Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 05:20:55 Player: Omega Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (3525) 3525 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1080) 1080 TOTAL SCORE: 8970 Bonus ------- High Alert Combat Kills 364 Follower Combat Kills 595 Entered Garrisons 200 Friendly Fire -79 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 25/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Coolant Injector Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Force Field Beamcaster Gauss Rifle Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Treads Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Coolant Injector Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Beamcaster Beamcaster Improved Proton Missile Launcher > --- INVENTORY -------- Armored Treads Heavy Treads Coolant Injector Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Thermal Defense Suite Beamcaster Beamcaster Gauss Rifle Heavy Missile Launcher [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . 1 . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 5 | . . 1 1 1 . . 2 . Weapon 1 | . . . 1 . . . . . Parts Attached 115 | 7 15 14 18 16 6 1 24 14 Power 20 | 1 1 5 3 2 1 . 3 4 Engine 17 | 1 1 5 3 1 . . 2 4 Core 2 | . . . . 1 . . 1 . Reactor 1 | . . . . . 1 . . . Propulsion 25 | 2 4 3 4 4 1 1 4 2 Treads 23 | 2 4 3 4 4 1 1 4 . Leg 2 | . . . . . . . . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 2 3 4 4 3 1 . 9 5 Device 14 | 1 1 . 2 1 . . 6 3 Storage 4 | 1 1 2 . . . . . . Processor 3 | . . . . 1 . . 2 . Hackware 1 | . 1 . . . . . . . Protection 9 | . . 2 2 1 1 . 1 2 Artifact . | . . . . . . . . . Weapon 39 | 2 7 2 7 7 3 . 8 3 Energy Gun 23 | 1 5 1 4 2 3 . 4 3 Energy Cannon 4 | . . . 2 2 . . . . Ballistic Gun 5 | 1 . . 1 3 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . 2 1 . . . . 4 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . 4 . Parts Lost 19 | . 1 . . . . . 2 16 Power 3 | . . . . . . . . 3 Propulsion 4 | . . . . . . . 1 3 Utility 8 | . . . . . . . 1 7 Weapon 4 | . 1 . . . . . . 3 Highest Loss Streak 6 | . 1 . . . . . 1 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 98 95 96 92 92 80 Engine 9 | . 14 22 18 12 4 . 2 10 Core 2 | . . . . 2 7 7 3 . Reactor 2 | . . . . . 2 7 5 . Treads 17 | . 28 22 18 22 19 15 12 4 Device 16 | . 3 . 15 15 15 15 27 19 Storage 8 | . 14 11 9 7 7 7 6 6 Processor 4 | . . . . 6 7 7 6 11 Hackware 2 | . 9 11 1 . . . . . Protection 5 | . . 11 9 6 7 7 4 . Energy Gun 16 | . 26 21 12 7 19 23 13 14 Energy Cannon 1 | . . . 10 3 . . . . Ballistic Gun 1 | . . . 4 8 3 . . . Launcher 2 | . . . . . . . 5 3 Peak Build Rating 75 | 9 13 17 27 40 59 59 75 69 Average Rating 44 | 5 11 16 23 32 49 58 72 54 On Entrance 32 | . 9 12 17 26 40 59 59 69 Naked Turns . | . . . . . . . . . Heaviest Build 75 | 15 33 39 49 53 67 67 75 67 Greatest Support 93 | 40 40 43 49 63 93 93 90 90 Greatest Overweight (x) 4 | . . . 1 . 1 . . 4 Average Overweight (x) . | . . . . . . . . 2 Largest Inventory Capacity 25 | 8 15 25 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 15 Average Carried 13 | 2 12 14 12 12 14 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 14 15 15 15 12 7 Class Distribution -------------------- 30% | Skirmisher 28% | Mutant 27% | Scavenger-Skirmisher 7% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Matter Collected 2013 | 291 210 167 349 67 166 . 403 360 Remotely . | . . . . . . . . . Salvage Created 3844 | 125 659 639 705 67 . 21 993 635 Parts 199 | 10 47 36 45 . . 2 40 19 Haulers Intercepted 3 | . 2 . 1 . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Combat Hostiles Destroyed 71 | . 13 15 13 1 . . 16 13 Guns 37 | . 4 10 6 1 . . 6 10 Cannons 5 | . . . 5 . . . . . AOE 24 | . 8 4 1 . . . 8 3 Classes Destroyed 15 | 2 7 1 1 . . . 3 1 Worker 10 | . 2 . 4 . . . 4 . Builder 6 | . 4 . . . . . 2 . Tunneler 4 | 3 . . . . . . 1 . Hauler 3 | . 2 . 1 . . . . . Recycler 4 | 1 1 1 . . . . 1 . Operator 2 | . 1 . . . . . 1 . Watcher 9 | . 3 2 1 . . 1 2 . Swarmer 19 | . 6 6 4 . . . 3 . Grunt 31 | . 7 6 4 . . . 7 7 Brawler 4 | . . . 2 . . . . 2 Duelist 4 | . . . . . . . 1 3 Sentry 9 | . . 3 3 1 . . 2 . Hunter 2 | . . . . . . . 2 . Programmer 1 | . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 12 | 3 12 3 4 1 . 1 5 5 Combat Bots Only 6 | . 6 3 3 1 . . 4 5 Max Kills in Single Turn 4 | 2 3 3 3 1 . 1 4 2 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . 2 2 1 . . . 3 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Hostile Shots Fired 609 | . 64 54 72 36 . 5 200 178 Missed 200 | . 22 18 19 15 . 1 72 53 Damage Taken 6682 | . 489 442 1020 166 . 247 1601 2717 Core 1331 | . 70 69 286 16 . 34 170 686 Absorbed by Shields 372 | . . . . . . . 319 53 Redirected to Shielding 6 | . . 6 . . . . . . Ignored by Resistances 105 | . . . . . . . . 105 Regen/Repaired (Parts) 105 | . . . . . 51 54 . . Core Remaining (%) 78 | 100 72 82 48 . . 92 . . Volleys Fired 223 | 7 42 35 33 6 . 4 49 47 Largest 3 | 2 2 2 3 3 . 3 3 3 Hottest 225 | 70 90 90 176 185 . 225 193 219 Shots Fired 475 | 14 69 70 74 17 . 12 111 108 Gun 404 | 14 63 67 44 11 . 12 90 103 Cannon 36 | . . . 30 6 . . . . Launcher 35 | . 6 3 . . . . 21 5 Special . | . . . . . . . . . Kinetic 19 | 7 . . 12 . . . . . Thermal 254 | 7 . . 25 17 . 12 90 103 Explosive 24 | . 6 3 . . . . 10 5 Electromagnetic 178 | . 63 67 37 . . . 11 . Robot Hit Streak 23 | 4 7 11 5 5 . 7 23 15 Robot Miss Streak 5 | 2 5 3 4 4 . 1 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 1 3 1 . . . . 4 Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 Shots Hit Robots 326 | 9 39 45 47 10 . 8 85 83 Core Hits 220 | 5 31 26 25 3 . 2 61 67 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | 1 1 1 . 1 . . 3 7 Burn 12 | 1 . . . 1 . . 3 7 Corrupt 2 | . 1 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9287 | 125 1293 949 1073 197 . 212 3229 2209 Guns 5542 | 125 651 660 508 143 . 189 1520 1746 Cannons 448 | . . . 394 54 . . . . Explosions 3211 | . 642 287 171 . . . 1648 463 Melee . | . . . . . . . . . Ramming 86 | . . 2 . . . 23 61 . Kinetic 197 | 61 . . 136 . . . . . Thermal 4768 | 64 208 108 447 197 . 189 1809 1746 Explosive 1991 | . 434 179 . . . . 915 463 Electromagnetic 2245 | . 651 660 490 . . . 444 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 Average Corruption 2 | . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . . . . . . 13 17 Message Errors 10 | . . . . . . . 2 8 Matter Fused 4 | . . . . . . . 2 2 Heat Flow Errors 5 | . . . . . . . 3 2 Energy Discharges 4 | . . . . . . . 1 3 Data Loss (minor) 2 | . . . . . . . 1 1 Misfires 3 | . . . . . . . 3 . Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 163 | . 26 . . . . . 137 . Projectiles . | . . . . . . . . . Explosions 163 | . 26 . . . . . 137 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 202 | . 56 . . . . . 146 . Shots 7 | . 2 . . . . . 5 . Rammed 13 | . . 2 . . . 3 8 . Targets Rammed 13 | . . 2 . . . 3 8 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 767 | 54 165 351 618 434 . 272 82 767 Average Temperature 154 | 25 40 107 234 191 . 131 40 201 Received Heat Transfer 1821 | . 162 207 387 54 . . 228 783 Effects 31 | . . . 24 . . . . 7 Shutdowns 5 | . . . 5 . . . . . Energy Bleed 4 | . . . 3 . . . . 1 Interference 6 | . . . 5 . . . . 1 Matter Decay 6 | . . . 3 . . . . 3 Short Circuit 3 | . . . 2 . . . . 1 Damage (minor) 3 | . . . 3 . . . . . Damage (major) 1 | . . . . . . . . 1 Damage (core) 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . 1 1 1 . . . 1 . Combat Hostiles 4 | . 1 1 1 . . . 1 . Parts Fried 12 | . 4 6 1 . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 22 | . 1 . 1 4 . . 10 6 Heat Transferred 8029 | 259 250 150 718 444 . 333 2859 3016 Parts Sabotaged 3 | . . . . . . . 3 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 11 | . 5 1 3 . . . 2 . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Peak Influence 783 | 20 399 517 581 218 19 284 657 783 Initial 427 | . 13 104 117 198 19 . 138 427 Average 259 | 8 196 321 392 140 16 106 239 659 Maximum Alert Level 3 | . 1 2 2 1 . 1 2 3 Low Security (%) 46 | 100 50 12 8 61 100 82 55 . Level 1 29 | . 49 68 24 38 . 17 22 . Level 2 19 | . . 19 66 . . . 21 47 Level 3 4 | . . . . . . . . 52 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 2 3 1 1 . 3 10 . Investigation 2 | . . 1 1 . . . . . Extermination 4 | . . . . . . 1 3 . Reinforcement 9 | . 2 2 . 1 . 2 2 . Assault 2 | . . . . . . . 2 . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 21 19 21 2 . 9 25 20 Peak Tracking Total 9 | . 6 4 4 1 . 4 5 9 Tactical Retreats 7 | . 2 . 3 . . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Traps Triggered 11 | . . 1 1 4 . 2 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Machines Disabled 15 | . 2 1 . . . . 10 2 Max in Single Turn 4 | . 1 1 . . . . 4 1 Garrison Relay 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Machines Accessed 30 | . 8 1 4 3 . 5 9 . Terminals 19 | . 6 . 3 2 . 2 6 . Fabricators 3 | . . . . . . 2 1 . Repair Stations 2 | . . . . 1 . 1 . . Recycling Units 3 | . 2 1 . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 99 | . 36 3 12 6 . 13 29 . Successful 49 | . 18 2 7 4 . 3 15 . Failed 50 | . 18 1 5 2 . 10 14 . Catastrophic 8 | . . . 1 1 . 3 3 . Database Lockouts . | . . . . . . . . . Manual 52 | . 18 2 5 4 . 7 16 . Terminals 75 | . 27 . 10 5 . 9 24 . Fabricators 5 | . . . . . . 3 2 . Repair Stations 2 | . . . . 1 . 1 . . Recycling Units 12 | . 9 3 . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 24 | . 8 . 6 1 . 2 7 . Record 5 | . . . 3 . . . 2 . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 3 | . 1 . 1 . . . 1 . Open DSF 2 | . . . . 1 . . 1 . Branch Access Points 2 | . 1 . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . Locate Traps 4 | . 3 . . . . 1 . . Maintenance Status 1 | . . . . . . . 1 . Recall Reinforcements 1 | . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 3 1 . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 3 | . 2 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 20 | . 7 1 1 3 . 1 7 . Terminals 15 | . 4 . . 3 . 1 7 . Track 4 | . 2 . . 1 . . 1 . Assimilate 1 | . . . . . . . 1 . Botnet 8 | . 2 . . 1 . 1 4 . Disrupt 2 | . . . . 1 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 3 1 . . . . . . Monitor 3 | . 2 1 . . . . . . Recyclers 1 | . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Researchers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 7 1 4 3 . 5 8 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 185 | . 185 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 7 Machine Destruction 7 | . . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Total Allies 21 | . . . . . 21 . . . Largest Group 21 | . . . . . 21 21 15 . Highest-Rated Group 505 | . . . . . 505 505 380 . Highest-Rated Ally 31 | . . . . . 31 31 31 . Total Orders . | . . . . . . . . . Ally Attacks 159 | . . . . . . 64 95 . Total Damage 2166 | . . . . . . 810 1356 . Kills 21 | . . . . . . 9 12 . Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Turns Passed 7680 | 138 969 1027 580 671 447 632 2492 724 Spaces Moved 3691 | 66 507 373 218 361 251 353 1372 190 Core 2 | 2 . . . . . . . . Treads 3526 | 64 507 373 218 361 251 353 1372 27 Legs 163 | . . . . . . . . 163 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 165 Average Speed 170 | 156 160 160 193 160 160 161 164 280 Slowest Speed 400 | 160 160 160 240 160 240 165 165 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 5 81 29 25 9 77 13 32 22 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 258 | . 41 19 12 . . . 136 50 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 258 | . 41 19 12 . . . 136 50 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Total 4667 | 84 597 735 318 445 300 408 1496 284 Wait 469 | . 3 293 27 38 24 41 25 18 Move 3684 | 65 506 372 217 361 250 352 1371 190 Hop . | . . . . . . . . . Pick Up 59 | 4 16 7 8 9 6 3 4 2 Fast Attach 48 | 7 6 1 6 8 5 . 10 5 Attach 28 | . . 3 5 5 . . 7 8 Detach 8 | . 3 . . 4 . . 1 . Swap 39 | . 9 10 7 3 1 1 7 1 Drop 89 | 1 12 12 15 11 14 4 14 6 Fire 223 | 7 42 35 33 6 . 4 49 47 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 13 | . . 2 . . . 3 8 . Escape Stasis 7 | . . . . . . . . 7 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 703 | -10/Materials | Discovered new exit (range 15) 856 | -10/Materials | Discovered new exit (range 15) 870 | -10/Materials | Identified exit to Mines 1090 | -10/Materials | Discovered new exit (range 4) 1108 | -10/Materials | Entered another Materials area 1108 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2020 | -9/Materials | Discovered new exit (range 4) 2135 | -9/Materials | Entered another Materials area 2135 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2435 | -8/Materials | Build established: Tank 2488 | -8/Materials | Core integrity fell below 50% 2562 | -8/Materials | Discovered new exit (range 16) 2715 | -8/Materials | Entered Factory 2715 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3386 | -7/Factory | Sucked down chute 3386 | -7/Factory | Entered Waste 3387 | -7/Waste | Met a frightened Derelict 3387 | -7/Waste | Joined by Warlord forces that had cleared the area 3453 | -7/Waste | Build established: Skirmisher 3785 | -7/Waste | Discovered new exit (range 15) 3807 | -7/Waste | Identified exit to Factory 3833 | -7/Waste | Entered Factory 3833 | -7/Factory | Accompanied by 21 allies 3964 | -7/Factory | Build established: Scavenger-Skirmisher 4216 | -7/Factory | Identified exit to Lower Caves 4340 | -7/Factory | Lost 3 allies 4419 | -7/Factory | Discovered new exit (range 5) 4425 | -7/Factory | Identified exit to Factory 4465 | -7/Factory | Entered another Factory area 4465 | -6/Factory | Accompanied by 15 allies 4465 | -6/Factory | Evolved 2 slots: Utility x2 5728 | -6/Factory | Build established: Skirmisher 6173 | -6/Factory | Garrison activated, responded to threat 6224 | -6/Factory | Lost 9 allies 6565 | -6/Factory | First assault squad dispatched 6952 | -6/Factory | Identified exit to Garrison 6957 | -6/Factory | Entered Garrison 6993 | -6/Garrison | Triggered checkpoint 7063 | -6/Garrison | Lost 3 parts (1p1n1u) 7235 | -6/Garrison | Triggered checkpoint 7544 | -6/Garrison | Spotted B-75 Beast 7544 | -6/Garrison | Spotted B-75 Beast 7570 | -6/Garrison | Core integrity fell below 50% 7582 | -6/Garrison | Destroyed B-75 Beast 7647 | -6/Garrison | Lost 5 parts (1p1n3u) 7663 | -6/Garrison | Core integrity fell below 20% 7681 | -6/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- Imp. Cryofiber Web destroyed. Critical hit (Blast). Stasis field depleted. Acquired 3 matter. Acquired 1 matter. Knocked back. Acquired 1 matter. NSWANA#TWZML#/HL/R&N0P4%NRHIBSIULH B-75 Beast suffers critical hit (Burn). Knocked back. Rnf. Deuterium Engine destroyed. LRW:BO>Z2:QK