Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.09 @ 12:47:24 Player: Patchnote Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (820) 820 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4071 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 701/850 Matter 252/300 Energy 10/100 System Corruption 2% Temperature Cool (0) Movement Flying (120) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster Cooled VTOL Module Cooled Cesium-ion Thruster > --- UTILITY (5) ------ Advanced Visual Processing Unit Advanced ECM Suite > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (5) ---- Improved Flight Unit Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced ECM Suite Improved Propulsion Shielding Improved Light Armor Plating System Shield > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Improved Flight Unit Cooled VTOL Module Cooled Cesium-ion Thruster Thermal Shield [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Advanced Visual Processing Unit Device Seismic Detector Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Laser Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 4 | . . 1 1 1 1 Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 63 | 7 11 6 14 5 20 Power 16 | 1 2 1 3 . 9 Engine 11 | 1 1 . 3 . 6 Core 5 | . 1 1 . . 3 Reactor . | . . . . . . Propulsion 22 | 2 3 4 4 3 6 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 20 | . 3 4 4 3 6 Utility 13 | 2 2 1 4 2 2 Device 6 | 2 2 . 1 1 . Storage . | . . . . . . Processor 2 | . . 1 1 . . Hackware 2 | . . . 1 . 1 Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 12 | 2 4 . 3 . 3 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 1 . 3 . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . 3 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 3 | . . . . . 3 Parts Lost 22 | . 4 2 5 . 11 Power 3 | . . . 1 . 2 Propulsion 7 | . 1 . 2 . 4 Utility 7 | . 1 1 2 . 3 Weapon 5 | . 2 1 . . 2 Highest Loss Streak 4 | . 2 2 2 . 4 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 91 | . 99 94 89 84 84 Engine 3 | . 2 . 6 7 3 Core 6 | . 11 9 1 . 3 Flight 32 | . 24 31 32 38 39 Device 14 | . 27 20 10 3 6 Processor 4 | . . 11 9 7 6 Hackware 2 | . . . 4 . 4 Protection 4 | . . . 8 11 7 Ballistic Gun 12 | . 16 11 16 15 7 Launcher 4 | . 11 9 . . . Peak Build Rating 54 | 9 11 13 33 43 54 Average Rating 27 | 4 9 11 28 39 47 On Entrance 16 | . 9 9 11 24 43 Naked Turns . | . . . . . . Heaviest Build 24 | 10 11 11 16 19 24 Greatest Support 36 | 20 20 12 22 30 36 Greatest Overweight (x) 3 | 2 3 . 1 . . Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 3 | 2 4 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 5 4 5 5 2 Class Distribution -------------------- 40% | Mutant 22% | Hacker-Sprinter 18% | Sprinter 10% | Hacker-Mutant 5% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1288 | 279 133 . 199 269 408 Remotely . | . . . . . . Salvage Created 856 | 165 208 . 122 28 333 Parts 69 | 13 26 . 10 4 16 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 24 | . 9 . 7 . 8 Guns 18 | . 3 . 7 . 8 AOE 6 | . 6 . . . . Classes Destroyed 10 | 2 4 . 2 . 2 Worker 3 | . 1 . . 2 . Tunneler 4 | 3 1 . . . . Hauler 1 | . . . 1 . . Recycler 1 | 1 . . . . . Watcher 3 | . 3 . . . . Swarmer 12 | . 6 . 6 . . Grunt 9 | . 3 . . . 6 Duelist 1 | . . . . . 1 Sentry 1 | . . . 1 . . Programmer 1 | . . . . . 1 Best Kill Streak 6 | 2 4 . 6 2 3 Combat Bots Only 6 | . 4 . 6 . 3 Max Kills in Single Turn 2 | 1 2 . 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 320 | . 73 27 96 19 105 Missed 127 | . 26 12 45 14 30 Damage Taken 2356 | . 453 178 590 49 1086 Core 548 | . 183 59 157 . 149 Absorbed by Shields . | . . . . . . Redirected to Shielding 82 | . . . . . 82 Ignored by Resistances 669 | . 143 51 168 16 291 Regen/Repaired (Parts) 365 | . . 44 . . 321 Core Remaining (%) 76 | 100 26 85 71 100 . Volleys Fired 116 | 9 24 7 21 2 53 Largest 2 | 2 2 2 2 2 2 Hottest 94 | 60 50 50 50 50 94 Shots Fired 192 | 18 41 11 38 4 80 Gun 176 | 18 29 7 38 4 80 Cannon . | . . . . . . Launcher 16 | . 12 4 . . . Special . | . . . . . . Kinetic 148 | 9 29 7 38 4 61 Thermal 19 | . . . . . 19 Explosive 16 | . 12 4 . . . Electromagnetic 9 | 9 . . . . . Robot Hit Streak 20 | 8 8 19 20 6 19 Robot Miss Streak 4 | 2 2 . 4 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 149 | 12 20 11 30 3 73 Core Hits 83 | 5 22 5 12 2 37 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 3 | . . . 1 . 2 Destroy 3 | . . . 1 . 2 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3185 | 143 625 133 626 53 1605 Guns 2591 | 122 129 56 626 53 1605 Cannons . | . . . . . . Explosions 594 | 21 496 77 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2183 | 32 129 56 626 53 1287 Thermal 339 | 21 . . . . 318 Explosive 573 | . 496 77 . . . Electromagnetic 90 | 90 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 2 3 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . 2 . Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 4 | . 4 . . . . Projectiles . | . . . . . . Explosions 4 | . 4 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 126 | . 121 5 . . . Shots 6 | . 5 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 525 | 20 54 37 27 196 525 Average Temperature 128 | 14 17 17 8 65 202 Received Heat Transfer 1023 | . 96 69 198 30 630 Effects 32 | . . . . . 32 Shutdowns 11 | . . . . . 11 Energy Bleed 5 | . . . . . 5 Interference 5 | . . . . . 5 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 605 | 50 . . . . 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 938 | 20 235 243 938 521 382 Initial 257 | . 11 . 87 257 135 Average 194 | 8 78 52 516 375 191 Maximum Alert Level 3 | . 1 1 3 2 1 Low Security (%) 57 | 100 81 91 19 . 52 Level 1 30 | . 18 8 6 61 47 Level 2 9 | . . . 49 38 . Level 3 2 | . . . 24 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . 2 1 5 Investigation 5 | . . . 1 1 3 Extermination 2 | . . . . . 2 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered 1 | . . . 1 . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 130 | . 18 10 50 13 39 Peak Tracking Total 12 | . 5 12 12 5 9 Tactical Retreats 25 | . 1 2 9 6 7 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 3 | . 3 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 24 | . 5 4 5 5 5 Terminals 14 | . 5 1 4 3 1 Fabricators 2 | . . . . 1 1 Repair Stations 4 | . . 2 . 1 1 Recycling Units 3 | . . 1 1 . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 71 | . 11 11 13 8 28 Successful 52 | . 6 10 8 5 23 Failed 19 | . 5 1 5 3 5 Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 26 | . 11 1 9 3 2 Fabricators 5 | . . . . 2 3 Repair Stations 25 | . . 9 . 3 13 Recycling Units 11 | . . 1 4 . 6 Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 15 | . 6 1 4 3 1 Record 5 | . 3 . 2 . . Robot Schematic 1 | . . . . 1 . Open DSF 2 | . . . . 1 1 Emergency Access Points 2 | . . 1 1 . . Alert Level 1 | . . . 1 . . Dispatch Records 2 | . 1 . . 1 . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 3 | . . . . 1 2 Load Schematic 1 | . . . . . 1 Build 2 | . . . . 1 1 Repair Station Hacks 21 | . . 8 . 1 12 Scan Component 11 | . . 4 . 1 6 Repair 10 | . . 4 . . 6 Recycling Unit Hacks 9 | . . 1 4 . 4 Recycle Component 3 | . . . 1 . 2 Process 2 | . . . 1 . 1 Report Inventory 1 | . . 1 . . . Retrieve Matter 3 | . . . 2 . 1 Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 3 3 3 1 4 Full Trace Events 7 | . 2 . 1 1 3 Feedback Events 2 | . . . . 1 1 Corruption 2 | . . . . 1 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built 3 | . . . . . 3 Authchips . | . . . . . . Time 134 | . . . . . 134 Total Robot Build Rating 12 | . . . . . 12 Part Schematics Acquired 2 | . . . . . 2 Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 106 | . . . . 106 . Total Part Build Rating 6 | . . . . 6 . Parts Repaired 10 | . . 4 . . 6 Time 356 | . . 116 . . 240 Parts Recycled 3 | . . . 1 . 2 Recycled Matter 293 | . . . 251 . 42 Retrieved Matter 42 | . . . . . 42 Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 60 | . . . . . 60 Highest-Rated Ally 20 | . . . . . 20 Total Orders . | . . . . . . Ally Attacks 1 | . . . . . 1 Total Damage 24 | . . . . . 24 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3973 | 87 1277 388 461 409 1351 Spaces Moved 3659 | 44 716 362 939 905 693 Core 215 | 19 196 . . . . Treads . | . . . . . . Legs 127 | 25 102 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 3317 | . 418 362 939 905 693 Fastest Speed 23 | 50 37 32 29 28 23 Average Speed 49 | 94 130 33 31 28 25 Slowest Speed 200 | 150 200 34 117 28 34 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 37 | . . 2 23 6 6 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 93 33 73 23 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 86 | 1 63 22 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 86 | 1 63 22 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5593 | 73 1031 616 1043 1050 1780 Wait 1698 | 4 251 239 68 138 998 Move 3581 | 43 715 357 893 892 681 Hop 36 | . . 2 22 6 6 Pick Up 71 | 10 18 5 17 6 15 Fast Attach . | . . . . . . Attach 39 | 7 6 5 5 5 11 Detach . | . . . . . . Swap 24 | . 5 1 9 . 9 Drop 26 | . 12 . 8 1 5 Fire 116 | 9 24 7 21 2 53 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Core integrity fell below 50% 327 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 16) 691 | -10/Materials | Discovered new exit (range 11) 855 | -10/Materials | Discovered new exit (range 10) 871 | -10/Materials | Discovered new exit (range 14) 1070 | -10/Materials | Discovered new exit (range 6) 1365 | -10/Materials | Entered another Materials area 1365 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1418 | -9/Materials | Repaired Flight Unit 1457 | -9/Materials | Repaired Lgt. Nuclear Core 1629 | -9/Materials | Repaired Flight Unit 1658 | -9/Materials | Repaired Flight Unit 1715 | -9/Materials | Discovered new exit (range 4) 1753 | -9/Materials | Entered another Materials area 1753 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1794 | -8/Materials | Garrison activated, responded to threat 1821 | -8/Materials | Discovered new exit (range 8) 2153 | -8/Materials | Search patrols dispatched 2163 | -8/Materials | Discovered new exit (range 10) 2214 | -8/Materials | Entered Factory 2214 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2260 | -7/Factory | Identified exit to DSF 2334 | -7/Factory | Discovered new exit (range 8) 2376 | -7/Factory | Fabricated Adv. Drone Bay? 2495 | -7/Factory | Discovered new exit (range 5) 2503 | -7/Factory | Build established: Sprinter 2623 | -7/Factory | Entered another Factory area 2623 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2673 | -6/Factory | Repaired Imp. Light Armor Plating 2719 | -6/Factory | Repaired Xenon Bombardment Thruster 2757 | -6/Factory | Repaired Hpw. Shotgun 2796 | -6/Factory | Repaired Lgt. Deuterium Engine 2842 | -6/Factory | Repaired Xenon Bombardment Thruster 2868 | -6/Factory | Identified exit to DSF 3002 | -6/Factory | Fabricated B-48 Gladiator? 3139 | -6/Factory | Build established: Hacker-Sprinter 3305 | -6/Factory | Repaired Lgt. Deuterium Engine 3577 | -6/Factory | Lost 4 parts (2p1u1w) 3851 | -6/Factory | Build established: Hacker-Mutant 3974 | -6/Factory | Self-destructed Last Messages --------------- >>Insert(Datajack) Scanning Datajack... Ready to analyze. >>Scanalyze Scanning: Datajack... Schematic downloaded. >>Insert(Imp. Flight Unit) Scanning Imp. Flight Unit... Ready to analyze. >>Scanalyze Scanning: Imp. Flight Unit... Schematic downloaded. 03772_ ALERT: Cargo convoy en route, clear transfer corridor. 03784_ System corrupted: Heat flow error (+172). 03873_ ALERT: Rogue bot located, Programmers report to Factory Zone 4T. 03953_ Xenon Bombardment Thruster destroyed. 03956_ System Shield destroyed. 03959_ Broken Xenon Bombardment Thruster destroyed. 03965_ Xenon Bombardment Thruster destroyed. 03965_ Destroyed Gravmag System. Map ----- +----------------------------------------------------+ | ??????????????????????# #????????????????????? | | ??????????????????????+ #???#+########???????? | | ??????????????????????# #?? ????????? | | ??????????????????????# #?? ! ?????????? | | ??????????????????????# #? ??????????? | | ??????????????????????# #? ???????????? | | ??????????????????????# # """ ????????????? | | ??????????????????????# # """ "???????????? | | ??????????????????????# + ! 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Flight Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Adv. Drone Bay | x1 | -7/Factory | Preloaded B-48 Gladiator | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Just What I Needed My Command Is Your Wish Challenges ------------ None Game ------ Seed VortexIntegrityCompanion Manual? 0 Play Time 01:06:09 Cumulative 10.0 hours Start 2025.04.09 @ 11:24:47 End 2025.04.09 @ 12:47:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40798e64-a5e3-4847-8ff2-cab28fd0cc20