 3 1 1 2 2 4 . . 5 5 5 5 5 . . . 2 5 . 9 Average Corruption 3 | . . . . 4 5 5 6 . 2 1 1 1 2 3 . . 2 5 5 5 5 . . . 1 3 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 244 | . . . . 28 18 15 5 . 19 6 5 11 3 31 . . 5 21 16 16 16 . . . 2 12 . 15 Message Errors 62 | . . . . 4 3 4 1 . 4 3 2 1 . 9 . . 2 6 3 5 4 . . . 1 4 . 6 Matter Fused 76 | . . . . 6 4 4 1 . 6 1 3 3 2 9 . . 2 6 6 9 8 . . . . 1 . 5 Heat Flow Errors 19 | . . . . 4 2 2 . . 2 . . . . 3 . . . 1 3 . . . . . 1 1 . . Energy Discharges 31 | . . . . 4 4 2 2 . 1 . . 4 . 3 . . . 4 2 1 1 . . . . 2 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . Data Loss (minor) 20 | . . . . 2 4 . . . 2 . . . 1 4 . . . 3 . . 1 . . . . 2 . 1 Data Loss (major) 12 | . . . . 3 . 2 1 . 3 . . . . . . . . . . . 1 . . . . 2 . . Misfires 7 | . . . . 1 1 1 . . . . . 1 . 1 . . . . . 1 1 . . . . . . . Alerts 9 | . . . . 3 . . . . 1 . . 1 . 2 . . . . 2 . . . . . . . . . Weapon Failures 4 | . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2518 | . . . . 220 43 30 . 433 72 212 34 15 . 97 69 . 198 50 7 92 33 40 . 22 48 355 . 448 Projectiles 1478 | . . . . . 31 30 . . 65 57 9 15 . 48 69 . 198 50 1 92 8 40 . 22 40 314 . 389 Explosions 803 | . . . . 25 12 . . 433 7 155 25 . . 49 . . . . 6 . 25 . . . 8 36 . 22 Melee 237 | . . . . 195 . . . . . . . . . . . . . . . . . . . . . 5 . 37 Knockbacks 25 | . . . 4 7 . 1 . 1 . . . . . . . . . . . . . 2 . . 2 6 1 1 Impact 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . 4 4 . 1 . 1 . . . . . . . . . . . . . 2 . . 2 5 1 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 765 | . . . 70 32 62 . . 79 90 77 30 2 . 112 . . . . 70 . . . . . 5 44 . 92 Shots 24 | . . . 4 1 1 . . 2 3 2 1 1 . 1 . . . . 3 . . . . . 1 2 . 2 Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 33 | . . . 2 18 . . . . 2 2 . . . . . . 3 . . . . . . . . 6 . . Kicked 31 | . . . . 18 . . . . 2 2 . . . . . . 3 . . . . . . . . 6 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 18 . 305 233 212 281 . 345 288 408 . 327 . 255 . . 160 239 159 48 52 129 69 88 140 210 12 280 Average Temperature 75 | . 8 . 100 65 59 105 . 85 141 74 . 81 . 60 . . 65 128 38 21 19 36 35 39 19 14 6 80 Received Heat Transfer 3926 | . 105 240 306 441 . . . 218 432 363 93 246 . 72 126 . 312 207 249 . 162 48 21 18 105 . . 162 Effects 6 | . . . 1 2 . . . . 1 1 . . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Interference 4 | . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles 4 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 Parts Fried 13 | . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . 3 . 5 Impact Corruptions 9 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . 2 . . . . . . 5 . . 1 . . . . 1 1 . . . . . . . . 1 9 Heat Transferred 15090 | 75 300 951 324 . . 185 . 68 1250 850 175 350 . 932 375 450 825 300 100 306 100 525 175 250 349 1525 125 4225 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Peak Influence 1373 | 10 233 . 385 483 . . . . . 573 . . . . 354 129 229 . . . . 161 . . . 736 366 1373 Initial 351 | . 6 . . 171 . . . . . 29 . . . . . 123 89 . . . . . . . . 43 351 148 Average 237 | 4 57 . 110 319 . . . . . 152 . . . . 204 124 116 . . . . 50 . . . 268 258 771 Maximum Alert Level 4 | . 1 . 1 2 . . . . . 2 . . . . 1 . 1 . . . . . . . . 3 1 4 Low Security (%) 60 | 100 95 . 81 6 . . . . . 80 . . . . 46 100 91 . . . . 100 . . . 57 38 9 Level 1 22 | . 4 . 18 70 . . . . . 1 . . . . 53 . 8 . . . . . . . . 20 61 9 Level 2 10 | . . . . 22 . . . . . 17 . . . . . . . . . . . . . . . 20 . 23 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 35 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 . 3 7 . . . . 1 6 . . . . 4 . 1 . . . . 3 . . 1 5 . 8 Investigation 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Extermination 17 | . . . . 4 . . . . . 3 . . . . 1 . 1 . . . . 2 . . . 3 . 3 Reinforcement 14 | . 1 . 2 3 . . . . . 1 . . . . 2 . . . . . . 1 . . . 1 . 3 Assault 6 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . 2 Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 6 | . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Distress Signals 33 | . . . . 2 . . . . 1 1 . . . 18 . . . . . . . . . 1 . . 3 7 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 8 . 10 Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 10 Times Spotted 492 | . 19 7 27 34 3 3 . 51 30 32 8 13 . 21 10 6 26 8 5 . 8 8 3 28 24 44 2 72 Peak Tracking Total 37 | . 4 2 4 6 2 1 . 37 8 7 5 5 . 3 4 3 14 4 5 . 4 2 3 9 11 9 2 10 Tactical Retreats 19 | . . . 3 . . . . . 1 2 . 1 . . . . . . . . . . . 1 1 5 1 4 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Traps Triggered 10 | . . . 1 . . . . . . 1 . . . 1 1 . 5 . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 14 | . . . . . 6 . . . . . . 6 . 1 . . . . . . . . . . 1 . . . Triggered 12 | . . . . . . 1 . . . . . 2 . 1 . . . . . . . . 2 6 . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Machines Disabled 35 | . . . 2 5 . . 3 3 3 4 . . . 4 1 . 1 . . . . 1 . . . 1 1 6 Max in Single Turn 4 | . . . 1 4 . . 1 2 1 2 . . . 2 1 . 1 . . . . 1 . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Machines Accessed 57 | . 10 1 7 5 . . . . 1 7 . . 4 . . . 4 . 3 5 . . . 5 . 3 2 . Terminals 25 | . 8 . 6 3 . . . . . 6 . . . . . . 1 . . . . . . . . 1 . . Fabricators 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 . Total Hacks 156 | . 26 3 25 12 . . . . 1 18 . . 27 . . . 6 . 7 17 . . . 7 . 4 3 . Successful 108 | . 15 3 12 1 . . . . . 13 . . 27 . . . 3 . 7 17 . . . 7 . 1 2 . Failed 48 | . 11 . 13 11 . . . . 1 5 . . . . . . 3 . . . . . . . . 3 1 . Catastrophic 12 | . 3 . . 4 . . . . 1 . . . . . . . 2 . . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 21 . 17 12 . . 1 . . 13 . . . . . . 1 . . . . . . 1 . 1 1 . Terminals 73 | . 23 . 23 8 . . . . . 17 . . . . . . 1 . . . . . . . . 1 . . Fabricators 5 | . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 5 | . . . 2 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 1 . Terminal Hacks 71 | . 3 3 2 . . . . . . 5 . . 27 . . . . . 7 17 . . . 7 . . . . Record 28 | . . 3 . . . . . . . 1 . . 8 . . . . . 5 5 . . . 6 . . . . Part Schematic 14 | . . . . . . . . . . . . . 10 . . . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . . . 1 . . . . . . . . . 3 . . . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 4 | . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Insert Component 3 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 10 . 8 1 . . . . . 7 . . . . . . . . . . . . . . . 1 1 . Terminals 26 | . 9 . 8 1 . . . . . 7 . . . . . . . . . . . . . . . 1 . . Assimilate 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . 2 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . . Skim 16 | . 6 . 5 . . . . . . 5 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 8 . 7 5 . . . . 1 4 . . . . . . 3 . . . . . . . . 3 2 . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . . . . . . 10 . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 70 | . 26 . . . . . . . . . . . . . . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . 13 . . . . 2 . . . . . . . . . 5 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Total Allies 23 | . . . . . . . 2 . 13 . . . . 2 . 1 . . . . . . . 5 . . . . Largest Group 6 | . . . . . . . 2 2 6 1 . . . 2 2 1 . . . . . . . 5 3 . . . Highest-Rated Group 282 | . . . . . . . 192 192 206 27 . . . 98 92 31 . . . . . . . 282 170 . . . Highest-Rated Ally 96 | . . . . . . . 96 96 43 27 . . . 49 49 31 . . . . . . . 65 65 . . . Total Orders 10 | . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . 2 2 2 STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . RETURN 9 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . 2 2 2 Ally Attacks 222 | . . . . . . . . 54 69 1 . . . 9 11 23 . . . . . . . 38 17 . . . Total Damage 6555 | . . . . . . . . 1510 1281 42 . . . 262 1220 314 . . . . . . . 1397 529 . . . Kills 32 | . . . . . . . . 7 6 . . . . . 7 . . . . . . . . 7 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 11 | . . . . . 2 . 2 . 2 . . . . 2 . . . 1 1 . 1 . . . . . . . Drone Launches 9 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . 2 2 2 Drone Recoveries 9 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . 2 2 2 Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Turns Passed 28992 | 134 1412 1471 1651 1543 941 635 1646 2012 1486 1759 767 911 285 1620 272 241 895 770 738 470 790 587 77 1290 920 1215 1135 1319 Spaces Moved 14735 | 73 751 630 976 862 546 378 963 1051 780 817 325 440 85 641 113 116 375 196 376 227 261 280 41 867 607 571 864 523 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1671 | 66 751 630 224 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 9799 | . . . . 832 57 1 . 616 780 792 138 440 85 641 113 116 375 196 376 227 261 280 41 867 607 571 864 523 Wheels 3015 | . . . 752 30 489 377 963 192 . 25 187 . . . . . . . . . . . . . . . . . Hover 243 | . . . . . . . . 243 . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 115 120 160 160 160 48 135 135 135 135 140 135 180 135 185 185 183 185 135 135 135 130 130 128 120 115 Average Speed 150 | 149 160 160 136 137 165 160 160 139 135 154 162 160 141 174 183 170 185 185 185 185 184 139 135 134 131 133 122 128 Slowest Speed 340 | 160 160 240 160 260 260 190 160 340 137 186 185 183 183 235 185 185 185 185 210 185 185 185 135 179 180 182 125 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 7 94 38 61 19 80 48 81 71 72 19 62 64 69 67 4 77 10 43 39 62 50 8 8 92 68 19 39 14 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 15 | . 2 . 2 . 1 . 1 . 1 1 . . 1 . . . . 1 1 3 . . . 1 . . . . Known Exits Taken 16 | . 1 1 1 1 1 . . . 1 . . . . 1 . . 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 . . . . . 1 1 1 . 1 1 1 1 . . . . . 1 1 . . . . . . . . Scrap Searched 19 | . . . . . 3 2 3 . 2 . 1 2 . . . . . . 1 . 2 . . . 3 . . . Spaces Dug 69 | . . . 2 . . 1 . . . 22 . . . . . 1 4 . 13 . . 4 . . 13 3 4 2 Terrain Destroyed 951 | . . . 134 56 38 3 . 32 12 88 39 41 . 14 3 5 31 4 38 1 28 19 7 . 94 64 11 189 Melee 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 331 | . . . 33 2 1 3 . 7 12 39 2 15 . 14 3 5 19 4 15 1 3 19 7 . 24 36 11 56 AOE 618 | . . . 99 54 37 . . 25 . 49 37 26 . . . . 12 . 23 . 25 . . . 70 28 . 133 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Total 20031 | 89 874 981 1183 1096 571 394 1015 1526 1108 1179 551 601 252 1065 153 133 510 586 400 265 537 435 50 974 685 915 925 978 Wait 3111 | . 46 259 58 52 . 1 . 334 73 204 195 114 160 343 9 . 65 374 . . 247 95 3 7 36 229 10 197 Move 14708 | 72 750 629 975 861 545 377 962 1050 779 816 324 439 84 640 113 115 374 195 375 226 260 279 40 866 606 571 863 522 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 198 | 7 14 12 29 21 4 2 6 16 3 9 2 4 . 6 4 1 5 . 3 7 1 4 . 9 2 8 5 14 Fast Attach 152 | 7 2 3 8 15 . 1 3 19 7 12 6 1 1 9 3 . 7 . 4 6 2 7 . 12 . 2 7 8 Attach 103 | . 1 7 5 14 2 . . 12 3 7 . 5 1 1 2 1 2 . 4 1 1 2 . 1 3 5 3 20 Detach 119 | . . . 1 2 1 . . 9 3 14 5 3 4 7 3 2 8 4 4 1 2 5 . 4 5 12 6 14 Swap 181 | . 4 19 15 12 2 2 7 9 14 15 3 3 1 2 . . 5 2 . . 3 10 2 3 8 17 8 15 Drop 262 | . 9 7 32 23 2 3 10 35 8 16 7 2 1 11 6 1 7 2 . 11 2 11 . 21 1 10 14 10 Fire 861 | 3 48 45 56 68 7 8 . 37 57 77 9 24 . 37 13 13 34 9 10 13 6 22 5 9 23 55 9 164 Melee 59 | . . . 2 10 . . . 5 7 7 . . . . . . . . . . 13 . . . . 1 . 14 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick 30 | . . . . 18 . . . . 2 2 . . . . . . 3 . . . . . . . . 5 . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Rewire 199 | . . . . . 2 . . . 152 . . . . 3 . . . . . . . . . 42 . . . . Trap 14 | . . . . . 6 . . . . . . 6 . 1 . . . . . . . . . . 1 . . . Miscellaneous 27 | . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / Ext) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 13) 584 | -10/Materials | Repaired Lgt. Treads 749 | -10/Materials | Discovered new exit (range 15) 855 | -10/Materials | Learned location of 2 exits from Subcaves 933 | -10/Materials | Identified exit to Subcaves 1002 | -10/Materials | Identified exit to Materials 1059 | -10/Materials | Learned location of Mines (-9) 1105 | -10/Materials | Learned location of 2 exits from Mines 1303 | -10/Materials | Learned 2 Mines zone layouts 1547 | -10/Materials | Entered Subcaves 1548 | -10/Subcaves | Identified exit to Materials 1730 | -10/Subcaves | Core integrity fell below 50% 1795 | -10/Subcaves | Lost 4 parts (2n2w) 1839 | -10/Subcaves | Visited Clippyterm 1844 | -10/Subcaves | Identified exit to Recycling 2024 | -10/Subcaves | Build established: Scavenger-Mutant 2853 | -10/Subcaves | Core integrity fell below 20% 2887 | -10/Subcaves | Lost 4 parts (2p1u1w) 2908 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3018 | -10/Subcaves | Entered Materials 3018 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3496 | -8/Materials | Build established: Scavenger-Tank 3637 | -8/Materials | Discovered new exit (range 13) 4249 | -8/Materials | Learned location of Extension (-5) 4265 | -8/Materials | Discovered new exit (range 10) 4307 | -8/Materials | Identified exit to Factory 4445 | -8/Materials | Learned location of 1 exit from Lower Caves 4477 | -8/Materials | Learned location of 1 exit from Extension 4518 | -8/Materials | Learned Factory trap positions 4569 | -8/Materials | Learned location of 1 exit from Lower Caves 4632 | -8/Materials | Learned Storage emergency access door positions 4669 | -8/Materials | Entered Factory 4669 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4670 | -7/Factory | Loaded intel: 89 trap records 5035 | -7/Factory | Found Powered Armor 5189 | -7/Factory | Build established: Mutant 5553 | -7/Factory | Discovered new exit (range 16) 5612 | -7/Factory | Build established: Gunner 5738 | -7/Factory | Lost 3 parts (2n1w) 5879 | -7/Factory | Lost 4 parts (1p2n1u) 6057 | -7/Factory | Build established: Scavenger-Gunner 6077 | -7/Factory | Identified exit to Lower Caves 6212 | -7/Factory | Entered Lower Caves 6213 | -7/Lower Caves | Identified exit to Lower Caves 6793 | -7/Lower Caves | Learned 12 Factory zone layouts 7153 | -7/Lower Caves | Entered another Lower Caves area 7154 | -7/Lower Caves | Identified exit to Factory 7251 | -7/Lower Caves | Encountered a Warlord checkpoint 7672 | -7/Lower Caves | Discovered new exit (range 13) 7788 | -7/Lower Caves | Entered Zion 7905 | -7/Zion | System corruption cleaned by Quarantine Array 7988 | -7/Zion | Discovered new exit (range 13) 8132 | -7/Zion | Learned Factory emergency access door positions 8269 | -7/Zion | Found Prototype Device 8269 | -7/Zion | Identified Phasing AFG 8335 | -7/Zion | Given the Hacking Drone Bay 8335 | -7/Zion | Found Prototype Device 8546 | -7/Zion | Build established: Gunner 8846 | -7/Zion | Found CR-A16's Pointy Stick 8970 | -7/Zion | Visited the Megawrench Repair Shop 8970 | -7/Zion | Megawrench repaired 10 parts 9198 | -7/Zion | Given A8's code to call for help 9335 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9338 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9423 | -7/Zion | Discovered new exit (range 5) 9426 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9434 | -7/Zion | Entered Deep Caves 9434 | -7/Deep Caves | Accompanied by 2 allies 9563 | -7/Deep Caves | Z-Facility disabled 9584 | -7/Deep Caves | Attacked by Z-Imprinter 9592 | -7/Deep Caves | Destroyed Z-Imprinter 9857 | -7/Deep Caves | Found Prototype Protection 9857 | -7/Deep Caves | Identified Zio. Weapon Casing 9880 | -7/Deep Caves | Found Zio. Weapon Casing 9982 | -7/Deep Caves | Discovered new exit (range 9) 10041 | -7/Deep Caves | Spotted AG-98171 10068 | -7/Deep Caves | Destroyed AG-98171 10101 | -7/Deep Caves | Spotted AG-79792 10110 | -7/Deep Caves | Build established: Scavenger-Tank 10136 | -7/Deep Caves | Core integrity fell below 50% 10138 | -7/Deep Caves | Destroyed AG-79792 10171 | -7/Deep Caves | Triggered Deep Caves wall 10171 | -7/Deep Caves | Spotted AS-93429 10171 | -7/Deep Caves | Spotted AS-59843 10183 | -7/Deep Caves | Destroyed AS-93429 10189 | -7/Deep Caves | Destroyed AS-59843 10210 | -7/Deep Caves | Lost 5 parts (3n2u) 10221 | -7/Deep Caves | Destroyed 35 combat bots 10235 | -7/Deep Caves | Exposed GOLEM chamber 10241 | -7/Deep Caves | Found GOLEM Unit 10510 | -7/Deep Caves | Build established: Mutant 10527 | -7/Deep Caves | Found Prototype Processor 10624 | -7/Deep Caves | Found Prototype Device 10624 | -7/Deep Caves | Identified Exp. Thermal Shield 10728 | -7/Deep Caves | Found GOLEM Unit 10894 | -7/Deep Caves | Found GOLEM Unit 10899 | -7/Deep Caves | Found GOLEM Unit 11045 | -7/Deep Caves | Found GOLEM Unit 11446 | -7/Deep Caves | Entered Proximity Caves 11661 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11926 | -6/Proximity Caves | Learned location of 1 exit from Factory 12133 | -6/Proximity Caves | Spotted B-75 Beast 12148 | -6/Proximity Caves | Build established: Scavenger-Mutant 12161 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 12202 | -6/Proximity Caves | Core integrity fell below 20% 12360 | -6/Proximity Caves | Identified Hacking Drone Bay 12412 | -6/Proximity Caves | Lost 5 allies 12506 | -6/Proximity Caves | Discovered exit to Factory (range 8) 12864 | -6/Proximity Caves | Lost 5 allies 12932 | -6/Proximity Caves | Entered Factory 12932 | -6/Factory | Accompanied by 1 ally 12932 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12933 | -6/Factory | Identified exit to Factory 13259 | -6/Factory | Build established: Scavenger-Golem 13478 | -6/Factory | Identified Modified TNC 13725 | -6/Factory | Discovered new exit (range 4) 14285 | -6/Factory | Learned 2 Lower Caves zone layouts 14389 | -6/Factory | Learned Extension security intel 14400 | -6/Factory | Destroyed 8 combat bots 14406 | -6/Factory | Lost 8 parts (2p3n2u1w) 14424 | -6/Factory | Learned location of 2 exits from Upper Caves 14447 | -6/Factory | Learned 2 Upper Caves zone layouts 14460 | -6/Factory | Learned Hub_04(d) emergency access door positions 14482 | -6/Factory | Learned 2 Proximity Caves zone layouts 14560 | -6/Factory | Learned 2 Extension zone layouts 14669 | -6/Factory | Build established: Golem 14682 | -6/Factory | First assault squad dispatched 14691 | -6/Factory | Entered Lower Caves 14768 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15444 | -6/Lower Caves | Discovered new exit (range 8) 15458 | -6/Lower Caves | Entered another Lower Caves area 15839 | -6/Lower Caves | Lost 5 parts (1n1u3w) 16302 | -6/Lower Caves | Discovered new exit (range 12) 16369 | -6/Lower Caves | Entered Data Miner 16370 | -6/Data Miner | Discovered new exit (range 6) 16398 | -6/Data Miner | Met Data Miner 16427 | -6/Data Miner | Learned location of Section 7 (-3) 16427 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16451 | -6/Data Miner | Received God Mode back door access code from Data Miner 16654 | -6/Data Miner | Entered Proximity Caves 16940 | -5/Proximity Caves | Learned 8 Factory zone layouts 17137 | -5/Proximity Caves | Learned Factory terminal intel 17454 | -5/Proximity Caves | Build established: Scavenger-Golem 17612 | -5/Proximity Caves | Discovered exit to Factory (range 3) 17663 | -5/Proximity Caves | Core integrity fell below 50% 17954 | -5/Proximity Caves | Found Prototype Launcher 17954 | -5/Proximity Caves | Identified Tesla Bomb Launcher 17977 | -5/Proximity Caves | Found Prototype Launcher 17977 | -5/Proximity Caves | Identified Mni. Smartbomb Launcher 17984 | -5/Proximity Caves | Found Mni. Smartbomb Launcher 18274 | -5/Proximity Caves | Entered Factory 18274 | -5/Factory | Accompanied by 2 allies 18274 | -5/Factory | Evolved 2 slots: Utility x2 18275 | -5/Factory | Identified exit to Extension 18276 | -5/Factory | Identified exit to Upper Caves 18276 | -5/Factory | Identified exit to Factory 18277 | -5/Factory | Loaded intel: 27 terminal locations 18286 | -5/Factory | Garrison activated, responded to threat 18450 | -5/Factory | Lost 3 parts (1n1u1w) 18463 | -5/Factory | Found Unknown Device 18463 | -5/Factory | Identified Launcher Loader 18546 | -5/Factory | Sucked down chute 18546 | -5/Factory | Entered Waste 18547 | -5/Waste | Met a frightened Derelict 18601 | -5/Waste | Spotted C-40 Crusher 18612 | -5/Waste | Destroyed C-40 Crusher 18633 | -5/Waste | Spotted C-40 Crusher 18638 | -5/Waste | Destroyed C-40 Crusher 18642 | -5/Waste | Spotted C-40 Crusher 18651 | -5/Waste | Spotted C-40 Crusher 18653 | -5/Waste | Spotted C-40 Crusher 18672 | -5/Waste | Destroyed C-40 Crusher 18679 | -5/Waste | Spotted C-40 Crusher 18756 | -5/Waste | Discovered new exit (range 16) 18787 | -5/Waste | Entered Factory 18930 | -5/Factory | Repaired Imp. Medium Armor Plating 19229 | -5/Factory | Discovered exit to Upper Caves (range 15) 19666 | -5/Factory | Cargo convoy interrupted 19682 | -5/Factory | Entered Upper Caves 19683 | -5/Upper Caves | Identified exit to Upper Caves 19968 | -5/Upper Caves | Build established: Golem 20238 | -5/Upper Caves | Encountered a Warlord checkpoint 20452 | -5/Upper Caves | Entered another Upper Caves area 20487 | -5/Upper Caves | Lost 5 parts (2n2u1w) 20964 | -5/Upper Caves | Learned Factory emergency access door positions 20964 | -5/Upper Caves | Learned Research garrison access intel 20983 | -5/Upper Caves | Build established: Tank 21148 | -5/Upper Caves | Discovered new exit (range 7) 21190 | -5/Upper Caves | Entered Zhirov 21190 | -5/Zhirov | Discovered new exit (range 4) 21294 | -5/Zhirov | Learned location of Quarantine (-3) 21294 | -5/Zhirov | Learned location of Testing (-2) 21294 | -5/Zhirov | Learned location of Command (-1) 21341 | -5/Zhirov | Found Alien Artifact 21341 | -5/Zhirov | Identified Integrated Reactor 21341 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21367 | -5/Zhirov | Found Alien Artifact 21660 | -5/Zhirov | Entered Proximity Caves 21850 | -4/Proximity Caves | Build established: Golem 21947 | -4/Proximity Caves | Spotted B-86 Titan 22026 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 22033 | -4/Proximity Caves | Destroyed B-86 Titan 22038 | -4/Proximity Caves | Found Hvy. Reflective Plating 22049 | -4/Proximity Caves | Lost 4 parts (1p2u1w) 22450 | -4/Proximity Caves | Entered Factory 22450 | -4/Factory | Evolved 2 slots: Utility x2 22617 | -4/Factory | Found Prototype Processor 22953 | -4/Factory | Discovered new exit (range 12) 23005 | -4/Factory | Identified Exp. Signal Interpreter 23006 | -4/Factory | Identified exit to Upper Caves 23037 | -4/Factory | Entered Upper Caves 23038 | -4/Upper Caves | Encountered a Warlord checkpoint 23110 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 23112 | -4/Upper Caves | Identified exit to Warlord 23114 | -4/Upper Caves | Entered Warlord 23151 | -4/Warlord | Discovered new exit (range 12) 23556 | -4/Warlord | Learned Factory terminal intel 23556 | -4/Warlord | Learned Armory recycling unit intel 23556 | -4/Warlord | Learned Research fabricator intel 23596 | -4/Warlord | Build established: Commander-Golem 23892 | -4/Warlord | Met Warlord 23908 | -4/Warlord | Opened Warlord's prototype stash 23915 | -4/Warlord | Found Prototype Device 23915 | -4/Warlord | Identified Exp. Focal Shield 23917 | -4/Warlord | Warlord's base attacked by MAIN.C 24058 | -4/Warlord | Found Prototype Piercing Weapon 24058 | -4/Warlord | Identified Vortex Lance 24062 | -4/Warlord | Found Prototype Energy Cannon 24062 | -4/Warlord | Identified Vortex Cannon 24200 | -4/Warlord | Lost 4 allies 24267 | -4/Warlord | Warlord forces counterattacked 24271 | -4/Warlord | Spotted Executioner 24274 | -4/Warlord | Destroyed Executioner 24283 | -4/Warlord | Spotted Striker 24283 | -4/Warlord | Spotted Striker 24285 | -4/Warlord | Destroyed Striker 24312 | -4/Warlord | Found Prototype Processor 24312 | -4/Warlord | Identified Exp. Targeting Computer 24316 | -4/Warlord | Found Prototype Processor 24316 | -4/Warlord | Identified Exp. Core Analyzer 24369 | -4/Warlord | Spotted Executioner 24395 | -4/Warlord | Identified exit to Proximity Caves 24396 | -4/Warlord | Lost 3 allies 24404 | -4/Warlord | Entered Proximity Caves 24404 | -3/Proximity Caves | Accompanied by 3 allies 24406 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25030 | -3/Proximity Caves | Build established: Scavenger-Golem 25302 | -3/Proximity Caves | Discovered new exit (range 11) 25313 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 25322 | -3/Proximity Caves | Identified exit to Research 25324 | -3/Proximity Caves | Entered Research 25324 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25325 | -3/Research | Identified exit to Armory 25326 | -3/Research | Loaded intel: 4 fabricator locations 25327 | -3/Research | Loaded intel: 4 garrison access locations 25425 | -3/Research | Build established: Golem 25863 | -3/Research | Spotted B-86 Titan 25876 | -3/Research | Destroyed B-86 Titan 25900 | -3/Research | Build established: Scavenger-Golem 25944 | -3/Research | Discovered new exit (range 5) 25956 | -3/Research | Identified exit to Research 26303 | -3/Research | Spotted B-86 Titan 26307 | -3/Research | Destroyed 13 combat bots 26373 | -3/Research | First assault squad dispatched 26539 | -3/Research | Entered another Research area 26539 | -2/Research | Warlord forces began assault on 0b10 26539 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26600 | -2/Research | Identified exit to Access 26602 | -2/Research | Identified exit to Testing 26649 | -2/Research | Research machine network offline 26795 | -2/Research | Found Quantum Capacitor 26921 | -2/Research | Found Powered Armor 26924 | -2/Research | Found Powered Armor 26927 | -2/Research | Found Powered Armor 26982 | -2/Research | Borebot progress halted 27075 | -2/Research | Met up with Warlord 27077 | -2/Research | Met DD-05H 27249 | -2/Research | Warlord destroyed during the assault 27421 | -2/Research | Borebot progress halted 27450 | -2/Research | Spotted Striker 27456 | -2/Research | Destroyed Striker 27539 | -2/Research | Borebot progress halted 27674 | -2/Research | Entered Access 27674 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 27987 | -1/Access | Spotted B-99 Colossus 28006 | -1/Access | Destroyed B-99 Colossus 28174 | -1/Access | First assault squad dispatched 28202 | -1/Access | Incoming assault squad redirected 28215 | -1/Access | Discovered new exit (range 6) 28269 | -1/Access | Build established: Golem 28354 | -1/Access | Identified exit to Surface 28641 | -1/Access | Lost 4 parts (1p2u1w) 28736 | -1/Access | Lost 4 parts (1n2u1w) 28780 | -1/Access | Lost 3 parts (1n1u1w) 28853 | -1/Access | Destroyed 9 combat bots 28948 | -1/Access | Lost 18 parts (2p7n6u3w) 28983 | -1/Access | Core integrity fell below 50% 28993 | *** | Escaped! Last Messages --------------- 28940_ K-01 Serf collects debris. 28940_ Acquired 2 matter. 28941_ K-01 Serf collects debris. 28960_ K-01 Serf cleans the Main Access Lift. 28960_ K-01 Serf collects debris. 28963_ K-01 Serf cleans the Main Access Lift. 28981_ Smartbomb intercepted. 28984_ K-01 Serf destroyed. 28984_ R-10 Processor sends out distress signal. 28986_ K-01 Serf collects debris. 28986_ R-10 Processor destroyed. 28987_ K-01 Serf collects debris. 28988_ K-01 Serf destroyed. 28989_ K-01 Serf collects debris. 28990_ R-10 Processor collects Lgt. Ion Engine. 28990_ P-80 Master resets P-80 Master, system corruption cleaned. 28991_ Smartbomb intercepted. 28992_ K-01 Serf collects debris. 28992_ R-10 Processor collects Wheel. 28993_ Mni. Smartbomb Launcher destroyed. 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" ########" %#### " # | | ??? ? """ ########" % ## """ # | | ???? """########" % # """ # | | ??? ? " ########T %k # " # | | ????? #### #" %= p i # = # | | ??# ? ## ####%R % pp # # | | ???####+############ "k!| *!! ##########+# | | ??? ?? !% % % % %[*[ k% % %% | | ????? ? = R==%!= %=% | | ????? #?#################### ##### ######/#=##### | | ??????######### ## ## ## ## ## [ ##? | | ??????########## ####### ## ## !|= ### | | ????? ?"?######################### ## ### | | ????? "?########################## ## ### | | ??????Y"########################## ## ### | | ??????"?#??####################### ## #?# | | ????????#####?#################### ## #?? | | ???????##?######################## ## =# | | ????????##?####################### #############? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 75 Energy Capacity 1525 Matter Stores 344 Matter Capacity 400 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 20 Armor Coverage 800 Resistance: KI 30 Resistance: TH 30 Resistance: EX 25 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Point Defense Rating 80 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 16 Melee Accuracy 5 Core Analysis 8 Recoil Reduction 3 Particle Charging 20 Item Schematics ----------------- Cryofiber Web | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- All-out Warlord More Power To You Challenges ------------ None Game ------ Seed SpectralVariableNanovents Manual? 0 Play Time 04:50:28 Cumulative 232.9 hours Start 2024.12.07 @ 13:26:11 End 2024.12.07 @ 18:42:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 79 Adventurer 1 Explorer 0 Win Type 0 Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 60 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89e6621f-f0ae-41de-a2de-003b5f31e641