Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 14:43:26 Player: kite Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (322) 1610 Value Destroyed (11076) 11076 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2084) 2084 TOTAL SCORE: 23270 Bonus ------- High Alert Combat Kills 761 Follower Combat Kills 2338 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -2115 Cogmind --------- Core Integrity 1134/1300 Matter 30/300 Energy 22/340 System Corruption 16% Temperature Cool (0) Movement Walking (260) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ Huge Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Actuator Array Transmission Jammer > --- WEAPON (5) ------- Point Singularity Launcher Great Axe Spear Spear > --- INVENTORY (25) --- Neutrino Core Light Antimatter Reactor Advanced Myomer Leg High-capacity Storage Unit Advanced Sensor Array Long-range Sensor Array Improved Terrain Scanner Advanced Terrain Scanner Improved Reaction Control System Improved Medium Armor Plating Authchip [Device] Point Singularity Launcher Point Singularity Launcher Point Singularity Launcher Faulty Gravity Flail Power Sword Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Shield Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Melee Analysis Suite Transmission Jammer Advanced Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Point Singularity Launcher Axe Great Axe Power Sword Spear > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Myomer Leg Advanced Sensor Array Improved Terrain Scanner Improved Actuator Array Improved Reaction Control System Hardened Medium Armor Plating Improved Medium Armor Plating Advanced Shield Generator Authchip [Device] Point Singularity Launcher Point Singularity Launcher Point Singularity Launcher Gravity Flail Spear [Rating: 130] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [Device] Protection Reflective Plating Weapon Heavy Mace Energy Gun Particle Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Assault Rifle Launcher Point Singularity Launcher Special Weapon CPS Tube Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Res Slots Evolved 14 | . . . 2 . . . 2 . . . 4 . . . . 2 . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . Utility 6 | . . . 1 . . . . . . . 1 . . . . 1 . . . 2 . . 1 Weapon 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Parts Attached 223 | 8 4 10 14 2 1 9 17 15 4 2 40 4 9 1 1 20 3 . 9 17 2 23 8 Power 28 | 2 1 1 1 . . 1 3 1 . . 6 . 2 . . 4 . . . 1 . 3 2 Engine 12 | 2 . . 1 . . 1 2 1 . . 2 . 2 . . 1 . . . . . . . Core 9 | . 1 1 . . . . 1 . . . 4 . . . . 1 . . . . . . 1 Reactor 7 | . . . . . . . . . . . . . . . . 2 . . . 1 . 3 1 Propulsion 86 | 3 . 6 5 . . 6 7 7 4 . 14 . 4 . 1 9 1 . 6 5 1 6 1 Treads 17 | 2 . . 4 . . 1 3 7 . . . . . . . . . . . . . . . Leg 64 | 1 . 6 1 . . . 4 . 4 . 14 . 4 . 1 9 1 . 6 5 1 6 1 Wheel 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 70 | 1 2 1 5 2 1 1 4 5 . 1 10 2 1 1 . 6 1 . 3 8 . 11 4 Device 35 | . 1 1 . 1 . 1 . . . . 5 2 . 1 . 5 1 . 3 5 . 7 2 Storage 5 | 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . 1 Processor 14 | . . . 2 . . . 2 1 . . 4 . 1 . . 1 . . . 2 . 1 . Hackware 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . Protection 14 | . . . 3 1 . . 2 3 . . 1 . . . . . . . . 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 1 2 3 . . 1 3 2 . 1 10 2 2 . . 1 1 . . 3 1 3 1 Energy Gun 8 | 2 1 1 3 . . . . 1 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . 1 . 1 . . 3 1 . . . . 1 . . 1 1 . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 3 . . . 2 . 1 . . . . . . . . . 1 Slashing Weapon 6 | . . . . . . . . . . . 2 . . . . . . . . 1 . 3 . Piercing Weapon 6 | . . . . . . . . . . . 3 1 1 . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . 1 . . . 2 . . 4 . . . . 1 1 . . 4 . . 1 Corrupted Parts 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . System Corruption 19 | . . . . . . . . . . 4 . . . . . 15 . . . . . . . Parts Lost 92 | . 1 6 4 . . 6 10 1 . . 8 1 7 . . 10 . . . 15 . 9 14 Power 11 | . . 2 2 . . 1 2 . . . 1 . . . . . . . . 1 . 1 1 Propulsion 46 | . . 3 . . . 3 6 1 . . 5 . 6 . . 6 . . . 6 . 2 8 Utility 20 | . . . 2 . . 1 2 . . . 1 . . . . 3 . . . 4 . 3 4 Weapon 15 | . 1 1 . . . 1 . . . . 1 1 1 . . 1 . . . 4 . 3 1 Highest Loss Streak 14 | . 1 6 2 . . 6 3 1 . . 4 1 5 . . 3 . . . 11 . 3 14 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Average Backups 15 | 1 6 8 8 7 7 9 10 18 17 18 18 19 17 19 19 19 19 20 19 19 16 18 18 Power 1 | . 1 1 . . . . . 1 1 1 1 1 3 3 2 2 4 4 1 . . . . Propulsion 3 | . 2 2 1 1 1 2 4 6 3 3 2 5 2 2 2 3 4 4 5 4 4 5 4 Utility 5 | . . 1 2 1 1 2 4 8 8 9 7 4 4 6 7 6 6 7 9 9 7 6 8 Weapon 4 | . 2 3 4 5 5 4 1 1 4 4 5 7 5 5 6 4 4 4 3 3 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 2 1 3 . . 1 . 9 . . 8 . 1 . 1 3 1 . 8 2 . 11 7 Power 5 | . . . . . . . . . . . 1 . . . . . . . 1 . . 2 1 Propulsion 14 | . 2 . 2 . . . . 6 . . . . . . . . 1 . . 1 . 2 . Utility 28 | . . . . . . . . 3 . . 5 . . . 1 2 . . 7 1 . 6 3 Weapon 9 | . . 1 1 . . 1 . . . . 2 . . . . . . . . . . 1 3 Tool/Special 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . Average Slot Usage (%) 96 | . 89 98 98 99 100 81 91 99 99 100 98 92 92 93 93 95 98 100 100 92 94 98 97 Engine 4 | . 8 . 6 11 11 2 7 7 9 9 2 6 6 6 6 . . . . . . . . Core 1 | . 5 13 3 . . . 1 1 . . 3 . . . . 2 . . . . . . 2 Reactor 1 | . . . . . . . . . . . . . . . . 2 5 5 5 4 5 4 5 Treads 8 | . 28 . 19 33 33 3 7 35 2 . . . . . . . . . . . . . . Leg 24 | . . 27 13 . . . 18 . 33 36 39 33 32 33 33 31 34 35 35 28 31 30 26 Device 7 | . 3 14 11 11 11 9 . . . . 5 6 6 6 6 9 9 11 11 15 10 14 18 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 4 Processor 8 | . . . 3 . . . 1 7 9 9 12 13 13 13 13 11 11 11 11 11 10 10 9 Protection 4 | . . . 7 10 11 11 13 10 9 . . . . . . . . . . . 5 4 3 Energy Gun 5 | . 28 27 22 22 22 22 . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . 26 26 27 26 16 . 4 6 6 5 5 5 5 4 . . . Slashing Weapon 3 | . . . . . . . . . . . 3 13 6 6 6 3 . . . . 5 8 13 Piercing Weapon 7 | . . . . . . . . . . . 4 12 12 13 13 18 20 23 23 18 17 16 8 Peak Build Rating 130 | 6 12 20 20 26 18 18 24 33 33 30 73 70 72 71 67 92 94 91 99 110 115 125 130 Average Rating 55 | 4 7 13 18 18 18 15 19 29 26 29 54 68 67 68 67 84 89 91 94 96 113 115 120 On Entrance 51 | . 6 12 15 17 18 18 18 24 33 26 30 70 69 70 67 67 78 91 91 93 105 115 113 Avg Prop Armor Cover (%) 7 | 20 . . . . . . 6 . . . 4 . . . . . . . . 15 13 9 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 13 19 21 25 27 34 34 36 58 57 57 83 73 73 61 61 78 76 70 70 75 86 92 147 Greatest Support 170 | 40 40 20 63 63 63 42 82 87 87 40 98 95 97 90 90 127 132 132 156 163 118 170 160 Greatest Overweight (x) 9 | . . 1 1 . . 9 1 . 1 1 1 . . . . . . . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 17 | 6 9 10 10 10 10 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 Most Carried 21 | 3 10 10 10 9 9 13 14 20 20 20 20 20 20 20 20 20 20 20 20 20 17 20 21 Average Carried 15 | 1 6 8 9 7 7 9 10 18 17 18 19 19 17 19 19 19 19 20 19 19 16 18 18 Final Capacity 25 | 8 10 10 10 10 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Final Carried 20 | 3 10 10 10 7 8 13 14 20 17 20 20 19 18 20 20 20 20 20 20 16 17 19 16 Class Distribution -------------------- 41% | Gladiator 23% | Scavenger-Mutant 22% | Scavenger-Gladiator 5% | Mutant 4% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Commander-Gladiator | -8/Storage Scavenger-Gladiator | -8/Recycling Scavenger-Gladiator | -8/Scraptown Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Waste Scavenger-Gladiator | -5/Factory Gladiator | -5/DSF Gladiator | -4/Factory Gladiator | -4/Waste Gladiator | -4/Factory Gladiator | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Res Matter Collected 5738 | 190 117 87 150 34 . 111 198 230 72 21 1145 74 338 35 10 659 420 . 130 643 . 1034 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14594 | . 271 144 743 . . 241 1307 1261 202 . 3786 198 652 . 12 713 1528 . 63 1284 152 1585 452 Parts 527 | . 14 8 50 . . 18 29 29 5 . 139 6 23 . . 34 13 . 1 56 . 77 25 Haulers Intercepted 11 | . . . 1 . . . 2 3 . . 3 . . . . . . . . 1 . 1 . Recyclers Shooed 12 | . 2 1 1 . . . 1 2 1 . 4 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . 5 17 3 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Res Combat Hostiles Destroyed 203 | . 7 4 15 . . 3 22 19 1 . 44 6 13 . 1 13 6 . 1 17 1 22 8 Melee 96 | . 2 . . . . . 8 10 1 . 23 4 10 . 1 10 . . 1 7 . 14 5 Guns 26 | . 5 4 15 . . 2 . . . . . . . . . . . . . . . . . AOE 49 | . . . . . . 1 . . . . 12 2 3 . . 3 6 . . 10 1 8 3 Classes Destroyed 23 | . 1 1 6 . . 3 1 . . . 5 . 2 . 1 1 2 . . . . . . Worker 27 | . . . 1 . . 1 6 2 . . 10 . . . . 3 . . . . . 2 2 Builder 21 | . . . . . . 2 1 2 . . 7 . . . . . . . . 4 . 4 1 Tunneler 4 | . . . . . . 1 2 . . . . . . . . . . . . . . 1 . Hauler 11 | . . . 1 . . . 2 3 . . 3 . . . . . . . . 1 . 1 . Recycler 24 | . . . 1 . . 1 1 5 2 . 8 . . . . . . . . 2 . 3 1 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . Operator 7 | . . . 1 . . . . 3 . . 1 . . . . 1 . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 12 | . . . 3 . . . 4 1 . . 1 . . . . . . . . . . 2 1 Swarmer 28 | . . 2 5 . . . 4 7 . . 1 3 . . . . . . . . . 4 2 Grunt 88 | . 7 3 6 . . 2 12 5 . . 18 3 8 . . 12 . . 1 3 . 7 1 Brawler 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . Duelist 3 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . . Protector 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . Sentry 27 | . . . 4 . . . 4 7 1 . 6 . 1 . . . . . . 1 . 2 1 Specialist 5 | . . . . . . . . . . . 2 . . . . . . . . 3 . . . Hunter 14 | . . . . . . . 1 . . . 5 . . . . 1 . . . 4 . 3 . Programmer 24 | . . . . . . . . . . . 8 . 1 . . . . . . 5 . 6 4 Compactor 7 | . . . . . . . . . . . . . . . . . 6 . . . 1 . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Martyr 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 18 | . 3 2 5 . . 4 6 6 1 . 18 3 4 . 1 5 3 . 1 5 1 13 4 Combat Bots Only 12 | . 3 2 4 . . 3 5 6 1 . 12 3 4 . 1 4 3 . 1 5 1 10 3 Max Kills in Single Turn 9 | . 1 1 1 . . 1 1 1 1 . 9 1 3 . 1 3 2 . 1 3 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . 1 . . . . 7 1 3 . . 2 2 . . 3 1 3 1 Melee 1 | . 1 . . . . . 1 1 1 . 1 1 1 . 1 1 . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Res Hostile Shots Fired 1419 | . 45 42 130 . . 27 113 97 2 . 258 25 79 . . 72 . . . 233 . 172 124 Missed 458 | . 10 14 39 . . 5 24 22 1 . 84 7 27 . . 24 . . . 103 . 60 38 Hits 961 | . 35 28 91 . . 22 89 75 1 . 174 18 52 . . 48 . . . 130 . 112 86 Melee 17 | . . . . . . 4 2 . . . 5 . 6 . . . . . . . . . . Projectile 944 | . 35 28 91 . . 18 87 75 1 . 169 18 46 . . 48 . . . 130 . 112 86 AOE 6 | . . . . . . . . . . . . . . . . 1 . . . 3 . 1 1 Critical Strikes 49 | . 2 . 2 . . 2 5 2 . . 6 1 3 . . 2 . . 1 7 . 6 10 Actively Blocked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Part Disruptions 6 | . . . . . . . . . . . 2 . . . . . . . . 3 . 1 . Damage Taken 16733 | . 465 384 984 . . 436 1161 803 15 . 2447 323 948 . . 1513 58 . 63 2735 78 2501 1819 Core 1857 | . 46 30 139 . . 75 179 77 . . 368 73 110 . . 54 11 . . 310 39 180 166 Absorbed by Shields 434 | . . . . . . . . . . . 5 . . . . . . . . . . . 429 Redirected to Shielding 57 | . . . . . . . 55 2 . . . . . . . . . . . . . . . Ignored by Resistances 160 | . . . 74 . . 36 24 26 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 519 | . . . . . . . 26 65 . . 103 . . . . . 171 . 108 46 . . . Core Remaining (%) 64 | 100 . 69 . . . 46 . . . 53 . . . . 35 . . . 93 . . 54 . Volleys Fired 184 | 1 30 25 62 . . 17 . . . . 9 4 3 . . 2 7 . . 11 3 6 4 Largest 2 | 2 2 2 2 . . 2 . . . . 2 1 1 . . 1 1 . . 1 1 1 1 Hottest 130 | 90 90 115 130 . . 130 . . . . 100 39 50 . . 50 50 . . 55 55 55 55 Shots Fired 312 | 2 58 48 122 . . 32 . . . . 11 4 3 . . 2 7 . . 11 3 5 4 Gun 260 | 2 58 48 122 . . 30 . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 52 | . . . . . . 2 . . . . 11 4 3 . . 2 7 . . 11 3 5 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 260 | 2 58 48 122 . . 30 . . . . . . . . . . . . . . . . . Explosive 44 | . . . . . . 2 . . . . 4 3 3 . . 2 7 . . 11 3 5 4 Electromagnetic 8 | . . . . . . . . . . . 7 1 . . . . . . . . . . . Robot Hit Streak 18 | 2 7 6 18 . . 7 . . . . 3 4 1 . . 2 3 . . 2 3 . 1 Robot Miss Streak 16 | . 3 6 4 . . 5 . . . . 5 . 10 . . 11 16 . . 13 1 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 773 | 2 40 26 76 . . 21 81 74 7 . 161 8 45 . 1 39 14 . 1 49 1 82 45 Core Hits 458 | 1 13 10 31 . . 14 8 14 1 . 121 9 30 . . 56 21 . 1 61 1 41 25 Critical Kills 7 | . . . . . . . 1 4 . . 2 . . . . . . . . . . . . Critical Parts Destroyed 38 | . . . . . . . 16 10 . . 11 . 1 . . . . . . . . . . Critical Strikes 107 | . 1 1 9 . . 1 21 15 . . 23 . 3 . . 4 1 . 1 3 . 14 10 Burn 12 | . 1 1 9 . . 1 . . . . . . . . . . . . . . . . . Smash 50 | . . . . . . . 21 15 . . 13 . 1 . . . . . . . . . . Sever 21 | . . . . . . . . . . . 4 . 2 . . 1 . . . . . 7 7 Impale 24 | . . . . . . . . . . . 6 . . . . 3 1 . 1 3 . 7 3 Melee Attacks 890 | . . . . . . . 99 106 9 . 204 10 50 1 1 68 13 . 9 68 . 181 71 Impact 356 | . . . . . . . 99 106 9 . 124 . 1 . . 6 3 . 3 5 . . . Slashing 219 | . . . . . . . . . . . 34 3 20 . . 5 . . . 2 . 103 52 Piercing 315 | . . . . . . . . . . . 46 7 29 1 1 57 10 . 6 61 . 78 19 Sneak Attacks 123 | . . . . . . . 15 24 3 . 33 1 2 . 1 4 10 . . 17 . 13 . Combat Hostiles 5 | . . . . . . . 1 . . . 1 1 . . 1 . . . . . . 1 . Follow-up Attacks 223 | . . . . . . . 13 18 2 . 50 1 21 . . 17 6 . . 21 . 48 26 Damage Inflicted 41211 | 23 473 355 1161 . . 489 3767 3957 439 . 9280 567 2008 . 60 2537 2848 . 30 4257 656 5103 3201 Guns 2306 | 23 468 354 1160 . . 301 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 13018 | . . . . . . 188 . . . . 2442 402 558 . . 1160 2238 . . 2278 656 1546 1550 Melee 25857 | . . . . . . . 3767 3957 439 . 6825 165 1450 . 60 1377 610 . 30 1979 . 3557 1641 Ramming 30 | . 5 1 1 . . . . . . . 13 . . . . . . . . . . . 10 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2306 | 23 468 354 1160 . . 301 . . . . . . . . . . . . . . . . . Explosive 12497 | . . . . . . 188 . . . . 2001 322 558 . . 1160 2238 . . 2278 656 1546 1550 Electromagnetic 521 | . . . . . . . . . . . 441 80 . . . . . . . . . . . Impact 12471 | . . . . . . . 3767 3957 439 . 3768 . 60 . . 103 94 . . 283 . . . Slashing 6053 | . . . . . . . . . . . 1381 47 692 . . 99 . . . 84 . 2527 1223 Piercing 7333 | . . . . . . . . . . . 1676 118 698 . 60 1175 516 . 30 1612 . 1030 418 Highest Corruption 43 | . . . . . . . . 9 9 4 6 6 . . . 9 4 . . 11 30 43 16 Average Corruption 13 | . . . . . . . . 5 9 4 4 4 . . . 5 1 . . 3 20 32 5 Corruption Purged 22 | . . . . . . . . . . . . 6 . . . 12 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 202 | . . . . . . . . 17 26 . 27 4 . . . 11 . . . 15 6 94 2 Message Errors 49 | . . . . . . . . 4 6 . 9 1 . . . 2 . . . 2 3 20 2 Matter Fused 50 | . . . . . . . . 6 6 . 7 . . . . 3 . . . 4 . 24 . Heat Flow Errors 31 | . . . . . . . . 2 7 . 1 . . . . 3 . . . 3 . 15 . Energy Discharges 20 | . . . . . . . . 1 2 . 1 . . . . . . . . 3 1 12 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Data Loss (minor) 29 | . . . . . . . . 2 2 . 3 3 . . . 2 . . . 3 1 13 . Data Loss (major) 12 | . . . . . . . . 2 1 . 5 . . . . 1 . . . . . 3 . Alerts 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5423 | . . . . . . 3 1388 1233 166 . 1119 . 110 . 30 29 150 . . 313 . 644 238 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 588 | . . . . . . 3 . . . . 11 . . . . 9 . . . 160 . 225 180 Melee 4835 | . . . . . . . 1388 1233 166 . 1108 . 110 . 30 20 150 . . 153 . 419 58 Knockbacks 41 | . . . . . . . 17 11 2 . 9 . . . . 1 . . . 1 . . . Impact 41 | . . . . . . . 17 11 2 . 9 . . . . 1 . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 219 | . . . . . . 73 . . . . . . . . . 8 59 . . . 79 . . Shots 7 | . . . . . . 2 . . . . . . . . . 1 3 . . . 1 . . Rammed 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 4 1 1 . . . . . . . 3 . . . . . . . . . . . 1 Kicked 5 | . . 1 . . . . . . . . 3 . . . . . . . . . . . 1 Crushed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 449 | 30 282 90 256 . . 299 13 269 276 . 413 31 14 . . 251 . . 4 227 . 272 449 Average Temperature 88 | 18 114 29 61 . . 85 5 120 115 . 126 11 8 . . 113 . . 4 78 . 92 198 Received Heat Transfer 3697 | . 300 192 399 . . 162 450 252 9 . 705 102 297 . . 363 . . . 249 . 153 64 Effects 6 | . 1 . 1 . . . . 2 . . 1 . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 4 | . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 54 | . . . . . . . 22 18 1 . 11 . . . . . 1 . . 1 . . . Combat Hostiles 32 | . . . . . . . 14 9 . . 9 . . . . . . . . . . . . Parts Fried 71 | . . . . . . . 32 21 2 . 16 . . . . . . . . . . . . Impact Corruptions 139 | . . . . . . . 52 48 5 . 31 . 1 . . . 1 . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 3 2 7 . . . . 1 . . . . . . . 1 . . . . . . . Heat Transferred 6682 | 62 1314 1014 3515 . . 777 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Res Maximum Alert Level 4 | . . . . . . . 1 2 1 . 3 . . . . 4 2 1 2 2 1 1 . Low Security (%) 67 | 100 100 100 100 100 . 100 95 62 54 . 55 . . . . 30 . . 2 . 68 89 100 Level 1 19 | . . . . . . . 4 18 45 . 35 . . . . 14 19 100 43 75 31 10 . Level 2 8 | . . . . . . . . 18 . . . . . . . 8 80 . 53 24 . . . Level 3 2 | . . . . . . . . . . . 8 . . . . 10 . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . 36 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Peak Influence 1258 | . 100 115 156 54 . 45 213 548 266 . 848 . . . . 1258 545 254 501 577 225 291 169 Initial 413 | . . 24 . 54 . . . 29 210 . . . . . . . 413 254 177 262 199 115 143 Average 194 | . 34 20 59 3 . 17 101 207 172 . 231 . . . . 648 449 254 381 393 193 67 114 Influence Increases 9780 | . 213 238 559 6 . 104 747 1167 207 . 1437 155 285 . 18 1906 172 . 424 959 46 789 348 Destroy 0b10 Robot/C 5080 | . 140 160 320 . . 60 440 600 100 . 860 120 240 . . 780 . . 180 460 . 460 160 Destroy 0b10 Robot/NC 590 | . . . 35 . . 25 80 80 10 . 165 . 5 . 10 30 . . . 55 . 70 25 Destroy Leader 1146 | . 30 30 98 . . 10 112 158 . . 218 20 40 . . 150 . . 30 112 . 106 32 Allied During Kill 1311 | . . 18 . . . . . 187 18 . . . . . 8 726 . . 210 144 . . . Successful Hack 102 | . 12 . 12 6 . . 9 22 19 . 14 . . . . . . . . 4 . 4 . Select Force Hacks 60 | . . . . . . . . . 60 . . . . . . . . . . . . . . Disable Machine 240 | . . . 15 . . . . 90 . . 30 . . . . 60 . . . 15 . 30 . Destroy Structure 786 | . 1 . 4 . . 9 1 . . . 75 . . . . 160 172 . 4 124 46 104 86 Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 450 | . 30 30 75 . . . 90 30 . . 75 15 . . . . . . . 45 . 15 45 Influence Decreases 9635 | . 151 300 419 146 . 104 677 697 700 47 591 650 548 88 18 725 990 109 177 889 452 681 476 Entered New Map 2757 | . . 38 . 86 . . . 41 330 47 . 314 68 88 . . 768 109 77 239 372 50 130 Time Decay 5278 | . 141 198 363 60 . 75 446 546 350 . 511 326 410 . 18 415 222 . . 410 60 521 206 Lost Part 840 | . 10 44 36 . . 29 81 10 . . 80 10 70 . . 90 . . . 150 . 90 140 Lost Ally 610 | . . 20 20 . . . . 100 20 . . . . . . 220 . . 100 90 20 20 . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 2 . 3 . . . 2 4 . . 15 . . . . 15 . . 1 5 . 5 3 Investigation 9 | . . . 1 . . . 1 1 . . 1 . . . . 4 . . . . . 1 . Extermination 14 | . . . . . . . . . . . 5 . . . . 2 . . . 3 . 3 1 Reinforcement 20 | . 2 . 2 . . . 1 3 . . 3 . . . . 5 . . 1 2 . 1 . Assault 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 Garrison 9 | . . . . . . . . . . . 6 . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Res Distress Signals 21 | . 1 1 3 . . . 5 5 . . 3 . . . . 1 . . . . . 1 1 Communications Jammed 42 | . . . . . . . . . . . . . . . . . . . . . . . 42 Distress Signals 40 | . . . . . . . . . . . . . . . . . . . . . . . 40 Times Spotted 375 | . 12 10 34 2 . 3 38 43 3 . 58 5 13 1 1 45 4 . 5 39 3 26 30 Peak Tracking Total 13 | . 5 3 8 1 . 3 6 7 3 . 11 3 4 1 1 5 3 . 3 11 3 5 13 Tactical Retreats 23 | . 2 1 4 . . . 3 2 . . 4 1 . . . . . . . 2 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Res Traps Triggered 17 | . . . . . . . 1 6 . . 6 . . . . 1 . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Res Machines Disabled 18 | . . 2 1 . . . . 6 . . 2 . . . . 4 . . . 1 . 2 . Max in Single Turn 2 | . . 1 1 . . . . 1 . . 2 . . . . 2 . . . 1 . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Res Machines Accessed 50 | . 3 1 3 1 1 . 8 9 6 . 7 1 . . 1 3 . 1 . 2 . 2 1 Terminals 29 | . 3 . 2 1 . . 6 7 4 . 3 . . . 1 . . 1 . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . . . 1 1 . . 1 . . . . . . . . 1 . . . Recycling Units 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . 1 . Garrison Access 6 | . . . . . . . . 1 . . 3 . . . . 1 . . . . . . 1 Total Hacks 109 | . 6 1 6 1 4 . 22 18 10 . 12 7 . . 2 7 . 1 . 4 . 6 2 Successful 56 | . 2 1 3 1 4 . 9 7 6 . 2 7 . . 2 3 . 1 . 2 . 4 2 Failed 52 | . 4 . 2 . . . 13 11 4 . 10 . . . . 4 . . . 2 . 2 . Catastrophic 11 | . 1 . . . . . 3 3 . . 2 . . . . 1 . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 82 | . 6 . 2 1 . . 15 12 10 . 5 . . 1 . 12 . . . 7 . 8 3 Terminals 61 | . 6 . 4 1 . . 17 15 8 . 5 . . . 2 . . 1 . 2 . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Repair Stations 7 | . . . . . . . 3 1 . . 1 . . . . . . . . 2 . . . Recycling Units 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . Scanalyzers 12 | . . . 2 . . . 2 . . . . . . . . 5 . . . . . 3 . Garrison Access 11 | . . . . . . . . 2 . . 6 . . . . 1 . . . . . . 2 Terminal Hacks 31 | . 1 1 2 1 4 . 2 5 3 . 1 7 . . 2 . . 1 . 1 . . . Record 13 | . . . . . 4 . . . . . . 7 . . 2 . . . . . . . . Part Schematic 5 | . 1 . . . . . 1 2 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . Open Door 5 | . . 1 . . . . . 3 . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . Scan Component 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 7 | . . . 1 . . . 2 . . . . . . . . 2 . . . . . 2 . Insert Component 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Analyze 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Retrieve Study 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 10 | . 1 . . . . . 3 2 3 . 1 . . . . . . . . . . . . Terminals 6 | . 1 . . . . . 3 1 1 . . . . . . . . . . . . . . Botnet 5 | . 1 . . . . . 3 1 . . . . . . . . . . . . . . . Skim 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . Patch 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Tunnel 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 . 2 . . . 8 4 2 . 6 . . . . 3 . 1 . 1 . 2 1 Full Trace Events 6 | . . . 1 . . . 3 . . . . . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . 4 . . . . . 5 . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Time 187 | . . . . . . . . . . . . . . . . . . . . . . 187 . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . Part Schematics Acquired 19 | . 1 . . . . . 1 2 . . . . . 14 . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Time 36 | . . . . . . . 36 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Res Total Allies 50 | . . 3 . 2 . . . 10 . . . . . 6 . 8 18 . . . 1 2 . Largest Group 18 | . . 3 1 2 2 . . 10 5 . . . . 6 6 11 18 16 16 11 1 2 . Highest-Rated Group 656 | . . 40 16 52 52 . . 173 93 . . . . 348 348 478 656 556 556 389 46 112 . Highest-Rated Ally 96 | . . 16 16 31 31 . . 29 29 . . . . 96 96 96 50 46 46 47 46 56 . Zionite Dispatches 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Total Orders 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . ROAM 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 433 | . . 22 9 14 . . . 87 18 . . . . 3 6 113 . . 64 76 14 7 . Total Damage 8878 | . . 215 106 . . . . 1089 269 . . . . 109 73 3393 . . 1211 1785 255 373 . Kills 70 | . . 4 1 . . . . 11 5 . . . . . 1 30 . . 8 9 . 1 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Res Active Infowar (turns) 9665 | . . 1 . . . . . . . . 1535 527 787 1227 509 979 473 6 307 980 131 1771 432 Optics 1056 | . . . . . . . . . . . . . . . . . . . . 513 131 412 . Sensors 7340 | . . 1 . . . . . . . . 1351 511 787 1227 509 971 . . . . . 1646 337 IFF 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Terrain 3148 | . . . . . . . . . . . . 16 . . . 170 473 6 224 854 . 1134 271 Seismic 1284 | . . . . . . . . . . . 119 . . . . . . . 82 874 131 78 . Decoding 109 | . . . . . . . . . . . . . . . . 109 . . . . . . . T.N.C. 67 | . . . . . . . . . . . 67 . . . . . . . . . . . . Jamming 779 | . . . . . . . . . . . . . . . . . . . 1 346 . . 432 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . 1 . 2 . . . . . . . . Drone Launches 16 | . . . . 16 . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . Items 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . . . . 2 . . . 1 . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Res Turns Passed 19211 | 111 409 852 1046 914 712 181 1370 1566 789 354 2223 729 997 1229 509 1117 473 6 308 980 131 1773 432 Spaces Moved 11037 | 57 140 407 523 523 324 96 616 799 420 195 1236 427 669 1010 389 760 344 5 182 575 95 1037 208 Core 4 | 3 . . . . . 1 . . . . . . . . . . . . . . . . . Treads 2301 | 53 140 . 292 523 324 . 160 799 10 . . . . . . . . . . . . . . Legs 8478 | 1 . 407 231 . . . 297 . 410 195 1236 427 669 1010 389 760 344 5 182 575 95 1037 208 Wheels 254 | . . . . . . 95 159 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 105 160 160 86 85 152 155 175 113 124 117 118 118 118 120 120 120 120 120 120 120 Average Speed 133 | 153 160 185 136 160 160 94 118 155 174 175 122 124 118 118 118 119 120 120 129 130 120 121 126 Slowest Speed 500 | 160 160 190 240 160 160 500 175 156 175 175 196 124 126 118 118 125 120 120 140 196 120 124 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 5 29 84 40 95 79 12 39 86 84 25 26 54 69 89 64 32 88 . 87 16 83 18 8 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 10 | . . . . 1 1 . . 1 2 . . . . . . 5 . . . . . . . Known Exits Taken 9 | . . . 1 . . . 1 . . . 1 1 1 1 1 . . 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . 1 1 1 . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 1 . . . . . 1 . 2 4 2 3 . . . . . . . . Spaces Dug 85 | . . . . . . . . . . . 14 2 . . . 10 2 . 2 6 . 41 8 Terrain Destroyed 627 | . . . . . . 11 . . . . 90 18 49 . . 69 186 . 2 72 35 50 45 Melee 79 | . . . . . . . . . . . 14 2 . . . 10 2 . 2 6 . 35 8 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 548 | . . . . . . 11 . . . . 76 16 49 . . 59 184 . . 66 35 15 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Res Total 14208 | 75 265 455 734 601 518 150 1113 995 468 208 1673 609 810 1046 439 898 374 5 257 724 108 1382 301 Wait 1701 | 7 77 3 109 72 192 19 384 47 35 6 155 158 85 30 44 35 4 1 10 46 9 145 28 Move 11016 | 56 139 406 522 522 323 95 615 798 419 194 1235 426 668 1009 388 760 343 4 181 575 94 1036 208 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 189 | 2 8 3 10 . 1 6 12 25 1 3 29 2 4 3 2 10 3 . 18 10 . 34 3 Fast Attach 98 | 7 3 3 6 2 . 6 7 9 . 2 20 2 3 1 . 5 3 . 1 10 . 7 1 Attach 100 | . . 5 3 2 . 2 12 . 4 . 16 2 4 . . 13 2 . 1 15 . 11 8 Detach 15 | . . 1 . . . . 1 1 . . 3 . . . . 1 . . 2 3 . 1 2 Swap 161 | 1 1 4 6 . 1 3 2 9 . 1 45 6 11 . 1 23 2 . 12 6 2 16 9 Drop 206 | 1 3 4 15 3 1 2 5 33 4 2 35 3 4 2 3 12 4 . 26 10 . 32 2 Fire 184 | 1 30 25 62 . . 17 . . . . 9 4 3 . . 2 7 . . 11 3 6 4 Melee 526 | . . . . . . . 75 73 5 . 121 6 28 1 1 37 6 . 6 38 . 94 35 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . 1 . . . . . . . . 3 . . . . . . . . . . . 1 Crush 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -5/Waste -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Upp / [*Ext]) -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 12) 521 | -10/Materials | Entered Mines 527 | -10/Mines | Met a Derelict bent on vengeance 581 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 588 | -10/Mines | Lost 6 parts (2p3n1w) 637 | -10/Mines | Learned Materials terminal intel 895 | -10/Mines | Build established: Scavenger-Mutant 912 | -10/Mines | Found the Drone Emporium 921 | -10/Mines | Found Prototype Device 975 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 982 | -10/Mines | Found Prototype Device 982 | -10/Mines | Identified Exp. Sensor Array 1345 | -10/Mines | Discovered new exit (range 14) 1373 | -10/Mines | Entered Materials 1373 | -9/Materials | Accompanied by 1 ally 1373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1374 | -9/Materials | Loaded intel: 12 terminal locations 1425 | -9/Materials | Central database locked down 1483 | -9/Materials | Discovered new exit (range 16) 1656 | -9/Materials | Identified exit to Mines 1692 | -9/Materials | Discovered new exit (range 13) 2261 | -9/Materials | Discovered new exit (range 16) 2419 | -9/Materials | Entered Mines 2514 | -9/Mines | Assembled infested the area 2519 | -9/Mines | Identified Bomb Drone Bay 2577 | -9/Mines | Lost 8 allies 2656 | -9/Mines | Discovered new exit (range 5) 2709 | -9/Mines | Discovered new exit (range 5) 2995 | -9/Mines | Learned location of Storage (-8) 3131 | -9/Mines | Found a hidden stash of uninstalled traps 3304 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3306 | -9/Mines | Discovered new exit (range 5) 3333 | -9/Mines | Entered Exiles 3333 | -9/Exiles | Accompanied by 2 allies 3363 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3451 | -9/Exiles | Met 8R-AWN 3477 | -9/Exiles | Met EX-HEX 3644 | -9/Exiles | Met EX-BIN 3671 | -9/Exiles | Met EX-DEC 3734 | -9/Exiles | Visited The Gauntlet 3929 | -9/Exiles | Learned location of Zion (-6) 4021 | -9/Exiles | Discovered new exit (range 14) 4045 | -9/Exiles | Entered Mines 4060 | -8/Mines | Core integrity fell below 50% 4096 | -8/Mines | Lost 6 parts (1p3n1u1w) 4216 | -8/Mines | Discovered new exit (range 9) 4226 | -8/Mines | Entered Materials 4226 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4227 | -8/Materials | Identified exit to Factory 4348 | -8/Materials | Discovered new exit (range 10) 4438 | -8/Materials | Lost 3 parts (2n1u) 4472 | -8/Materials | Identified exit to Storage 5534 | -8/Materials | Repaired Corrupted Lgt. Treads 5596 | -8/Materials | Entered Storage 6142 | -8/Storage | Learned location of Armory (-3) 6167 | -8/Storage | Build established: Gladiator 6455 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6776 | -8/Storage | Build established: Commander-Gladiator 6960 | -8/Storage | Discovered exit to Factory (range 5) 7150 | -8/Storage | Used back door to open Recycling access 7150 | -8/Storage | Discovered new exit (range 5) 7162 | -8/Storage | Entered Recycling 7162 | -8/Recycling | Accompanied by 5 allies 7526 | -8/Recycling | Build established: Scavenger-Gladiator 7911 | -8/Recycling | Scanned before Scraplab entrance 7935 | -8/Recycling | Entered Scraplab 7949 | -8/Recycling | Discovered new exit (range 2) 7951 | -8/Recycling | Entered Scraptown 7951 | -8/Scraptown | System corruption cleaned by C-Scrubber 7956 | -8/Scraptown | System corruption cleaned by C-Scrubber 8291 | -8/Scraptown | Discovered new exit (range 3) 8305 | -8/Scraptown | Entered Factory 8305 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 8813 | -6/Factory | Garrison activated, responded to threat 9528 | -6/Factory | Discovered new exit (range 3) 9530 | -6/Factory | Identified exit to Lower Caves 9615 | -6/Factory | Destroyed 7 combat bots 9620 | -6/Factory | Lost 4 parts (1p3n) 9710 | -6/Factory | Found Prototype Launcher 9710 | -6/Factory | Identified Scatter Rocket Array 9713 | -6/Factory | Found Scatter Rocket Array 9751 | -6/Factory | Build established: Gladiator 10313 | -6/Factory | Cargo convoy interrupted 10314 | -6/Factory | Garrison activated, responded to threat 10358 | -6/Factory | Destroyed 12 combat bots 10528 | -6/Factory | Entered Lower Caves 10601 | -6/Lower Caves | Encountered a Warlord checkpoint 11011 | -6/Lower Caves | Entered an active Warlord outpost 11014 | -6/Lower Caves | Learned Research stockpile data 11014 | -6/Lower Caves | Learned Factory stockpile data 11014 | -6/Lower Caves | Learned Research emergency access door positions 11158 | -6/Lower Caves | Discovered new exit (range 14) 11176 | -6/Lower Caves | Core integrity fell below 50% 11256 | -6/Lower Caves | Identified exit to Lower Caves 11257 | -6/Lower Caves | Entered another Lower Caves area 11418 | -6/Lower Caves | Lost 5 parts (4n1w) 11449 | -6/Lower Caves | Discovered new exit (range 9) 11517 | -6/Lower Caves | Found DCF Scrap (13 items) 11771 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12089 | -6/Lower Caves | Learned 4 Factory zone layouts 12241 | -6/Lower Caves | Discovered new exit (range 5) 12252 | -6/Lower Caves | Identified exit to Zion 12254 | -6/Lower Caves | Entered Zion 12295 | -6/Zion | Given A8's code to call for help 12357 | -6/Zion | Discovered new exit (range 12) 12914 | -6/Zion | Met Imprinter 12933 | -6/Zion | Imprinted 12935 | -6/Zion | Declared Zion's savior 13194 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13200 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13216 | -6/Zion | Learned Factory scanalyzer intel 13451 | -6/Zion | Identified exit to Proximity Caves 13483 | -6/Zion | Entered Proximity Caves 13483 | -5/Proximity Caves | Accompanied by 6 allies 13598 | -5/Proximity Caves | Learned 8 Factory zone layouts 13665 | -5/Proximity Caves | Learned Factory terminal intel 13958 | -5/Proximity Caves | Discovered new exit (range 3) 13968 | -5/Proximity Caves | Identified exit to Factory 13992 | -5/Proximity Caves | Entered Factory 13992 | -5/Factory | Accompanied by 6 allies 13992 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13993 | -5/Factory | Identified exit to Factory 13995 | -5/Factory | Loaded intel: 26 terminal locations 13996 | -5/Factory | Loaded intel: 4 scanalyzer locations 14175 | -5/Factory | Garrison activated, responded to threat 14282 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 14283 | -5/Factory | Zion Fire squad teleported in 14286 | -5/Factory | Build established: Derelict-Gladiator 14573 | -5/Factory | Retrieved Zion intel report: Trap Installations 14574 | -5/Factory | Zion Fire squad teleported in 14613 | -5/Factory | Lost 3 allies 14660 | -5/Factory | Lost 3 parts (2n1u) 14826 | -5/Factory | Discovered exit to Factory (range 9) 14830 | -5/Factory | Build established: Scavenger-Gladiator 14834 | -5/Factory | Lost 3 allies 14892 | -5/Factory | First assault squad dispatched 14905 | -5/Factory | Lost 3 allies 15109 | -5/Factory | Sucked down chute 15109 | -5/Factory | Entered Waste 15119 | -5/Waste | Spotted C-40 Crusher 15142 | -5/Waste | Spotted C-40 Crusher 15147 | -5/Waste | Spotted C-40 Crusher 15149 | -5/Waste | Destroyed C-40 Crusher 15156 | -5/Waste | Destroyed C-40 Crusher 15163 | -5/Waste | Destroyed C-40 Crusher 15179 | -5/Waste | Spotted C-40 Crusher 15187 | -5/Waste | Destroyed C-40 Crusher 15201 | -5/Waste | Spotted C-40 Crusher 15201 | -5/Waste | Spotted C-40 Crusher 15202 | -5/Waste | Destroyed C-40 Crusher 15202 | -5/Waste | Destroyed C-40 Crusher 15256 | -5/Waste | Discovered new exit (range 13) 15302 | -5/Waste | Identified exit to Factory 15463 | -5/Waste | Warlord forces began an assault 15582 | -5/Waste | Entered Factory 15582 | -5/Factory | Accompanied by 16 allies 15587 | -5/Factory | Identified exit to DSF 15588 | -5/Factory | Entered DSF 15588 | -5/DSF | Accompanied by 16 allies 15615 | -5/DSF | Additional patrols routed to DSF 15674 | -5/DSF | Lost 4 allies 15732 | -5/DSF | Discovered exit to Factory (range 15) 15836 | -5/DSF | Sterilization system engaged 15856 | -5/DSF | Ambient heat levels rising (+10) 15871 | -5/DSF | Ambient heat levels rising (+10) 15886 | -5/DSF | Ambient heat levels rising (+10) 15896 | -5/DSF | Entered Factory 15896 | -4/Factory | Accompanied by 11 allies 15896 | -4/Factory | Evolved 2 slots: Utility x2 15934 | -4/Factory | P-70 Sage assimilated allied F9-RGN(s) 15950 | -4/Factory | Build established: Gladiator 16088 | -4/Factory | Zion dispatch access revoked 16166 | -4/Factory | Discovered new exit (range 20) 16226 | -4/Factory | Lost 3 allies 16246 | -4/Factory | Identified exit to Upper Caves 16345 | -4/Factory | Murdered 3 allies 16441 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 16489 | -4/Factory | Discovered new exit (range 6) 16590 | -4/Factory | Spotted B-86 Titan 16609 | -4/Factory | Cargo convoy interrupted 16668 | -4/Factory | Lost 11 parts (1p5n2u3w) 16721 | -4/Factory | Found Prototype Launcher 16721 | -4/Factory | Identified Point Singularity Launcher 16737 | -4/Factory | Found Point Singularity Launcher 16741 | -4/Factory | Found Point Singularity Launcher 16781 | -4/Factory | Lost 4 parts (1n2u1w) 16784 | -4/Factory | Found Point Singularity Launcher 16840 | -4/Factory | System corruption reached 10% 16876 | -4/Factory | Manually triggered Chute Trap 16876 | -4/Factory | Sucked down chute 16876 | -4/Factory | Entered Waste 16877 | -4/Waste | Met a frightened Derelict 16891 | -4/Waste | EMP discharged 16909 | -4/Waste | Spotted C-40 Crusher 16914 | -4/Waste | Destroyed C-40 Crusher 16922 | -4/Waste | Spotted C-40 Crusher 16930 | -4/Waste | Spotted C-40 Crusher 16945 | -4/Waste | Spotted C-40 Crusher 16958 | -4/Waste | Spotted C-40 Crusher 16982 | -4/Waste | Discovered new exit (range 22) 16991 | -4/Waste | EMP discharged 16991 | -4/Waste | System corruption reached 30% 17007 | -4/Waste | Entered Factory 17233 | -4/Factory | Lost 3 parts (1p1n1u) 17494 | -4/Factory | Fabricated H-77 Assassin? 17599 | -4/Factory | Discovered new exit (range 6) 17604 | -4/Factory | Identified exit to Research 17882 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 17932 | -4/Factory | Build established: Scavenger-Gladiator 18244 | -4/Factory | Terminal network hard line cut 18570 | -4/Factory | Crushed by falling debris 18616 | -4/Factory | Destroyed 10 combat bots 18754 | -4/Factory | Build established: Gladiator 18780 | -4/Factory | Entered Research 18780 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18843 | -3/Research | Identified exit to Garrison 19197 | -3/Research | Cargo convoy interrupted 19199 | -3/Research | Spotted Striker 19199 | -3/Research | Spotted Striker 19199 | -3/Research | Spotted Striker 19202 | -3/Research | System corruption reached 10% 19212 | -3/Research | Self-destructed Last Messages --------------- dispatching multiple assault carriers. 19207_ Relay Coupler [Sentry] tumbles out of Garrison Access. 19207_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 19209_ Terminal disabled. 19209_ Door malfunctions. 19209_ Knocked back. 19209_ U-05 Engineer lays Concrete. 19210_ Destroyed Welding Torch. 19210_ U-05 Engineer destroyed. 19210_ P-80 Master destroyed. 19210_ M-36 Artificer distress signal jammed. 19210_ P-80 Master resets Striker, system corruption cleaned. 19210_ I-47 Archangel distress signal jammed. 19210_ Slug penetrates Terminal. 19211_ Adv. Shield Generator destroyed. 19211_ I-47 Archangel distress signal jammed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#???? ??? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#############?????????? ???? | | ??????????????????????#"""""""""""#??????????????? | | ???????????????????#### " ""T"""" ####???????????? | | ???????????????????# #???????#???? | | ???????????????????# #?????????#?? | | ???????????????????# #????#??????? | | ???????????????????+ #???????????? | | ???????????????????# @% !! !! #?????#?????? | | ???????????????????# "" "K!![[ !! #???????#???? | | ???????????????????# ""G"*!%=!=!! #?????????#? | | ????????????????##########!pK A ################ | | ????????????????# ==%/m*pK|h/ " ^ | | ????????????????# |*#[==* x i %" ^^ | | ????????????????# [!#%!= p %% ^ | | ????????????????# #[==! ==A | | ????????????????# # #+########## | | ????????????????# # ## #????# | | ????????????????#####+#### ?# #??## | | ??????????????????? ?? # "" #??##T | | ?????????????????? ? # [ """#???## | | ????????????????? # !! S"#????# | | ???????????????? # """#????# | | ???????????????## ##### """#???##### | | ????????????????# ??????# ## # #???????? | | ????????????????# ???????+ #?## #???????? | | ????????????????# ????????# #??##########??#????? | | ??????????????????????????# #??????????????????!? | | ??????????????????????????# ????? ???????????? | | ??????????????????????????# ???????????????? ???? | | ??????????????????????????# ????????????????????? | | ??????????????????????????? ???????????????#????? | | ??????????????????????????????????? ??????????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 39 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 14 Armor Coverage 225 Resistance: TH 10 Core Shielding 20 Power Shielding 33 Evasion (%) 67 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 4 Authchip Count 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Actuator Array | -8/Materials | Hacked Melee Analysis Suite | -8/Storage | Hacked Carbon-fiber Leg | -8/Storage | Hacked Power Amplifier | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive IFF Parser | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Nanoactuators | -4/Factory | Scanalyzed Robot Schematics ------------------ X-77 Beamer | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive D-53 Grenadier | -6/Zion | Archive W-44 Eye | -4/Factory | Z-intel H-77 Assassin | -4/Factory | Z-intel M-30 Cleanser | -4/Factory | Z-intel M-36 Artificer | -4/Factory | Z-intel K-01 Serf | -4/Factory | Z-intel Fabricated ------------ H-77 Assassin | x2 | -4/Factory | Authchip Repaired ---------- Lgt. Treads | 81% | -8/Materials | Corrupted Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerBlastChaingun Manual? 0 Play Time 03:02:29 Cumulative 400.1 hours Start 2026.06.27 @ 03:00:44 End 2026.06.27 @ 14:43:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 369 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/2/0/0/0/0/0/0/1 Lore% 60 Gallery% 67 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 37% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59c002bb-7d6f-45ac-8284-02a843c96173