Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.13 @ 09:54:53 Player: Mr Goldstein Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (30373) 30373 TOTAL SCORE: 36693 Bonus ------- Fragile Parts 1750 No Salvage 1750 Pure Core 3500 Scavenger 7000 Simple Hacker 5538 Trapped 1750 Unstable Evolution 3500 Pacifist 4085 Entered DSFs 1500 Cogmind --------- Core Integrity 0/1300 Matter 204/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Improved System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 32] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Reactor Micro Antimatter Reactor Propulsion Q-thruster Flight Unit Q-thruster Utility System Shield Processor Experimental Optical Array Hackware System Shield Weapon None Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac DSF Res Arm Slots Evolved 14 | . . 2 2 2 . 2 2 . 2 . . . 2 . Power 2 | . . . . . . . . . 1 . . . 1 . Propulsion 6 | . . 1 1 . . 1 2 . . . . . 1 . Utility 5 | . . 1 1 2 . 1 . . . . . . . . Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 24 | 1 . 3 . . 7 . 2 3 1 . . 3 3 1 Power 2 | 1 . . . . . . . . . . . . 1 . Engine 1 | 1 . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . . . 1 . 1 . . 3 1 . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6 | . . . . . . . 1 . 1 . . 3 1 . Utility 16 | . . 3 . . 7 . 1 3 . . . . 1 1 Device . | . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor 2 | . . . . . . . 1 . . . . . 1 . Hackware 14 | . . 3 . . 7 . . 3 . . . . . 1 Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . Parts Lost 14 | . . . 1 . 1 1 1 2 . . . 4 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . 1 . . . 1 1 . Utility 10 | . . . 1 . 1 1 1 1 . . . 3 . 2 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . 1 . 1 1 1 3 . . . 4 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 15 | . . 33 21 15 12 26 7 17 21 21 21 11 7 2 Flight 2 | . . . . . . . 2 2 5 5 5 5 3 . Processor 2 | . . . . . . . 1 5 5 5 5 1 3 2 Hackware 11 | . . 33 21 15 12 26 4 8 10 10 10 5 . . Naked Turns 50 | . 19 3 . . 15 . . . . . . . . 13 Heaviest Build 8 | . . . . . . . . . . . . . 8 . Greatest Support 24 | 3 3 3 3 3 3 3 13 13 7 7 7 24 24 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . . . Class Distribution -------------------- 51% | Mutant 48% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac DSF Res Arm Matter Collected 277 | 57 . . . . . . . . . . . 5 215 . Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac DSF Res Arm Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac DSF Res Arm Damage Taken 3248 | . . 89 70 . 285 140 21 582 38 . 26 619 735 643 Core 3016 | . . 89 60 . 272 120 . 516 38 . 26 593 659 643 Absorbed by Shields 150 | . . . . . 50 . . . . . . 59 41 . Core Remaining (%) 75 | 100 100 77 89 . 61 85 . 48 . . . 42 . . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1 | . . . . . . . . . . . . . 1 . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 6 . 3 1 . . . . 1 1 . . Average Corruption 2 | . . . 5 . 3 1 . . . . 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 3 | . . . 1 . . . . . . . 1 1 . . Message Errors 2 | . . . . . . . . . . . 1 1 . . Matter Fused 1 | . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . Received Heat Transfer 210 | . . . 27 . . 63 . . . . . . 120 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac DSF Res Arm Peak Influence 90 | . . 18 77 35 29 34 21 18 . . 37 25 90 46 Initial 46 | . . . 7 35 24 14 16 18 . . . 25 . 46 Average 17 | . . 6 24 35 22 17 16 8 . . 18 6 23 37 Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 7 | . . . 1 . 1 . . 1 . . . . 3 1 Investigation 4 | . . . 1 . . . . . . . . . 2 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . 1 . . 1 . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac DSF Res Arm Distress Signals 5 | . . 1 . . . . . . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 64 | . . 7 5 . 5 3 1 4 . 5 1 2 29 2 Peak Tracking Total 28 | . . 7 6 . 5 2 1 5 . 5 1 2 28 2 Tactical Retreats 5 | . . . 1 . 1 2 . . . . . . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac DSF Res Arm Traps Triggered 29 | . 1 . 3 . 4 2 . 4 2 . 1 5 5 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac DSF Res Arm Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac DSF Res Arm Machines Accessed 14 | . . 2 2 1 . 2 2 . . . 2 . 3 . Terminals 12 | . . 2 2 1 . 2 1 . . . 2 . 2 . Fabricators 2 | . . . . . . . 1 . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 40 | . . 10 8 3 . 5 4 . . . 3 . 7 . Successful 14 | . . 3 2 1 . 2 2 . . . 3 . 1 . Failed 26 | . . 7 6 2 . 3 2 . . . . . 6 . Catastrophic 5 | . . 2 1 . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 37 | . . 10 8 3 . 5 3 . . . 3 . 5 . Fabricators 3 | . . . . . . . 1 . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 12 | . . 3 2 1 . 2 1 . . . 3 . . . Open DSF 4 | . . . . 1 . 1 1 . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . Emergency Access Points 4 | . . 2 1 . . 1 . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . 1 . Network Status 2 | . . . . . . . 1 . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . . 2 2 . . . 1 . . . . . 3 . Full Trace Events 3 | . . . 1 . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac DSF Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac DSF Res Arm Total Allies 3 | . . . . . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . . . . . 3 . Highest-Rated Group 138 | . . . . . . . . . . . . . 138 . Highest-Rated Ally 46 | . . . . . . . . . . . . . 46 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . . 17 . Total Damage 478 | . . . . . . . . . . . . . 478 . Kills 1 | . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac DSF Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac DSF Res Arm Turns Passed 797 | 12 19 44 53 1 57 141 45 40 14 27 68 67 171 38 Spaces Moved 1491 | 20 38 78 106 3 79 282 91 64 28 59 150 115 306 72 Core 956 | 20 38 78 106 3 79 282 53 42 5 . . 48 130 72 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 535 | . . . . . . . 38 22 23 59 150 67 176 . Fastest Speed 34 | 50 50 50 50 50 50 50 40 40 45 45 45 34 34 50 Average Speed 46 | 50 50 50 50 50 50 50 45 46 45 45 45 43 43 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 45 45 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . 1 . . . . 1 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 7 14 13 . 72 13 3 87 2 78 8 88 17 9 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac DSF Res Arm Total 1557 | 21 37 80 105 2 92 281 91 72 29 58 149 129 338 73 Wait 2 | . . . . . . . . . . . . . 2 . Move 1466 | 19 37 77 105 2 78 281 88 63 28 58 149 112 297 72 Hop 6 | . . . . . . . 1 . . . . 1 4 . Pick Up . | . . . . . . . . . . . . . . . Fast Attach 24 | 1 . 3 . . 7 . 2 3 1 . . 3 3 1 Attach . | . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . Drop 1 | 1 . . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . 7 . . 6 . . . 13 32 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory (discovered 3 exits: Upp x2 / DSF) -4/DSF -3/Research -3/Armory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 13 | -11/Junkyard | Entered Materials 28 | -10/Materials | Discovered new exit (range 10) 32 | -10/Materials | Entered another Materials area 32 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 73 | -9/Materials | Discovered new exit (range 6) 76 | -9/Materials | Entered another Materials area 76 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 82 | -8/Materials | Identified exit to Storage 125 | -8/Materials | Discovered new exit (range 9) 129 | -8/Materials | Entered Factory 129 | -7/Factory | Evolved 2 slots: Utility x2 130 | -7/Factory | Identified exit to DSF 130 | -7/Factory | Entered DSF 149 | -7/DSF | Additional patrols routed to DSF 168 | -7/DSF | Discovered new exit (range 12) 187 | -7/DSF | Entered Factory 187 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 238 | -6/Factory | Spotted B-75 Beast 322 | -6/Factory | Discovered new exit (range 13) 328 | -6/Factory | Entered another Factory area 328 | -5/Factory | Evolved 2 slots: Propulsion x2 373 | -5/Factory | Identified exit to DSF 373 | -5/Factory | Entered DSF 404 | -5/DSF | Additional patrols routed to DSF 406 | -5/DSF | Discovered new exit (range 15) 413 | -5/DSF | Entered Factory 413 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 424 | -4/Factory | Lost 3 parts (1n2u) 427 | -4/Factory | Sucked down chute 427 | -4/Factory | Entered Waste 432 | -4/Waste | Spotted C-40 Crusher 437 | -4/Waste | Spotted C-40 Crusher 441 | -4/Waste | Spotted C-40 Crusher 442 | -4/Waste | Spotted C-40 Crusher 443 | -4/Waste | Spotted C-40 Crusher 444 | -4/Waste | Discovered new exit (range 22) 446 | -4/Waste | Spotted C-40 Crusher 454 | -4/Waste | Entered Factory 488 | -4/Factory | Spotted B-86 Titan 513 | -4/Factory | Identified exit to Upper Caves 522 | -4/Factory | Identified exit to DSF 522 | -4/Factory | Entered DSF 550 | -4/DSF | Additional patrols routed to DSF 565 | -4/DSF | Core integrity fell below 50% 578 | -4/DSF | Discovered new exit (range 15) 589 | -4/DSF | Entered Research 589 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 600 | -3/Research | Lost 4 parts (1n3u) 671 | -3/Research | Allied Derelicts emerged from ambush trap array 754 | -3/Research | Discovered new exit (range 14) 760 | -3/Research | Core integrity fell below 50% 760 | -3/Research | Entered Armory 784 | -3/Armory | Core integrity fell below 20% 798 | -3/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 00759_ Penetrated by Slug. 00759_ Slug penetrates Door. 00760_ U-05 Engineer builds a Door. 00760_ Slammed into K-01 Serf. LOCATION=UNKNOWN GOAL=ESCAPE 00760_ Triggered Gamma Bomb Trap. 00760_ A bubble of electromagnetic force engulfs the area. 00761_ Triggered Alarm Trap. 00761_ An alarm sounds. 00761_ ALERT: Alarm triggered, dispatching investigation squad. 00763_ Knocked back. 00770_ Acquired Hacking Suite. 00777_ Knocked back. 00779_ Hacking Suite destroyed. 00779_ Critical hit (Blast). 00779_ Knocked back. 00785_ Exp. Optical Array destroyed. 00785_ Critical hit (Blast). 00785_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#w#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#/########+#?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# ]]] #?????????????? | | ????????????????????????# ]]] #?????????????? | | ????????????????????????# ]]] ############### | | ????????????????????????# ## # | | ????????????????????????# ## # | | ????????????????????????# ## """"""" # | | ????????????????????????# ## """"""" # | | ????????????????????????# ## # | | ????????????????????????# ## # | | ????????????????????????# ## # | | ????????????????????????# ## # | | ????????????????????????# ## # | | ??????????????#########?# ## # | | ??????????????# ?# % ## # | | ??????????????# [[ ]] ###+######### # | | ??????????????# [[ ]] # H#########"####""##### | | ??????????????# + % % % # | | ??????????????# ]] [[ # ! % # | | ??????????????# ]] [[ # % ####/#########"###### | | ??????????????# ?######? ?# ! | | ??????????????# ???????# # """ | | ??????????????########????????# # "Y | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 19 Energy Capacity 150 Matter Stores 204 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Evasion (%) 63 Defensive Hacking 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Fragile Parts No Salvage Pure Core Scavenger Simple Hacker Trapped Unstable Evolution Game ------ Seed HackingSignalSpoofer Manual? 0 Play Time 00:14:58 Cumulative 97.9 hours Start 2023.04.13 @ 09:38:50 End 2023.04.13 @ 09:54:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95cb384d-9b75-416d-a945-844ca1fea2ac