Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.16 @ 14:13:38 Player: Perseus Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (219) 1095 Value Destroyed (9553) 9553 Prototype IDs (83) 1660 Alien Tech Used (2) 400 Bonus (4324) 4324 TOTAL SCORE: 27532 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 1318 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -358 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 94/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (17) ----- Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Advanced Reaction Control System Gamma Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Experimental Terrain Scanner Improved Targeting Computer Improved Targeting Computer Advanced Core Analyzer Advanced Particle Charger System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Makeshift System Restoration Module > --- WEAPON ----------- Gamma Rifle Enhanced Nova Cannon Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Light Quantum Reactor Advanced Heat Sink Relay Coupler [Grunt] Transdimensional Reconstructor Gamma Rifle Gamma Rifle Gamma Rifle Enhanced Quantum Rifle Railgun Improved Remote Datajack [Rating: 118] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion None Utility Weight Redist. System Device Weight Redist. System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Brawler] Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Tesla Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Res Gar Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 3 1 . . . . 2 . . . . . . 2 . . . . 1 . . . 2 2 . 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 582 | 6 9 3 3 3 29 6 4 8 16 23 37 9 19 11 52 3 16 24 48 26 4 12 37 35 18 8 12 2 29 70 Power 69 | 1 4 1 . . 4 1 . 1 2 5 6 . 3 3 2 . 1 6 5 3 . 1 4 3 . 2 . . 2 9 Engine 34 | 1 4 1 . . 3 1 . 1 1 3 2 . 2 3 2 . . 3 5 2 . . . . . . . . . . Core 18 | . . . . . 1 . . . . 2 3 . . . . . 1 2 . 1 . 1 1 2 . 1 . . . 3 Reactor 17 | . . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . 3 1 . 1 . . 2 6 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 296 | 3 2 . 2 1 8 1 1 1 12 8 21 5 7 6 28 . 11 11 32 17 3 9 20 19 10 3 8 2 13 32 Device 221 | 2 1 . . 1 5 . . . 5 5 15 5 6 6 22 . 9 8 25 16 1 9 18 15 4 . 6 1 10 26 Storage 13 | 1 . . 1 . 1 . . . . 1 2 . . . . . . . . . 1 . . 4 . . . 1 . 1 Processor 23 | . . . . . 1 1 1 . 7 . 1 . . . . . . 1 . . . . 1 . 5 . 2 . . 3 Hackware 11 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 3 . . 3 2 Protection 28 | . 1 . 1 . 1 . . 1 . 2 3 . 1 . 6 . 2 2 7 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 217 | 2 3 2 1 2 17 4 3 6 2 10 10 4 9 2 22 3 4 7 11 6 1 2 13 13 8 3 4 . 14 29 Energy Gun 66 | . . 1 . . 5 1 . 2 1 4 4 1 2 1 4 2 . 3 2 2 1 1 6 1 5 1 4 . 2 10 Energy Cannon 52 | . . . . . 2 . 1 . 1 3 3 1 4 . 12 . 1 4 6 1 . . 3 1 . . . . 5 4 Ballistic Gun 58 | 2 3 1 1 . 8 2 1 2 . 1 2 1 2 1 4 . 1 . 2 . . 1 4 4 . 1 . . 6 8 Ballistic Cannon 9 | . . . . . . . . . . . . 1 1 . . . 1 . . . . . . 4 2 . . . . . Launcher 16 | . . . . 2 2 1 1 2 . 1 1 . . . 1 . . . . 2 . . . 3 . . . . . . Special Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 7 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . . . . . . 1 1 1 . 1 1 . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 3 . . . 6 1 1 . . . . . . 3 . 2 2 . 1 . . . 2 . . 2 Parts Lost 124 | . 1 2 . 1 4 . 2 6 . 2 5 2 1 . 1 . 2 5 5 1 . 2 10 24 . . 8 . 5 35 Power 28 | . 1 . . . 1 . 2 1 . 2 1 2 . . . . . 3 3 . . 1 4 3 . . . . 1 3 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 38 | . . 1 . . 1 . . 1 . . 1 . . . . . . 1 . . . . 1 10 . . 3 . 2 17 Weapon 58 | . . 1 . 1 2 . . 4 . . 3 . 1 . 1 . 2 1 2 1 . 1 5 11 . . 5 . 2 15 Highest Loss Streak 11 | . 1 2 . 1 2 . 2 2 . 1 3 2 1 . 1 . 2 2 3 1 . 2 4 8 . . 4 . 3 11 Average Slot Usage (%) 82 | . 70 71 65 43 70 80 83 68 77 83 85 73 83 85 86 86 86 84 87 87 86 87 87 68 56 74 80 62 85 81 Engine 6 | . 13 14 14 . 7 7 7 3 2 6 2 . 5 7 13 13 12 2 9 6 11 7 1 . . . . . . . Core 1 | . . . . . 1 7 6 . . 4 5 4 . . . . . 7 1 3 . 2 2 4 . . 4 4 . 2 Reactor 1 | . . . . . . . . . 6 2 3 4 6 4 . . . . . . . . 5 2 . . 3 . 4 2 Device 22 | . 8 14 . 7 21 23 15 11 9 11 16 20 24 25 24 20 25 21 27 28 27 29 25 21 16 10 17 15 28 31 Storage 5 | . 14 14 14 . 4 7 7 7 7 2 6 6 6 6 6 6 6 5 5 5 5 5 5 4 2 . . 3 4 3 Processor 20 | . . . . . 5 3 14 15 25 30 28 24 20 20 20 20 20 22 23 23 23 23 26 20 27 31 28 26 21 14 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 9 8 8 12 Protection 1 | . 5 . 9 14 9 7 7 7 1 . 1 . 1 . 1 6 . 3 1 . . . . . . . . . . . Energy Gun 5 | . . 7 . . 1 6 2 3 6 6 5 4 4 7 9 6 2 2 3 4 1 5 7 2 5 12 7 4 3 2 Energy Cannon 4 | . . . . . . . 4 3 6 6 5 4 6 6 5 . 4 7 7 5 5 5 5 2 . . . . 1 3 Ballistic Gun 6 | . 28 20 26 14 19 15 15 15 7 6 6 1 6 5 3 6 5 . 3 5 5 5 6 6 . . 3 . 9 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 11 13 9 10 6 23 32 33 19 32 45 53 52 53 51 58 50 61 62 61 56 51 57 72 65 28 46 48 22 70 82 Greatest Support 39 | 3 9 9 3 3 15 21 21 15 9 9 27 18 24 24 24 24 24 24 24 27 27 27 27 27 12 12 12 12 12 39 Greatest Overweight (x) 12 | 3 4 2 3 1 4 1 2 5 9 12 4 6 2 2 3 2 3 3 3 3 1 2 2 4 2 3 3 1 5 7 Average Overweight (x) 2 | 2 2 . 2 . 1 1 1 2 2 3 2 1 1 1 1 1 2 2 2 1 1 1 1 1 . 2 2 1 3 1 Largest Inventory Capacity 14 | 6 6 6 6 6 6 6 6 6 6 6 10 10 10 10 10 10 10 10 10 10 10 10 10 14 4 4 4 8 8 10 Average Capacity 8 | 5 6 6 6 4 4 6 6 6 6 4 8 10 10 10 10 10 10 10 10 10 10 10 10 8 4 4 4 7 8 9 Most Carried 11 | 4 6 6 6 5 6 6 6 6 6 6 10 10 10 10 10 10 10 10 10 10 10 10 10 11 4 4 4 6 8 10 Average Carried 8 | 2 5 5 5 3 4 5 5 5 5 4 7 9 9 10 9 10 9 9 9 9 9 9 9 7 3 4 3 4 7 8 Final Capacity 10 | 6 6 6 6 4 6 6 6 6 6 6 10 10 10 10 10 10 10 10 10 10 10 10 10 4 4 4 4 8 8 4 Final Carried 10 | 2 6 6 6 4 6 6 6 5 6 6 10 8 10 10 10 10 10 10 10 10 10 10 10 4 4 4 4 5 8 3 Class Distribution -------------------- 38% | Scavenger-Mutant 20% | Mutant 16% | Scavenger-Skirmisher 9% | Skirmisher 6% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scout | -4/Factory Mutant | -4/Garrison Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Garrison Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Res Gar Acc Matter Collected 9787 | 306 219 66 20 129 643 96 170 167 188 353 569 177 337 354 577 . 292 409 636 420 . 210 508 876 90 264 327 . 484 900 Remotely 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Salvage Created 15334 | 139 273 43 . 183 806 126 327 373 82 1012 1196 779 519 1228 978 . 422 918 1151 525 . 354 1188 432 . 218 318 . 429 1315 Parts 584 | 13 22 5 . 14 34 6 8 13 2 36 53 17 13 10 32 . 14 30 36 19 . 13 52 21 . 5 17 . 14 85 Haulers Intercepted 14 | . 1 . . . 3 . . . . . 2 . 1 . . . . 3 . 1 . . . . . . 2 . . 1 Recyclers Shooed 18 | . . 1 . 2 1 . . . . . 5 . 3 . . . . 5 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 134 | . . . . . . . 12 11 2 18 . . . . 32 . 10 . 21 20 . 8 . . . . . . . . Prevented 45 | . . . . . . . 1 1 2 8 . . . . 8 . 1 . 16 8 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Res Gar Acc Combat Hostiles Destroyed 161 | . 9 2 . 4 4 3 8 6 . 12 12 3 3 . 13 . 2 5 12 8 . 4 15 9 . 3 3 . 9 12 Guns 77 | . 9 2 . . 4 1 . 2 . 2 5 3 . . 5 . 2 . 7 4 . 2 8 7 . 1 . . 8 5 Cannons 47 | . . . . . . . 2 . . 2 2 . 3 . 5 . . 5 5 1 . 2 6 1 . 2 3 . 1 7 AOE 33 | . . . . 4 . 2 6 4 . 8 4 . . . 1 . . . . 3 . . . 1 . . . . . . Classes Destroyed 19 | 2 4 1 . . 3 . . 1 . 2 . 1 . . 2 . . . . . . 1 . 1 . . . . . 1 Worker 4 | . . 1 . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Builder 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunneler 8 | 3 . . . 2 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Hauler 14 | . 1 . . . 3 . . . . . 2 . 1 . . . . 3 . 1 . . . . . . 2 . . 1 Recycler 16 | 1 . . . 1 4 1 . . . . 2 . 2 . . . . 2 . . . . 1 . . . . . . 2 Minesweeper 5 | . . . . . . . . . . . . . . . 1 . 2 . 1 . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 7 | . 1 . . . 1 . . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 Swarmer 45 | . 6 2 . 3 . 3 7 3 . 7 . . . . 3 . . . . . . 1 . 4 . . . . 6 . Grunt 48 | . 3 . . 1 2 . . 3 . 2 6 . . . 6 . 1 1 6 5 . 2 6 . . 3 . . 1 . Brawler 4 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . 1 . . . . . . . Duelist 5 | . . . . . . . . . . 1 . . . . 1 . . . 2 1 . . . . . . . . . . Sentry 16 | . . . . . 1 . 1 . . 1 2 . 2 . 2 . . . 2 . . 1 1 . . . . . 1 2 Hunter 9 | . . . . . 1 . . . . . . . 1 . . . . . . 2 . . 2 2 . . . . 1 . Programmer 30 | . . . . . . . . . . 1 4 . . . . . . 4 1 . . . 5 2 . . 3 . . 10 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Compactor 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Decomposer 8 | . . . . . . . . 2 . . . . . 3 . . . . . 3 . . . . . . . . . . Packrat 7 | . . . . . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . Samaritan 11 | . . . . . . . . 1 . . . . . 8 . . 2 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 5 | 2 4 2 . 3 5 4 4 3 . 4 4 1 2 . 3 . 1 2 5 4 . 3 4 4 . 3 2 . 3 5 Combat Bots Only 5 | . 3 1 . 3 1 3 4 3 . 4 3 1 1 . 3 . 1 2 5 4 . 3 4 4 . 3 2 . 3 5 Max Kills in Single Turn 3 | 1 2 1 . 2 1 1 2 2 . 3 2 1 1 1 1 . 1 1 1 2 . 2 1 2 . 1 1 . 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 2 | . . . . 2 . 1 2 2 . 2 2 . . . 1 . . . . 2 . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Res Gar Acc Damage Taken 16336 | . 410 302 . 62 314 160 570 446 . 563 698 95 189 . 346 . 224 401 970 189 . 241 1445 1939 33 314 980 . 887 4558 Core 3814 | . 110 95 . . 36 49 67 49 . 53 111 51 18 . 32 . 18 121 213 . . 39 282 415 33 95 261 . 156 1510 Absorbed by Shields 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . Core Remaining (%) 67 | 100 . . . 18 93 . . . . 68 . . . . . . 72 . . . . 62 . . . 28 79 . 89 . Volleys Fired 985 | 16 37 13 . 21 64 6 23 45 3 44 72 4 26 59 92 . 32 48 59 25 . 14 57 50 4 17 29 . 53 72 Largest 4 | 2 2 2 . 2 3 3 3 3 1 3 3 3 3 1 3 . 3 3 3 3 . 3 4 4 1 3 4 . 4 4 Hottest 319 | 40 40 60 . 50 113 121 112 121 63 161 164 148 178 75 225 . 166 228 228 206 . 219 282 248 66 196 219 . 274 319 Shots Fired 1844 | 26 74 26 . 22 132 15 37 59 3 71 127 70 46 61 129 . 46 105 113 47 . 38 156 111 4 22 61 . 99 144 Gun 1185 | 26 74 26 . 14 129 13 18 41 . 48 65 63 21 1 73 . 43 21 60 29 . 24 98 81 1 11 43 . 73 89 Cannon 598 | . . . . . 3 . 14 16 3 20 59 7 25 60 54 . 3 84 53 11 . 14 58 25 2 4 18 . 24 41 Launcher 37 | . . . . 8 . 2 5 2 . 3 3 . . . 2 . . . . 7 . . . 5 . . . . . . Special 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . 2 14 Kinetic 774 | 26 74 24 . 14 117 12 14 21 . 22 28 3 16 1 8 . 27 34 37 12 . 10 59 67 2 4 39 . 45 58 Thermal 660 | . . 2 . . 4 1 4 20 . 26 87 67 2 . 94 . 6 55 37 10 . 25 77 22 . . 13 . 52 56 Explosive 37 | . . . . 8 . 2 5 2 . 3 3 . . . 2 . . . . 7 . . . 5 . . . . . . Electromagnetic 349 | . . . . . 11 . 14 16 3 20 9 . 28 60 25 . 13 16 39 18 . 3 20 17 1 11 9 . . 16 Robot Hit Streak 34 | 6 6 4 . 4 11 4 8 15 8 15 21 29 16 20 34 . 14 14 20 12 . 8 20 23 10 12 11 . 30 20 Robot Miss Streak 6 | 5 4 3 . 1 4 3 2 2 . 3 5 1 6 1 3 . 2 1 2 1 . 2 2 2 . 1 1 . 5 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . 1 1 . . 1 1 . . . . . . . Secondary Targets 5 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Autonomous 76 | . . . . . 3 . . . . . 10 63 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1233 | 14 42 13 . 11 81 5 21 31 3 51 79 67 34 51 74 2 35 75 87 27 3 26 108 86 2 14 49 . 64 78 Core Hits 518 | 5 18 5 . 11 25 5 17 14 2 36 55 11 17 21 26 . 16 26 34 21 . 9 40 25 . 5 19 . 24 31 Critical Hits 21 | . . . . . . . . . . . . . . 1 . . 1 2 7 . . . 2 2 . 2 . . 3 1 Critical Kills 11 | . . . . . . . . . . . . . . 1 . . . 2 3 . . . 2 . . 1 . . 1 1 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . 1 . 4 . . . . 2 . . . . 1 . Melee Attacks 7 | . . . . . . . . . . . . . . . . 2 1 . 1 . 3 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . 2 1 . 1 . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32411 | 142 477 117 . 281 1255 184 753 845 73 1917 2408 1995 849 1722 1366 . 902 2288 2106 1126 . 671 2703 2478 27 259 1385 . 1772 2310 Guns 16574 | 142 477 117 . 99 1207 102 163 210 . 657 1214 1761 277 21 700 . 767 515 1008 519 . 400 1507 1127 27 133 744 . 1173 1507 Cannons 12035 | . . . . . 48 . 222 310 73 347 633 234 572 1701 601 . 87 1773 1098 136 . 271 1196 570 . 126 635 . 599 803 Explosions 3760 | . . . . 182 . 82 368 325 . 913 561 . . . 65 . 48 . . 471 . . . 745 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 42 | . . . . . . . . . . . . . . . . . . . . . . . . 36 . . 6 . . . Kinetic 10222 | 142 477 117 . 99 999 88 100 194 . 252 467 123 241 21 107 . 571 727 669 143 . 126 887 1043 . 126 944 . 605 954 Thermal 12181 | . . . . . 90 14 106 16 . 744 1237 1872 22 . 658 . 146 1159 766 136 . 522 1523 607 . . 310 . 1167 1086 Explosive 3098 | . . . . 182 . 82 325 325 . 574 505 . . . . . . . . 471 . . . 634 . . . . . . Electromagnetic 6868 | . . . . . 166 . 222 310 73 347 199 . 586 1701 601 . 185 402 671 376 . 23 293 158 27 133 125 . . 270 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . 1 3 3 4 25 25 18 . . . 4 1 . . . 3 1 1 . 10 . . 10 Average Corruption 6 | . . . . . . . . 1 2 3 2 15 22 9 . . . 3 1 . . . 2 1 1 . 6 . . 5 Corruption Purged 39 | . . . . . . . . . . . . . 7 18 . . . 3 1 . . . 3 1 1 . . . . 5 Effects 375 | . . . . . . . . . 22 46 22 15 77 112 . . . 3 1 . . . 16 2 . . 18 . . 41 Message Errors 87 | . . . . . . . . . 7 12 7 4 12 25 . . . 1 . . . . 2 1 . . 4 . . 12 Matter Fused 69 | . . . . . . . . . 4 10 2 4 11 29 . . . . . . . . 3 . . . 2 . . 4 Heat Flow Errors 36 | . . . . . . . . . 1 7 3 . 4 13 . . . . . . . . 2 . . . 1 . . 5 Energy Discharges 44 | . . . . . . . . . 9 7 3 . 7 12 . . . . . . . . 2 . . . . . . 4 Parts Rejected 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Data Loss (minor) 42 | . . . . . . . . . 1 6 1 . 5 19 . . . 1 . . . . 3 . . . 1 . . 5 Data Loss (major) 12 | . . . . . . . . . . . . . 5 4 . . . . . . . . . . . . 1 . . 2 Misfires 8 | . . . . . . . . . . . . 1 2 4 . . . . . . . . . . . . . . . 1 Misdirections 26 | . . . . . . . . . . . . 3 12 3 . . . . . . . . . . . . 5 . . 3 Targeting Errors 38 | . . . . . . . . . . 3 4 1 14 1 . . . 1 1 . . . 4 1 . . 4 . . 4 Weapon Failures 10 | . . . . . . . . . . 1 2 1 3 2 . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 979 | . . . . . . . 38 109 . 91 73 . 32 353 27 . . 21 39 . . 37 45 35 . 18 44 . . 17 Projectiles 840 | . . . . . . . 38 87 . 5 60 . 32 353 27 . . 21 39 . . 37 45 17 . 18 44 . . 17 Explosions 139 | . . . . . . . . 22 . 86 13 . . . . . . . . . . . . 18 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 15 | . . . . . . . . . . . . . . . . . 2 4 2 . . . . . . 1 6 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . . 1 4 1 . . . . . . 1 6 . . . Secondary 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Self-Inflicted Damage 231 | . . . . . . . 26 45 . 121 . . . . . . . . . . . . . 36 . . 3 . . . Shots 5 | . . . . . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | . 15 20 . . 39 57 84 54 266 417 395 82 239 224 311 . 81 313 276 162 . 216 388 178 . 75 258 . 42 168 Average Temperature 76 | . 7 15 . . 10 18 33 19 85 113 66 27 77 56 77 . 25 68 91 55 . 67 143 61 . 26 68 . 21 43 Received Heat Transfer 1905 | . 135 . . 12 45 . 108 81 . 63 162 . 30 . 90 . 54 60 228 18 . 69 213 198 . 60 48 . 60 171 Effects 6 | . . . . . . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . Shutdowns 3 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . 1 . . 1 . 2 7 2 . 1 . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . 1 . . 2 2 . . . . . . . . . . . . . . . Parts Fried 40 | . . . . . . . . 3 . . 2 . 4 12 2 . 3 4 . 2 . . . 1 . . 1 . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 23 | . . . . . . . . . . 1 7 . . . 3 . . 6 . . . . 4 . . 1 1 . . . Heat Transferred 15757 | . . . . . 111 37 198 37 . 1127 1826 2405 50 . 1216 . 211 1525 962 185 . 703 1987 642 . . 509 . 1138 888 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 1 . . 2 1 . . . 1 . 1 . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Res Gar Acc Peak Influence 758 | 20 220 204 . 145 137 101 . . . . 245 37 155 . . . . 254 . . . . 216 758 389 386 189 135 543 325 Initial 389 | . 13 2 . . . 9 . . . . . 21 11 . . . . . . . . . . 12 389 240 165 105 101 325 Average 185 | 11 84 126 . 41 52 71 . . . . 96 23 26 . . . . 123 . . . . 37 334 249 321 95 107 301 185 Maximum Alert Level 3 | . 1 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 3 1 1 . . 2 1 Low Security (%) 55 | 100 82 55 . 100 100 100 . . . . 82 100 100 . . . . 79 . . . . 97 31 . . 100 100 14 53 Level 1 33 | . 17 44 . . . . . . . . 17 . . . . . . 20 . . . . 2 38 100 100 . . 56 46 Level 2 9 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . 29 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . . 1 . . . . . . 7 . 3 . 1 . . 7 . . . . 4 . 1 . 5 . . 4 Investigation 8 | . 1 . . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . 1 . . 1 Extermination 14 | . . . . . . . . . . . 2 . 1 . . . . 3 . . . . 2 . . . 3 . . 3 Reinforcement 10 | . 1 . . 1 . . . . . . 2 . . . . . . 3 . . . . 1 . 1 . 1 . . . Assault 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Res Gar Acc Distress Signals 8 | . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . . 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 304 | . 15 11 . 7 13 3 14 8 . 14 19 6 3 . 21 . 6 18 24 9 . 4 17 19 . 16 10 1 13 33 Peak Tracking Total 8 | . 4 3 . 3 2 3 6 4 . 5 5 3 1 . 6 . 5 3 6 5 . 3 3 5 . 8 3 1 4 7 Tactical Retreats 36 | . . . . 1 . . . . . . 1 . . . 5 . 1 1 7 1 . . 2 4 . . . . 11 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Res Gar Acc Traps Triggered 25 | . 1 . . . . . . . . . 4 . 1 . . . . . . . . . 2 4 1 3 . . 3 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 10 | . . . . . . . . . . . . . . . 4 . . 2 4 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 17 | . . . . . . . . . . . . . . . 10 . . 2 5 . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . 4 . . 2 3 . . 1 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Res Gar Acc Machines Disabled 17 | . . . . . . . 1 1 . . 1 . 1 . 1 . . 1 3 . . . . . . 1 1 1 2 3 Max in Single Turn 1 | . . . . . . . 1 1 . . 1 . 1 . 1 . . 1 1 . . . . . . 1 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Garrison Relay 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Res Gar Acc Machines Accessed 67 | . 3 1 1 . 3 1 2 . . 1 13 . 2 1 . 4 . 8 . . 6 . 6 . 5 . 1 2 . 7 Terminals 36 | . 3 . . . 2 . . . . 1 11 . 1 . . . . 5 . . . . 4 . 3 . . 1 . 5 Fabricators 5 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Garrison Access 7 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . 1 . . 1 . 1 Total Hacks 193 | . 10 1 1 . 13 1 10 . . 1 27 . 8 1 . 25 . 21 . . 23 . 18 . 16 . 3 4 . 10 Successful 116 | . 5 1 1 . 9 1 10 . . 1 8 . 2 1 . 25 . 10 . . 23 . 7 . 7 . 1 1 . 3 Failed 77 | . 5 . . . 4 . . . . . 19 . 6 . . . . 11 . . . . 11 . 9 . 2 3 . 7 Catastrophic 13 | . . . . . . . . . . . 3 . . . . . . 2 . . . . 2 . 4 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 7 . 1 . 10 . . . . . 11 . 4 . . . . 16 . . . . 5 . 7 . 1 1 . 4 Terminals 85 | . 10 . . . 8 . . . . 1 24 . 3 . . . . 12 . . . . 9 . 11 . . 2 . 5 Fabricators 19 | . . . . . . 1 . . . . . . 5 . . . . . . . . . 6 . . . 3 . . 4 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 5 . . . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . Garrison Access 17 | . . . . . . . . . . . 3 . . . . . . 5 . . . . 3 . 3 . . 2 . 1 Terminal Hacks 78 | . 4 1 1 . 3 . 10 . . 1 3 . 1 1 . 25 . 1 . . 23 . 1 . 3 . . . . . Record 32 | . . . . . . . 9 . . 1 . . . . . 11 . . . . 11 . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . . 6 . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . . . . . 1 . . . . . . . . . . 3 . . . . 4 . . . 1 . . . . . Open Door 3 | . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Locate Traps 7 | . 2 . . . 1 . . . . . 3 . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 4 . . . 1 . . 2 Load Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 1 Build 5 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 . 1 Unlock Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 21 | . 1 . . . 6 . . . . . 4 . . . . . . 7 . . . . 1 . 2 . . . . . Terminals 13 | . 1 . . . 4 . . . . . 4 . . . . . . 2 . . . . 1 . 1 . . . . . Assimilate 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 10 | . 1 . . . 2 . . . . . 4 . . . . . . 1 . . . . 1 . 1 . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . Reject 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 47 | . 3 . . . 3 . . . . 1 12 . 2 . . . . 7 . . . . 6 . 4 . 1 2 . 6 Full Trace Events 6 | . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 2 Matter 624 | . . . . . . 153 . . . . . . 153 . . . . . . . . . . . . . . . . 318 Time 246 | . . . . . . 81 . . . . . . 81 . . . . . . . . . . . . . . . . 84 Total Robot Build Rating 14 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 12 Part Schematics Acquired 11 | . . . . . . . . . . . . . . . . 6 . 1 . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Matter 570 | . . . . . . . . . . . . . . . . . . . . . . . 570 . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Res Gar Acc Used RIF Installer 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 26 | . . . . . . . . . . . . . . . . 2 1 . 1 . 3 . . . . 5 . . 2 12 Non-combat 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat 21 | . . . . . . . . . . . . . . . . 2 1 . 1 . 3 . . . . 5 . . 2 7 Robot Hacks Applied 26 | . . . . . . . . . . . . . . . . 2 1 . 1 . 3 . . . . 5 . . 2 12 parse_system 7 | . . . . . . . . . . . . . . . . 2 1 . 1 . 3 . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 locate_stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 relay_feed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 link_fov 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 link_complan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . overwrite_iff 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 formatsys_high 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 3 Relay Couplers Released 15 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 5 . . 8 . Machine Destruction 15 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 5 . . 8 . Attached 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 1 Robots Rewired 6 | . . . . . . . . . . . . . 1 . 2 . . . 3 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Res Gar Acc Total Allies 47 | . . 6 . . . 1 . . 5 . . . 2 . 2 . 1 4 3 . . . . . 3 6 2 . 1 11 Largest Group 7 | . . 5 . . . 1 1 . 5 5 . . 2 2 2 2 3 4 3 1 1 1 . . 3 7 2 2 2 3 Highest-Rated Group 218 | . . 108 . . . 9 9 . 118 118 . . 29 29 59 59 153 153 109 51 46 46 . . 141 218 182 182 182 111 Highest-Rated Ally 94 | . . 31 . . . 9 9 . 31 31 . . 20 20 30 30 94 94 51 51 46 46 . . 47 58 94 94 94 58 Total Orders 91 | . . . . . . 10 26 . . . . . 11 8 2 1 4 . 19 7 1 2 . . . . . . . . STAY 38 | . . . . . . 2 8 . . . . . 4 7 2 1 2 . 6 4 1 1 . . . . . . . . ROAM 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 25 | . . . . . . 3 9 . . . . . 1 1 . . 2 . 5 3 . 1 . . . . . . . . TUNNEL 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . PICKUP 6 | . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . COLLECT 5 | . . . . . . 3 1 . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Ally Attacks 275 | . . 24 . . . . . . . 31 . . . . . . 32 71 11 13 . 3 . . . 36 22 3 10 19 Total Damage 6709 | . . 296 . . . . . . . 688 . . . . . . 702 1784 147 318 . 73 . . . 848 1005 47 410 391 Kills 45 | . . 11 . . . . . . . 2 . . . . . . 4 13 1 2 . . . . . 2 4 . 2 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Res Gar Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 20 | . . . . 1 . . 2 2 . 3 . . . 2 2 . 1 . 3 2 . 2 . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Res Gar Acc Turns Passed 55085 | 162 836 426 585 621 1008 290 1193 1402 2351 2796 1699 232 957 5255 7527 104 2444 1475 5336 2621 226 1639 1509 2572 351 1284 1063 186 5015 1920 Spaces Moved 24097 | 69 369 415 319 467 511 229 697 679 1162 1069 751 146 412 1545 2690 97 1252 574 2947 1670 212 1196 715 645 453 435 591 171 630 979 Core 24097 | 69 369 415 319 467 511 229 697 679 1162 1069 751 146 412 1545 2690 97 1252 574 2947 1670 212 1196 715 645 453 435 591 171 630 979 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 150 50 50 100 100 100 150 150 100 50 100 100 100 100 150 150 100 100 100 100 100 50 50 150 50 100 100 50 Average Speed 152 | 159 190 50 182 57 129 100 148 181 198 246 172 133 124 106 148 100 185 180 162 144 100 122 137 141 51 152 155 100 242 145 Slowest Speed 650 | 200 250 150 200 100 250 100 150 300 500 650 250 350 150 150 200 150 200 200 200 200 100 150 150 250 150 200 200 100 300 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 4 71 64 75 74 40 8 80 68 85 98 35 90 9 99 98 81 99 20 99 95 63 96 20 52 11 44 17 7 36 29 Regions Visited 30 Branch Regions 15 Pre-discovered Areas 9 | . . . . . . . 1 . 2 1 . . . 1 . 1 . . . . 3 . . . . . . . . . Known Exits Taken 19 | . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Scrap Searched 30 | . . . . 2 . . 2 3 3 4 . . . 3 3 . 1 . 3 3 . 3 . . . . . . . . Spaces Dug 106 | . . . . . . . . . . . 15 . 1 . 21 . . 5 . 41 . . 4 . 2 . . . 3 14 Terrain Destroyed 602 | . . . . 47 3 14 27 28 . 43 32 1 1 1 77 . . 15 14 126 . 6 18 106 2 . 5 . 10 26 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 182 | . . . . . 3 . 3 2 . . 16 1 1 1 29 . . 15 14 13 . 6 18 17 2 . 5 . 10 26 AOE 420 | . . . . 47 . 14 24 26 . 43 16 . . . 48 . . . . 113 . . . 89 . . . . . . Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Res Gar Acc Total 40846 | 99 437 612 323 804 734 276 818 795 1198 1173 1041 176 812 5092 6092 101 1326 928 3380 1835 224 1342 1120 2216 566 1039 683 185 4045 1374 Wait 14485 | . 3 177 . 305 106 33 92 56 . 13 149 10 332 3473 3172 . 21 253 265 100 . 112 279 1397 76 533 42 10 3285 191 Move 24070 | 68 368 414 318 466 510 228 696 678 1161 1068 751 145 411 1544 2689 96 1251 573 2946 1669 211 1195 715 643 453 434 590 171 629 979 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 239 | 8 11 1 1 2 11 1 1 4 9 10 17 3 13 . 21 . 3 14 22 2 1 5 17 13 3 . 1 2 17 26 Fast Attach 144 | . . 1 . . 14 2 1 2 6 7 8 1 1 5 3 . 1 4 3 10 4 1 13 7 10 6 9 1 6 18 Attach 148 | 5 3 . 2 3 6 1 . 3 5 4 7 4 9 . 1 . 2 8 10 1 1 1 11 19 6 . 1 1 11 23 Detach 26 | . 1 . . 2 1 . . . . . 1 1 1 . . . . 1 2 . . . . 4 5 . 1 . 3 3 Swap 292 | 1 6 2 1 . 9 3 3 3 5 12 22 4 9 6 48 3 13 12 35 15 . 10 13 9 2 2 2 . 12 30 Drop 260 | 1 8 4 1 5 13 2 2 4 9 15 14 4 4 5 25 . 2 13 20 13 4 4 15 12 7 2 7 . 14 31 Fire 985 | 16 37 13 . 21 64 6 23 45 3 44 72 4 26 59 92 . 32 48 59 25 . 14 57 50 4 17 29 . 53 72 Melee 7 | . . . . . . . . . . . . . . . . 2 1 . 1 . 3 . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 120 | . . . . . . . . . . . . . . . . . . . . . . . . 60 . 45 . . 15 . Rewire 50 | . . . . . . . . . . . . . 6 . 31 . . . 12 . . . . . . . . . . 1 Trap 17 | . . . . . . . . . . . . . . . 10 . . 2 5 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison -3/Research (discovered 2 exits: *Res / Qua) -2/Research -2/Garrison -1/Access (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 163 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 701 | -10/Materials | Discovered new exit (range 7) 814 | -10/Materials | Identified exit to Mines 862 | -10/Materials | Discovered new exit (range 8) 999 | -10/Materials | Entered Mines 1001 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1023 | -10/Mines | Discovered new exit (range 7) 1058 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1103 | -10/Mines | Escorted by a lone wolf Derelict 1151 | -10/Mines | Discovered new exit (range 5) 1169 | -10/Mines | Core integrity fell below 50% 1266 | -10/Mines | Build established: Scavenger-Mutant 1299 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1319 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1319 | -10/Mines | Discovered new exit (range 5) 1349 | -10/Mines | Assembled infested the area 1425 | -10/Mines | Entered Exiles 1426 | -10/Exiles | Core integrity fell below 20% 1461 | -10/Exiles | Met 8R-AWN 1489 | -10/Exiles | Met EX-HEX 1533 | -10/Exiles | Met EX-BIN 1551 | -10/Exiles | Aligned with FarCom system 1552 | -10/Exiles | Given EX-Vault access code 1587 | -10/Exiles | Opened EX-Vault 1602 | -10/Exiles | Found AWS/Thermal 1643 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1695 | -10/Exiles | Met EX-DEC 1728 | -10/Exiles | Build established: Mutant 1758 | -10/Exiles | Visited The Gauntlet 1984 | -10/Exiles | Discovered new exit (range 14) 2010 | -10/Exiles | Left Exiles lab with AWS/Thermal 2010 | -10/Exiles | Entered Mines 2025 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2087 | -9/Mines | Learned Materials trap positions 2620 | -9/Mines | Discovered new exit (range 9) 2631 | -9/Mines | Entered Materials 2631 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2632 | -8/Materials | Loaded intel: 23 trap records 3225 | -8/Materials | Discovered new exit (range 7) 3444 | -8/Materials | Build established: Scavenger-Skirmisher 3639 | -8/Materials | Entered Factory 3639 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3736 | -7/Factory | Fabricated R-06 Scavenger? 3881 | -7/Factory | Discovered new exit (range 6) 3888 | -7/Factory | Identified exit to Lower Caves 3929 | -7/Factory | Entered Lower Caves 3929 | -7/Lower Caves | Accompanied by 1 ally 4072 | -7/Lower Caves | Identified exit to Lower Caves 4236 | -7/Lower Caves | Learned 8 Research zone layouts 4236 | -7/Lower Caves | Learned Extension emergency access door positions 4236 | -7/Lower Caves | Learned Extension security intel 4236 | -7/Lower Caves | Learned Armory terminal intel 4236 | -7/Lower Caves | Learned Extension garrison access intel 4390 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4899 | -7/Lower Caves | Encountered a Warlord checkpoint 5081 | -7/Lower Caves | Attacked by a faux Warlord 5122 | -7/Lower Caves | Entered another Lower Caves area 5199 | -7/Lower Caves | Learned location of 1 exit from Factory 5424 | -7/Lower Caves | Build established: Scavenger-Mutant 6105 | -7/Lower Caves | Build established: Gunner 6156 | -7/Lower Caves | Discovered new exit (range 16) 6210 | -7/Lower Caves | Identified exit to Zion 6459 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6524 | -7/Lower Caves | Entered Zion 6650 | -7/Zion | Given A8's code to call for help 6661 | -7/Zion | Build established: Mutant 6675 | -7/Zion | Discovered new exit (range 10) 6758 | -7/Zion | Found CR-A16's Pointy Stick 6797 | -7/Zion | System corruption cleaned by Quarantine Array 6827 | -7/Zion | Learned location of Recycling (-7) 6963 | -7/Zion | Build established: Derelict-Mutant 6994 | -7/Zion | Learned location of Armory (-3) 7326 | -7/Zion | Visited the Megawrench Repair Shop 7454 | -7/Zion | Gained Derelict followers 7546 | -7/Zion | Discovered new exit (range 15) 7557 | -7/Zion | Found Prototype Processor 7564 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7572 | -7/Zion | Found Prototype Processor 7572 | -7/Zion | Identified Exp. Target Analyzer 7576 | -7/Zion | Found Prototype Processor 7576 | -7/Zion | Identified Spectral Analyzer 7604 | -7/Zion | Found Prototype Processor 7604 | -7/Zion | Identified Exp. Targeting Computer 7611 | -7/Zion | Found Prototype Processor 7611 | -7/Zion | Identified Exp. Terrain Scan Processor 7623 | -7/Zion | Found Prototype Processor 7623 | -7/Zion | Identified Exp. Melee Analysis Suite 7863 | -7/Zion | Build established: Mutant 8246 | -7/Zion | Rebuked by Imprinter 8360 | -7/Zion | Gained Derelict followers 8648 | -7/Zion | Megawrench repaired 8 parts 8869 | -7/Zion | Identified exit to Proximity Caves 8875 | -7/Zion | Entered Proximity Caves 8875 | -6/Proximity Caves | Accompanied by 5 allies 8922 | -6/Proximity Caves | Spotted B-75 Beast 8952 | -6/Proximity Caves | Allies destroyed B-75 Beast 9263 | -6/Proximity Caves | Build established: Gunner 9403 | -6/Proximity Caves | Discovered new exit (range 3) 9811 | -6/Proximity Caves | Identified exit to Factory 10666 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 10752 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11419 | -6/Proximity Caves | Build established: Derelict-Skirmisher 11671 | -6/Proximity Caves | Entered Factory 11671 | -6/Factory | Evolved 2 slots: Utility x2 11672 | -6/Factory | Identified exit to Factory 11686 | -6/Factory | Found Exp. Targeting Computer 11944 | -6/Factory | Build established: Scavenger-Mutant 12114 | -6/Factory | Garrison activated, responded to threat 12179 | -6/Factory | Lost 3 parts (1p2w) 13370 | -6/Factory | Sucked down chute 13370 | -6/Factory | Entered Waste 13385 | -6/Waste | EMP discharged 13385 | -6/Waste | System corruption reached 10% 13424 | -6/Waste | Spotted C-40 Crusher 13428 | -6/Waste | Destroyed C-40 Crusher 13430 | -6/Waste | Spotted C-40 Crusher 13457 | -6/Waste | Destroyed C-40 Crusher 13485 | -6/Waste | EMP discharged 13507 | -6/Waste | Spotted C-40 Crusher 13507 | -6/Waste | Spotted C-40 Crusher 13526 | -6/Waste | Destroyed C-40 Crusher 13547 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13548 | -6/Waste | Spotted C-40 Crusher 13550 | -6/Waste | Spotted C-40 Crusher 13553 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13570 | -6/Waste | Discovered new exit (range 22) 13585 | -6/Waste | EMP discharged 13601 | -6/Waste | Identified exit to Factory 13602 | -6/Waste | Entered Factory 13771 | -6/Factory | Discovered new exit (range 18) 13803 | -6/Factory | Identified exit to Lower Caves 14177 | -6/Factory | Fabricated T-07 Excavator (x1) 14274 | -6/Factory | Build established: Mutant 14559 | -6/Factory | Entered Lower Caves 14559 | -6/Lower Caves | Accompanied by 2 allies 16509 | -6/Lower Caves | Build established: Skirmisher 18656 | -6/Lower Caves | Build established: Mutant 19126 | -6/Lower Caves | Learned Factory emergency access door positions 19147 | -6/Lower Caves | Discovered new exit (range 10) 19806 | -6/Lower Caves | Identified exit to Lower Caves 19814 | -6/Lower Caves | Entered another Lower Caves area 19814 | -6/Lower Caves | Accompanied by 1 ally 19901 | -6/Lower Caves | Discovered exit to Factory (range 13) 20242 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20341 | -6/Lower Caves | Spotted B-75 Beast 20587 | -6/Lower Caves | Build established: Skirmisher 21555 | -6/Lower Caves | Learned 4 Factory zone layouts 21572 | -6/Lower Caves | Discovered new exit (range 6) 21579 | -6/Lower Caves | Identified exit to Data Miner 21799 | -6/Lower Caves | Build established: Scavenger-Skirmisher 22193 | -6/Lower Caves | Build established: Mutant 23152 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 23602 | -6/Lower Caves | Build established: Scavenger-Mutant 25670 | -6/Lower Caves | Build established: Scavenger-Skirmisher 26741 | -6/Lower Caves | Build established: Scavenger-Mutant 26899 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 27341 | -6/Lower Caves | Entered Data Miner 27341 | -6/Data Miner | Accompanied by 2 allies 27341 | -6/Data Miner | Discovered new exit (range 6) 27353 | -6/Data Miner | Met Data Miner 27382 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 27382 | -6/Data Miner | Learned location of Section 7 (-2) 27403 | -6/Data Miner | Received God Mode back door access code from Data Miner 27436 | -6/Data Miner | Identified exit to Proximity Caves 27445 | -6/Data Miner | Entered Proximity Caves 27445 | -5/Proximity Caves | Accompanied by 2 allies 27573 | -5/Proximity Caves | Escorted by Enhanced Grunt 27920 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28008 | -5/Proximity Caves | Learned location of 1 exit from Factory 29889 | -5/Proximity Caves | Entered Factory 29889 | -5/Factory | Accompanied by 3 allies 29889 | -5/Factory | Evolved 2 slots: Utility x2 29890 | -5/Factory | Identified exit to Upper Caves 29890 | -5/Factory | Identified exit to Extension 29891 | -5/Factory | Identified exit to Factory 31042 | -5/Factory | Build established: Mutant 31364 | -5/Factory | Entered Upper Caves 31410 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31654 | -5/Upper Caves | Encountered a Warlord checkpoint 32002 | -5/Upper Caves | Build established: Scavenger-Mutant 32476 | -5/Upper Caves | Build established: Scavenger-Skirmisher 32587 | -5/Upper Caves | Lost 3 parts (2p1w) 32672 | -5/Upper Caves | Learned Factory interactive machine intel 32736 | -5/Upper Caves | Identified exit to Upper Caves 33058 | -5/Upper Caves | Build established: Scavenger-Mutant 34272 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 34963 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 35265 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 36073 | -5/Upper Caves | Build established: Scavenger-Skirmisher 36700 | -5/Upper Caves | Entered another Upper Caves area 36700 | -5/Upper Caves | Accompanied by 1 ally 36924 | -5/Upper Caves | Discovered exit to Factory (range 22) 37418 | -5/Upper Caves | Learned Factory security intel 37544 | -5/Upper Caves | Learned location of 1 exit from Factory 37818 | -5/Upper Caves | Build established: Scavenger-Mutant 37834 | -5/Upper Caves | Discovered new exit (range 5) 37840 | -5/Upper Caves | Identified exit to Zhirov 39321 | -5/Upper Caves | Entered Zhirov 39321 | -5/Zhirov | Accompanied by 1 ally 39321 | -5/Zhirov | Discovered new exit (range 4) 39339 | -5/Zhirov | Met Zhirov 39392 | -5/Zhirov | Learned location of Command (-1) 39392 | -5/Zhirov | Learned location of Testing (-2) 39392 | -5/Zhirov | Learned location of Quarantine (-3) 39398 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 39455 | -5/Zhirov | Found Alien Artifact 39455 | -5/Zhirov | Identified Integrated Reactor 39455 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 39472 | -5/Zhirov | Found Alien Artifact 39546 | -5/Zhirov | Identified exit to Proximity Caves 39547 | -5/Zhirov | Entered Proximity Caves 39547 | -4/Proximity Caves | Accompanied by 1 ally 39915 | -4/Proximity Caves | Learned location of 1 exit from Research 40021 | -4/Proximity Caves | Learned Research garrison access intel 40127 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 40266 | -4/Proximity Caves | Spotted B-86 Titan 40341 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 41186 | -4/Proximity Caves | Entered Factory 41186 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 41187 | -4/Factory | Identified exit to Research 41189 | -4/Factory | Loaded intel: 46 interactive machine locations 41282 | -4/Factory | Build established: Scavenger-Mutant 41441 | -4/Factory | Fabricated Exp. Terrain Scanner? 41567 | -4/Factory | Fabricated Exp. Sensor Array (x1) 41782 | -4/Factory | Discovered exit to Research (range 29) 42147 | -4/Factory | Lost 4 parts (1u3w) 42489 | -4/Factory | Identified exit to Garrison 42695 | -4/Factory | Entered Garrison 43056 | -4/Garrison | Build established: Scavenger-Gunner 43567 | -4/Garrison | Spotted B-86 Titan 43654 | -4/Garrison | Lost 5 parts (1p2u2w) 43683 | -4/Garrison | Destroyed B-86 Titan 43709 | -4/Garrison | Lost 8 parts (1p3u4w) 43973 | -4/Garrison | Build established: Scavenger-Mutant 44651 | -4/Garrison | Lost 4 parts (1u3w) 44661 | -4/Garrison | Discovered new exit (range 13) 44678 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 44982 | -4/Garrison | Triggered checkpoint 45053 | -4/Garrison | Discovered new exit (range 28) 45226 | -4/Garrison | Core integrity fell below 50% 45257 | -4/Garrison | Discovered new exit (range 12) 45262 | -4/Garrison | Lost 3 parts (1p2u) 45265 | -4/Garrison | Installed Relay Interface Framework 45267 | -4/Garrison | Entered Factory 45326 | -4/Factory | Discovered new exit (range 11) 45388 | -4/Factory | Identified Transdimensional Reconstructor 45546 | -4/Factory | Build established: Scout 45575 | -4/Factory | Identified exit to Garrison 45618 | -4/Factory | Entered Garrison 45618 | -4/Garrison | Accompanied by 3 allies 45626 | -4/Garrison | Expanded RIF knowledge: Command Fork 46048 | -4/Garrison | Triggered checkpoint 46051 | -4/Garrison | Build established: Gunner 46096 | -4/Garrison | Garrison Relay disabled 46383 | -4/Garrison | Build established: Mutant 46802 | -4/Garrison | Triggered checkpoint 46892 | -4/Garrison | Discovered exit to Research (range 6) 46894 | -4/Garrison | Spotted B-86 Titan 46902 | -4/Garrison | Entered Research 46902 | -3/Research | Evolved 2 slots: Utility x2 46903 | -3/Research | Identified exit to Quarantine 46905 | -3/Research | Loaded intel: 4 garrison access locations 47201 | -3/Research | Build established: Scavenger-Skirmisher 47399 | -3/Research | Found Prototype Device 47399 | -3/Research | Identified Exp. Shield Generator 47538 | -3/Research | Incoming investigation squad redirected 47799 | -3/Research | Enhanced Grunt warped into view, answering call for help 47799 | -3/Research | System corruption reached 10% 47804 | -3/Research | Enhanced Grunt warped into view, answering call for help 47819 | -3/Research | Lost 4 parts (1u3w) 47918 | -3/Research | Discovered new exit (range 16) 47964 | -3/Research | Build established: Scavenger-Mutant 47965 | -3/Research | Entered another Research area 47965 | -2/Research | Accompanied by 2 allies 47965 | -2/Research | Evolved 2 slots: Utility x2 48143 | -2/Research | Identified exit to Garrison 48151 | -2/Research | Entered Garrison 48151 | -2/Garrison | Accompanied by 2 allies 48198 | -2/Garrison | Triggered checkpoint 48247 | -2/Garrison | Lost 3 parts (1p1u1w) 48257 | -2/Garrison | Garrison Relay disabled 48413 | -2/Garrison | Found Exp. Thermal Shield 52126 | -2/Garrison | Build established: Scavenger-Gunner 52962 | -2/Garrison | Triggered checkpoint 52967 | -2/Garrison | Garrison Relay disabled 53095 | -2/Garrison | Build established: Scavenger-Mutant 53106 | -2/Garrison | Discovered new exit (range 12) 53148 | -2/Garrison | Expanded RIF knowledge: Patrol Navigation 53166 | -2/Garrison | Entered Access 53166 | -1/Access | Evolved 2 slots: Utility x2 54229 | -1/Access | Lost 4 parts (2u2w) 54330 | -1/Access | System corruption reached 10% 54766 | -1/Access | Spotted B-99 Colossus 54766 | -1/Access | Spotted B-99 Colossus 54796 | -1/Access | Warped through subspace 54822 | -1/Access | Lost 11 parts (2p5u4w) 54896 | -1/Access | Fabricated P-70 Sage? 54942 | -1/Access | Core integrity fell below 50% 54972 | -1/Access | Lost 7 parts (1p2u4w) 55067 | -1/Access | Core integrity fell below 20% 55086 | -1/Access | Discovered new exit (range 2) 55086 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 55064_ Slug penetrates Wall. 55066_ Knocked back. 55066_ Penetrated by Slug. 55066_ Slug penetrates Reinforced Barrier. 55066_ Slug penetrates B-99 Colossus. 55066_ Slug penetrates Reinforced Barrier. 55068_ Penetrated by Slug. 55068_ Slug penetrates Sealed Heavy Doors. 55068_ Penetrated by Slug. 55069_ R-10 Processor collects Hvy. Gauss Cannon. 55069_ Slug penetrates Sealed Heavy Doors. 55073_ R-10 Processor collects Hvy. Gauss Cannon. 55073_ Slug penetrates Sealed Heavy Doors. 55075_ R-10 Processor collects Adv. Recalibrator. 55076_ Slug penetrates Sealed Heavy Doors. 55084_ Main Access Shell breached. 55086_ EXIT=FOUND 55086_ Slug penetrates Sealed Heavy Doors. 55086_ Penetrated by Slug. 55086_ Matter Neutralizer destroyed. Map ----- +----------------------------------------------------+ | ?????? ? ??????#??????#!*! ######## #?? | | ?? ??????????????#????# # #?? | | ??????? ???????#?????# # #?? | | ??????????????????????# # #?? | | ??????????????????????# # #?? | | ??????????????????????# # #?? | | ???? ????????????#?#### # "" "" #?? | | ?????????????##????#"## #"#### # ""F"" #?? | | ???????? ????????#?# ##? # """ #?# | | ???????????????????# ##? # ##? | | ????????????????#?## ### # #?? | | ????????????????#??# #???##############?? | | ???????????????????# #??????#?????? ???? | | ?????#????#?#??????# B BB #?? ????? ????? ? ? | | ??????????????????## %B BB #??????????????????? | | ???????????????????#"""" """""#????##???#??#?????? | | ???????????????????????" "?""???????????????? ???? | | ?????????????#?#???????" "???????????????????? ??? | | ???????????????????#"""" """""#????????????? ?? ?? | | ?????????#?????#???# #??#???????#???????? | | ???????????????????# """ "" #??????????????????? | | ???????????????????# ?" " #?????????#????????? | | ???????????????????# ?" "" " #??????????????????? | | ??????????????????????" "< " #??????#??????????#? | | ???????????????????? ?? " ##?????????????????? | | ???????????????????# """@"" #??????????????? ??? | | ????#??????????????# #???????#??????????? | | ???????????????????# #??????????????????? | | ???????????????????""""""""""""??????????????????? | | ??#?????????????????"????????????????????????#???? | | ??????????????????????????????????#???????????!??? | | ??????????????????????????? ??????????"???????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ???#????? ????????????? | | ????????#???????????"????????????????????????????? | | ?????????????????#??????????????????#????????????? | | ???????????????????????????????????? ????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????????????????????????????#????? | | ????????????????????????????????#????????????????? | | ????????????????????]????????????????????????????? | | ????????????????????????? ???????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Coolant Potential 80 Energy Generation 51 Energy Capacity 505 Matter Stores 757 Matter Capacity 800 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 8 Power Amplification 20 Additional Mass Support 36 EM Shielding 2 Resistance: TH 30 Core Shielding 20 Utility Shielding 66 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 34 Target Analysis 8 Core Analysis 10 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 12 Defensive Hacking 10 Relay Coupler Types 107 Relay Coupler Value 3 Item Schematics ----------------- Exp. ECM Suite | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Imp. Datajack | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded T-07 Excavator | x1 | -6/Factory | Preloaded Exp. Terrain Scanner | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory P-70 Sage | x2 | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GhostSignalScreen Manual? 0 Play Time 06:57:50 Cumulative 350.6 hours Start 2021.11.13 @ 15:41:30 End 2021.11.16 @ 14:13:38 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 76 Adventurer 23 Explorer 0 Win Type - Total 13 Types 9/0/2/1/0/0/0/1/0 Lore% 90 Gallery% 91 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 815f3a18-c585-4f06-b932-f72a37a8a6e0