Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 06:54:16 Player: feesh Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (2058) 2058 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-22) -22 TOTAL SCORE: 5166 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 30 Friendly Fire -153 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 13/100 System Corruption 35% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer Armor Integrity Analyzer Hacking Suite Component Analysis Suite > --- WEAPON (3) ------- Heavy Particle Gun > --- INVENTORY (5) ---- Improved Hover Unit Faulty Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Disposable Heat Sink Improved Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved Medium Laser Improved EM Pulse Cannon Heavy Rocket Launcher > --- INVENTORY -------- Improved Hover Unit Recalibrator Heavy Particle Gun Cooled Particle Cannon [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Disposable Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Minigun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 3 | . . 2 . 1 . . Weapon 1 | . . . 1 . . . Parts Attached 63 | 6 7 8 8 4 7 23 Power 6 | 1 . . 1 . 2 2 Engine 5 | 1 . . 1 . 2 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 14 | 2 1 1 4 . . 6 Treads 9 | 2 1 1 4 . . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . . . . . . 5 Utility 19 | 1 2 4 1 1 1 9 Device 6 | . . . . 1 1 4 Storage 2 | 1 . 1 . . . . Processor 5 | . 2 1 . . . 2 Hackware 1 | . . . . . . 1 Protection 5 | . . 2 1 . . 2 Artifact . | . . . . . . . Weapon 24 | 2 4 3 2 3 4 6 Energy Gun 7 | 1 1 . . 2 2 1 Energy Cannon 7 | . 2 . . 1 2 2 Ballistic Gun 5 | 1 1 3 . . . . Ballistic Cannon 2 | . . . . . . 2 Launcher 3 | . . . 2 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 22 | . . 1 2 . 5 14 Power 3 | . . . . . 1 2 Propulsion 7 | . . 1 . . 1 5 Utility 6 | . . . 1 . 1 4 Weapon 6 | . . . 1 . 2 3 Highest Loss Streak 4 | . . 1 2 . 4 4 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 81 | . 97 97 99 85 53 70 Engine 7 | . 14 11 9 7 7 4 Treads 12 | . 27 22 26 23 8 . Flight 3 | . . . . . . 7 Device 4 | . . . . 1 2 9 Storage 5 | . 14 11 9 7 3 . Processor 12 | . 12 20 18 15 12 6 Hackware 2 | . . . . . . 5 Protection 9 | . . 11 9 7 7 11 Energy Gun 5 | . 13 . . 1 2 8 Energy Cannon 4 | . 2 3 . . 4 6 Ballistic Gun 7 | . 11 18 18 12 . . Launcher 3 | . . . 8 7 2 4 Naked Turns . | . . . . . . . Heaviest Build 55 | 13 16 34 44 48 55 34 Greatest Support 66 | 40 40 40 66 66 66 20 Greatest Overweight (x) 6 | 4 . . 1 . 5 6 Average Overweight (x) 1 | 1 . . . . . 2 Largest Inventory Capacity 15 | 8 8 15 15 15 15 5 Average Capacity 8 | 7 8 12 15 15 9 5 Most Carried 15 | 6 8 15 15 15 15 5 Average Carried 7 | 3 5 10 13 14 9 3 Final Capacity 15 | 8 8 15 15 15 5 5 Final Carried 15 | 4 8 15 13 15 . 2 Class Distribution -------------------- 42% | Mutant 35% | Tank 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Tank | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1528 | 255 65 355 387 125 . 341 Remotely 40 | . . . . . . 40 Salvage Created 2474 | . 181 653 564 125 440 511 Parts 129 | . 16 46 33 5 1 28 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 52 | . 4 12 21 1 2 12 Guns 29 | . 3 12 10 1 . 3 Cannons 6 | . 1 . . . . 5 AOE 14 | . . . 11 . 1 2 Classes Destroyed 11 | . 3 3 3 . 1 1 Worker 2 | . . 1 1 . . . Builder 2 | . . . 2 . . . Recycler 3 | . . 2 . 1 . . Watcher 6 | . 2 3 . . . 1 Swarmer 19 | . 1 6 9 . . 3 Grunt 18 | . 3 1 10 1 . 3 Brawler 1 | . . . 1 . . . Sentry 6 | . . 5 . . . 1 Hunter 2 | . . . 1 . . 1 Programmer 4 | . . . . . . 4 Compactor 2 | . . . . . 2 . Thug 1 | . . . . . 1 . Best Kill Streak 10 | . 2 5 10 2 1 3 Combat Bots Only 8 | . 2 4 8 1 1 3 Max Kills in Single Turn 3 | . 1 1 3 1 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 252 | . 13 54 60 2 5 118 Missed 72 | . 4 17 10 1 1 39 Damage Taken 3223 | . 86 408 683 14 156 1876 Core 744 | . . 13 26 . 65 640 Absorbed by Shields . | . . . . . . . Redirected to Shielding 103 | . . . 59 9 . 35 Core Remaining (%) 97 | 100 100 96 95 . . . Volleys Fired 164 | . 21 32 41 5 14 51 Largest 3 | . 2 2 2 2 3 3 Hottest 191 | . 100 50 50 50 191 156 Shots Fired 300 | . 42 64 70 10 34 80 Gun 223 | . 41 64 58 10 11 39 Cannon 53 | . 1 . . . 15 37 Launcher 24 | . . . 12 . 8 4 Special . | . . . . . . . Kinetic 167 | . 20 64 58 10 . 15 Thermal 81 | . 1 . . . 26 54 Explosive 24 | . . . 12 . 8 4 Electromagnetic 28 | . 21 . . . . 7 Robot Hit Streak 17 | . 4 17 15 8 10 12 Robot Miss Streak 6 | . 5 5 5 2 1 6 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 2 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 180 | . 20 40 45 7 22 46 Core Hits 103 | . 9 22 40 3 9 20 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 1 . . . . 3 Burn 2 | . . . . . . 2 Meltdown 1 | . . . . . . 1 Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5929 | . 354 762 1911 117 1483 1302 Guns 2782 | . 275 762 778 117 299 551 Cannons 667 | . 18 . . . 275 374 Explosions 2476 | . 61 . 1132 . 909 374 Melee . | . . . . . . . Ramming 4 | . . . 1 . . 3 Kinetic 1910 | . 82 762 778 117 . 171 Thermal 1572 | . 79 . . . 574 919 Explosive 2159 | . . . 1132 . 909 118 Electromagnetic 284 | . 193 . . . . 91 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 35 | . . . . . 20 35 Average Corruption 21 | . . . . . 11 22 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 90 | . . . . . 11 79 Message Errors 22 | . . . . . 1 21 Matter Fused 20 | . . . . . 3 17 Heat Flow Errors 8 | . . . . . 1 7 Energy Discharges 11 | . . . . . 1 10 Parts Rejected 4 | . . . . . 1 3 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 11 | . . . . . 2 9 Data Loss (major) 1 | . . . . . . 1 Misfires 5 | . . . . . 2 3 Alerts 1 | . . . . . . 1 Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 39 | . . . 36 . . 3 Projectiles . | . . . . . . . Explosions 39 | . . . 36 . . 3 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 140 | . . . 18 . . 122 Shots 4 | . . . 1 . . 3 Rammed 2 | . . . 1 . . 1 Targets Rammed 2 | . . . 1 . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 380 | . 64 29 36 6 380 213 Average Temperature 55 | . 22 9 8 4 121 80 Received Heat Transfer 420 | . 24 84 234 9 . 69 Effects 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . 3 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 10 | . . . . . . 10 Heat Transferred 2751 | . 137 . . . 1082 1532 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 802 | . 83 305 802 298 136 325 Initial 273 | . . 34 128 273 104 67 Average 134 | . 40 179 429 284 109 61 Maximum Alert Level 3 | . . 1 3 1 . 1 Low Security (%) 76 | 100 100 59 33 . 100 88 Level 1 16 | . . 40 3 100 . 11 Level 2 6 | . . . 56 . . . Level 3 . | . . . 6 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 3 1 4 . . 4 Investigation 2 | . 1 . 1 . . . Extermination 3 | . . . . . . 3 Reinforcement 6 | . 2 1 2 . . 1 Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 8 16 24 1 6 17 Peak Tracking Total 5 | . 2 5 5 1 3 4 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 5 | . 2 . . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 14 | . . 1 4 . . 9 Max in Single Turn 8 | . . 1 2 . . 8 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 7 | . 2 3 2 . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 1 2 1 . . . Scanalyzers 2 | . . 1 1 . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 5 7 7 . . . Successful 15 | . 4 5 6 . . . Failed 4 | . 1 2 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 1 4 2 . . . Scanalyzers 8 | . . 3 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 3 . . . . . Alert Level 2 | . 2 . . . . . Unreport Threat 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . 1 3 1 . . . Process 1 | . . 1 . . . . Report Inventory 4 | . 1 2 1 . . . Scanalyzer 7 | . . 2 5 . . . Insert Component 3 | . . 1 2 . . . Analyze 4 | . . 1 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 3 2 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 34 | . . 34 . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 1 2 . . . Part Schematics Acquired 2 | . . 1 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 17 | . . . . . 17 . Total Damage 312 | . . . . . 312 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3753 | 64 374 793 428 97 263 1734 Spaces Moved 1622 | 35 187 410 211 53 173 553 Core 188 | 20 . . . . 124 44 Treads 972 | 15 187 410 211 53 49 47 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 462 | . . . . . . 462 Fastest Speed 40 | 50 160 160 145 145 50 40 Average Speed 191 | 147 160 160 146 145 124 271 Slowest Speed 360 | 250 160 160 225 145 300 360 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 39 35 27 1 94 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 155 | . 2 . 45 . 48 60 Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 153 | . 2 . 45 . 46 60 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 1995 | 46 221 497 275 64 193 699 Wait 60 | . . 21 . . . 39 Move 1617 | 34 186 409 210 53 172 553 Hop . | . . . . . . . Pick Up 49 | 6 6 18 7 2 . 10 Fast Attach 26 | 4 4 1 2 1 1 13 Attach 19 | 2 . 2 4 . 6 5 Detach 2 | . . . 1 . . 1 Swap 18 | . 3 5 2 3 . 5 Drop 20 | . 1 9 7 . . 3 Fire 164 | . 21 32 41 5 14 51 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis 18 | . . . . . . 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 8) 413 | -10/Materials | Identified exit to Materials 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Utility x2 743 | -9/Materials | Discovered new exit (range 5) 749 | -9/Materials | Identified exit to Materials 1184 | -9/Materials | Discovered exit to Materials (range 16) 1232 | -9/Materials | Entered another Materials area 1232 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1425 | -8/Materials | Destroyed 7 combat bots 1550 | -8/Materials | Destroyed 8 combat bots 1568 | -8/Materials | Discovered new exit (range 8) 1632 | -8/Materials | First assault squad dispatched 1647 | -8/Materials | Identified exit to Factory 1660 | -8/Materials | Entered Factory 1660 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1757 | -7/Factory | Sucked down chute 1757 | -7/Factory | Entered Waste 1758 | -7/Waste | Met a frightened Derelict 1772 | -7/Waste | EMP discharged 1780 | -7/Waste | Spotted C-40 Crusher 1787 | -7/Waste | Spotted C-40 Crusher 1795 | -7/Waste | Spotted C-40 Crusher 1799 | -7/Waste | Allies destroyed C-40 Crusher 1803 | -7/Waste | Spotted C-40 Crusher 1814 | -7/Waste | Destroyed C-40 Crusher 1831 | -7/Waste | Build established: Gunner 1839 | -7/Waste | Spotted C-40 Crusher 1841 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1846 | -7/Waste | Destroyed C-40 Crusher 1849 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1872 | -7/Waste | EMP discharged 1872 | -7/Waste | System corruption reached 10% 1878 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1902 | -7/Waste | Spotted C-40 Crusher 1909 | -7/Waste | Lost 4 parts (1p1n1u1w) 1972 | -7/Waste | EMP discharged 1980 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1996 | -7/Waste | Discovered new exit (range 15) 2020 | -7/Waste | Entered Factory 2307 | -7/Factory | Build established: Tank 3399 | -7/Factory | Lost 4 parts (1p2n1u) 3615 | -7/Factory | Core integrity fell below 50% 3645 | -7/Factory | Lost 4 parts (2u2w) 3698 | -7/Factory | System corruption reached 30% 3732 | -7/Factory | Core integrity fell below 20% 3754 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Matter fused (-3). G-47 Trooper destroyed. U-05 Engineer lays Concrete. Lgt. Treads destroyed. 6#T=FEYHQOV 2P,PX1WUS|%JK%9CGMQ F&PUV Imp. EM Pulse Cannon destroyed. Slammed into P-60 Hacker. Xenon Bombardment Thruster destroyed. System corrupted: Matter fused (-6). System corrupted: Matter fused (-9). P-60 Hacker heat damages Shock Rifle. P-60 Hacker heat short circuits Shock Rifle. P-60 Hacker heat damages Remote Datajack. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????? ? ???????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????+ +??????????????????????????? | | ??????????????# ##############?????????????? | | ??????????????# # #?????????????? | | ????????####### # #?????????????? | | ???????? # #?????????????? | | ??????? # #?????????????? | | ??????? * #g """ """ #?????????????? | | ?????? [%!# p@""" """ ??????????????? | | ?????? /g """ """????????????????? | | ?????? # ??????????????? | | ????? # """ """ #?????????????? | | ????? # """ """????????????????? | | ???? ## """ """????????????????? | | ? ? ### ## ????????????????? | | # # ###########?????????????????? | | " # # ##############??????????????? | | # # # #??????????????? | | " # # # #??????????????? | | # # #??????????????? | | " # # #??????????????? | | # # #??????????????? | | " # # #??????????????? | | # # #??????????????? | | " #??????????????? | | ]] # #??????????????? | | " ]] # #??????????????? | | ### #??????????????? | | ### " #??????????????? | | #?# "" ""# #??????????????? | | ########+####### ## ###??????????????? | | ## # ####### ####????????????????? | | # # #?????###???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EX 25 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Power Corrupts Safety First Significant Disruption System Compromised Challenges ------------ None Game ------ Seed HoverMatterDetonator Manual? 0 Play Time 00:48:20 Cumulative 3.6 hours Start 2024.04.02 @ 06:05:49 End 2024.04.02 @ 06:54:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3921dd26-b1a0-4417-8a10-a39d801b9f0f