Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.23 @ 23:55:03
Player: MUD
Result: Destroyed by Heavy Explosive Trap
Performance
-------------
Evolutions (4) 2000
Regions Visited (5) 1000
Robots Destroyed (82) 410
Value Destroyed (2607) 2607
Prototype IDs (9) 180
Alien Tech Used (0) 0
Bonus (11) 11
TOTAL SCORE: 6208
Bonus
-------
High Alert Combat Kills 11
Cogmind
---------
Core Integrity 0/850
Matter 279/300
Energy 88/100
System Corruption 2%
Temperature Cool (2)
Movement Walking (120)
Location -6/Factory
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (4) ---
Flexi-carbon Leg
> --- UTILITY (5) ------
Improved Utility Shielding
> --- WEAPON (4) -------
(None)
> --- INVENTORY (4) ----
Weapon Cycler
Focal Shield
Peak State
------------
> --- POWER ------------
Improved Deuterium Engine
Improved Deuterium Engine
> --- PROPULSION -------
Gravmag System
Gravmag System
Nuclear Pulse Thruster
> --- UTILITY ----------
Improved Utility Shielding
Focal Shield
> --- WEAPON -----------
Improved Heavy Laser
> --- INVENTORY --------
Weapon Cycler
[Rating: 35]
Favorites
-----------
Power Light Deuterium Engine
Engine Light Deuterium Engine
Power Core Nuclear Core
Propulsion Aluminum Leg
Treads Light Treads
Leg Aluminum Leg
Hover Unit Gravmag System
Flight Unit Xenon Bombardment Thruster
Utility Transport Network Coupler
Device Heat Sink
Storage Medium Storage Unit
Processor Transport Network Coupler
Protection Core Shielding
Weapon Heavy Assault Rifle
Energy Gun Improved Medium Laser
Energy Cannon Plasma Cannon
Ballistic Gun Heavy Assault Rifle
Ballistic Cannon Improved Light Cannon
Launcher Grenade Launcher
Slashing Weapon Katana
Build | -11 -10 -9 -8 -7 -6
------- Run | Scr Mat Mat Mat Fac Fac
Slots Evolved 8 | . . 2 2 2 2
Power 1 | . . . . . 1
Propulsion 2 | . . . 2 . .
Utility 3 | . . 1 . 1 1
Weapon 2 | . . 1 . 1 .
Parts Attached 111 | 8 10 27 16 32 18
Power 18 | 1 2 3 3 5 4
Engine 13 | 1 1 2 2 4 3
Core 5 | . 1 1 1 1 1
Reactor . | . . . . . .
Propulsion 36 | 4 3 8 7 8 6
Treads 11 | 2 . 4 . 4 1
Leg 17 | 2 3 2 7 2 1
Wheel . | . . . . . .
Hover 3 | . . . . 1 2
Flight 5 | . . 2 . 1 2
Utility 19 | 1 2 7 1 2 6
Device 6 | . 1 3 . . 2
Storage 3 | 1 . 2 . . .
Processor 3 | . 1 1 1 . .
Hackware . | . . . . . .
Protection 7 | . . 1 . 2 4
Artifact . | . . . . . .
Weapon 38 | 2 3 9 5 17 2
Energy Gun 13 | 1 2 2 2 4 2
Energy Cannon 3 | . . . 1 2 .
Ballistic Gun 16 | 1 1 3 2 9 .
Ballistic Cannon 2 | . . 2 . . .
Launcher 2 | . . 1 . 1 .
Special Weapon . | . . . . . .
Impact Weapon . | . . . . . .
Slashing Weapon 2 | . . 1 . 1 .
Piercing Weapon . | . . . . . .
Special Melee Weapon . | . . . . . .
Unidentified Prototypes 3 | . . . 1 1 1
Parts Lost 50 | . 3 6 10 24 7
Power 6 | . 1 . . 3 2
Propulsion 18 | . . 1 6 8 3
Utility 3 | . . 2 . 1 .
Weapon 23 | . 2 3 4 12 2
Highest Loss Streak 7 | . 2 2 2 7 3
Average Slot Usage (%) 74 | . 92 90 91 71 15
Engine 6 | . 5 10 4 5 4
Core 1 | . 6 . 3 . .
Treads 5 | . . 14 . 5 .
Leg 12 | . 28 3 29 8 .
Device 2 | . 8 5 . . .
Storage 6 | . 14 6 9 6 .
Processor 11 | . 1 12 18 14 .
Protection 3 | . . 3 . 6 1
Energy Gun 6 | . 14 1 7 10 1
Energy Cannon 1 | . . . 2 2 .
Ballistic Gun 8 | . 12 17 8 5 .
Launcher 1 | . . 3 . . .
Slashing Weapon 3 | . . 5 7 1 .
Naked Turns 94 | . . . . 14 80
Heaviest Build 38 | 12 14 26 23 38 28
Greatest Support 68 | 40 20 43 68 60 30
Greatest Overweight (x) 8 | . . 8 1 7 4
Average Overweight (x) . | . . . . . .
Largest Inventory Capacity 10 | 6 6 10 8 8 4
Average Capacity 6 | 4 6 5 8 7 4
Most Carried 8 | 1 3 8 8 8 4
Average Carried 4 | . 1 2 5 6 2
Final Capacity 8 | 6 6 8 8 4 4
Final Carried 8 | 1 2 6 8 3 2
Class Distribution
--------------------
51% | Scavenger-Mutant
25% | Mutant
13% | Scavenger-Skirmisher
7% | Scavenger-Tank
Dominant Class
----------------
Mutant | -10/Materials
Scavenger-Mutant | -9/Materials
Scavenger-Mutant | -8/Materials
Scavenger-Mutant | -7/Factory
Mutant | -6/Factory
Resources | -11 -10 -9 -8 -7 -6
----------- Run | Scr Mat Mat Mat Fac Fac
Matter Collected 2188 | 214 199 738 389 504 144
Remotely . | . . . . . .
Salvage Created 3274 | . 532 819 985 772 166
Parts 183 | . 29 43 61 44 6
Haulers Intercepted 5 | . 1 3 1 . .
Recyclers Shooed 6 | . 3 2 . 1 .
Parts Field Recycled . | . . . . . .
Retrieved Matter . | . . . . . .
Parts Self-Destructed . | . . . . . .
Prevented . | . . . . . .
Kills | -11 -10 -9 -8 -7 -6
------- Run | Scr Mat Mat Mat Fac Fac
Combat Hostiles Destroyed 58 | . 7 16 18 14 3
Melee 7 | . . 3 2 2 .
Guns 41 | . 7 10 14 8 2
Cannons 6 | . . 2 2 2 .
AOE 3 | . . 1 . 2 .
Classes Destroyed 12 | . 6 4 1 1 .
Worker 2 | . 2 . . . .
Builder 3 | . 1 1 1 . .
Hauler 5 | . 1 3 1 . .
Recycler 5 | . 1 3 . 1 .
Watcher 9 | . 1 3 3 2 .
Swarmer 15 | . . 8 4 3 .
Grunt 18 | . 7 3 6 2 .
Brawler 1 | . . 1 . . .
Duelist 3 | . . 1 . 2 .
Sentry 13 | . . 3 6 4 .
Hunter 4 | . . . 2 1 1
Programmer 4 | . . . . 2 2
Best Kill Streak 7 | . 3 7 4 2 1
Combat Bots Only 6 | . 2 6 4 2 1
Max Kills in Single Turn 1 | . 1 1 1 1 1
Gunslinging . | . . . . . .
Exploded 1 | . . 1 . 1 .
Melee 1 | . . 1 1 1 .
Uniques/NPCs Destroyed . | . . . . . .
Combat | -11 -10 -9 -8 -7 -6
-------- Run | Scr Mat Mat Mat Fac Fac
Damage Taken 7654 | . 655 979 1837 2642 1541
Core 1983 | . 121 105 270 623 864
Absorbed by Shields 86 | . . 86 . . .
Core Remaining (%) 57 | 100 51 73 50 11 .
Volleys Fired 271 | . 58 60 80 58 15
Largest 4 | . 2 3 3 4 1
Hottest 223 | . 70 109 139 223 75
Shots Fired 525 | . 105 150 134 121 15
Gun 444 | . 105 107 116 101 15
Cannon 65 | . . 31 18 16 .
Launcher 16 | . . 12 . 4 .
Special . | . . . . . .
Kinetic 306 | . 47 129 68 62 .
Thermal 126 | . 10 3 51 47 15
Explosive 16 | . . 12 . 4 .
Electromagnetic 77 | . 48 6 15 8 .
Robot Hit Streak 18 | . 11 7 15 18 7
Robot Miss Streak 6 | . 4 6 4 6 4
Penetration Max . | . . . . . .
Secondary Targets 2 | . 1 1 . . .
Max Gunslinging Chain 1 | . 1 1 . . .
Shots Hit Robots 339 | . 70 92 93 75 9
Core Hits 145 | . 26 45 34 38 2
Critical Hits 4 | . 1 . 2 1 .
Critical Kills 2 | . 1 . . 1 .
Critical Parts Destroyed 2 | . . . 2 . .
Melee Attacks 49 | . . 15 28 6 .
Impact . | . . . . . .
Slashing 49 | . . 15 28 6 .
Piercing . | . . . . . .
Sneak Attacks 5 | . . . 5 . .
Combat Hostiles . | . . . . . .
Follow-up Attacks . | . . . . . .
Damage Inflicted 7285 | . 882 1965 2236 1902 300
Guns 4379 | . 811 905 1216 1147 300
Cannons 591 | . . 196 143 252 .
Explosions 995 | . 71 541 36 347 .
Melee 1316 | . . 323 841 152 .
Ramming 4 | . . . . 4 .
Kinetic 2801 | . 265 1010 655 871 .
Thermal 1639 | . 171 36 529 603 300
Explosive 768 | . . 541 . 227 .
Electromagnetic 757 | . 446 55 211 45 .
Impact . | . . . . . .
Slashing 1316 | . . 323 841 152 .
Piercing . | . . . . . .
Highest Corruption 2 | . . . . 2 2
Average Corruption 1 | . . . . 1 1
Corruption Purged . | . . . . . .
Effects 9 | . . . . 5 4
Message Errors 4 | . . . . 4 .
Heat Flow Errors 2 | . . . . . 2
Energy Discharges 1 | . . . . . 1
Data Loss (minor) 1 | . . . . . 1
Targeting Errors 1 | . . . . 1 .
Overload Shots . | . . . . . .
Overflow Damage 332 | . 9 74 195 54 .
Projectiles 24 | . . 21 . 3 .
Explosions 71 | . 9 11 . 51 .
Melee 237 | . . 42 195 . .
Knockbacks 3 | . . 3 . . .
Impact . | . . . . . .
Kinetic 3 | . . 3 . . .
Secondary . | . . . . . .
Self-Inflicted Damage 347 | . . 97 62 188 .
Shots 10 | . . 3 4 3 .
Rammed 2 | . . . . 2 .
Targets Rammed 2 | . . . . 2 .
Kicked . | . . . . . .
Crushed . | . . . . . .
Highest Temperature 394 | . 103 242 289 394 152
Average Temperature 74 | . 23 65 73 121 48
Received Heat Transfer 1496 | . 369 170 585 324 48
Effects 4 | . . . . 4 .
Interference 3 | . . . . 3 .
Damage (minor) 1 | . . . . 1 .
Siege Activations . | . . . . . .
Robots Corrupted 1 | . 1 . . . .
Combat Hostiles . | . . . . . .
Parts Fried 6 | . 3 1 1 . 1
Impact Corruptions . | . . . . . .
Robots Melted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Melted 2 | . 1 . . 1 .
Heat Transferred 2895 | . 396 74 1012 1017 396
Parts Sabotaged . | . . . . . .
Parts Stolen . | . . . . . .
Parts Stripped . | . . . . . .
Power Chain Reactions 2 | . 1 . 1 . .
Missiles Intercepted . | . . . . . .
Alert | -11 -10 -9 -8 -7 -6
------- Run | Scr Mat Mat Mat Fac Fac
Peak Influence 443 | . 244 420 443 288 161
Initial 200 | . . 53 117 200 41
Average 169 | . 109 226 204 160 82
Maximum Alert Level 2 | . 1 2 2 1 .
Low Security (%) 66 | 100 88 40 49 76 100
Level 1 31 | . 11 54 45 23 .
Level 2 2 | . . 5 5 . .
Level 3 . | . . . . . .
Level 4 . | . . . . . .
Level 5 . | . . . . . .
High Security . | . . . . . .
Max Security . | . . . . . .
Squads Dispatched 11 | . 2 . 2 4 3
Investigation 3 | . 1 . . . 2
Extermination 3 | . . . . 2 1
Reinforcement 5 | . 1 . 2 2 .
Assault . | . . . . . .
Garrison . | . . . . . .
Intercept . | . . . . . .
Construction Impeded 1 | . . . . 1 .
Haulers Reinforced . | . . . . . .
Stealth | -11 -10 -9 -8 -7 -6
--------- Run | Scr Mat Mat Mat Fac Fac
Distress Signals 11 | . 3 4 3 . 1
Communications Jammed . | . . . . . .
Distress Signals . | . . . . . .
Times Spotted 120 | . 18 30 34 23 15
Peak Tracking Total 7 | . 5 6 7 3 6
Tactical Retreats 20 | . 2 5 4 3 6
Traps | -11 -10 -9 -8 -7 -6
------- Run | Scr Mat Mat Mat Fac Fac
Traps Triggered 6 | . 1 . . 1 4
Indirectly . | . . . . . .
Trap Hack Attempts . | . . . . . .
Triggered . | . . . . . .
Disarmed . | . . . . . .
Reprogrammed . | . . . . . .
Reused . | . . . . . .
Traps Extracted . | . . . . . .
Installed . | . . . . . .
Triggered 1 | . 1 . . . .
Machines | -11 -10 -9 -8 -7 -6
---------- Run | Scr Mat Mat Mat Fac Fac
Machines Disabled 16 | . . 4 6 6 .
Max in Single Turn 2 | . . 1 2 2 .
Machines Sabotaged . | . . . . . .
Garrisons Compromised . | . . . . . .
Overloaded Fab Kills . | . . . . . .
Fab Network Shutdowns . | . . . . . .
Hacking | -11 -10 -9 -8 -7 -6
--------- Run | Scr Mat Mat Mat Fac Fac
Machines Accessed 18 | . 4 5 5 3 1
Terminals 15 | . 4 5 3 2 1
Fabricators 1 | . . . . 1 .
Repair Stations 1 | . . . 1 . .
Recycling Units . | . . . . . .
Scanalyzers 1 | . . . 1 . .
Garrison Access . | . . . . . .
Total Hacks 41 | . 9 15 8 7 2
Successful 22 | . 4 8 7 3 .
Failed 19 | . 5 7 1 4 2
Catastrophic 6 | . 4 . 1 1 .
Database Lockouts . | . . . . . .
Manual 20 | . 7 7 2 4 .
Terminals 33 | . 9 15 3 4 2
Fabricators 3 | . . . . 3 .
Repair Stations 3 | . . . 3 . .
Recycling Units . | . . . . . .
Scanalyzers 2 | . . . 2 . .
Garrison Access . | . . . . . .
Terminal Hacks 15 | . 4 8 2 1 .
Prototype ID Bank 3 | . 1 2 . . .
Level Access Points 4 | . 1 1 1 1 .
Branch Access Points 1 | . 1 . . . .
Emergency Access Points 1 | . . . 1 . .
Maintenance Status 1 | . 1 . . . .
Transport Status 1 | . . 1 . . .
Hauler Manifests 1 | . . 1 . . .
Zone Layout 3 | . . 3 . . .
Fabricator Hacks 2 | . . . . 2 .
Load Schematic 1 | . . . . 1 .
Build 1 | . . . . 1 .
Repair Station Hacks 3 | . . . 3 . .
Scan Component 2 | . . . 2 . .
Repair 1 | . . . 1 . .
Recycling Unit Hacks . | . . . . . .
Scanalyzer 2 | . . . 2 . .
Insert Component 1 | . . . 1 . .
Analyze 1 | . . . 1 . .
Garrison Access Hacks . | . . . . . .
Unauthorized Hacks . | . . . . . .
Terminals . | . . . . . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Data Cores Recovered . | . . . . . .
Used . | . . . . . .
Hacking Detections 15 | . 3 4 4 3 1
Full Trace Events 2 | . . . 1 . 1
Feedback Events . | . . . . . .
Feedback Blocked . | . . . . . .
Robot Schematics Acquired . | . . . . . .
Robots Built . | . . . . . .
Matter . | . . . . . .
Time . | . . . . . .
Total Robot Build Rating . | . . . . . .
Part Schematics Acquired 1 | . . . 1 . .
Parts Built 1 | . . . . 1 .
Matter 186 | . . . . 186 .
Time 49 | . . . . 49 .
Total Part Build Rating 2 | . . . . 2 .
Parts Repaired 1 | . . . 1 . .
Time 38 | . . . 38 . .
Parts Recycled . | . . . . . .
Recycled Matter . | . . . . . .
Retrieved Matter . | . . . . . .
Retrieved Components . | . . . . . .
Parts Scanalyzed 1 | . . . 1 . .
Part Schematics Acquired 1 | . . . 1 . .
Parts Damaged . | . . . . . .
Bothacking | -11 -10 -9 -8 -7 -6
------------ Run | Scr Mat Mat Mat Fac Fac
Used RIF Installer . | . . . . . .
Robots Hacked . | . . . . . .
Non-combat . | . . . . . .
Combat . | . . . . . .
Robot Hacks Applied . | . . . . . .
Relay Couplers Released . | . . . . . .
Robots Rewired . | . . . . . .
Allies Hacked . | . . . . . .
Hacks Repelled . | . . . . . .
Allies | -11 -10 -9 -8 -7 -6
-------- Run | Scr Mat Mat Mat Fac Fac
Total Allies . | . . . . . .
Largest Group . | . . . . . .
Highest-Rated Group . | . . . . . .
Highest-Rated Ally . | . . . . . .
Total Orders . | . . . . . .
Ally Attacks . | . . . . . .
Total Damage . | . . . . . .
Kills . | . . . . . .
Allies Corrupted . | . . . . . .
Allies Melted . | . . . . . .
Intel | -11 -10 -9 -8 -7 -6
------- Run | Scr Mat Mat Mat Fac Fac
Robot Analysis Total . | . . . . . .
Derelict Logs Recovered . | . . . . . .
Drone Launches . | . . . . . .
Drone Recoveries . | . . . . . .
Exploration | -11 -10 -9 -8 -7 -6
------------- Run | Scr Mat Mat Mat Fac Fac
Turns Passed 6692 | 79 534 1659 1453 2027 940
Spaces Moved 3476 | 60 283 859 609 751 914
Core 241 | 15 . 6 . 41 179
Treads 1036 | 9 . 622 . 345 60
Legs 1490 | 36 283 200 609 356 6
Wheels . | . . . . . .
Hover 198 | . . . . . 198
Flight 511 | . . 31 . 9 471
Fastest Speed 40 | 50 120 117 120 40 40
Average Speed 119 | 108 120 154 125 146 62
Slowest Speed 450 | 160 120 450 150 400 250
Overloaded Moves . | . . . . . .
Propulsion Burnouts . | . . . . . .
Robots Hopped 3 | . . . . . 3
Cave-ins Triggered . | . . . . . .
Exploration Rate (%) 29 | 5 33 53 49 10 28
Regions Visited 5
Branch Regions .
Pre-discovered Areas . | . . . . . .
Known Exits Taken 4 | . 1 1 1 1 .
Unknown Exits Taken 1 | 1 . . . . .
Scrap Searched . | . . . . . .
Spaces Dug . | . . . . . .
Terrain Destroyed 205 | . 2 91 2 110 .
Melee . | . . . . . .
Projectile 3 | . . 2 . 1 .
AOE 202 | . 2 89 2 109 .
Terrain Rammed . | . . . . . .
Walls Destroyed . | . . . . . .
Machines Disabled . | . . . . . .
Actions | -11 -10 -9 -8 -7 -6
--------- Run | Scr Mat Mat Mat Fac Fac
Total 5446 | 72 378 1048 1121 1558 1269
Wait 1433 | . 18 43 373 690 309
Move 3465 | 59 282 858 608 750 908
Hop 3 | . . . . . 3
Pick Up 47 | 1 3 16 13 9 5
Fast Attach 52 | 8 4 12 4 17 7
Attach 42 | . 2 9 9 11 11
Detach 26 | 2 2 9 . 5 8
Swap 17 | . 4 6 3 4 .
Drop 39 | 2 5 20 3 6 3
Fire 271 | . 58 60 80 58 15
Melee 49 | . . 15 28 6 .
Ram 2 | . . . . 2 .
Kick . | . . . . . .
Crush . | . . . . . .
Escape Stasis . | . . . . . .
Rewire . | . . . . . .
Trap . | . . . . . .
Miscellaneous . | . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / Min x2)
-9/Materials (discovered 4 exits: *Mat x3 / [*Min])
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 5 exits: *Fac x4 / [*Low])
-6/Factory (discovered 2 exits: [*Fac] / [*Ext])
History
---------
Turn | Location | Event
30 | -11/Scrapyard | Discovered new exit (range 16)
80 | -11/Scrapyard | Entered Materials
311 | -10/Materials | Build established: Mutant
320 | -10/Materials | Identified exit to Materials
565 | -10/Materials | Identified exit to Mines
614 | -10/Materials | Entered another Materials area
614 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1
1132 | -9/Materials | Discovered new exit (range 7)
1786 | -9/Materials | Build established: Scavenger-Mutant
2169 | -9/Materials | Discovered new exit (range 4)
2195 | -9/Materials | Identified exit to Materials
2273 | -9/Materials | Entered another Materials area
2273 | -8/Materials | Evolved 2 slots: Propulsion x2
2288 | -8/Materials | Identified exit to Factory
3524 | -8/Materials | Repaired Lgt. Deuterium Engine
3726 | -8/Materials | Entered Factory
3726 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1
3748 | -7/Factory | Build established: Scavenger-Skirmisher
4481 | -7/Factory | Lost 6 parts (1p1n4w)
4625 | -7/Factory | Discovered new exit (range 6)
4974 | -7/Factory | Identified exit to Factory
5187 | -7/Factory | Fabricated Adv. Beam Cannon (x1)
5413 | -7/Factory | Core integrity fell below 50%
5429 | -7/Factory | Lost 7 parts (1p3n1u2w)
5622 | -7/Factory | Build established: Scavenger-Mutant
5732 | -7/Factory | Released all parts (6)
5733 | -7/Factory | Core integrity fell below 20%
5753 | -7/Factory | Entered another Factory area
5753 | -6/Factory | Evolved 2 slots: Power x1, Utility x1
6030 | -6/Factory | Build established: Mutant
6151 | -6/Factory | Discovered new exit (range 11)
6570 | -6/Factory | Core integrity fell below 50%
6600 | -6/Factory | Lost 3 parts (2p1n)
6607 | -6/Factory | Discovered new exit (range 9)
6627 | -6/Factory | Core integrity fell below 20%
6693 | -6/Factory | Destroyed by Heavy Explosive Trap
Last Messages
---------------
06569_ Fusion Modulator explodes. <x3>
06569_ Imp. Medium Treads destroyed.
06591_ Penetrated by Slug.
06607_ EXIT=FOUND
06626_ Penetrated by Slug.
06627_ System corrupted: Heat flow error (+177).
06640_ Slug penetrates Wall.
06675_ Triggered Heavy Explosive Trap.
06675_ An explosion rips through the floor.
06675_ Neutrino Reactor explodes. <x2>
06678_ Slug penetrates Wall.
06680_ Neutrino Reactor explodes.
06680_ H-66 Slayer shuts down.
06680_ Neutrino Reactor explodes.
06681_ H-66 Slayer system terminally corrupted.
06681_ Lgt. Fission Core fried.
06681_ Acquired 69 matter.
06686_ Acquired Flexi-carbon Leg.
06693_ Triggered Heavy Explosive Trap.
06693_ An explosion rips through the floor.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 38
Energy Generation 29
Energy Capacity 480
Matter Stores 300
Matter Capacity 300
Sight Range 20
Terrain Scan Density 10
Armor Coverage 150
Resistance: KI 20
Core Shielding 20
Utility Shielding 66
Evasion (%) 62
Recoil Reduction 3
Item Schematics
-----------------
Adv. Beam Cannon | -8/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Adv. Beam Cannon | x1 | -7/Factory
Alien Tech Used
-----------------
None
Achievements
--------------
Safety First
Watch This!
Challenges
------------
None
Game
------
Seed ZioniteFireDoublenader
Manual? 0
Play Time 01:19:25
Cumulative 59.9 hours
Start 2021.09.23 @ 03:15:49
End 2021.09.23 @ 23:55:03
Sessions 3
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 55
Rogue 55
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 18
Gallery% 23
Achievement% 16
Wizard Run 0
Options
---------
ASCII 0
Keyboard 1
Movement Numpad
Keybinds 0
Fullscreen 1
Font 18/SmallcapsGlow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 269aa78d-da0b-4b52-80cd-9ac9bc9b80a6