Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.19 @ 16:39:39 Player: Tibo Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (397) 397 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2347 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 75/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Flying (40) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Aerolev Unit Small Storage Unit High-powered Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- High-powered Shotgun Light Cannon Grenade Launcher Datajack > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Aluminum Leg Aerolev Unit Aerolev Unit Small Storage Unit High-powered Shotgun High-powered Shotgun Grenade Launcher [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 2 | . . 1 1 . Parts Attached 33 | 8 9 4 4 8 Power 5 | 1 2 1 . 1 Engine 5 | 1 2 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 3 2 1 1 4 Treads . | . . . . . Leg 5 | 1 2 1 1 . Wheel 2 | 2 . . . . Hover 3 | . . . . 3 Flight 1 | . . . . 1 Utility 6 | 2 2 1 1 . Device 3 | 1 1 1 . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 3 1 2 3 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . 1 . 1 1 Ballistic Cannon 2 | . 1 1 . . Launcher 3 | . 1 . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 18 | . 2 1 2 13 Power 3 | . 1 . . 2 Propulsion 5 | . . 1 . 4 Utility 4 | . 1 . . 3 Weapon 6 | . . . 2 4 Highest Loss Streak 13 | . 2 1 2 13 To Critical Strikes . | . . . . . Average Backups 8 | 4 7 9 9 9 Power 1 | . 1 2 2 1 Propulsion 2 | 1 2 2 1 2 Utility 2 | . 2 3 2 1 Weapon 2 | 1 1 2 4 3 Tool/Special . | . . . . . Unused Backups 6 | . 1 1 . 4 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 3 | . 1 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 99 97 98 84 Engine 9 | . 14 11 9 7 Leg 15 | . 13 22 18 13 Wheel 3 | . 14 . . . Hover 1 | . . . . 2 Device 16 | . 13 21 18 14 Storage 10 | . 14 11 9 8 Processor 4 | . . . 8 8 Energy Gun 2 | . 9 . . . Ballistic Gun 7 | . 11 . 8 8 Ballistic Cannon 10 | . 2 21 17 7 Launcher 7 | . 5 11 9 6 Special Melee Weapon 2 | . . . . 6 Peak Build Rating 22 | 8 8 14 19 22 Average Rating 13 | 5 7 11 18 17 On Entrance 9 | . 8 8 13 17 Avg Prop Armor Cover (%) 25 | 25 . . . . Naked Turns . | . . . . . Heaviest Build 32 | 14 20 29 32 30 Greatest Support 32 | 32 32 20 20 20 Greatest Overweight (x) 9 | . 1 2 1 9 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 9 Most Carried 10 | 8 10 10 10 10 Average Carried 8 | 4 7 9 9 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 8 10 10 10 5 Class Distribution -------------------- 62% | Scavenger-Skirmisher 31% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 566 | 280 141 79 2 64 Remotely . | . . . . . Salvage Created 543 | 138 225 120 18 42 Parts 47 | 10 22 6 3 6 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 12 | . 5 3 1 3 Guns 8 | . 5 . 1 2 Cannons 4 | . . 3 . 1 Classes Destroyed 8 | 2 4 . 1 1 Tunneler 4 | 3 1 . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Operator 1 | . . . . 1 Watcher 3 | . 1 1 1 . Swarmer 6 | . 3 . . 3 Grunt 5 | . 2 3 . . Sentry 1 | . . . 1 . Best Kill Streak 4 | 4 3 3 1 2 Combat Bots Only 3 | . 3 2 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 248 | . 22 28 43 155 Missed 69 | . 7 5 16 41 Hits 179 | . 15 23 27 114 Melee 2 | . . . 2 . Projectile 177 | . 15 23 25 114 Critical Strikes 6 | . . . 3 3 Damage Taken 2223 | . 202 277 446 1298 Core 613 | . 26 32 61 494 Absorbed by Shields 11 | . . . . 11 Core Remaining (%) 93 | 100 89 92 . . Volleys Fired 61 | 6 28 6 17 4 Largest 4 | 2 2 3 4 2 Hottest 115 | 90 70 90 115 55 Shots Fired 129 | 12 49 15 47 6 Gun 73 | 12 48 . 9 4 Cannon 46 | . . 10 34 2 Launcher 10 | . 1 5 4 . Special . | . . . . . Kinetic 87 | . 28 10 43 6 Thermal 32 | 12 20 . . . Explosive 10 | . 1 5 4 . Electromagnetic . | . . . . . Robot Hit Streak 14 | 4 14 3 8 4 Robot Miss Streak 4 | 1 3 3 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 79 | 7 32 5 21 14 Core Hits 35 | 5 13 5 7 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Burn 1 | . 1 . . . Blast 1 | . . 1 . . Melee Attacks 12 | . . . . 12 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 11 | . . . . 11 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1297 | 82 365 240 498 112 Guns 494 | 82 316 . 73 23 Cannons 450 | . . 88 326 36 Explosions 286 | . 35 152 99 . Melee . | . . . . . Ramming 67 | . 14 . . 53 Kinetic 688 | . 142 88 399 59 Thermal 256 | 82 174 . . . Explosive 286 | . 35 152 99 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 1 . 1 Average Corruption 1 | . 2 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . 1 1 1 Impact 1 | . . . . 1 Kinetic 2 | . . 1 1 . Secondary . | . . . . . Self-Inflicted Damage 162 | . 37 80 20 25 Shots 5 | . 1 3 1 . Rammed 10 | . 1 . . 9 Targets Rammed 12 | . 2 1 . 9 Kicked 2 | . 1 1 . . Crushed . | . . . . . Highest Temperature 116 | 60 116 94 92 16 Average Temperature 30 | 28 35 27 23 7 Received Heat Transfer 699 | . 78 18 189 414 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 815 | 223 592 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 75 | 10 75 53 50 68 Initial . | . . . . . Average 14 | 1 28 17 8 8 Influence Increases 565 | 20 164 122 71 188 Destroy 0b10 Robot/C 240 | . 100 60 20 60 Destroy 0b10 Robot/NC 50 | 20 15 5 5 5 Destroy Leader 58 | . 24 12 12 10 Successful Hack 32 | . . 22 2 8 Destroy Structure 65 | . 10 23 32 . Lose Combat Pursuer 120 | . 15 . . 105 Influence Decreases 525 | 20 164 122 71 148 Time Decay 413 | 20 144 112 71 66 Lost Part 112 | . 20 10 . 82 Squads Dispatched 4 | . . 2 . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 6 11 10 22 Peak Tracking Total 11 | . 3 8 8 11 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 11 | . 2 2 1 6 Terminals 10 | . 2 2 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 25 | . 3 6 3 13 Successful 8 | . 2 2 1 3 Failed 16 | . 1 4 1 10 Catastrophic 3 | . . 1 . 2 Database Lockouts 1 | . . . 1 . Manual 10 | . 2 5 . 3 Terminals 22 | . 3 6 . 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 2 . 3 Robot Analysis 1 | . . 1 . . Open Door 2 | . . . . 2 Branch Access Points 3 | . 1 1 . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 7 | . . 2 1 4 Full Trace Events 3 | . . 1 . 2 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 3 | . . . . 3 Non-combat 3 | . . . . 3 Combat . | . . . . . Robot Hacks Applied 6 | . . . . 6 parse_system 2 | . . . . 2 no_distress 3 | . . . . 3 find_recycling 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1524 | 35 357 325 278 529 Optics 806 | . . . 277 529 Terrain 1050 | . . 299 278 473 Seismic 1496 | 35 357 325 278 501 Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1674 | 109 371 325 278 591 Spaces Moved 932 | 72 243 163 122 332 Core 5 | 1 . . . 4 Treads . | . . . . . Legs 624 | 2 118 163 122 219 Wheels 194 | 69 125 . . . Hover 87 | . . . . 87 Flight 22 | . . . . 22 Fastest Speed 40 | 50 100 120 175 40 Average Speed 144 | 99 110 183 178 147 Slowest Speed 500 | 120 190 260 190 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 47 24 8 44 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 61 | . 9 21 31 . Melee . | . . . . . Projectile . | . . . . . AOE 61 | . 9 21 31 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1138 | 93 299 178 145 423 Wait 43 | . 10 . . 33 Move 928 | 71 242 162 121 332 Hop . | . . . . . Pick Up 22 | 8 4 3 3 4 Fast Attach 8 | 7 . . . 1 Attach 13 | . 2 2 3 6 Detach 1 | . . . . 1 Swap 14 | 1 9 2 1 1 Drop 8 | . 2 2 . 4 Fire 61 | 6 28 6 17 4 Melee 12 | . . . . 12 Ram 10 | . 1 . . 9 Kick 2 | . 1 1 . . Crush . | . . . . . Escape Stasis 16 | . . . . 16 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Identified exit to Mines 330 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 664 | -9/Materials | Identified exit to Mines 753 | -9/Materials | Discovered new exit (range 8) 806 | -9/Materials | Entered another Materials area 806 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 848 | -8/Materials | Build established: Scavenger-Skirmisher 885 | -8/Materials | Central database locked down 1077 | -8/Materials | Discovered new exit (range 5) 1084 | -8/Materials | Entered Storage 1481 | -8/Storage | Identified exit to Recycling 1657 | -8/Storage | Core integrity fell below 50% 1662 | -8/Storage | Core integrity fell below 20% 1675 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01622_ Slammed into U-05 Engineer. 01622_ U-05 Engineer knocked back. 01624_ Slammed into U-05 Engineer. 01624_ Lgt. Ion Engine destroyed. 01624_ System corrupted by crushing effect (+1). 01626_ Slammed into U-05 Engineer. 01627_ Hpw. Shotgun broken. 01627_ Destabilizing: Short circuit. 01631_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 01633_ Dropped Broken Hpw. Shotgun. 01652_ Slammed into Y-45 Defender. 01654_ Aerolev Unit destroyed. 01660_ U-05 Engineer suffers critical hit (Burn). 01660_ U-05 Engineer destroyed. 01663_ K-01 Serf collects debris. 01666_ Dropped Med. Storage Unit. 01667_ Acquired 30 matter. 01667_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #+############??????? ?????# """ """ ## #???## | | ^^ ^ ?????? ????# """ """ ## ##???# | | ^ ?????? ????# """ """ # ##### | | """ """ ""?????"? """ ????# """ """ / " ! | | """ """??"?????"" """ ??## """ """ # "T ! | | """ """ ""?? """ """ #?# # ##### | | #########+#########???? | | #???????????? | | #####+???#??## ####???????????? | | #????????????##+#### #??????????????? | | ##??? ????????????# #??????????????? | | ####### #?????"????????????# ##/##?????????????? | | #?????# #??????????????"???#!gY## ######????????? | | #??#### #??????????#??"????#g* ## #!!!!#????????? | | ####### ##???? ???#? ?????#g= ## [ #???"????? | | # ####?????#?????????#! ###T#!!!!#????????? | | "" + #???#????########g ###########???????? | | "" # #????#???# ??? | | ?"" # ##??????## % % ??? | | ???" # #?#?#????# """" ??? | | "??" # ####?????# """" ???? | | """" # ##T####### """" ???? | | # """" ? ????? | | ####### ######## """" #?#????????? | | ####### #????#?# #??????????? | | / #??????#@ #??????????? | | ##/### #??#???# ###########+#??????????? | | " """ #T #?# #??????# #???????????? ?????????? | | " """ ##"#?# #??????# #??????????????????????? | | " """ #????# #????###+####?????? ????????????? | | " """ #???## #?? ?# #???????????????????? | | " """ ###??# #? ??# #???????????????????? | | ##???# #????# #???????????????????? | | "## ###????# #????# "Y" #???????????????????? | | "####??????# +????#! """ #???????????????????? | | "#????????## #?? ?# #???????????????????? | | ?#??????#??# #??#?########???????????????????? | | ??#????????# ???????????????????????????????? | | ???????????# ???????????????????????????????? | | ??#????????? ????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#????#??????????????????????????????????????????? | | ????#???#????????????????????????????????????????? | | ???#???#?????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#????#?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Junior Dev Challenges ------------ None Game ------ Seed ActiveSpectralLattice Manual? 0 Play Time 00:18:37 Cumulative 36.1 hours Start 2026.10.19 @ 16:24:11 End 2026.10.19 @ 16:39:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 90x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 343edf33-4adc-4b13-a69e-9f1cea4a05ee