Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.04 @ 15:32:53 Player: scoutz0r Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1671) 1671 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 4895 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 612/700 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (158) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads Advanced Treads Medium Treads > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (3) ------- Flak Cannon > --- INVENTORY (12) --- Deuterium Engine Armored Treads Armored Treads Armored Treads High-capacity Storage Unit Layered Light Armor Plating Layered Light Armor Plating Flak Gun Flak Cannon Mini Assault Cannon Rocket Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Kinecellerator Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Flak Cannon > --- INVENTORY -------- Deuterium Engine Armored Treads Armored Treads High-capacity Storage Unit Compact Matter Pod Layered Light Armor Plating Layered Light Armor Plating Beamcaster Flak Gun Mini Assault Cannon Rocket Launcher Great Axe [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Electrolaser Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . 1 . . 2 . . Weapon 1 | . . . . 1 . . . Parts Attached 52 | 3 2 18 1 17 8 3 . Power 5 | . 1 1 1 1 . 1 . Engine 4 | . 1 1 1 . . 1 . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 16 | 2 . 7 . 5 2 . . Treads 12 | 2 . 4 . 4 2 . . Leg 1 | . . 1 . . . . . Wheel 3 | . . 2 . 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | . 1 6 . 2 6 2 . Device 8 | . . 2 . 1 3 2 . Storage 2 | . 1 1 . . . . . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 6 | . . 2 . 1 3 . . Artifact . | . . . . . . . . Weapon 14 | 1 . 4 . 9 . . . Energy Gun 5 | . . 2 . 3 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 . 2 . 3 . . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . . . 1 . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 10 | . . 4 . 2 . . 4 Power 1 | . . 1 . . . . . Propulsion 4 | . . 3 . . . . 1 Utility 2 | . . . . 1 . . 1 Weapon 3 | . . . . 1 . . 2 Highest Loss Streak 4 | . . 2 . 1 . . 4 Average Slot Usage (%) 98 | . 93 98 100 97 99 100 95 Engine 7 | . 14 10 11 5 . 6 7 Core 1 | . . . . 3 7 . . Treads 23 | . 28 21 22 25 23 23 23 Wheel 7 | . . 8 11 8 7 7 6 Device 10 | . . 8 11 9 14 15 14 Storage 10 | . 21 14 11 9 7 7 7 Protection 11 | . . 10 11 9 15 15 15 Energy Gun 6 | . 14 10 11 10 . . . Ballistic Gun 13 | . 14 12 11 15 15 15 11 Ballistic Cannon 2 | . . . . . 7 7 7 Naked Turns . | . . . . . . . . Heaviest Build 70 | 11 44 51 46 55 65 70 70 Greatest Support 70 | 40 40 46 40 62 70 10 70 Greatest Overweight (x) 6 | . 1 5 4 5 6 6 6 Average Overweight (x) 3 | . . 3 3 3 4 5 5 Largest Inventory Capacity 14 | 6 14 14 12 12 12 12 12 Average Capacity 11 | 6 10 12 12 12 12 12 12 Most Carried 14 | 6 11 14 12 12 12 12 12 Average Carried 11 | 6 7 11 11 11 11 11 12 Final Capacity 14 | 6 14 12 12 12 12 12 12 Final Carried 12 | 6 11 11 12 12 12 12 12 Class Distribution -------------------- 45% | Tank 39% | Mutant 11% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Matter Collected 1655 | 231 58 332 35 466 278 255 . Remotely . | . . . . . . . . Salvage Created 1939 | 78 122 424 75 870 266 104 . Parts 109 | 3 11 27 10 39 17 2 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 44 | . 5 10 5 16 5 3 . Guns 38 | . 5 10 5 12 5 1 . Cannons 2 | . . . . . . 2 . AOE 4 | . . . . 4 . . . Classes Destroyed 10 | 1 2 4 . 1 2 . . Worker 1 | . . 1 . . . . . Builder 2 | . . 1 . 1 . . . Recycler 3 | 1 . . . 2 . . . Operator 1 | . . . . . 1 . . Watcher 3 | . 2 . . 1 . . . Swarmer 14 | . 5 3 5 . . 1 . Grunt 16 | . . 5 . 8 2 1 . Sentry 11 | . . 2 . 7 2 . . Hunter 1 | . . . . 1 . . . Programmer 2 | . . . . . 1 1 . Best Kill Streak 7 | 1 2 7 4 6 2 2 . Combat Bots Only 6 | . 2 6 4 4 2 2 . Max Kills in Single Turn 3 | 1 1 2 2 3 1 1 . Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . . 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Damage Taken 3316 | . 139 1101 36 486 314 197 1043 Core 275 | . 19 144 . 24 7 20 61 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 92 . 64 95 . . . Volleys Fired 114 | 1 13 39 5 38 13 5 . Largest 3 | 2 2 2 2 3 3 3 . Hottest 151 | 60 60 86 86 151 100 100 . Shots Fired 265 | 2 26 78 10 95 39 15 . Gun 238 | 2 26 78 10 86 26 10 . Cannon 18 | . . . . . 13 5 . Launcher 4 | . . . . 4 . . . Special 5 | . . . . 5 . . . Kinetic 181 | 1 13 52 5 56 39 15 . Thermal 60 | . . 20 5 35 . . . Explosive 4 | . . . . 4 . . . Electromagnetic 20 | 1 13 6 . . . . . Robot Hit Streak 24 | . 5 11 7 24 11 13 . Robot Miss Streak 9 | 1 3 3 2 9 3 5 . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 199 | . 15 54 7 79 31 13 . Core Hits 153 | 1 6 18 5 72 37 14 . Critical Hits 1 | . 1 . . . . . . Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3778 | 15 231 805 98 1740 545 344 . Guns 2994 | 15 194 805 98 1220 435 227 . Cannons 227 | . . . . . 110 117 . Explosions 557 | . 37 . . 520 . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2230 | . 30 528 28 755 545 344 . Thermal 806 | . 37 234 70 465 . . . Explosive 520 | . . . . 520 . . . Electromagnetic 222 | 15 164 43 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 11 | . . . . 11 . . . Projectiles . | . . . . . . . . Explosions 11 | . . . . 11 . . . Melee . | . . . . . . . . Knockbacks 5 | . . . . . 2 3 . Impact . | . . . . . . . . Kinetic 5 | . . . . . 2 3 . Secondary . | . . . . . . . . Self-Inflicted Damage 29 | . 29 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 186 | 20 40 186 . 88 . 18 . Average Temperature 43 | 15 18 68 . 26 . 18 . Received Heat Transfer 1035 | . . 375 . 162 87 63 348 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 1 1 2 . . . Heat Transferred 1487 | . 50 518 148 771 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Peak Influence 341 | 5 247 250 235 341 170 . . Initial 97 | . 3 19 97 . 93 . . Average 124 | 4 129 101 112 182 101 . . Maximum Alert Level 1 | . 1 1 1 1 . . . Low Security (%) 81 | 100 68 81 95 56 100 . . Level 1 18 | . 31 18 5 43 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . . 3 2 . . Investigation . | . . . . . . . . Extermination 1 | . . . . . 1 . . Reinforcement 2 | . 1 . . . 1 . . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Distress Signals 8 | . 1 3 . 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 15 20 5 22 8 4 5 Peak Tracking Total 8 | . 4 8 3 4 2 2 5 Tactical Retreats 4 | . 2 . 1 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Accessed 14 | . . 2 1 6 5 . . Terminals 12 | . . 2 . 5 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 33 | . . 5 1 16 11 . . Successful 15 | . . 2 1 10 2 . . Failed 18 | . . 3 . 6 9 . . Catastrophic 2 | . . 1 . 1 . . . Database Lockouts . | . . . . . . . . Manual 7 | . . 1 . 2 4 . . Terminals 30 | . . 5 . 14 11 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 14 | . . 2 1 9 2 . . Record 6 | . . 1 . 4 1 . . Robot Analysis 1 | . . . . 1 . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 1 | . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . . 1 . . . Locate Traps 2 | . . . . 2 . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 11 | . . 2 . 4 5 . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 . . . . Highest-Rated Group 45 | . . . 45 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . 7 . . . . Total Damage 128 | . . . 128 . . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 2 | . . . 1 . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Turns Passed 4714 | 71 450 662 800 857 828 892 154 Spaces Moved 2834 | 41 219 371 568 441 470 616 108 Core . | . . . . . . . . Treads 681 | 39 219 67 95 112 138 . 11 Legs 2 | 2 . . . . . . . Wheels 2151 | . . 304 473 329 332 616 97 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 160 120 120 120 130 130 140 Average Speed 139 | 158 169 131 130 136 144 139 141 Slowest Speed 230 | 160 180 200 180 200 230 140 158 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 28 29 98 42 13 64 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 . . . 1 Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 8 | . . . 3 . . 5 . Spaces Dug . | . . . . . . . . Terrain Destroyed 26 | . 2 . . 24 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 26 | . 2 . . 24 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Total 3370 | 44 274 475 620 619 595 635 108 Wait 277 | . 35 14 43 100 78 7 . Move 2827 | 40 218 370 567 440 469 615 108 Hop . | . . . . . . . . Pick Up 47 | . 5 19 2 9 11 1 . Fast Attach 23 | . 1 3 1 10 5 3 . Attach 14 | . . 9 . 3 2 . . Detach 3 | . . 1 . . 2 . . Swap 15 | 3 1 6 . 4 1 . . Drop 50 | . 1 14 2 15 14 4 . Fire 114 | 1 13 39 5 38 13 5 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 72 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 5) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1125 | -9/Materials | Discovered new exit (range 13) 1184 | -9/Materials | Entered Mines 1325 | -9/Mines | Learned location of Zion (-6) 1414 | -9/Mines | Discovered new exit (range 10) 1652 | -9/Mines | Discovered new exit (range 12) 1776 | -9/Mines | Learned location of Storage (-7) 1850 | -9/Mines | Found the Drone Emporium 1984 | -9/Mines | Entered Materials 1984 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2444 | -8/Materials | Garrison activated, responded to threat 2483 | -8/Materials | Build established: Tank 2816 | -8/Materials | Discovered new exit (range 12) 2841 | -8/Materials | Entered Factory 2841 | -7/Factory | Evolved 2 slots: Utility x2 2933 | -7/Factory | Build established: Scavenger-Tank 3430 | -7/Factory | Identified exit to Storage 3430 | -7/Factory | Identified exit to Lower Caves 3456 | -7/Factory | Build established: Tank 3669 | -7/Factory | Entered Lower Caves 4420 | -7/Lower Caves | Discovered new exit (range 9) 4561 | -7/Lower Caves | Entered another Lower Caves area 4561 | -7/Lower Caves | Discovered new exit (range 14) 4643 | -7/Lower Caves | Spotted B-75 Beast 4667 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4715 | -7/Lower Caves | Self-destructed Last Messages --------------- 03876_ Found 27 Matter. 04159_ P-60 Hacker knocked back. 04159_ P-60 Hacker destroyed. 04166_ Acquired 16 matter. 04173_ Imp. Heat Sink fries itself beyond repair. 04245_ Searching scrap... 04245_ Found Mak. Power Source. 04245_ Found 31 Matter. 04420_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04561_ EXIT=FOUND 04609_ Acquired derelict log, extracted data. World map updated: -5/Factory. 04667_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04679_ Flak Gun destroyed. 04689_ Knocked back. 04691_ Flak Gun destroyed. 04697_ Wheel destroyed. 04701_ Kinecellerator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ???????????????????????????X ????????????????????? | | ???????????????????????????# ????????????????????? | | ???????????????????????????# ????????????????????? | | ???????????????????????????? ##???###????????????? | | ???????????????????????????## ##### #####????????? | | ??????????????????????????## ## "" #????????? | | ??????????????????????????# # #????????? | | ????????????? ????????????# ###????????? | | ????????????? ?????? ????# ###?????????## | | ???????????? ?? ????# # ##??????###### | | ???????????? ????# #### #???????# # | | ???????????? ????#Yg# ## ###?????# ##### | | ???????????# ???## #"" ##????# #???# | | ???????????# #### ## #??### #???# | | ??????????? ## gg #??# #??## | | ???????????????# ##??# ###??# | | ????????????????# @ ## ###### #????## | | ????????????????##### ###"" ### #?????? | | ????????????????????## #???"" ##?# #####?????? | | ????????????????????## #???#" "#?# #?????????? | | ???????????????????## ##???## #### #?????????? | | ???????????????????# #?##### #?????????? | | ??????????????????## ### ######?????????? | | ????????????????### ## #?????????????? | | ???????????????## #### ## #??????????? | | ???????????????# #??# ### #?????????? | | ???????????????## ## #### #### # ???????? | | ????????????? # ### #?##" #? ?????? | | ?????????? ###?# #### #???" #?? ????? | | ?????????# ????# #??# #???# #??? ????? | | ?????????# ?????# #??# "#??? #????##?????? | | ????????# ?????# #??# ?? #???????????? | | ????????# ???? ##?? ? #???????????? | | ????????#* ???? ##??? ? ???????????? | | ????????#%##???? ????? ???????????? | | ????????#??????# # #????? ???????????? | | ???????????????#### ?????? ???????????? | | ??????????????????# ?????? ??????????? | | ??????????????????# ?????? ??????????? | | ??????????????????# ?????? ## ????????????? | | ??????????????????? ???????##??##?#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 16 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Thermal Conversion 30 Evasion (%) 40 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed IntegratedSwarmFlakker Manual? 0 Play Time 01:12:06 Cumulative 16.2 hours Start 2022.01.03 @ 18:02:25 End 2022.01.04 @ 15:32:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 14 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eb8ec20-11f5-40e5-a69d-53816d1eefe4