Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.23 @ 02:46:07 Player: Kenzurith Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (65) 325 Value Destroyed (1963) 1963 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 6568 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 91/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Experimental Optical Array Advanced Terrain Scan Processor Experimental Target Analyzer Experimental Core Analyzer > --- WEAPON (2) ------- Ripper Phasing Sabre > --- INVENTORY (4) ---- Advanced Heat Sink Advanced Terrain Scanner Rocket Launcher Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Target Analyzer Experimental Target Analyzer Experimental Core Analyzer > --- WEAPON ----------- Ripper Phasing Sabre > --- INVENTORY -------- Cesium-ion Thruster Advanced Terrain Scanner Rocket Launcher Deploy-a-Sentry [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility Humpback Device Advanced Terrain Scanner Storage Humpback Processor Improved Terrain Scan Processor Protection Layered Light Armor Plating Weapon Advanced Assault Cannon Energy Gun AWS/Thermal Energy Cannon Latent Energy Streamer Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 74 | 6 1 . 5 1 13 13 5 16 11 3 Power 8 | 1 . . . 1 3 2 . 1 . . Engine 6 | 1 . . . 1 1 2 . 1 . . Core 2 | . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . . . . 4 4 1 4 1 1 Treads 7 | 2 . . . . 2 2 1 . . . Leg . | . . . . . . . . . . . Wheel 3 | . . . . . 2 1 . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . . . . 1 . 4 1 1 Utility 29 | 1 1 . 3 . 4 5 . 7 8 . Device 4 | . . . . . 1 1 . 2 . . Storage 11 | 1 1 . 3 . 1 . . 4 1 . Processor 12 | . . . . . 1 3 . 1 7 . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 . . 2 . 2 2 4 4 2 2 Energy Gun 1 | . . . 1 . . . . . . . Energy Cannon 4 | . . . 1 . . . 2 1 . . Ballistic Gun 5 | 2 . . . . 1 1 . 1 . . Ballistic Cannon 5 | . . . . . 1 1 2 1 . . Launcher 1 | . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 2 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . 1 . . 4 . Parts Lost 17 | . . . . 1 1 2 3 2 . 8 Power 2 | . . . . 1 . . . . . 1 Propulsion 12 | . . . . . . 2 3 2 . 5 Utility 3 | . . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . Highest Loss Streak 8 | . . . . 1 1 2 2 2 . 8 Average Slot Usage (%) 86 | . 85 100 81 71 82 87 85 88 99 92 Engine 9 | . 14 14 14 14 7 6 7 7 7 5 Treads 17 | . 28 28 28 28 18 15 16 4 . . Wheel 3 | . . . . . 17 7 2 . . . Flight 5 | . . . . . . 2 4 19 30 25 Device 4 | . . . . . 6 7 7 9 4 . Storage 11 | . 14 28 21 14 10 7 7 7 6 6 Processor 12 | . . . . . 1 15 23 23 32 36 Protection 2 | . . . . . 9 7 . . . . Energy Gun 4 | . . . 10 14 7 . . . . . Ballistic Gun 5 | . 28 28 6 . 1 6 . 3 5 . Ballistic Cannon 4 | . . . . . 1 7 14 6 . . Slashing Weapon 1 | . . . . . . . . 3 8 15 Naked Turns . | . . . . . . . . . . . Heaviest Build 121 | 12 16 16 93 93 105 109 109 121 24 20 Greatest Support 68 | 40 40 40 40 40 60 60 68 40 24 24 Greatest Overweight (x) 10 | . . . 2 2 10 10 10 5 . 4 Average Overweight (x) 1 | . . . . 2 3 5 5 . . . Largest Inventory Capacity 30 | 6 8 8 24 24 28 24 24 30 8 8 Average Capacity 18 | 5 6 8 15 24 24 24 24 16 7 7 Most Carried 24 | 6 6 8 18 23 24 24 24 24 8 8 Average Carried 17 | 3 6 7 11 18 22 23 23 14 7 7 Final Capacity 24 | 6 8 8 24 24 24 24 24 8 8 4 Final Carried 24 | 6 6 8 18 23 24 24 24 8 8 4 Class Distribution -------------------- 68% | Hauler-Mutant 17% | Mutant 7% | Sprinter 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Scout | -7/Lower Caves Sprinter | -7/Zion Sprinter | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1981 | 207 . 131 20 35 128 668 375 336 50 31 Remotely . | . . . . . . . . . . . Salvage Created 1963 | . . 95 . 295 527 746 153 116 . 31 Parts 100 | . . 5 . 17 25 43 9 1 . . Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 8 1 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 55 | . . 4 . 14 10 13 8 4 . 2 Melee 2 | . . . . . . . . . . 2 Guns 30 | . . 4 . 14 8 4 . . . . Cannons 23 | . . . . . 2 9 8 4 . . Classes Destroyed 11 | . . 2 . . 3 5 . . . 1 Builder 5 | . . . . . . 5 . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 3 | . . . . . . 3 . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 21 | . . 2 . 11 1 . 7 . . . Grunt 22 | . . 2 . 3 6 8 . 3 . . Duelist 2 | . . . . . . 1 . 1 . . Sentry 4 | . . . . . 2 2 . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 3 | . . . . . . 2 1 . . . Assembled 2 | . . . . . . . . . . 2 Best Kill Streak 6 | . . 2 . 4 4 6 3 4 . 2 Combat Bots Only 4 | . . 2 . 4 4 3 3 4 . 2 Max Kills in Single Turn 2 | . . 1 . 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 3809 | . . 212 . 373 364 1106 372 242 . 1140 Core 880 | . . 40 . 95 34 100 60 65 . 486 Absorbed by Shields 20 | . . . . . . 20 . . . . Core Remaining (%) 79 | 100 . . . 46 93 . . . . . Volleys Fired 108 | . . 17 . . 5 53 21 12 . . Largest 2 | . . 2 . . 2 2 2 2 . . Hottest 96 | . . 40 . . 76 96 96 96 . . Shots Fired 309 | . . 34 . 52 61 106 33 23 . . Gun 188 | . . 34 . 52 56 46 . . . . Cannon 121 | . . . . . 5 60 33 23 . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 205 | . . 34 . . 10 106 33 22 . . Thermal 103 | . . . . 52 51 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . 1 . . Robot Hit Streak 14 | . . 7 . 8 9 7 4 14 . . Robot Miss Streak 4 | . . 2 . 2 3 4 4 1 . . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 2 | . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Autonomous 104 | . . . . 52 52 . . . . . Shots Hit Robots 224 | . . 23 . 39 44 74 15 19 . 10 Core Hits 93 | . . 8 . 14 14 35 8 10 . 4 Critical Hits 6 | . . 1 . . . 4 . 1 . . Critical Kills 2 | . . . . . . 2 . . . . Critical Parts Destroyed 4 | . . 1 . . . 2 . 1 . . Melee Attacks 14 | . . . . . . . . . 1 13 Impact . | . . . . . . . . . . . Slashing 14 | . . . . . . . . . 1 13 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 3 Damage Inflicted 6044 | . . 244 . 1118 1223 1925 419 664 . 451 Guns 3334 | . . 244 . 1118 1118 854 . . . . Cannons 2125 | . . . . . 105 1071 419 530 . . Explosions 134 | . . . . . . . . 134 . . Melee 451 | . . . . . . . . . . 451 Ramming . | . . . . . . . . . . . Kinetic 3235 | . . 244 . . 127 1925 419 520 . . Thermal 2214 | . . . . 1118 1096 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 144 | . . . . . . . . 144 . . Impact . | . . . . . . . . . . . Slashing 451 | . . . . . . . . . . 451 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . 2 2 3 3 . Average Corruption 2 | . . . . . . 2 2 2 3 . Corruption Purged . | . . . . . . . . . . . Effects 23 | . . . . . . 8 9 5 1 . Message Errors 8 | . . . . . . 3 3 1 1 . Heat Flow Errors 4 | . . . . . . . 2 2 . . Energy Discharges 4 | . . . . . . 2 1 1 . . Data Loss (minor) 5 | . . . . . . 2 2 1 . . Targeting Errors 2 | . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 74 | . . . . . . 35 1 . . 38 Projectiles 36 | . . . . . . 35 1 . . . Explosions . | . . . . . . . . . . . Melee 38 | . . . . . . . . . . 38 Knockbacks 26 | . . . . . 1 12 4 9 . . Impact . | . . . . . . . . . . . Kinetic 25 | . . . . . 1 12 4 8 . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 323 | . . 21 . . 63 147 257 323 . 9 Average Temperature 63 | . . 8 . . 26 41 67 133 . 6 Received Heat Transfer 960 | . . 87 . 39 81 339 . 117 . 297 Effects 2 | . . . . . . . . 2 . . Interference 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . 3 2 . . . . . Heat Transferred 2701 | . . . . 1443 1258 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Latent Energy Used 65 | . . . . . . . . 65 . . LE Corruption 1 | . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 255 | . . 115 . 255 251 235 . . . . Average Influence 97 | . . 83 . 139 110 89 . . . . Maximum Alert Level 1 | . . . . 1 1 1 . . . . Low Security (%) 90 | 100 100 100 . 77 86 93 . . . . Level 1 9 | . . . . 22 13 6 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . . . 1 2 4 . . . . Investigation 2 | . . . . 1 1 . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 3 | . . . . . 1 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 3 | . . . . . 1 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 86 | . . 7 . 13 18 22 11 9 . 6 Peak Tracking Total 4 | . . 2 . 4 3 4 3 4 . 3 Tactical Retreats 10 | . . 4 . . 1 1 1 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . . . . . 1 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 3 | . . . . 1 1 1 . . . . Max in Single Turn 1 | . . . . 1 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 8 | . . . . 1 2 5 . . . . Terminals 5 | . . . . . 2 3 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 19 | . . . . 1 7 11 . . . . Successful 10 | . . . . 1 3 6 . . . . Failed 9 | . . . . . 4 5 . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . . . 1 . 5 7 . . 5 . Terminals 14 | . . . . . 7 7 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . . . . 1 1 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . Scan Component 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 2 2 . . . . Terminals 4 | . . . . . 2 2 . . . . Botnet 4 | . . . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . . . 2 4 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . Matter 168 | . . . . . . 168 . . . . Time 84 | . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 2 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 5849 | 121 47 439 858 635 609 1246 855 460 458 121 Spaces Moved 3870 | 69 29 243 473 315 444 519 416 359 884 119 Core 4 | 3 . . . . . . . . . 1 Treads 1770 | 66 29 243 473 315 26 315 242 61 . . Legs . | . . . . . . . . . . . Wheels 796 | . . . . . 418 204 174 . . . Hover . | . . . . . . . . . . . Flight 1300 | . . . . . . . . 298 884 118 Fastest Speed 31 | 50 160 160 160 200 120 180 170 31 31 31 Average Speed 126 | 155 160 160 176 200 125 189 187 71 31 34 Slowest Speed 431 | 160 160 160 200 200 180 200 200 431 31 280 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 3 11 59 69 65 32 14 70 40 86 23 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 11 | . . 2 . 1 . . 2 3 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 44 | . . . . 11 13 9 9 2 . . Melee . | . . . . . . . . . . . Projectile 44 | . . . . 11 13 9 9 2 . . AOE . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 4618 | 81 29 263 497 321 494 683 456 543 1067 184 Wait 408 | . . . . . . 56 11 135 153 53 Move 3860 | 68 28 242 472 314 443 518 415 358 883 119 Hop . | . . . . . . . . . . . Pick Up 79 | 7 . 3 14 6 17 17 2 6 7 . Fast Attach 29 | 5 1 . 3 . 3 2 2 5 8 . Attach 25 | 1 . . . 1 7 6 1 7 1 1 Detach 6 | . . . . . 1 . . 1 4 . Swap 20 | . . . 2 . 3 5 2 4 2 2 Drop 64 | . . 1 6 . 15 17 2 15 8 . Fire 108 | . . 17 . . 5 53 21 12 . . Melee 10 | . . . . . . . . . 1 9 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 9 | . . . . . . 9 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 16) 169 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 461 | -10/Mines | Learned Materials terminal intel 470 | -10/Mines | Discovered new exit (range 13) 601 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 601 | -10/Mines | Discovered new exit (range 5) 608 | -10/Mines | Entered Exiles 648 | -10/Exiles | Met 8R-AWN 676 | -10/Exiles | Met EX-HEX 720 | -10/Exiles | Met EX-BIN 738 | -10/Exiles | Aligned with FarCom system 740 | -10/Exiles | Given EX-Vault access code 778 | -10/Exiles | Opened EX-Vault 788 | -10/Exiles | Found Prototype Energy Cannon 788 | -10/Exiles | Identified Latent Energy Streamer 794 | -10/Exiles | Found Prototype Energy Gun 794 | -10/Exiles | Identified AWS/Thermal 831 | -10/Exiles | Warned to stay clear of 0b10 Research branches 879 | -10/Exiles | Met EX-DEC 1273 | -10/Exiles | Found Deploy-a-Sentry 1276 | -10/Exiles | Found Deploy-a-Sentry 1279 | -10/Exiles | Found Deploy-a-Sentry 1347 | -10/Exiles | Build established: Hauler-Mutant 1448 | -10/Exiles | Discovered new exit (range 11) 1466 | -10/Exiles | Stole three prototypes: AWS/Thermal, Latent Energy Streamer, Deploy-a-Sentry 1466 | -10/Exiles | Entered Mines 1498 | -9/Mines | Learned location of 1 exit from Lower Caves 1758 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1998 | -9/Mines | Discovered new exit (range 13) 2025 | -9/Mines | Met a Derelict shopkeep closing up shop 2070 | -9/Mines | Core integrity fell below 50% 2101 | -9/Mines | Entered Materials 2101 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2102 | -8/Materials | Loaded intel: 12 terminal locations 2705 | -8/Materials | Discovered new exit (range 4) 2710 | -8/Materials | Entered Factory 2710 | -7/Factory | Evolved 2 slots: Utility x2 2712 | -7/Factory | FarCom data flow suspended 3005 | -7/Factory | Fabricated Gauss Rifle (x2) 3913 | -7/Factory | Discovered new exit (range 20) 3955 | -7/Factory | Identified exit to Lower Caves 3956 | -7/Factory | Entered Lower Caves 3957 | -7/Lower Caves | Identified exit to Lower Caves 4404 | -7/Lower Caves | Spotted YQ-JPU(f) 4405 | -7/Lower Caves | Encountered a Master Thief 4407 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 4811 | -7/Lower Caves | Entered another Lower Caves area 5235 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5249 | -7/Lower Caves | Discovered new exit (range 14) 5271 | -7/Lower Caves | Identified exit to Zion 5271 | -7/Lower Caves | Entered Zion 5281 | -7/Zion | Received a visual enhancement algorithm 5290 | -7/Zion | Discovered new exit (range 7) 5301 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5318 | -7/Zion | Build established: Scout 5341 | -7/Zion | System corruption cleaned by Quarantine Array 5352 | -7/Zion | Learned Factory emergency access door positions 5405 | -7/Zion | Found Prototype Processor 5405 | -7/Zion | Identified Exp. Melee Analysis Suite 5409 | -7/Zion | Found Prototype Processor 5409 | -7/Zion | Identified Exp. Target Analyzer 5415 | -7/Zion | Found Prototype Processor 5415 | -7/Zion | Identified Exp. Core Analyzer 5511 | -7/Zion | Visited the Megawrench Repair Shop 5534 | -7/Zion | Learned Factory terminal intel 5685 | -7/Zion | Found Exp. Target Analyzer 5710 | -7/Zion | Build established: Sprinter 5716 | -7/Zion | Opened final containment barrier to the Deep Caves 5729 | -7/Zion | Discovered new exit (range 3) 5729 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5729 | -7/Zion | Identified exit to Deep Caves 5729 | -7/Zion | Entered Deep Caves 5820 | -7/Deep Caves | Attacked by Z-Imprinter 5838 | -7/Deep Caves | Core integrity fell below 50% 5845 | -7/Deep Caves | Core integrity fell below 20% 5850 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 05748_ Destroyed Asb. Hover Unit. 05748_ Ripper follow-up attack on as-13613. 05748_ Destroyed Asb. Maul. 05750_ as-51314 destroyed. 05753_ Acquired 16 matter. 05753_ as-78978 destroyed. 05756_ Acquired 15 matter. 05814_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 05826_ Cesium-ion Thruster destroyed. 05828_ Destroyed Prototype Storage. 05828_ Ripper follow-up attack on Z-Imprinter. 05830_ Cesium-ion Thruster destroyed. 05834_ Adv. Signal Interpreter destroyed. 05837_ Cesium-ion Thruster destroyed. 05838_ Lgt. Deuterium Engine destroyed. 05839_ Ripper follow-up attack on Z-Imprinter. 05848_ Med. Storage Unit destroyed. 05849_ Destroyed Prototype Protection. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###??????????????????????????????????###????? | | #??### ##?????######?????????????????????? ##???? | | ## # #???### ##????????????????????? #???? | | ##### #???????????????????## ????? | | #??????????????????## ??#### | | #??????????????????# ??# # | | ##??????????????????# #?? | | ###?????????????????# #?? | | ## ###?????????????## ### | | #;;;############### | | ] # | | &@I ## #? | | z z ##### ####? | | ;############ ##???# #???? | | ####??????????# #????# #???? | | ##?????????????# #???## ##??? | | #????????????## #???# ##?? | | #???????????## ##??## ### | | #?????????## ##???# # | | #????????## ????## | | #?????#### #??### | | ##?????# #### # | | #???????# ## | | ???????## ##? | | #????####### #?? | | ##????# " #?? | | ##?????# ### """ ##? | | #??????# ##### ##?# "" ## | | ??????#?????# ##??# # | | ? ????????????# ####### # | | ??? ????????????# ## ## # | | ?????? ????????????# # | | ????????? ?????????????## | | ????????????????????????????????## | | ?????????????????????????????????## ## | | ??????????????????????????????????## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 12 Core Analysis 15 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gauss Rifle | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityDynamicDrive Manual? 0 Play Time 00:52:12 Cumulative 154.3 hours Start 2020.06.23 @ 01:48:31 End 2020.06.23 @ 02:46:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 78 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 58 Gallery% 71 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c641c234-8d14-4256-a0fd-c3d0f845d27b