Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.09 @ 15:37:37 Player: Some Pennies Result: Destroyed by F1-Q5M(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (310) 310 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 845 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 185/300 Energy 240/250 System Corruption 0% Temperature Cool (0) Movement Treading (480) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Small Laser Improved Light Cannon > --- INVENTORY (25) --- Light Nuclear Core Aluminum Leg Improved Heat Sink Small Storage Unit High-capacity Storage Unit Machine Analyzer Signal Interpreter Improved Terrain Scanner Seismic Detector ECM Suite Improved Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Terrain Scanner Improved Terrain Scanner Seismic Detector Tractor Beam Light Assault Rifle Mining Laser [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 7 6 1 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 10 | 4 10 13 Power . | . 1 1 Propulsion . | . . 1 Utility 5 | 1 5 7 Weapon 3 | 1 3 3 Tool/Special . | . . . Unused Backups 11 | . 3 8 Power . | . . . Propulsion 1 | . . 1 Utility 8 | . 2 6 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 100 Engine 3 | . 1 14 Core 10 | . 11 . Treads 27 | . 27 28 Device 13 | . 13 14 Storage 13 | . 13 14 Energy Gun 3 | . 4 . Ballistic Gun 23 | . 22 26 Peak Build Rating 10 | 8 10 10 Average Rating 9 | 5 9 9 On Entrance 5 | . 8 9 Naked Turns 3 | . 3 . Heaviest Build 91 | 12 90 91 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 18 | 7 18 25 Most Carried 17 | 7 17 14 Average Carried 10 | 3 10 13 Final Capacity 25 | 8 25 25 Final Carried 13 | 7 13 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 505 | 280 84 141 Remotely . | . . . Salvage Created 559 | 112 302 145 Parts 48 | 15 23 10 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 8 | . 5 3 Guns 7 | . 5 2 Cannons 1 | . . 1 Classes Destroyed 8 | 3 4 1 Worker 2 | 1 1 . Builder 1 | . 1 . Tunneler 4 | 3 1 . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Subdweller 3 | . . 3 Best Kill Streak 5 | 2 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 50 | . 23 27 Missed 10 | . 5 5 Damage Taken 694 | . 164 530 Core 255 | . 53 202 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 42 | 8 20 14 Largest 2 | 2 2 2 Hottest 100 | 60 100 73 Shots Fired 83 | 16 39 28 Gun 79 | 16 38 25 Cannon 3 | . . 3 Launcher . | . . . Special 1 | . 1 . Kinetic 54 | 8 22 24 Thermal 29 | 8 17 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 4 4 6 Robot Miss Streak 4 | 3 4 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 52 | 9 22 21 Core Hits 28 | 6 15 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 652 | 109 272 271 Guns 614 | 109 272 233 Cannons 38 | . . 38 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 483 | 52 183 248 Thermal 169 | 57 89 23 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 28 | . 28 . Average Temperature 11 | . 11 . Received Heat Transfer 114 | . 36 78 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 375 | 125 200 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 80 | 10 80 . Initial 3 | . 3 . Average 8 | 2 8 . Influence Increases 219 | 25 194 . Destroy 0b10 Robot/C 100 | . 100 . Destroy 0b10 Robot/NC 55 | 25 30 . Destroy Leader 24 | . 24 . Successful Hack 38 | . 38 . Destroy Structure 2 | . 2 . Influence Decreases 217 | 20 197 . Time Decay 217 | 20 197 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 9 4 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 30 . Successful 18 | . 18 . Failed 12 | . 12 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 25 | . 25 . Terminals 27 | . 27 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 12 | . 12 . Terminals 12 | . 12 . Assimilate 3 | . 3 . Botnet 1 | . 1 . Disrupt 1 | . 1 . Operators 1 | . 1 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1903 | 28 1609 266 Seismic 1903 | 28 1609 266 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2047 | 111 1670 266 Spaces Moved 669 | 63 537 69 Core 43 | 29 14 . Treads 626 | 34 523 69 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 320 Average Speed 215 | 109 214 320 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 82 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1193 | 88 1016 89 Wait 416 | . 413 3 Move 667 | 62 536 69 Hop . | . . . Pick Up 33 | 11 21 1 Fast Attach 12 | 3 9 . Attach 10 | 4 4 2 Detach 1 | . 1 . Swap 5 | . 5 . Drop 7 | . 7 . Fire 42 | 8 20 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: Mat x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 112 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 10) 915 | -10/Materials | Discovered new exit (range 9) 1020 | -10/Materials | Discovered new exit (range 8) 1157 | -10/Materials | Identified exit to Subcaves 1157 | -10/Materials | Identified exit to Materials 1206 | -10/Materials | Learned location of 2 exits from Subcaves 1280 | -10/Materials | Learned location of 2 exits from Materials 1303 | -10/Materials | Learned 4 Recycling zone layouts 1318 | -10/Materials | Learned 4 Recycling zone layouts 1383 | -10/Materials | Learned location of 2 exits from Materials 1432 | -10/Materials | Learned Storage garrison access intel 1686 | -10/Materials | Released all parts (7) 1782 | -10/Materials | Entered Subcaves 1783 | -10/Subcaves | Approached by a straggling Scientist 1783 | -10/Subcaves | Identified exit to Materials 1831 | -10/Subcaves | Core integrity fell below 50% 2028 | -10/Subcaves | Core integrity fell below 20% 2048 | -10/Subcaves | Destroyed by F1-Q5M(R) with Subdweller Shrapnel Launcher Last Messages --------------- back to the UFD." 01820_ 04-DA1(c) destroyed. 01821_ Tech Extrapolator violently self-destructs. 01824_ Acquired 27 matter. 01830_ Acquired Machine Analyzer. 01835_ Subatomizers dissect the Lgt. Ion Engine. 01837_ US-GTJ(R) destroyed. 01837_ Switching to secondary target: MN-1KZ(R). 01845_ Subatomizers dissect the Lgt. Ion Engine. 01846_ Sub. Power Source melted. 01846_ MN-1KZ(R) destroyed. 01852_ Acquired 59 matter. 01868_ Subatomizers dissect the Lgt. Ion Engine. 01871_ Acquired 55 matter. 01956_ Subatomizers dissect the Disposable Heat Sink. 02033_ Assault Rifle destroyed. 02042_ XA-779(R) destroyed. 02048_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????####???????????????????????????????????? | | ???????### ##??????????????????????????????????? | | ?????### #??????????????????????????????????? | | ??#### ""###??????????????????????????????????? | | ??# ""###??????????????????????????????????? | | ??# """"#????????####??????????????????????? | | ??# ## """"#????????# #??????????????????????? | | ??###### "#??####?? R ??????????????????????? | | ??????# "#### ##?? ???##?????????????????? | | ??????# ""## #??!*### #?????????????????? | | ?????## " #??#%# ##????????????????? | | ?????# ##""" ####@ #????????????????? | | ????## ####""" "" #????????????????? | | ???## ###### """# ## # ##????????????????? | | ??## # ## # ########## #???????????????? | | ??# &! #"" ##?????????? #???????????????? | | ??# &&& # " #???????????? #???????????????? | | ??### #### ## # #????????????? #??????????????? | | ????#!##?# ######?????????????? #??????????????? | | ???##= #?# ##???????????????????????????????????? | | ???# #?# ##???????????????????????????????????? | | ???# * ### #???????????????????????????????????? | | ???# #= ##???????????????????????????????????? | | ???# ! # ????????????????????????????????????? | | ???## & #????????????????????????????????????? | | ????## # #????????????????????????????????????? | | ????# ??????????????????????????????????? | | ????# ????????????????????????????????? | | ????## ??????????????????????????????? | | ?????## ## ### ?????????????????????????????? | | ??????###?# ###??? ????????????????????????????? | | ???????????##???????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentIntegratedScreen Manual? 0 Play Time 00:12:16 Cumulative 444.0 hours Start 2024.11.09 @ 15:26:11 End 2024.11.09 @ 15:37:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 290 Adventurer 5 Explorer 0 Win Type - Total 11 Types 5/0/5/0/0/0/1/0/0 Lore% 79 Gallery% 89 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bf651d6-16fb-413f-8e77-478e79996e75