Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.28 @ 22:53:32 Player: TheGreatBorealis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (1734) 1734 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 5224 Bonus ------- High Alert Combat Kills 20 Aligned with FarCom 300 Cogmind --------- Core Integrity 527/700 Matter 13/300 Energy 100/100 System Corruption 3% Temperature Warm (103) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Visual Processing Unit Targeting Computer Target Analyzer Hardened Medium Armor Plating > --- WEAPON (3) ------- Enhanced Autogun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (20) --- Light Ion Engine Micro Nuclear Core Light Treads Wheel Compact Wheel Armored Huge Wheel Improved Terrain Scanner Targeting Computer Targeting Computer Kinecellerator Advanced ECM Suite Light Armor Plating Insulated Plating Hacking Suite System Shield Dynamic Insulation System Grenade Launcher Greatsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Target Analyzer Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Light Treads Compact Wheel Improved Terrain Scanner Light Armor Plating Insulated Plating System Shield Dynamic Insulation System Advanced Assault Cannon Grenade Launcher Greatsword [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Kinecellerator Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon AWS/Autocannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 45 | . 7 . . 1 11 26 Power 4 | . . . . . . 4 Engine 3 | . . . . . . 3 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 16 | . 4 . . . 7 5 Treads 2 | . . . . . 1 1 Leg 8 | . 2 . . . 5 1 Wheel 4 | . . . . . 1 3 Hover . | . . . . . . . Flight 2 | . 2 . . . . . Utility 11 | . 1 . . . 1 9 Device 2 | . . . . . . 2 Storage 1 | . . . . . . 1 Processor 3 | . 1 . . . . 2 Hackware . | . . . . . . . Protection 5 | . . . . . 1 4 Artifact . | . . . . . . . Weapon 14 | . 2 . . 1 3 8 Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . 1 . . 1 . 3 Ballistic Cannon 4 | . . . . . 2 2 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 4 | . . . . . 1 3 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 1 1 Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 2 | . . . . . 1 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 79 | . 85 100 100 100 66 81 Engine 7 | . 14 14 14 14 9 3 Core 1 | . . . . . . 3 Treads 2 | . . . . . . 3 Leg 14 | . 27 28 28 28 20 6 Wheel 6 | . . . . . . 11 Device 2 | . . . . . . 4 Storage 8 | . 14 14 14 14 9 7 Processor 12 | . 2 14 14 14 9 15 Protection 7 | . . . . . 8 9 Energy Gun 2 | . 13 14 14 14 . . Ballistic Gun 4 | . 13 14 14 14 . 3 Ballistic Cannon 6 | . . . . . 8 7 Naked Turns . | . . . . . . . Heaviest Build 118 | 12 12 12 12 12 76 118 Greatest Support 56 | 20 20 20 20 20 33 56 Greatest Overweight (x) 8 | . . . . . 7 8 Average Overweight (x) 2 | . . . . . 3 3 Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 Average Capacity 12 | 8 8 8 8 8 8 16 Most Carried 20 | 8 8 7 8 8 8 20 Average Carried 8 | 6 7 7 7 8 5 10 Final Capacity 20 | 8 8 8 8 8 8 20 Final Carried 20 | 8 7 7 8 8 8 20 Class Distribution -------------------- 30% | Mutant 27% | Skirmisher 19% | Scavenger-Gunner 13% | Scavenger-Tank 5% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 853 | 212 84 . 10 36 112 399 Remotely . | . . . . . . . Salvage Created 1308 | 22 91 . . 56 492 647 Parts 115 | 4 9 . . 7 45 50 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 48 | . 3 . . 4 26 15 Guns 8 | . 3 . . 4 . 1 Cannons 34 | . . . . . 26 8 AOE 6 | . . . . . . 6 Classes Destroyed 14 | 1 2 . . . 7 4 Worker 8 | . . . . . 3 5 Builder 2 | . . . . . . 2 Tunneler 2 | 1 . . . . 1 . Hauler 1 | . 1 . . . . . Recycler 2 | . . . . . . 2 Watcher 7 | . . . . . 2 5 Swarmer 24 | . 3 . . 4 14 3 Grunt 12 | . . . . . 7 5 Brawler 1 | . . . . . 1 . Duelist 2 | . . . . . 2 . Sentry 4 | . . . . . 1 3 Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . 1 . Best Kill Streak 9 | 1 3 . . 4 6 9 Combat Bots Only 6 | . 3 . . 4 6 5 Max Kills in Single Turn 4 | 1 1 . . 1 1 4 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 1841 | . 62 . . 173 378 1228 Core 326 | . 27 . . 49 77 173 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 . . . 69 86 . Volleys Fired 58 | 4 8 . . 6 . 40 Largest 3 | 2 2 . . 2 . 3 Hottest 121 | 70 70 . . 70 . 121 Shots Fired 209 | 8 16 . . 12 70 103 Gun 50 | 8 16 . . 12 . 14 Cannon 148 | . . . . . 70 78 Launcher 11 | . . . . . . 11 Special . | . . . . . . . Kinetic 180 | 4 8 . . 6 70 92 Thermal 18 | 4 8 . . 6 . . Explosive 11 | . . . . . . 11 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 1 4 . . 3 13 11 Robot Miss Streak 7 | 3 1 . . 3 7 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Autonomous 103 | . . . . . 70 33 Shots Hit Robots 129 | 2 9 . . 6 53 59 Core Hits 75 | 1 5 . . 4 21 44 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . . . . 3 5 Destroy 1 | . . . . . . 1 Blast 7 | . . . . . 3 4 Melee Attacks 15 | . . . . . 5 10 Impact 5 | . . . . . 5 . Slashing 10 | . . . . . . 10 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 2 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8062 | 22 116 . . 76 4292 3556 Guns 282 | 22 116 . . 76 . 68 Cannons 6631 | . . . . . 4089 2542 Explosions 834 | . . . . . . 834 Melee 293 | . . . . . 197 96 Ramming 22 | . . . . . 6 16 Kinetic 6787 | 10 40 . . 38 4089 2610 Thermal 126 | 12 76 . . 38 . . Explosive 834 | . . . . . . 834 Electromagnetic . | . . . . . . . Impact 197 | . . . . . 197 . Slashing 96 | . . . . . . 96 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Data Loss (major) 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1160 | . . . . . 833 327 Projectiles 1096 | . . . . . 782 314 Explosions 13 | . . . . . . 13 Melee 51 | . . . . . 51 . Knockbacks 12 | . . . . . 6 6 Impact 2 | . . . . . 1 1 Kinetic 9 | . . . . . 4 5 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 23 | . . . . . . 23 Shots 1 | . . . . . . 1 Rammed 3 | . . . . . . 3 Targets Rammed 6 | . . . . . 3 3 Kicked 3 | . . . . . 3 . Crushed . | . . . . . . . Highest Temperature 374 | 47 27 . . 54 . 374 Average Temperature 76 | 23 13 . . 28 . 101 Received Heat Transfer 312 | . . . . . 90 222 Effects 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 3 . Impact Corruptions 5 | . . . . . 5 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 370 | 37 222 . . 111 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 447 | 5 80 31 . 105 447 314 Initial 203 | . 3 31 . . 40 203 Average 122 | 3 66 31 . 98 112 139 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 76 | 100 100 100 . 100 80 68 Level 1 22 | . . . . . 15 31 Level 2 1 | . . . . . 3 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . . . . 6 5 Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 6 | . . . . . 2 4 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 3 . . 4 34 23 Peak Tracking Total 6 | . 3 . . 4 6 5 Tactical Retreats 8 | . . . . . 7 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . . 3 Max in Single Turn 1 | . . . . . . 1 Garrison Access 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 15 | . 1 . . . 5 9 Terminals 9 | . . . . . 5 4 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Total Hacks 34 | . 2 . . . 14 18 Successful 15 | . 1 . . . 8 6 Failed 19 | . 1 . . . 6 12 Catastrophic 4 | . . . . . 1 3 Database Lockouts . | . . . . . . . Manual 6 | . . . 1 . 2 3 Terminals 22 | . . . . . 14 8 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 6 | . 2 . . . . 4 Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . . . 5 Terminal Hacks 11 | . . . . . 8 3 Part Schematic 1 | . . . . . . 1 Prototype ID Bank 2 | . . . . . 2 . Level Access Points 1 | . . . . . . 1 Branch Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Unreport Threat 3 | . . . . . 2 1 Recall Investigation 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 Seal Access 2 | . . . . . . 2 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 . . . 3 7 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 3328 | 25 202 15 273 137 969 1707 Spaces Moved 1797 | 10 133 13 224 92 294 1031 Core . | . . . . . . . Treads . | . . . . . . . Legs 720 | 10 129 13 224 92 252 . Wheels 1073 | . . . . . 42 1031 Hover . | . . . . . . . Flight 4 | . 4 . . . . . Fastest Speed 37 | 120 37 120 120 120 185 105 Average Speed 157 | 120 117 120 120 120 284 139 Slowest Speed 610 | 120 120 120 120 120 610 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 2 22 5 64 28 32 31 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . . . 3 Terrain Destroyed 82 | . . . . . 19 63 Melee 3 | . . . . . . 3 Projectile 43 | . . . . . 19 24 AOE 36 | . . . . . . 36 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 2171 | 15 164 12 230 107 411 1232 Wait 184 | . 4 . . 8 91 81 Move 1791 | 9 132 12 223 91 293 1031 Hop . | . . . . . . . Pick Up 27 | 2 5 . 3 . 2 15 Fast Attach 18 | . 1 . . . 5 12 Attach 13 | . 2 . . . 3 8 Detach 14 | . 2 . . . 2 10 Swap 14 | . 4 . . 1 3 6 Drop 31 | . 6 . 4 1 4 16 Fire 58 | 4 8 . . 6 . 40 Melee 15 | . . . . . 5 10 Ram 3 | . . . . . . 3 Kick 3 | . . . . . 3 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 3) 26 | -11/Junkyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 16) 228 | -10/Materials | Entered Mines 237 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 238 | -10/Mines | Discovered new exit (range 5) 243 | -10/Mines | Entered Exiles 259 | -10/Exiles | Discovered new exit (range 16) 273 | -10/Exiles | Met 8R-AWN 293 | -10/Exiles | Met EX-HEX 309 | -10/Exiles | Build established: Mutant 327 | -10/Exiles | Met EX-BIN 341 | -10/Exiles | Aligned with FarCom system 342 | -10/Exiles | Given EX-Vault access code 373 | -10/Exiles | Opened EX-Vault 380 | -10/Exiles | Found Prototype Ballistic Cannon 405 | -10/Exiles | Warned to stay clear of 0b10 Research branches 436 | -10/Exiles | Met EX-DEC 506 | -10/Exiles | Discovered new exit (range 10) 516 | -10/Exiles | Left Exiles lab with AWS/Autocannon 516 | -10/Exiles | Entered Mines 519 | -9/Mines | Met a Derelict bent on vengeance 556 | -9/Mines | Learned location of Storage (-8) 635 | -9/Mines | Discovered new exit (range 14) 653 | -9/Mines | Entered Materials 653 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 655 | -8/Materials | Identified AWS/Autocannon 943 | -8/Materials | Build established: Skirmisher 1158 | -8/Materials | Identified exit to Storage 1355 | -8/Materials | Garrison activated, responded to threat 1382 | -8/Materials | Discovered new exit (range 9) 1622 | -8/Materials | Entered Factory 1622 | -7/Factory | Evolved 2 slots: Utility x2 1903 | -7/Factory | Build established: Scavenger-Tank 2330 | -7/Factory | Build established: Scavenger-Gunner 2906 | -7/Factory | Build established: Mutant 3002 | -7/Factory | Identified exit to Factory 3329 | -7/Factory | Self-destructed Last Messages --------------- 03307_ Penetrated by Slug. 03310_ H-55 Commando knocked back. 03310_ H-55 Commando Carbon-fiber Leg blasted off. 03313_ Pressure Siphon disabled. 03316_ U-05 Engineer builds a Wall. 03317_ Targeting Computer broken. 03317_ Overheating: Short circuit. 03317_ K-01 Serf collects debris. 03323_ System corrupted: FCS attempts to trigger Adv. Assault Cannon. 03323_ Slug penetrates Wall. 03325_ K-01 Serf collects debris. 03325_ Penetrated by Slug. 03326_ Slammed into H-55 Commando. 03327_ H-55 Commando knocked back. 03327_ Penetrated by Slug. 03328_ K-01 Serf collects debris. 03328_ Slammed into H-55 Commando. 03328_ Imp. Deuterium Engine broken. 03328_ Destabilizing: Short circuit. 03329_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????? ???? #??? """" """???????????????????? | | ?????????# ???? #?# """" """" ?????????????????? | | ?????????# "?? #?# """" """" #????????????????? | | ?????????# "?? #?# """" """" #????????????????? | | ?????????# ?? #?# """" """"??????????????????? | | ?????????# """ #?# ??""" 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Terrain Scan Processor | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalCloakingArchive Manual? 0 Play Time 00:33:50 Cumulative 125.9 hours Start 2023.07.28 @ 22:17:18 End 2023.07.28 @ 22:53:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03645ae2-9917-4887-b8a8-e4ae05501d1a