Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 11:56:26 Player: Solanix Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (392) 392 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1407 Bonus ------- None Cogmind --------- Core Integrity 321/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Location -9/Materials Parts ------- Power (1) Propulsion (3) Carbon-fiber Leg Carbon-fiber Leg Utility (3) Signal Interpreter Hacking Suite Weapon (2) Heavy EM Pulse Gun Inventory (4) Improved Ion Engine Carbon-fiber Leg Particle Gun Peak State ------------ Power Improved Ion Engine Propulsion Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Utility Improved Sensor Array Signal Interpreter Hacking Suite Weapon EM Pulse Gun Heavy EM Pulse Gun Inventory Improved Ion Engine Carbon-fiber Leg Particle Gun [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Hacking Suite Device Improved Sensor Array Processor Signal Interpreter Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 7 5 9 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 3 | . . 3 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 3 | 1 2 . Storage . | . . . Processor 2 | 1 . 1 Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 5 | 2 . 3 Energy Cannon 2 | . 1 1 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 97 | . 100 94 Engine 12 | . 14 11 Leg 11 | . . 31 Wheel 18 | . 28 . Device 12 | . 14 11 Processor 4 | . 1 11 Hackware 12 | . 12 11 Energy Gun 19 | . 23 13 Energy Cannon 4 | . 4 4 Naked Turns . | . . . Heaviest Build 13 | 10 13 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | 2 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 395 | 270 50 75 Remotely . | . . . Salvage Created 675 | 202 272 201 Parts 36 | 10 19 7 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 6 4 Guns 9 | . 5 4 Cannons 1 | . 1 . Classes Destroyed 8 | 3 5 . Worker 2 | 2 . . Tunneler 5 | 5 . . Hauler 2 | . 1 1 Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 4 | . 3 1 Grunt 6 | . 3 3 Best Kill Streak 4 | 4 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 755 | . 188 567 Core 139 | . 60 79 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 107 | 43 38 26 Largest 2 | 1 2 2 Hottest 110 | 50 110 110 Shots Fired 156 | 43 71 42 Gun 140 | 43 60 37 Cannon 16 | . 11 5 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 120 | 43 49 28 Explosive . | . . . Electromagnetic 36 | . 22 14 Robot Hit Streak 8 | 5 8 6 Robot Miss Streak 7 | 4 7 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 95 | 26 43 26 Core Hits 34 | 9 13 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1347 | 378 561 408 Guns 1111 | 378 417 316 Cannons 140 | . 105 35 Explosions 96 | . 39 57 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 1071 | 378 444 249 Explosive 57 | . . 57 Electromagnetic 219 | . 117 102 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 65 | . . 65 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 338 | 90 338 330 Average Temperature 100 | 29 126 127 Received Heat Transfer 156 | . 30 126 Effects 4 | . 2 2 Shutdowns 1 | . 1 . Energy Bleed 1 | . 1 . Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | 2 3 . Heat Transferred 2973 | 1110 1160 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 327 | 40 327 168 Average Influence 123 | 22 184 90 Maximum Alert Level 1 | . 1 . Low Security (%) 75 | . . . Level 1 24 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 11 9 Peak Tracking Total 6 | . 5 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 1 3 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 5 6 Successful 7 | . 2 5 Failed 4 | . 3 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 6 | . . 6 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Scanalyzer Index 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . . 5 Scan Component 3 | . . 3 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 52 | . . 52 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 964 | 211 489 264 Spaces Moved 691 | 134 409 148 Core 3 | 3 . . Treads . | . . . Legs 144 | . . 144 Wheels 544 | 131 409 4 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 88 | 79 80 118 Slowest Speed 120 | 80 80 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 42 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 53 | . 3 50 Melee . | . . . Projectile . | . . . AOE 53 | . 3 50 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 890 | 195 501 194 Wait 38 | . 38 . Move 689 | 133 408 148 Hop . | . . . Pick Up 22 | 11 4 7 Fast Attach 7 | 1 4 2 Attach 12 | 6 . 6 Detach . | . . . Swap 2 | . 1 1 Drop 13 | 1 8 4 Fire 107 | 43 38 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 212 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 3) 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 796 | -9/Materials | Repaired Med. Laser 828 | -9/Materials | Repaired Beam Cannon 965 | -9/Materials | Self-destructed Last Messages --------------- 00951_ Med. Laser destroyed. 00951_ U-05 Engineer builds a Wall. 00953_ R-06 Scavenger collects Med. Storage Unit. 00955_ S-10 Pest destroyed. 00955_ Switching to secondary target: Y-45 Defender. 00955_ Carbon-fiber Leg destroyed. 00956_ U-05 Engineer builds a Wall. 00957_ The unstable cave ceiling collapses. 00957_ R-06 Scavenger collects Lgt. Treads. 00960_ The unstable cave ceiling collapses. 00960_ Y-45 Defender crushed by falling debris. 00960_ Y-45 Defender system corrupted by crushing effect. 00960_ R-06 Scavenger collects Hvy. EM Pulse Gun. 00960_ Imp. Sensor Array destroyed. 00962_ The unstable cave ceiling collapses. 00962_ U-05 Engineer lays Concrete. 00963_ EM Pulse Gun destroyed. 00964_ Imp. Ion Engine destroyed. 00965_ U-05 Engineer builds a Wall. 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Challenges ------------ None Game ------ Seed ControlIonHumpback Manual? 0 Play Time 00:25:21 Cumulative 23.1 hours Start 2019.10.30 @ 11:31:11 End 2019.10.30 @ 11:56:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 29 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc722d07-3110-400c-8230-bcce95dce6fd