Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.07 @ 22:33:44 Player: Primesplitter Result: Destroyed by G-47 Trooper via exploding Fusion Modulator Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 200 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 230/300 Energy 100/100 System Corruption 0% Temperature Cool (24) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Light Ion Engine Wheel Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 6 | 6 . Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 1 | 1 . Device . | . . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | 2 . Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 2 | 2 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 5 | . 5 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 5 | . 5 Average Slot Usage (%) 81 | . 81 Engine 12 | . 12 Leg 28 | . 28 Storage 14 | . 14 Ballistic Gun 25 | . 25 Naked Turns . | . . Heaviest Build 11 | 11 11 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 5 6 Most Carried 4 | 3 4 Average Carried 2 | 1 3 Final Capacity 6 | 6 6 Final Carried 4 | 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 213 | 213 . Remotely . | . . Salvage Created . | . . Parts . | . . Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed . | . . Classes Destroyed . | . . Best Kill Streak . | . . Combat Bots Only . | . . Max Kills in Single Turn . | . . Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 857 | . 857 Core 295 | . 295 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 8 | . 8 Largest 2 | . 2 Hottest 40 | . 40 Shots Fired 16 | . 16 Gun 16 | . 16 Cannon . | . . Launcher . | . . Special . | . . Kinetic 16 | . 16 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 6 | . 6 Robot Miss Streak 4 | . 4 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 10 | . 10 Core Hits 2 | . 2 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 136 | . 136 Guns 136 | . 136 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 136 | . 136 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 11 | . 11 Average Temperature 4 | . 4 Received Heat Transfer 306 | . 306 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 15 | . 15 Initial . | . . Average 3 | . 5 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 9 | . 9 Peak Tracking Total 9 | . 9 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 6 | . 6 Successful 2 | . 2 Failed 4 | . 4 Catastrophic . | . . Database Lockouts . | . . Manual 1 | . 1 Terminals 6 | . 6 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Record 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 197 | 66 131 Spaces Moved 129 | 57 72 Core 19 | 19 . Treads . | . . Legs 110 | 38 72 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 109 | 96 120 Slowest Speed 120 | 120 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 11 | 3 20 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 165 | 65 100 Wait 19 | . 19 Move 128 | 56 72 Hop . | . . Pick Up 4 | 3 1 Fast Attach 6 | 6 . Attach . | . . Detach . | . . Swap . | . . Drop . | . . Fire 8 | . 8 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Core integrity fell below 50% 196 | -10/Materials | Core integrity fell below 20% 198 | -10/Materials | Destroyed by G-47 Trooper via exploding Fusion Modulator Last Messages --------------- 00137_ K-01 Serf collects debris. 00140_ K-01 Serf cleans the Fusion Modulator. 00154_ T-07 Excavator is excavating. 00163_ W-16 Scout sends out distress signal. 00168_ U-05 Engineer lays Concrete. 00172_ Destroyed Particle Gun. 00174_ Critical hit. 00174_ Assault Rifle destroyed. 00181_ S-10 Pest destroyed. 00186_ Lgt. Ion Engine destroyed. 00190_ R-06 Scavenger collects Flight Unit. 00192_ R-06 Scavenger collects Lgt. Assault Rifle. 00192_ Aluminum Leg destroyed. 00193_ Assault Rifle destroyed. 00195_ Aluminum Leg destroyed. 00198_ Fusion Modulator explodes. 00198_ R-06 Scavenger destroyed. 00198_ Fusion Modulator explodes. 00198_ S-10 Pest destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????# +?? | | ?????????????????????????????????# #???? | | ???????????? #????# #??????# #???? | | ???????????? #????# ######## ########???? | | ???????????? #????# # # #??????????? | | ???????????? #????# # # ####???????? | | ???????????? ###### # """ + ##T#######?? | | ???????????? # # """ # | | ???????????? + # """ # | | ???????????? """# # # | | ???????????? R"# #+##################### | | ???????????? """# # #?##########????????? | | ???????????? # # #?# ####?????? | | ???????????? # # #?# """ # ?????? | | ???????????? """ ######## ### """ = # ?????? | | ???????????? """ # """ # ?????? | | ??????????? 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""" ?????????????????? | | ??????????????????? ????????????????? | | ?????????????????? ????????????????? | | ???????????????????######??######???????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 253 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Challenges ------------ None Game ------ Seed MissileFieldDisintegrator Manual? 0 Play Time 00:10:35 Cumulative 0.4 hours Start 2021.03.07 @ 22:26:23 End 2021.03.07 @ 22:33:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a48c98a8-28ce-438d-ad9a-70ba277d5029