Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 12:24:01 Player: Momo Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (178) 890 Value Destroyed (9335) 9335 Prototype IDs (27) 540 Alien Tech Used (1) 200 Bonus (8401) 8401 TOTAL SCORE: 28166 Bonus ------- Pacifist 270 Triggered High Security 500 High Alert Combat Kills 2438 Follower Combat Kills 1812 Entered Garrisons 1400 Used RIF Installer 2500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -1119 Cogmind --------- Core Integrity 0/1450 Matter 32/300 Energy 99/100 System Corruption 15% Temperature Warm (123) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (14) ----- Advanced Weight Redist. System Advanced Weight Redist. System Improved Power Shielding Relay Coupler [Swarmer] (48) Relay Coupler [Hunter] (22) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Relay Coupler [Sentry] (30) Transdimensional Reconstructor Tactical Quantum Warhead Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Gyrokinetic Inverter Gyrokinetic Inverter Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Precision Matter Filter Advanced Transmission Jammer Improved Power Shielding Layered Heavy Armor Plating Improved Shield Generator Advanced Hacking Suite System Shield Improved System Shield Relay Coupler [Demolisher] > --- WEAPON ----------- Neutron Missile Launcher Tactical Quantum Warhead > --- INVENTORY -------- Linear Gravjet Diametric Drive Advanced Power Amplifier Point Defense Array Improved Field Recycling Unit Drone Bay Transdimensional Reconstructor Advanced Remote Datajack [Rating: 132] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Combat Gravmag System Treads Biometal Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Launcher Guidance Computer Hackware Relay Coupler [Sentry] Protection Improved Power Shielding Weapon Power Sword Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Slots Evolved 16 | . . . . . 4 . 2 . . . 2 . 2 . 2 . . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . . Utility 12 | . . . . . 2 . 2 . . . 2 . 2 . 2 . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 261 | 5 1 1 . 2 4 9 9 21 23 23 7 16 9 22 36 4 2 9 11 7 . 6 18 16 Power 14 | . . . . 1 . 2 1 1 2 . 1 . 1 2 . . . 1 . 1 . . . 1 Engine 6 | . . . . 1 . 2 1 . 1 . 1 . . . . . . . . . . . . . Core 5 | . . . . . . . . 1 1 . . . 1 2 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Propulsion 40 | 2 . . . . . . 2 2 1 . 3 2 3 5 7 . . 3 . 2 . 1 6 1 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Leg 6 | . . . . . . . . . . . 2 2 2 . . . . . . . . . . . Wheel 3 | 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . . . . 1 . . 5 5 . . 3 . 2 . 1 4 . Flight 8 | . . . . . . . 1 2 1 . . . 1 . 2 . . . . . . . 1 . Utility 122 | 1 1 1 . 1 2 3 5 7 11 12 3 9 2 11 15 1 2 4 5 3 . 4 7 12 Device 44 | . . 1 . 1 . 1 2 3 4 3 . 1 2 3 3 . 1 1 4 2 . 1 4 7 Storage 13 | 1 1 . . . 1 . 1 . 1 . . . . 4 1 . . 1 . . . 1 1 . Processor 5 | . . . . . . . 1 1 . . . . . 2 1 . . . . . . . . . Hackware 34 | . . . . . . . . . . 7 3 6 . . 9 1 1 1 1 1 . . . 4 Protection 26 | . . . . . 1 2 1 3 6 2 . 2 . 2 1 . . 1 . . . 2 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 . . . . 2 4 1 11 9 11 . 5 3 4 14 3 . 1 6 1 . 1 5 2 Energy Gun 16 | 2 . . . . . 3 . 1 4 3 . . . . . 1 . 1 . . . . 1 . Energy Cannon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Ballistic Gun 8 | . . . . . . . . . . . . 2 1 2 1 . . . 1 . . . 1 . Ballistic Cannon 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . Launcher 31 | . . . . . 2 1 . 6 2 2 . 1 1 1 5 1 . . 4 . . 1 3 1 Special Weapon 12 | . . . . . . . 1 . . 3 . 1 . . 5 . . . 1 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . 1 2 3 . 1 1 1 2 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . 1 1 . 1 . . . 1 . . . 2 . . 6 . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Lost 78 | . . . . . . 7 . 2 5 . . 7 8 1 13 . 4 . . 1 1 1 17 11 Power 4 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . 1 Propulsion 21 | . . . . . . 1 . . 3 . . 1 2 . 6 . 1 . . . . . 6 1 Utility 41 | . . . . . . 2 . 1 1 . . 4 4 . 7 . 2 . . 1 1 1 8 9 Weapon 12 | . . . . . . 2 . 1 . . . 2 2 1 . . 1 . . . . . 3 . Highest Loss Streak 11 | . . . . . . 4 . 1 2 . . 2 7 1 5 . 4 . . 1 1 1 9 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 71 79 85 98 72 73 61 76 80 75 84 93 90 95 92 25 30 30 67 84 76 83 71 33 Engine 3 | . . . . 12 9 8 7 6 1 7 6 6 2 . . . . . . . . . . . Core 1 | . . . . . . . . . 5 . . . 2 5 4 . . . . . . . . . Leg 3 | . . . . . . . . . . . 7 22 19 . . . . . . . . . . . Wheel 5 | . 28 28 28 28 18 14 4 7 7 7 6 . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . 1 . . 20 18 . . 5 15 20 23 25 20 4 Device 9 | . . 8 14 14 9 13 10 14 21 4 6 2 14 11 4 5 3 2 7 15 9 11 6 10 Storage 8 | . 14 14 14 14 13 10 10 8 7 7 6 6 5 16 10 . . 1 5 4 4 6 4 1 Processor 3 | . . . . . . . 3 10 3 . . . . 9 10 . . . . . . . . . Hackware 14 | . . . . . . . . . . 19 28 28 21 11 21 11 18 16 21 27 28 22 14 9 Protection 7 | . . . . . 5 9 7 9 11 13 6 11 9 4 8 . . 1 5 4 . 4 8 2 Energy Gun 4 | . 28 28 28 28 11 13 9 1 9 2 . . . . . . . . 4 . . . 2 . Ballistic Gun 1 | . . . . . . . . . . . . 2 4 2 2 . . . . . . . . . Launcher 2 | . . . . . 7 2 . 6 1 2 . . 2 3 2 . . . 1 . . 2 1 . Special Weapon 1 | . . . . . . . 3 . . 4 6 3 . . 1 . . . . 4 4 4 . . Slashing Weapon 2 | . . . . . . . . 4 1 4 6 5 2 3 . 1 3 . . . . . . . Naked Turns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Heaviest Build 101 | 8 43 44 44 54 62 100 101 89 75 74 61 64 68 74 84 7 6 33 53 50 27 77 96 56 Greatest Support 80 | 32 32 32 32 32 32 32 50 28 28 28 28 80 80 56 56 7 7 48 48 70 70 70 74 44 Greatest Overweight (x) 7 | . 1 1 1 1 1 6 6 3 2 2 2 2 1 4 3 . . 7 1 1 . 1 3 1 Average Overweight (x) . | . . 1 1 1 1 2 1 2 2 2 2 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 15 15 15 Average Capacity 17 | 6 13 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 5 5 5 11 15 8 Most Carried 20 | . 2 10 15 17 19 20 20 20 20 20 19 20 20 20 20 5 5 5 5 5 5 12 15 14 Average Carried 16 | . . 5 11 16 17 18 19 19 19 19 18 18 19 19 19 4 5 4 4 4 5 6 12 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 15 15 5 Final Carried 20 | . 2 10 15 17 19 19 20 20 20 20 17 20 18 20 4 5 5 5 5 5 5 12 14 5 Class Distribution -------------------- 28% | Bothacker-Mutant 27% | Mutant 12% | Hacker-Mutant 12% | Scavenger-Mutant 9% | Commander-Mutant 8% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Commander-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Garrison Hacker-Mutant | -3/Research Bothacker-Mutant | -3/Garrison Bothacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Matter Collected 4999 | 250 . 17 . 23 17 297 . 577 243 326 51 532 164 579 1249 159 32 . 143 . . . 264 76 Remotely 68 | . . . . . . 68 . . . . . . . . . . . . . . . . . . Salvage Created 5785 | . . . . . 89 332 . 796 367 332 . 277 393 698 1779 136 . . 380 . . . 206 . Parts 310 | . . . . . 3 12 . 41 22 11 . 16 20 44 91 9 . . 26 . . . 14 1 Haulers Intercepted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled 11 | . . . . . . . . . . . . . . . . . . . . . . 10 1 . Retrieved Matter 411 | . . . . . . . . . . . . . . . . . . . . . . 399 12 . Parts Self-Destructed 21 | . . . . . . . . . . . . . . . . 6 . . 15 . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Combat Hostiles Destroyed 136 | . . . . . 3 10 . 19 8 7 . 6 7 19 29 3 . . 12 . . . 13 . Melee 12 | . . . . . . . . 9 . 1 . 1 . 1 . . . . . . . . . . Guns 23 | . . . . . . 3 . 1 5 1 . 4 2 1 5 . . . . . . . 1 . Cannons 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . AOE 94 | . . . . . 3 5 . 7 3 5 . 1 5 17 21 3 . . 12 . . . 12 . Classes Destroyed 17 | . . . . . 1 3 . 2 2 2 . . 3 . 4 . . . . . . . . . Worker 14 | . . . . . . . . . 2 . . . 1 . 10 . . . . . . . . 1 Builder 12 | . . . . . . . . . . . . . 1 . 11 . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . Watcher 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . Swarmer 44 | . . . . . . 4 . 4 4 . . . 4 12 4 . . . 5 . . . 7 . Cutter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Grunt 46 | . . . . . 3 4 . 9 1 5 . . 2 6 10 2 . . 3 . . . 1 . Brawler 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Duelist 12 | . . . . . . 1 . 3 1 . . . 2 . 2 1 . . . . . . 2 . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 12 | . . . . . . 1 . 1 2 1 . 3 . . . . . . . . . . 4 . Specialist 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Hunter 12 | . . . . . . . . . 1 . . 2 . 2 5 . . . 2 . . . . . Programmer 10 | . . . . . . . . . . 1 . 1 . . 6 . . . 2 . . . . . Best Kill Streak 15 | . . . . . 3 4 . 4 3 4 . 3 5 11 15 3 . . 5 . . . 6 1 Combat Bots Only 11 | . . . . . 3 4 . 4 3 4 . 3 4 11 6 3 . . 5 . . . 6 . Max Kills in Single Turn 11 | . . . . . 2 2 . 4 2 4 . 1 5 4 11 2 . . 5 . . . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 2 . 4 2 4 . 1 4 4 4 2 . . 5 . . . 3 . Melee 1 | . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Damage Taken 13023 | . . . . . 47 549 52 1023 1010 219 81 851 1244 471 2040 204 239 . 484 205 85 . 1994 2225 Core 3174 | . . . . . . 61 . 88 148 1 26 128 176 21 319 171 112 . 107 118 . . 247 1451 Absorbed by Shields 686 | . . . . . . . . . . . . . . 176 355 . . . . 75 29 . 51 . Redirected to Shielding 323 | . . . . . . 40 . . . 3 . 3 29 . 44 . . . 111 50 . . 27 16 Core Remaining (%) 78 | 100 . . . 100 . 88 . . . 66 . 81 . 80 . . . . 38 . . . 71 . Volleys Fired 309 | . . . . . 4 25 . 23 29 27 9 40 24 30 67 2 . . 11 . . . 17 1 Largest 2 | . . . . . 1 2 . 2 2 2 1 1 1 2 2 1 . . 2 . . . 2 1 Hottest 450 | . . . . . 30 106 . 114 450 450 5 39 39 56 118 49 . . 95 . . . 105 20 Shots Fired 398 | . . . . . 4 40 . 35 47 32 9 40 24 33 98 3 . . 11 . . . 21 1 Gun 193 | . . . . . . 32 . 14 31 13 . 14 20 13 47 1 . . . . . . 8 . Cannon 25 | . . . . . . . . 6 13 . . . . . 6 . . . . . . . . . Launcher 126 | . . . . . 4 8 . 15 3 7 . 3 4 20 35 2 . . 11 . . . 13 1 Special 54 | . . . . . . . . . . 12 9 23 . . 10 . . . . . . . . . Kinetic 116 | . . . . . . . . 6 13 . . 14 20 13 47 . . . . . . . 3 . Thermal 102 | . . . . . . 32 . 14 31 13 . . . . 6 1 . . . . . . 5 . Explosive 104 | . . . . . 4 2 . 8 3 7 . 3 4 20 27 2 . . 10 . . . 13 1 Electromagnetic 22 | . . . . . . 6 . 7 . . . . . . 8 . . . 1 . . . . . Robot Hit Streak 19 | . . . . . . 19 . 4 9 6 6 14 4 10 14 7 . . 10 . . . 16 . Robot Miss Streak 6 | . . . . . . 2 . 5 6 1 1 2 2 2 3 . . . . . . . 2 . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 285 | . . . . . . 28 . 35 27 22 8 33 17 43 59 1 . . 3 . . . 9 . Core Hits 303 | . . . . . 6 18 . 27 14 12 . 11 24 43 93 6 . . 18 . . . 29 2 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 17 | . . . . . . 3 . 7 . 1 . . . 5 1 . . . . . . . . . Burn 5 | . . . . . . 3 . 2 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . 4 . 1 . . . 4 . . . . . . . . . . Melee Attacks 126 | . . . . . . . . 29 1 12 . 30 5 30 19 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 126 | . . . . . . . . 29 1 12 . 30 5 30 19 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 5 . 2 . . 2 . 1 . . . . . . . . . Combat Hostiles 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25895 | . . . . . 182 936 . 1822 1150 1034 . 552 1228 3743 10090 456 . . 2134 . . . 2403 165 Guns 2580 | . . . . . . 321 . 101 585 243 . 198 310 111 642 . . . . . . . 69 . Cannons 442 | . . . . . . . . 67 234 . . . . . 141 . . . . . . . . . Explosions 19372 | . . . . . 182 615 . 645 331 544 . 267 779 1716 9211 456 . . 2134 . . . 2334 158 Melee 3494 | . . . . . . . . 1009 . 247 . 87 139 1916 96 . . . . . . . . . Ramming 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Kinetic 1608 | . . . . . . . . 67 234 . . 198 310 111 642 . . . . . . . 46 . Thermal 1479 | . . . . . . 321 . 166 585 243 . . . . 141 . . . . . . . 23 . Explosive 17938 | . . . . . 182 278 . 403 331 544 . 267 779 1716 8392 456 . . 2098 . . . 2334 158 Electromagnetic 1369 | . . . . . . 337 . 177 . . . . . . 819 . . . 36 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3494 | . . . . . . . . 1009 . 247 . 87 139 1916 96 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . 1 2 1 . 1 . . 17 17 17 17 19 . . . 19 15 Average Corruption 4 | . . . . . . . . 1 1 1 . 1 . . 2 17 17 17 17 . . . 12 10 Corruption Purged 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 121 | . . . . . . . . 10 9 5 . 7 . . 16 8 10 4 22 . . . 20 10 Message Errors 28 | . . . . . . . . 2 1 2 . 2 . . 6 1 1 2 4 . . . 5 2 Matter Fused 26 | . . . . . . . . 4 2 1 . 1 . . 2 2 3 . 5 . . . 4 2 Heat Flow Errors 16 | . . . . . . . . 3 1 . . . . . 3 . 1 . 3 . . . 3 2 Energy Discharges 15 | . . . . . . . . . . . . 2 . . 1 2 . 1 3 . . . 4 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 13 | . . . . . . . . 1 . . . . . . 2 1 3 1 3 . . . 2 . Data Loss (major) 11 | . . . . . . . . . 4 2 . 2 . . . 1 . . 2 . . . . . Misfires 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Misdirections 5 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . 2 Weapon Failures 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Overload Shots 14 | . . . . . . . . . 8 6 . . . . . . . . . . . . . . Overflow Damage 1171 | . . . . . . 7 . 6 32 14 . 18 33 192 614 . . . 47 . . . 208 . Projectiles 24 | . . . . . . . . . . . . . . . 24 . . . . . . . . . Explosions 930 | . . . . . . 7 . 6 32 10 . 18 1 11 590 . . . 47 . . . 208 . Melee 217 | . . . . . . . . . . 4 . . 32 181 . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 427 | . . . . . . 41 . 33 50 2 . 22 . 12 . . . . 64 . . . 200 3 Shots 13 | . . . . . . 2 . 3 1 1 . 1 . 1 . . . . 1 . . . 3 . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 612 | . . . . . . 317 . 262 612 569 . . 4 12 261 4 68 . 270 . . . 338 123 Average Temperature 107 | . . . . . . 118 . 85 158 129 . . 4 9 70 4 48 . 96 . . . 104 73 Received Heat Transfer 1582 | . . . . . 27 243 . 252 156 21 36 78 162 12 136 39 66 . 45 36 . . 129 144 Effects 15 | . . . . . . 3 . 3 3 4 . . . . 1 . . . 1 . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . 1 . 1 1 . . . . . 1 . . . . . . . . . Interference 7 | . . . . . . 2 . 2 2 . . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Parts Fried 5 | . . . . . . 2 . . . . . . 1 . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Combat Hostiles 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Parts Melted 10 | . . . . . . 6 . 1 . 2 . . . . . . . . . . . . 1 . Heat Transferred 2796 | . . . . . . 1088 . 544 781 185 . . . . 148 . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Peak Influence 2179 | . 37 14 . . 103 283 183 903 618 905 508 865 1188 1363 2179 . . . . 112 60 116 829 661 Initial 753 | . . 14 . . . 66 148 128 473 367 474 352 453 753 715 . . . . 67 60 27 87 415 Average 639 | . 19 14 . . 46 246 166 540 500 672 488 590 813 1163 1355 . . . . 62 59 52 662 488 Maximum Alert Level 5 | . . . . . . 1 . 3 2 3 2 3 4 4 5 . . . . . . . 3 2 Low Security (%) 19 | 100 100 100 . 100 100 24 100 4 . . . . . . . . . . . 100 100 100 7 . Level 1 11 | . . . . . . 75 . 21 8 12 . 27 . . . . . . . . . . 5 . Level 2 28 | . . . . . . . . 60 91 31 100 34 31 . . . . . . . . . 13 100 Level 3 26 | . . . . . . . . 13 . 55 . 37 65 35 35 . . . . . . . 73 . Level 4 11 | . . . . . . . . . . . . . 2 64 38 . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . 13 . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . 12 . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . . . . . 1 . . . 4 . 2 . 5 . 16 . 1 . . 4 . 3 . 1 Investigation 5 | . . . . . . . . . . . . . . . . . . . . 2 . 3 . . Extermination 7 | . . . . . . . . . 1 . 1 . 1 . 3 . . . . 1 . . . . Reinforcement 13 | . . . . . 1 . . . 3 . 1 . 3 . 3 . . . . 1 . . . 1 Assault 12 | . . . . . . . . . . . . . 1 . 10 . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Distress Signals 10 | . . . . . . . . . 1 . . . 2 . 6 . . . . . . . . 1 Communications Jammed 3 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Distress Signals 3 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Times Spotted 335 | . 2 . . 1 4 13 3 23 14 18 5 21 44 12 89 4 11 . 10 14 6 1 21 19 Peak Tracking Total 18 | . 1 . . 2 1 4 2 4 3 3 3 4 12 7 18 3 13 . 5 9 6 2 7 11 Tactical Retreats 31 | . . . . . . 1 . 1 . 4 . 1 4 . 6 . 1 . 1 3 . 1 2 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Traps Triggered 20 | . . . . . . 2 3 2 2 5 . . . 1 1 . . . . . . . 3 1 Indirectly 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . Triggered 5 | . . . . . . 1 . 2 . 1 . . . . . . 1 . . . . . . . Most Traps Carried 5 | . . 5 5 5 5 5 5 5 3 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Machines Disabled 27 | . . . . . . . . 4 1 4 . 3 . 2 12 . . . . . . . 1 . Max in Single Turn 3 | . . . . . . . . 1 1 1 . 1 . 1 3 . . . . . . . 1 . Garrison Relay 10 | . . . . . . . . 2 . 4 . 3 . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Machines Accessed 44 | . 4 . 3 1 1 . 2 . 7 . 3 . 1 . 4 . 1 9 . 4 . 4 . . Terminals 13 | . 4 . . . . . 1 . 3 . . . . . 4 . . . . 1 . . . . Fabricators 5 | . . . . . . . . . 2 . 1 . . . . . . . . 1 . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . Total Hacks 138 | . 9 . 26 1 1 . 5 . 12 . 5 . 1 . 9 . 1 45 . 11 . 12 . . Successful 109 | . 3 . 26 1 1 . 2 . 8 . 4 . 1 . 4 . 1 45 . 7 . 6 . . Failed 29 | . 6 . . . . . 3 . 4 . 1 . . . 5 . . . . 4 . 6 . . Catastrophic 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 1 . 1 . . . . . 7 . 1 . . . 3 . . . . 1 . 4 . . Terminals 27 | . 9 . . . . . 4 . 4 . . . . . 9 . . . . 1 . . . . Fabricators 11 | . . . . . . . . . 4 . 2 . . . . . . . . 2 . 3 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Units 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . Scanalyzers 9 | . . . . . . . . . 3 . 2 . . . . . . . . . . 4 . . Garrison Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . 3 . . Terminal Hacks 83 | . 3 . 26 1 . . 1 . 1 . . . . . 4 . 1 45 . 1 . . . . Record 59 | . . . 26 . . . . . . . . . . . . . . 33 . . . . . . Part Schematic 5 | . . . . . . . . . . . . . . . 1 . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Open DSF 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 1 . . . . . . . . . . 2 . 2 . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Recycle Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 5 | . . . . . . . . . 2 . 2 . . . . . . . . . . 1 . . Insert Component 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . Analyze 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . Unauthorized Hacks 6 | . . . . . . . . . 3 . 1 . . . . . . . . . . 2 . . Terminals 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 . . . . . 1 . 4 . 3 . . . 4 . . . . 2 . 4 . . Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 1 . 1 . . . 1 . . 4 . . . 4 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 155 | . . . . . . . . . . . . . . . . . . . . 93 . 62 . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . 7 . 7 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycled Matter 29 | . . . . . . . . . . . . . . . . . . . . 29 . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Used RIF Installer 5 | . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 42 | . . . . . . . . . . 10 5 12 2 1 12 . . . . . . . . . Non-combat 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Combat 39 | . . . . . . . . . . 10 4 12 2 1 10 . . . . . . . . . Autooverrided 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Hacks Applied 37 | . . . . . . . . . . 11 6 12 . . 8 . . . . . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . locate_traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . go_dormant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . streamctrl_high 4 | . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . formatsys_low 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . formatsys_high 26 | . . . . . . . . . . 9 3 10 . . 4 . . . . . . . . . Relay Couplers Released 42 | . . . . . . . . 7 . 15 . 15 . . . . . . . . . . 5 . Machine Destruction 42 | . . . . . . . . 7 . 15 . 15 . . . . . . . . . . 5 . Attached 27 | . . . . . . . . . . 7 3 6 . . 7 . . . . . . . . 4 Fabnet Peak Effective % 4 | . . . . . . . . . . . 3 3 4 4 1 1 1 1 . . . . . . Autooverrided 4 | . . . . . . . . . . . . 1 2 1 . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Total Allies 58 | . . . . 3 . . . 8 . 10 5 12 2 3 11 . . . . . . 4 . . Largest Group 16 | . . . . 3 . . . 8 3 9 12 16 13 2 3 . . . . . . 4 4 . Highest-Rated Group 433 | . . . . 40 . . . 163 81 214 286 363 433 82 250 . . . . . . 188 188 . Highest-Rated Ally 137 | . . . . 16 . . . 32 32 32 32 41 137 41 137 . . . . . . 47 47 . Total Orders 34 | . . . . 3 . . . . . 8 4 17 . 2 . . . . . . . . . . STAY 17 | . . . . . . . . . . 6 3 8 . . . . . . . . . . . . FOLLOW 12 | . . . . . . . . . . 2 1 9 . . . . . . . . . . . . RETURN 5 | . . . . 3 . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 295 | . . . . 11 . . . 31 17 19 2 53 78 8 66 . . . . . . . 10 . Total Damage 7681 | . . . . 132 . . . 538 409 478 37 1134 1822 63 2773 . . . . . . . 295 . Kills 54 | . . . . 2 . . . 8 4 3 . 9 12 . 14 . . . . . . . 2 . Allies Corrupted 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . . . . 1 1 . . . . . . . Drone Launches 18 | . . . . 3 . . . . . . . . . 13 . . . . . . . . 2 . Drone Recoveries 17 | . . . . 3 . . . . . . . . . 12 . . . . . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Turns Passed 13834 | 43 161 247 328 366 90 458 311 1362 1058 1241 313 1741 455 1430 1490 148 144 105 444 583 128 313 590 285 Spaces Moved 10796 | 37 148 207 284 314 65 278 241 628 669 729 216 1157 369 890 914 300 286 176 477 833 189 496 487 406 Core 549 | 2 . . . . . . . . . . . . . . 1 . 76 114 . . . . . 356 Treads 49 | . . . . . . . . . . . . . . . . . . . . . . . . 49 Legs 1286 | . . . . . . . . . . . . 1009 277 . . . . . . . . . . . Wheels 3864 | 35 148 207 284 314 65 278 143 628 669 729 216 148 . . . . . . . . . . . . Hover 4215 | . . . . . . . . . . . . . . 838 832 . . 62 477 833 189 496 487 1 Flight 833 | . . . . . . . 98 . . . . . 92 52 81 300 210 . . . . . . . Fastest Speed 25 | 50 100 115 115 115 115 115 50 130 130 130 130 120 50 50 45 45 45 30 30 27 27 27 25 50 Average Speed 101 | 97 106 115 115 115 115 131 106 136 130 130 130 127 102 136 127 45 46 50 45 45 27 59 81 62 Slowest Speed 400 | 100 115 115 115 115 115 190 190 145 130 130 130 190 186 360 290 45 50 400 92 92 27 88 190 225 Overloaded Moves 326 | . . . . . . . . . . . . . . . . . . 8 20 91 189 1 17 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Exploration Rate (%) 40 | 4 33 54 63 67 10 43 7 52 19 85 6 93 13 69 29 57 42 62 73 14 34 12 50 14 Regions Visited 24 Branch Regions 7 Pre-discovered Areas 4 | . . . . 1 . . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 8 | . 1 . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 . . . . . . . . . . 1 1 1 1 1 . . . . . Scrap Searched 8 | . . 1 . 2 . . . . . . . . . . . 1 2 . 2 . . . . . Spaces Dug 80 | . . . . . . . . 13 1 2 . 4 1 18 18 . . . 23 . . . . . Terrain Destroyed 1435 | . . . . . 37 10 . 70 50 35 . 13 53 123 356 47 . . 218 . . . 387 36 Melee 26 | . . . . . . . . . 1 2 . 4 1 . 18 . . . . . . . . . Projectile 16 | . . . . . . . . 3 10 2 . . 1 . . . . . . . . . . . AOE 1393 | . . . . . 37 10 . 67 39 31 . 9 51 123 338 47 . . 218 . . . 387 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Total 13072 | 41 151 215 285 318 75 329 298 1051 805 975 243 1351 415 1023 1107 311 296 186 686 1042 265 514 655 435 Wait 1146 | . . . . 1 . 12 3 230 61 119 9 93 . 22 34 . 6 . 182 189 77 4 103 1 Move 10771 | 36 147 206 283 313 64 277 240 627 669 728 215 1156 369 889 909 299 285 175 476 833 188 495 486 406 Hop 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Pick Up 101 | . 2 8 2 1 2 4 2 10 7 12 . 14 1 2 10 2 1 1 1 2 . 6 8 3 Fast Attach 118 | 5 1 1 . 2 2 4 4 8 9 2 4 4 4 14 13 2 2 9 7 7 . 4 2 8 Attach 70 | . . . . . 1 2 4 2 2 4 3 7 2 2 12 2 . 1 3 . . 2 13 8 Detach 36 | . . . . 1 1 . 4 . . . . . 2 3 5 2 . . 3 2 . 2 9 2 Swap 74 | . . . . . 1 3 1 11 12 17 . 5 3 6 11 . . . 1 . . . 3 . Drop 95 | . 1 . . . . 2 4 13 15 11 2 2 4 10 10 2 2 . 2 9 . 1 1 4 Fire 309 | . . . . . 4 25 . 23 29 27 9 40 24 30 67 2 . . 11 . . . 17 1 Melee 126 | . . . . . . . . 29 1 12 . 30 5 30 19 . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 132 | . . . . . . . 36 16 . 40 . . . 13 14 . . . . . . . 13 . Rewire 86 | . . . . . . . . 80 . 1 1 . 1 2 1 . . . . . . . . . Trap 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -7/Factory -7/Garrison -7/Factory (discovered 3 exits: *Fac / [*Sto] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Garrison -3/Research -3/Garrison -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 5) 134 | -10/Materials | Identified exit to Mines 205 | -10/Materials | Entered Mines 212 | -10/Mines | Met a Derelict bent on vengeance 242 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 302 | -10/Mines | Build established: Mutant 302 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 304 | -10/Mines | Found Prototype Device 304 | -10/Mines | Identified Exp. Sensor Array 339 | -10/Mines | Found a hidden stash of uninstalled traps 396 | -10/Mines | Learned Materials security intel 446 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 446 | -10/Mines | Discovered new exit (range 5) 452 | -10/Mines | Entered Exiles 480 | -10/Exiles | Met 8R-AWN 501 | -10/Exiles | Met EX-HEX 539 | -10/Exiles | Met EX-BIN 617 | -10/Exiles | Aligned with FarCom system 618 | -10/Exiles | Given EX-Vault access code 645 | -10/Exiles | Opened EX-Vault 651 | -10/Exiles | Found Prototype Flight Unit 677 | -10/Exiles | Warned to stay clear of 0b10 Research branches 693 | -10/Exiles | Exiles lab attacked by MAIN.C 766 | -10/Exiles | Discovered new exit (range 14) 780 | -10/Exiles | Left Exiles lab with Flying Fortress v7 780 | -10/Exiles | Entered Mines 784 | -9/Mines | Learned location of Zion (-6) 793 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 814 | -9/Mines | Assembled infested the area 882 | -9/Mines | Found the Drone Emporium 886 | -9/Mines | Found Prototype Device 886 | -9/Mines | Identified Splice Drone Bay 1100 | -9/Mines | Discovered new exit (range 9) 1146 | -9/Mines | Entered Materials 1146 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1171 | -8/Materials | Identified exit to Garrison 1236 | -8/Materials | Entered Garrison 1342 | -8/Garrison | Triggered checkpoint 1451 | -8/Garrison | Discovered new exit (range 10) 1472 | -8/Garrison | Installed Relay Interface Framework 1526 | -8/Garrison | Triggered checkpoint 1578 | -8/Garrison | Lost 4 parts (1n2u1w) 1694 | -8/Garrison | Entered Factory 1694 | -7/Factory | Evolved 2 slots: Utility x2 1769 | -7/Factory | Identified Flying Fortress v7 1844 | -7/Factory | Identified exit to Garrison 2005 | -7/Factory | Entered Garrison 2061 | -7/Garrison | Triggered checkpoint 2066 | -7/Garrison | Triggered checkpoint 2359 | -7/Garrison | Garrison Relay disabled 2416 | -7/Garrison | Triggered checkpoint 2507 | -7/Garrison | Garrison Relay disabled 3128 | -7/Garrison | Build established: Commander-Mutant 3258 | -7/Garrison | Triggered checkpoint 3258 | -7/Garrison | Triggered checkpoint 3289 | -7/Garrison | Discovered new exit (range 12) 3313 | -7/Garrison | Expanded RIF knowledge: Robot Detection 3367 | -7/Garrison | Entered Factory 3367 | -7/Factory | Accompanied by 3 allies 3388 | -7/Factory | Discovered new exit (range 15) 3436 | -7/Factory | Discovered new exit (range 7) 3565 | -7/Factory | Build established: Mutant 4079 | -7/Factory | Build established: Bothacker-Mutant 4425 | -7/Factory | Identified exit to Garrison 4425 | -7/Factory | Entered Garrison 4582 | -7/Garrison | Triggered checkpoint 4660 | -7/Garrison | Garrison Relay disabled 4742 | -7/Garrison | Triggered checkpoint 4900 | -7/Garrison | Discovered new exit (range 12) 4974 | -7/Garrison | Triggered checkpoint 5028 | -7/Garrison | Discovered new exit (range 8) 5047 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5080 | -7/Garrison | Triggered checkpoint 5101 | -7/Garrison | Garrison Relay disabled 5262 | -7/Garrison | Triggered checkpoint 5295 | -7/Garrison | Garrison Relay disabled 5364 | -7/Garrison | Triggered checkpoint 5435 | -7/Garrison | Discovered new exit (range 9) 5599 | -7/Garrison | Garrison Relay disabled 5666 | -7/Garrison | Entered Factory 5666 | -6/Factory | Accompanied by 8 allies 5666 | -6/Factory | Evolved 2 slots: Utility x2 5854 | -6/Factory | Identified exit to Garrison 5979 | -6/Factory | Entered Garrison 5979 | -6/Garrison | Accompanied by 12 allies 6070 | -6/Garrison | Triggered checkpoint 6111 | -6/Garrison | Garrison Relay disabled 6205 | -6/Garrison | Triggered checkpoint 6427 | -6/Garrison | P-60 Hacker assimilated allied Slayer 5a 6618 | -6/Garrison | Triggered checkpoint 6654 | -6/Garrison | Triggered checkpoint 6783 | -6/Garrison | Discovered new exit (range 5) 6822 | -6/Garrison | Triggered checkpoint 6867 | -6/Garrison | Garrison Relay disabled 7009 | -6/Garrison | Discovered new exit (range 8) 7050 | -6/Garrison | Triggered checkpoint 7079 | -6/Garrison | Garrison Relay disabled 7372 | -6/Garrison | Discovered new exit (range 10) 7390 | -6/Garrison | Expanded RIF knowledge: Autooverride 7542 | -6/Garrison | Build established: Commander-Mutant 7720 | -6/Garrison | Entered Factory 7720 | -5/Factory | Accompanied by 12 allies 7720 | -5/Factory | Evolved 2 slots: Utility x2 8020 | -5/Factory | First assault squad dispatched 8146 | -5/Factory | Lost 7 parts (2n3u2w) 8175 | -5/Factory | Identified exit to Garrison 8175 | -5/Factory | Entered Garrison 8543 | -5/Garrison | Build established: Scavenger-Mutant 8679 | -5/Garrison | Triggered checkpoint 8690 | -5/Garrison | Triggered checkpoint 8719 | -5/Garrison | Destroyed 11 combat bots 8751 | -5/Garrison | Triggered checkpoint 8786 | -5/Garrison | Triggered checkpoint 8820 | -5/Garrison | Discovered new exit (range 13) 8848 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 8970 | -5/Garrison | Discovered new exit (range 15) 9605 | -5/Garrison | Entered Factory 9605 | -4/Factory | Evolved 2 slots: Utility x2 9905 | -4/Factory | First assault squad dispatched 10182 | -4/Factory | Build established: Botlord-Mutant 10723 | -4/Factory | Discovered new exit (range 15) 10913 | -4/Factory | High security lockdown imminent 10970 | -4/Factory | Crushed by falling debris 10970 | -4/Factory | System corruption reached 10% 10993 | -4/Factory | High security lockdown engaged 11001 | -4/Factory | Lost 5 parts (3n2u) 11069 | -4/Factory | Released all parts (10) 11095 | -4/Factory | Entered Upper Caves 11214 | -4/Upper Caves | Spotted B-86 Titan 11235 | -4/Upper Caves | Discovered new exit (range 5) 11241 | -4/Upper Caves | Learned Research trap positions 11243 | -4/Upper Caves | Entered another Upper Caves area 11265 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11293 | -4/Upper Caves | Learned Research garrison access intel 11346 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11354 | -4/Upper Caves | Core integrity fell below 50% 11363 | -4/Upper Caves | Discovered new exit (range 15) 11385 | -4/Upper Caves | Lost 4 parts (1n2u1w) 11387 | -4/Upper Caves | Entered Zhirov 11387 | -4/Zhirov | Discovered new exit (range 4) 11397 | -4/Zhirov | Met Zhirov 11407 | -4/Zhirov | Learned location of Quarantine (-3) 11407 | -4/Zhirov | Learned location of Testing (-2) 11407 | -4/Zhirov | Learned location of Command (-1) 11417 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11427 | -4/Zhirov | Found Alien Artifact 11427 | -4/Zhirov | Identified Integrated Reactor 11427 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11475 | -4/Zhirov | Found Alien Artifact 11492 | -4/Zhirov | Entered Proximity Caves 11723 | -3/Proximity Caves | Build established: Hacker-Mutant 11732 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11873 | -3/Proximity Caves | Spotted B-86 Titan 11931 | -3/Proximity Caves | Discovered new exit (range 13) 11936 | -3/Proximity Caves | Entered Research 11936 | -3/Research | Evolved 2 slots: Propulsion x2 11937 | -3/Research | Loaded intel: 81 trap records 11938 | -3/Research | Loaded intel: 4 garrison access locations 12205 | -3/Research | Fabricated Assault Drone Bay? 12519 | -3/Research | Identified exit to Garrison 12519 | -3/Research | Entered Garrison 12560 | -3/Garrison | Spotted B-86 Titan 12560 | -3/Garrison | Spotted B-86 Titan 12637 | -3/Garrison | Spotted B-86 Titan 12638 | -3/Garrison | Triggered checkpoint 12645 | -3/Garrison | Discovered new exit (range 8) 12647 | -3/Garrison | Entered Research 12664 | -3/Research | Identified exit to Garrison 12767 | -3/Research | Found Prototype Launcher 12767 | -3/Research | Identified Tactical Quantum Warhead 12897 | -3/Research | Hacking Suite fried by hacking feedback 12959 | -3/Research | Fabricated Assault Drone Bay? 12960 | -3/Research | Entered Garrison 12960 | -3/Garrison | Accompanied by 4 allies 12997 | -3/Garrison | Triggered checkpoint 13003 | -3/Garrison | Triggered checkpoint 13012 | -3/Garrison | Triggered checkpoint 13100 | -3/Garrison | Crushed by falling debris 13100 | -3/Garrison | System corruption reached 10% 13143 | -3/Garrison | Lost 8 parts (2n5u1w) 13156 | -3/Garrison | Triggered checkpoint 13167 | -3/Garrison | Garrison Relay disabled 13284 | -3/Garrison | Spotted B-86 Titan 13285 | -3/Garrison | Spotted B-86 Titan 13488 | -3/Garrison | Build established: Bothacker-Mutant 13537 | -3/Garrison | Discovered new exit (range 15) 13550 | -3/Garrison | Entered Research 13550 | -2/Research | Evolved 2 slots: Utility x2 13581 | -2/Research | Lost 9 parts (4n3u2w) 13665 | -2/Research | System corruption reached 10% 13735 | -2/Research | Lost 11 parts (1p1n9u) 13737 | -2/Research | Core integrity fell below 50% 13774 | -2/Research | Core integrity fell below 20% 13835 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13733_ Slug penetrates Antimatter Diverter. 13733_ Penetrated by Slug. 13754_ U-05 Engineer lays Concrete. 13755_ Slug penetrates Wall. 13755_ U-05 Engineer lays Concrete. 13755_ Penetrated by Slug. 13756_ U-05 Engineer lays Concrete. 13757_ U-05 Engineer builds a Wall. 13757_ U-05 Engineer lays Concrete. 13762_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 13762_ U-05 Engineer lays Concrete. 13768_ Triggered Shock Trap. 13768_ The floor emits a surge of raw power. 13768_ System corrupted (+2). 13770_ System corrupted: Energy discharge (-39). 13798_ Door malfunctions. 13800_ System corrupted: Matter fused (-5). 13811_ P-80 Master resets P-80 Master, system corruption cleaned. 13819_ System corrupted: Energy discharge (-23). 13834_ System corrupted: Heat flow error (+172). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????g????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##############??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????#! #??????????????????????? | | ?????????????# """ "" #??????????????????????? | | ?????????????# """ "" #??????????????????????? | | ?????????????# """ S" #??????????????????????? | | #######??????# """ #??????????????????????? | | #??????# """ #??????????????????????? | | #??????# """p """ ########???????????????? | | #??????# """ @/ Y???????? | | #?###### """ ########???????????????? | | #?# + p #??????????????????????? | | #?# #### #??????????????????????? | | ?##+##### #??##+####+############????????????????? | | ??# #???# +? ????????????????? | | ??# #???# # ??????????????????? | | ??# ##### # """ ?????????????????? | | ??# + """S"???????????????????? | | ??################ # """""???????????????????? | | ????????#######??# # ??????????????????? | | ????????# ?# #? ????????????????? | | ????????# ! ?# #?#########????????????????? | | ????????# # #??????????????????????????? | | ????????# # #??????????????????????????? | | ????????# + g#???????????????????######? | | ????????# # #????###?###?###???? ## | | ????????# # #????# #??? ]## | | ????????# ?# #????# #""" ## | | ????????# ?# #????# #""" ## | | ????????#######??# #????# """ #""" ## | | ?????????????????# #????#! """ !#""" ## | | ########??######?# #????# """ #""" ?# | | # ?# #?# #????? # ???# | | # * # #?# #??????? ??# ?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 41 Energy Capacity 840 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 33 Point Defense Rating 160 Evasion (%) 73 Melee Accuracy 6 Launcher Accuracy 60 Target Analysis 6 Core Analysis 6 Recoil Reduction 1 Matter Filtering 50 Energy Filtering 30 Offensive Hacking 24 Defensive Hacking 22 Relay Coupler Types 6 Relay Coupler Value 170 Item Schematics ----------------- Lyr. Light Armor Plating | -7/Factory | Scanalyzed Imp. Power Shielding | -6/Factory | Scanalyzed Cmb. Antigrav System | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Force Field | -3/Research | Extracted Adv. Heavy Treads | -3/Research | Extracted Shock Absorption System | -3/Research | Extracted Adv. Signal Interpreter | -3/Research | Extracted Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -3/Research Assault Drone Bay | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Overkill Challenges ------------ None Game ------ Seed SurgeImprinterShredder Manual? 0 Play Time 04:04:36 Cumulative 215.1 hours Start 2022.04.07 @ 01:55:51 End 2022.04.07 @ 12:24:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 97 Adventurer 0 Explorer 4 Win Type - Total 12 Types 4/0/2/2/0/2/2/0/0 Lore% 68 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a36498c-d860-4456-9dc1-2f8f44e1ad19