Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.23 @ 23:55:03 Player: MUD Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2607) 2607 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6208 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/850 Matter 279/300 Energy 88/100 System Corruption 2% Temperature Cool (2) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (5) ------ Improved Utility Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Weapon Cycler Focal Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Nuclear Pulse Thruster > --- UTILITY ---------- Improved Utility Shielding Focal Shield > --- WEAPON ----------- Improved Heavy Laser > --- INVENTORY -------- Weapon Cycler [Rating: 35] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Transport Network Coupler Device Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 3 | . . 1 . 1 1 Weapon 2 | . . 1 . 1 . Parts Attached 111 | 8 10 27 16 32 18 Power 18 | 1 2 3 3 5 4 Engine 13 | 1 1 2 2 4 3 Core 5 | . 1 1 1 1 1 Reactor . | . . . . . . Propulsion 36 | 4 3 8 7 8 6 Treads 11 | 2 . 4 . 4 1 Leg 17 | 2 3 2 7 2 1 Wheel . | . . . . . . Hover 3 | . . . . 1 2 Flight 5 | . . 2 . 1 2 Utility 19 | 1 2 7 1 2 6 Device 6 | . 1 3 . . 2 Storage 3 | 1 . 2 . . . Processor 3 | . 1 1 1 . . Hackware . | . . . . . . Protection 7 | . . 1 . 2 4 Artifact . | . . . . . . Weapon 38 | 2 3 9 5 17 2 Energy Gun 13 | 1 2 2 2 4 2 Energy Cannon 3 | . . . 1 2 . Ballistic Gun 16 | 1 1 3 2 9 . Ballistic Cannon 2 | . . 2 . . . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 50 | . 3 6 10 24 7 Power 6 | . 1 . . 3 2 Propulsion 18 | . . 1 6 8 3 Utility 3 | . . 2 . 1 . Weapon 23 | . 2 3 4 12 2 Highest Loss Streak 7 | . 2 2 2 7 3 Average Slot Usage (%) 74 | . 92 90 91 71 15 Engine 6 | . 5 10 4 5 4 Core 1 | . 6 . 3 . . Treads 5 | . . 14 . 5 . Leg 12 | . 28 3 29 8 . Device 2 | . 8 5 . . . Storage 6 | . 14 6 9 6 . Processor 11 | . 1 12 18 14 . Protection 3 | . . 3 . 6 1 Energy Gun 6 | . 14 1 7 10 1 Energy Cannon 1 | . . . 2 2 . Ballistic Gun 8 | . 12 17 8 5 . Launcher 1 | . . 3 . . . Slashing Weapon 3 | . . 5 7 1 . Naked Turns 94 | . . . . 14 80 Heaviest Build 38 | 12 14 26 23 38 28 Greatest Support 68 | 40 20 43 68 60 30 Greatest Overweight (x) 8 | . . 8 1 7 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 10 8 8 4 Average Capacity 6 | 4 6 5 8 7 4 Most Carried 8 | 1 3 8 8 8 4 Average Carried 4 | . 1 2 5 6 2 Final Capacity 8 | 6 6 8 8 4 4 Final Carried 8 | 1 2 6 8 3 2 Class Distribution -------------------- 51% | Scavenger-Mutant 25% | Mutant 13% | Scavenger-Skirmisher 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2188 | 214 199 738 389 504 144 Remotely . | . . . . . . Salvage Created 3274 | . 532 819 985 772 166 Parts 183 | . 29 43 61 44 6 Haulers Intercepted 5 | . 1 3 1 . . Recyclers Shooed 6 | . 3 2 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 58 | . 7 16 18 14 3 Melee 7 | . . 3 2 2 . Guns 41 | . 7 10 14 8 2 Cannons 6 | . . 2 2 2 . AOE 3 | . . 1 . 2 . Classes Destroyed 12 | . 6 4 1 1 . Worker 2 | . 2 . . . . Builder 3 | . 1 1 1 . . Hauler 5 | . 1 3 1 . . Recycler 5 | . 1 3 . 1 . Watcher 9 | . 1 3 3 2 . Swarmer 15 | . . 8 4 3 . Grunt 18 | . 7 3 6 2 . Brawler 1 | . . 1 . . . Duelist 3 | . . 1 . 2 . Sentry 13 | . . 3 6 4 . Hunter 4 | . . . 2 1 1 Programmer 4 | . . . . 2 2 Best Kill Streak 7 | . 3 7 4 2 1 Combat Bots Only 6 | . 2 6 4 2 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . 1 . Melee 1 | . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 7654 | . 655 979 1837 2642 1541 Core 1983 | . 121 105 270 623 864 Absorbed by Shields 86 | . . 86 . . . Core Remaining (%) 57 | 100 51 73 50 11 . Volleys Fired 271 | . 58 60 80 58 15 Largest 4 | . 2 3 3 4 1 Hottest 223 | . 70 109 139 223 75 Shots Fired 525 | . 105 150 134 121 15 Gun 444 | . 105 107 116 101 15 Cannon 65 | . . 31 18 16 . Launcher 16 | . . 12 . 4 . Special . | . . . . . . Kinetic 306 | . 47 129 68 62 . Thermal 126 | . 10 3 51 47 15 Explosive 16 | . . 12 . 4 . Electromagnetic 77 | . 48 6 15 8 . Robot Hit Streak 18 | . 11 7 15 18 7 Robot Miss Streak 6 | . 4 6 4 6 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 339 | . 70 92 93 75 9 Core Hits 145 | . 26 45 34 38 2 Critical Hits 4 | . 1 . 2 1 . Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 2 | . . . 2 . . Melee Attacks 49 | . . 15 28 6 . Impact . | . . . . . . Slashing 49 | . . 15 28 6 . Piercing . | . . . . . . Sneak Attacks 5 | . . . 5 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7285 | . 882 1965 2236 1902 300 Guns 4379 | . 811 905 1216 1147 300 Cannons 591 | . . 196 143 252 . Explosions 995 | . 71 541 36 347 . Melee 1316 | . . 323 841 152 . Ramming 4 | . . . . 4 . Kinetic 2801 | . 265 1010 655 871 . Thermal 1639 | . 171 36 529 603 300 Explosive 768 | . . 541 . 227 . Electromagnetic 757 | . 446 55 211 45 . Impact . | . . . . . . Slashing 1316 | . . 323 841 152 . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 9 | . . . . 5 4 Message Errors 4 | . . . . 4 . Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 332 | . 9 74 195 54 . Projectiles 24 | . . 21 . 3 . Explosions 71 | . 9 11 . 51 . Melee 237 | . . 42 195 . . Knockbacks 3 | . . 3 . . . Impact . | . . . . . . Kinetic 3 | . . 3 . . . Secondary . | . . . . . . Self-Inflicted Damage 347 | . . 97 62 188 . Shots 10 | . . 3 4 3 . Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 394 | . 103 242 289 394 152 Average Temperature 74 | . 23 65 73 121 48 Received Heat Transfer 1496 | . 369 170 585 324 48 Effects 4 | . . . . 4 . Interference 3 | . . . . 3 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . 3 1 1 . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . 1 . Heat Transferred 2895 | . 396 74 1012 1017 396 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 443 | . 244 420 443 288 161 Initial 200 | . . 53 117 200 41 Average 169 | . 109 226 204 160 82 Maximum Alert Level 2 | . 1 2 2 1 . Low Security (%) 66 | 100 88 40 49 76 100 Level 1 31 | . 11 54 45 23 . Level 2 2 | . . 5 5 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 . 2 4 3 Investigation 3 | . 1 . . . 2 Extermination 3 | . . . . 2 1 Reinforcement 5 | . 1 . 2 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 11 | . 3 4 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 18 30 34 23 15 Peak Tracking Total 7 | . 5 6 7 3 6 Tactical Retreats 20 | . 2 5 4 3 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 6 | . 1 . . 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 16 | . . 4 6 6 . Max in Single Turn 2 | . . 1 2 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 18 | . 4 5 5 3 1 Terminals 15 | . 4 5 3 2 1 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 41 | . 9 15 8 7 2 Successful 22 | . 4 8 7 3 . Failed 19 | . 5 7 1 4 2 Catastrophic 6 | . 4 . 1 1 . Database Lockouts . | . . . . . . Manual 20 | . 7 7 2 4 . Terminals 33 | . 9 15 3 4 2 Fabricators 3 | . . . . 3 . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 4 8 2 1 . Prototype ID Bank 3 | . 1 2 . . . Level Access Points 4 | . 1 1 1 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Maintenance Status 1 | . 1 . . . . Transport Status 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 3 | . . 3 . . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 3 4 4 3 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built 1 | . . . . 1 . Matter 186 | . . . . 186 . Time 49 | . . . . 49 . Total Part Build Rating 2 | . . . . 2 . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 6692 | 79 534 1659 1453 2027 940 Spaces Moved 3476 | 60 283 859 609 751 914 Core 241 | 15 . 6 . 41 179 Treads 1036 | 9 . 622 . 345 60 Legs 1490 | 36 283 200 609 356 6 Wheels . | . . . . . . Hover 198 | . . . . . 198 Flight 511 | . . 31 . 9 471 Fastest Speed 40 | 50 120 117 120 40 40 Average Speed 119 | 108 120 154 125 146 62 Slowest Speed 450 | 160 120 450 150 400 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 5 33 53 49 10 28 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 205 | . 2 91 2 110 . Melee . | . . . . . . Projectile 3 | . . 2 . 1 . AOE 202 | . 2 89 2 109 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 5446 | 72 378 1048 1121 1558 1269 Wait 1433 | . 18 43 373 690 309 Move 3465 | 59 282 858 608 750 908 Hop 3 | . . . . . 3 Pick Up 47 | 1 3 16 13 9 5 Fast Attach 52 | 8 4 12 4 17 7 Attach 42 | . 2 9 9 11 11 Detach 26 | 2 2 9 . 5 8 Swap 17 | . 4 6 3 4 . Drop 39 | 2 5 20 3 6 3 Fire 271 | . 58 60 80 58 15 Melee 49 | . . 15 28 6 . Ram 2 | . . . . 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 2 exits: [*Fac] / [*Ext]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 320 | -10/Materials | Identified exit to Materials 565 | -10/Materials | Identified exit to Mines 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1132 | -9/Materials | Discovered new exit (range 7) 1786 | -9/Materials | Build established: Scavenger-Mutant 2169 | -9/Materials | Discovered new exit (range 4) 2195 | -9/Materials | Identified exit to Materials 2273 | -9/Materials | Entered another Materials area 2273 | -8/Materials | Evolved 2 slots: Propulsion x2 2288 | -8/Materials | Identified exit to Factory 3524 | -8/Materials | Repaired Lgt. Deuterium Engine 3726 | -8/Materials | Entered Factory 3726 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3748 | -7/Factory | Build established: Scavenger-Skirmisher 4481 | -7/Factory | Lost 6 parts (1p1n4w) 4625 | -7/Factory | Discovered new exit (range 6) 4974 | -7/Factory | Identified exit to Factory 5187 | -7/Factory | Fabricated Adv. Beam Cannon (x1) 5413 | -7/Factory | Core integrity fell below 50% 5429 | -7/Factory | Lost 7 parts (1p3n1u2w) 5622 | -7/Factory | Build established: Scavenger-Mutant 5732 | -7/Factory | Released all parts (6) 5733 | -7/Factory | Core integrity fell below 20% 5753 | -7/Factory | Entered another Factory area 5753 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6030 | -6/Factory | Build established: Mutant 6151 | -6/Factory | Discovered new exit (range 11) 6570 | -6/Factory | Core integrity fell below 50% 6600 | -6/Factory | Lost 3 parts (2p1n) 6607 | -6/Factory | Discovered new exit (range 9) 6627 | -6/Factory | Core integrity fell below 20% 6693 | -6/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 06569_ Fusion Modulator explodes. 06569_ Imp. Medium Treads destroyed. 06591_ Penetrated by Slug. 06607_ EXIT=FOUND 06626_ Penetrated by Slug. 06627_ System corrupted: Heat flow error (+177). 06640_ Slug penetrates Wall. 06675_ Triggered Heavy Explosive Trap. 06675_ An explosion rips through the floor. 06675_ Neutrino Reactor explodes. 06678_ Slug penetrates Wall. 06680_ Neutrino Reactor explodes. 06680_ H-66 Slayer shuts down. 06680_ Neutrino Reactor explodes. 06681_ H-66 Slayer system terminally corrupted. 06681_ Lgt. Fission Core fried. 06681_ Acquired 69 matter. 06686_ Acquired Flexi-carbon Leg. 06693_ Triggered Heavy Explosive Trap. 06693_ An explosion rips through the floor. 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Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Beam Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Safety First Watch This! Challenges ------------ None Game ------ Seed ZioniteFireDoublenader Manual? 0 Play Time 01:19:25 Cumulative 59.9 hours Start 2021.09.23 @ 03:15:49 End 2021.09.23 @ 23:55:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 269aa78d-da0b-4b52-80cd-9ac9bc9b80a6