Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.04 @ 23:27:19 Player: Lunatic Blue Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (1657) 1657 Prototype IDs (220) 4400 Alien Tech Used (0) 0 Bonus (3215) 3215 TOTAL SCORE: 13117 Bonus ------- High Alert Combat Kills 22 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -107 Cogmind --------- Core Integrity 0/700 Matter 237/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter Ghost Barrier Quantum Router > --- WEAPON (2) ------- Heavy Rocket Launcher > --- INVENTORY (5) ---- Layered Light Armor Plating Plasma Flamer Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Signal Interpreter Transmission Jammer Deep Network Scanner Ghost Barrier > --- WEAPON ----------- Makeshift Sword > --- INVENTORY -------- Micro Nuclear Core VTOL Module VTOL Module Reaction Control System Layered Light Armor Plating System Mapper Quantum Router Heavy Rocket Launcher Great Maul [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Signal Interpreter Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 94 | 8 3 3 1 2 34 25 5 2 8 3 Power 11 | 2 . 1 . . 4 2 1 . 1 . Engine 5 | 2 . 1 . . 2 . . . . . Core 6 | . . . . . 2 2 1 . 1 . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 . . . 2 11 9 2 . 2 . Treads 9 | 1 . . . 2 6 . . . . . Leg . | . . . . . . . . . . . Wheel 5 | 1 . . . . 4 . . . . . Hover . | . . . . . . . . . . . Flight 14 | . . . . . 1 9 2 . 2 . Utility 29 | 2 2 . 1 . 8 9 1 . 4 2 Device 8 | 1 . . . . 2 4 . . 1 . Storage 6 | 1 2 . 1 . . 1 . . 1 . Processor 2 | . . . . . 1 1 . . . . Hackware 6 | . . . . . . 2 . . 2 2 Protection 7 | . . . . . 5 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 1 2 . . 11 5 1 2 1 1 Energy Gun 10 | 2 1 1 . . 4 2 . . . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 4 | . . . . . 3 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . . 1 . . 3 . 1 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . . 2 2 Parts Lost 43 | . . 1 . 5 18 7 . . 11 1 Power 9 | . . 1 . 1 4 1 . . 2 . Propulsion 19 | . . . . 2 8 4 . . 5 . Utility 9 | . . . . 1 3 1 . . 3 1 Weapon 6 | . . . . 1 3 1 . . 1 . Highest Loss Streak 11 | . . 1 . 5 3 7 . . 11 1 To Critical Strikes 2 | . . . . . 2 . . . . . Average Slot Usage (%) 88 | . 100 98 100 94 83 82 92 92 85 30 Engine 6 | . 14 12 14 13 3 . . . . . Core 2 | . . . . . 3 5 7 7 7 . Treads 10 | . 14 14 14 18 16 . . . . . Wheel 8 | . 14 14 14 9 11 . . . . . Flight 7 | . . . . . . 26 30 30 26 . Device 10 | . 14 14 14 11 8 10 7 7 9 . Storage 9 | . 14 14 14 14 9 3 7 7 7 . Processor 5 | . . . . . 9 10 7 7 7 7 Hackware 4 | . . . . . . 9 15 15 13 23 Protection 3 | . . . . . 6 4 7 7 3 . Energy Gun 13 | . 28 26 28 26 6 1 . . . . Ballistic Gun 2 | . . . . . 7 . . . . . Piercing Weapon 1 | . . . . . . 4 7 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 13 28 28 46 46 67 16 17 17 19 . Greatest Support 80 | 20 16 16 16 40 80 17 19 19 19 3 Greatest Overweight (x) 5 | . 1 1 2 2 5 1 . . 2 . Average Overweight (x) . | . . 1 1 1 3 . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 8 8 10 5 Average Capacity 13 | 6 13 15 16 20 20 8 8 8 8 5 Most Carried 20 | 5 15 15 15 15 20 20 8 8 9 4 Average Carried 10 | 2 10 14 15 14 13 6 7 7 7 3 Final Capacity 20 | 8 15 15 20 20 20 8 8 8 5 5 Final Carried 20 | 5 15 15 15 13 20 8 8 8 5 3 Class Distribution -------------------- 71% | Mutant 9% | Scavenger-Sprinter 6% | Hacker-Sprinter 4% | Wizard-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Wizard-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1268 | 248 62 35 . . 554 233 30 69 22 15 Remotely . | . . . . . . . . . . . Salvage Created 2039 | 28 326 18 . . 1250 290 30 49 30 18 Parts 132 | 5 23 6 . . 65 14 4 7 6 2 Haulers Intercepted 4 | . 2 . . . 1 1 . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 2 5 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 49 | . 9 3 . . 24 4 4 4 . 1 Guns 23 | . 9 . . . 10 4 . . . . Cannons 4 | . . . . . 4 . . . . . AOE 20 | . . 3 . . 8 . 4 4 . 1 Classes Destroyed 11 | 1 3 . . . 7 . . . . . Worker 3 | . . . . . 2 1 . . . . Builder 5 | . . . . . 4 1 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 4 | . 2 . . . 1 1 . . . . Recycler 2 | . . . . . 1 1 . . . . Mechanic 2 | . . . . . 2 . . . . . Operator 2 | . . . . . 1 1 . . . . Swarmer 26 | . 6 3 . . 4 4 4 4 . 1 Grunt 18 | . 3 . . . 15 . . . . . Sentry 3 | . . . . . 3 . . . . . Hunter 2 | . . . . . 2 . . . . . Best Kill Streak 10 | 1 4 3 . . 10 4 4 4 1 1 Combat Bots Only 6 | . 3 3 . . 6 4 4 4 . 1 Max Kills in Single Turn 4 | 1 1 3 . . 3 1 2 4 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 3 . . 2 . 2 4 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 4853 | . 339 57 . 425 2587 558 131 59 557 140 Core 1159 | . 89 13 . 22 327 284 32 12 271 109 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 38 | . . . . . 38 . . . . . Core Remaining (%) 63 | 100 . . . 50 40 . . . . . Volleys Fired 168 | 3 38 1 . . 104 17 2 1 . 2 Largest 2 | 2 2 1 . . 2 1 1 1 . 1 Hottest 100 | 80 80 30 . . 100 75 39 39 . 39 Shots Fired 292 | 4 76 1 . . 189 17 2 1 . 2 Gun 251 | 4 76 . . . 154 17 . . . . Cannon 22 | . . . . . 22 . . . . . Launcher 19 | . . 1 . . 13 . 2 1 . 2 Special . | . . . . . . . . . . . Kinetic 49 | . . . . . 46 3 . . . . Thermal 224 | 4 76 . . . 130 14 . . . . Explosive 19 | . . 1 . . 13 . 2 1 . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | 3 5 1 . . 16 6 . . . . Robot Miss Streak 7 | . 6 . . . 3 7 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 198 | 3 38 1 . . 129 26 . . 1 . Core Hits 114 | 2 19 3 . . 60 17 4 4 1 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . Critical Strikes 8 | . . . . . 8 . . . . . Burn 6 | . . . . . 6 . . . . . Destroy 2 | . . . . . 2 . . . . . Melee Attacks 49 | . . . . . . 25 9 10 5 . Impact 3 | . . . . . . 3 . . . . Slashing 13 | . . . . . . . . 8 5 . Piercing 33 | . . . . . . 22 9 2 . . Sneak Attacks 6 | . . . . . . 5 . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4967 | 35 416 138 . 4 2705 837 388 211 90 143 Guns 2160 | 35 416 . . . 1477 232 . . . . Cannons 436 | . . . . . 436 . . . . . Explosions 1672 | . . 138 . . 792 . 388 211 . 143 Melee 693 | . . . . . . 603 . . 90 . Ramming 6 | . . . . 4 . 2 . . . . Kinetic 579 | . . . . . 547 32 . . . . Thermal 2017 | 35 416 . . . 1366 200 . . . . Explosive 1672 | . . 138 . . 792 . 388 211 . 143 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 90 | . . . . . . . . . 90 . Piercing 603 | . . . . . . 603 . . . . Highest Corruption 11 | . . . . 11 . 2 2 2 2 2 Average Corruption 2 | . . . . 6 . 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . . . . 1 . 3 3 . 1 1 Message Errors 2 | . . . . . . 1 1 . . . Matter Fused 4 | . . . . 1 . 2 1 . . . Heat Flow Errors 1 | . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 226 | . . . . . 44 141 36 . . 5 Projectiles 11 | . . . . . 11 . . . . . Explosions 74 | . . . . . 33 . 36 . . 5 Melee 141 | . . . . . . 141 . . . . Knockbacks 1 | . . . . 1 . . . . . . Impact 1 | . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 189 | . . 40 . . 23 1 58 . . 67 Shots 7 | . . 1 . . 2 . 2 . . 2 Rammed 3 | . . . . 1 . 2 . . . . Targets Rammed 3 | . . . . 1 . 2 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 234 | 18 162 . . 2 31 123 . 4 . 234 Average Temperature 47 | 12 54 . . 2 9 60 . 3 . 132 Received Heat Transfer 1545 | . 90 . . 120 1323 12 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . Parts Melted 13 | . . . . . 13 . . . . . Heat Transferred 5033 | 75 950 . . . 3838 170 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 459 | 5 187 95 . . 459 416 . . . . Initial 203 | . 3 14 . . . 203 . . . . Average 155 | 2 53 93 . . 262 208 . . . . Maximum Alert Level 2 | . . . . . 2 2 . . . . Low Security (%) 55 | 100 100 100 . 100 20 20 . . . . Level 1 41 | . . . . . 73 77 . . . . Level 2 2 | . . . . . 6 1 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 5 1 . . 11 4 . . . . Investigation 10 | . 4 1 . . 2 3 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . 1 . . . 3 . . . . . Assault . | . . . . . . . . . . . Garrison 6 | . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 2 | . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 111 | . 18 3 . 16 40 11 12 4 4 3 Peak Tracking Total 17 | . 6 . . 17 6 4 11 4 4 3 Tactical Retreats 9 | . 2 . . 2 2 2 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 3 | . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 29 | . 10 1 1 . 4 8 1 . 4 . Terminals 16 | . 8 . . . 2 6 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 88 | . 22 1 1 . 8 26 1 . 29 . Successful 59 | . 12 1 1 . 4 11 1 . 29 . Failed 29 | . 10 . . . 4 15 . . . . Catastrophic 2 | . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 34 | . 14 . . . 6 14 . . . . Terminals 43 | . 19 . . . 4 20 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 3 . . . 4 . . . . . Scanalyzers 6 | . . . . . . 6 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 47 | . 8 1 1 . 2 5 1 . 29 . Record 12 | . . . 1 . . . . . 11 . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 6 | . . . . . . . . . 6 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . Open Door 2 | . . 1 . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . 1 . . . . Alert Level 2 | . 1 . . . 1 . . . . . Unreport Threat 3 | . 1 . . . . 2 . . . . Locate Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . Insert Component 2 | . . . . . . 2 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . 4 . . . 2 3 . . . . Terminals 5 | . 2 . . . . 3 . . . . Assimilate 3 | . 1 . . . . 2 . . . . Operators 2 | . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . Tunnel 4 | . 2 . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 8 . . . 2 8 . . . . Full Trace Events 3 | . . . . . . 3 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 1 . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 2 | . . . . . . 2 . . . . Largest Group 2 | . . . . . . 2 . . . . Highest-Rated Group 36 | . . . . . . 36 . . . . Highest-Rated Ally 26 | . . . . . . 26 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 132 | . 1 . . . . . . . 131 . Derelict Logs Recovered 2 | . . . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 3391 | 82 815 127 176 193 978 571 109 145 58 137 Spaces Moved 3617 | 60 568 98 148 126 429 1107 288 434 100 259 Core 284 | 2 . . . . . 17 . . 6 259 Treads 70 | 1 . . . 24 45 . . . . . Legs . | . . . . . . . . . . . Wheels 1357 | 57 568 98 148 102 384 . . . . . Hover . | . . . . . . . . . . . Flight 1906 | . . . . . . 1090 288 434 94 . Fastest Speed 26 | 50 100 115 115 130 110 27 26 27 27 50 Average Speed 67 | 99 113 115 118 150 141 28 26 27 29 50 Slowest Speed 400 | 160 115 115 130 240 400 117 27 27 150 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . 3 1 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 4 95 19 49 38 45 27 45 68 77 37 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 28 | . 2 . 1 . 2 . . 1 21 1 Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . . . . . . 2 3 . 1 Spaces Dug 79 | . . . . . . 6 30 22 . 21 Terrain Destroyed 199 | . . 7 . . 92 6 51 22 . 21 Melee 21 | . . . . . . 6 8 7 . . Projectile 1 | . . . . . 1 . . . . . AOE 177 | . . 7 . . 91 . 43 15 . 21 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4187 | 74 665 114 149 128 605 1306 307 450 124 265 Wait 164 | . 40 . . . 20 102 . . 2 . Move 3599 | 59 567 97 147 125 428 1100 285 433 99 259 Hop 4 | . . . . . . 3 1 . . . Pick Up 54 | 4 12 7 . . 13 13 . 1 3 1 Fast Attach 40 | 7 . . . . 18 11 . 1 3 . Attach 34 | . . 1 . 2 9 12 1 1 5 3 Detach 5 | . . . . . 3 . 1 1 . . Swap 20 | 1 3 2 1 . 7 2 4 . . . Drop 47 | . 5 6 1 . 3 19 4 2 7 . Fire 168 | 3 38 1 . . 104 17 2 1 . 2 Melee 49 | . . . . . . 25 9 10 5 . Ram 2 | . . . . . . 2 . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 3) 325 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 16) 809 | -10/Materials | Discovered new exit (range 3) 891 | -10/Materials | Discovered new exit (range 7) 898 | -10/Materials | Entered Mines 924 | -10/Mines | Met a Derelict shopkeep closing up shop 956 | -10/Mines | Discovered new exit (range 5) 992 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 992 | -10/Mines | Discovered new exit (range 5) 1008 | -10/Mines | Found a hidden stash of uninstalled traps 1025 | -10/Mines | Entered Exiles 1053 | -10/Exiles | Met 8R-AWN 1073 | -10/Exiles | Met EX-HEX 1117 | -10/Exiles | Met EX-DEC 1123 | -10/Exiles | Learned location of Zion (-6) 1188 | -10/Exiles | Discovered new exit (range 12) 1201 | -10/Exiles | Entered Mines 1213 | -9/Mines | Met a Derelict bent on vengeance 1306 | -9/Mines | Assembled infested the area 1382 | -9/Mines | Discovered new exit (range 7) 1389 | -9/Mines | System corruption reached 10% 1394 | -9/Mines | Entered Materials 1394 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1419 | -8/Materials | Lost 5 parts (1p2n1u1w) 1481 | -8/Materials | Garrison activated, responded to threat 1554 | -8/Materials | Lost 3 parts (1n2u) 1892 | -8/Materials | Lost 3 parts (1p1n1u) 2094 | -8/Materials | Garrison activated, responded to threat 2277 | -8/Materials | Core integrity fell below 50% 2277 | -8/Materials | Discovered new exit (range 15) 2341 | -8/Materials | Identified exit to Factory 2372 | -8/Materials | Entered Factory 2372 | -7/Factory | Evolved 2 slots: Utility x2 2561 | -7/Factory | Lost 7 parts (1p4n1u1w) 2691 | -7/Factory | Identified exit to Lower Caves 2833 | -7/Factory | Discovered new exit (range 15) 2943 | -7/Factory | Entered Lower Caves 2964 | -7/Lower Caves | Spotted B-75 Beast 2999 | -7/Lower Caves | Build established: Scavenger-Sprinter 3049 | -7/Lower Caves | Discovered new exit (range 12) 3052 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3052 | -7/Lower Caves | Identified exit to Lower Caves 3052 | -7/Lower Caves | Entered another Lower Caves area 3088 | -7/Lower Caves | Discovered new exit (range 12) 3150 | -7/Lower Caves | Encountered a Warlord checkpoint 3187 | -7/Lower Caves | Discovered new exit (range 6) 3188 | -7/Lower Caves | Identified exit to Data Miner 3197 | -7/Lower Caves | Entered Data Miner 3197 | -7/Data Miner | Discovered new exit (range 7) 3203 | -7/Data Miner | Met Data Miner 3210 | -7/Data Miner | Learned location of Section 7 (-2) 3210 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3212 | -7/Data Miner | Received God Mode back door access code from Data Miner 3215 | -7/Data Miner | Destroyed Data Miner 3217 | -7/Data Miner | Interfaced with the Data Conduit 3218 | -7/Data Miner | Found Prototype Hackware 3218 | -7/Data Miner | Identified Ghost Barrier 3220 | -7/Data Miner | Found Prototype Hackware 3220 | -7/Data Miner | Identified Deep Network Scanner 3225 | -7/Data Miner | Found Prototype Hackware 3228 | -7/Data Miner | Found Prototype Hackware 3242 | -7/Data Miner | Core integrity fell below 50% 3254 | -7/Data Miner | Identified exit to Proximity Caves 3255 | -7/Data Miner | Core integrity fell below 20% 3255 | -7/Data Miner | Entered Proximity Caves 3255 | -6/Proximity Caves | Identified System Mapper 3256 | -6/Proximity Caves | Identified Quantum Router 3284 | -6/Proximity Caves | Lost 11 parts (2p5n3u1w) 3392 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03251_ Dropped Med. Storage Unit. 03252_ Mic. Nuclear Core destroyed. 03252_ Mak. Sword destroyed. 03253_ Transmission Jammer destroyed. 03254_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 03255_ Identified System Mapper. 03256_ Identified Quantum Router. 03289_ Searching scrap... 03289_ Found Plasma Flamer. 03289_ Found 15 Matter. 03290_ Acquired 15 matter. 03290_ Acquired Plasma Flamer. 03343_ Acquired derelict log, extracted data. World map confirmed: -6/Zion. 03355_ System corrupted: Heat flow error (+268). 03389_ S-27 Virus destroyed. 03391_ Destroyed VTOL Module. 03391_ System Mapper destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????###???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #?????????? ????????????? | | ??????????????????????# #?????????? #??###??????? | | ??????????????????????# #???????? ### #??????? | | ??????????????????????# #???????? ######## | | ????????????? ???????# #???????? # | | ????????????# ####### #????????? ## " " | | ?????????????# ###????????# ## " " | | ???????????????# #?????????# # " | | ???????????????# #?????????# "" | | ???????????? ## #??????????# | | ??????? ??? ##??????#### # ## | | ??????? ? s ##??#### ## | | ?????? ##### s #### ### | | ?????? #???##### ### | | ?????? #???????# [ ## | | ###### ????????# #### # #### | | ??????????# ##??# #########??## | | #???????????# #???### #???????????# | | #??#######???# @ #?????# ##???????????# | | #??## #???# #?????# ##????????????? | | #??# ##??# ###???# #?????????????? | | # #### ##?### #???# #?????????????? | | # ##??# ####?# #?????????????? | | #### ### ##????????????? | | ## #????????????? | | # # #### #????????????? | | # # #??# ##????????????? | | #### # #??# ####?????????????? | | ???## ## #### ##????????????????? | | ???## ## #?????????????????? | | ???# ####?##???????????? | | ???# ## #???????????? | | ???# ## """ # #???????????? | | ???# ## ## # """""" #???????????? | | #### # ##### """ """ #???????????? | | # # #???# """ ##???????????? | | ## #???# """ """ ###????????????? | | ####### #???# """""" #??????????????? | | #?????## ##???# """ #??????????????? | | #??????## ##????###### ####??????????????? | | ### ##??????# #??????????# ##?????????????????? | | ??## ##?????# #??????????# #??????????????????? | | ????## ###???# ##?????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 25 Defensive Hacking 45 Item Schematics ----------------- Flight Unit | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferMomentumCompactor Manual? 0 Play Time 00:45:55 Cumulative 189.6 hours Start 2023.01.04 @ 22:42:10 End 2023.01.04 @ 23:27:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 265 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/3/0/0/0/1/0/0 Lore% 71 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95306d05-b89c-4d12-9c61-97316cf057b9