Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 15:44:12 Player: Zish Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (148) 740 Value Destroyed (5876) 5876 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (4166) 4166 TOTAL SCORE: 15642 Bonus ------- Follower Combat Kills 630 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2664 Friendly Fire -128 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (30) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Machine Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Layered Medium Armor Plating Heavy Pick Heavy Pick Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Advanced Recoil Stabilizer Improved Kinecellerator Hacking Suite > --- WEAPON ----------- Heavy Battle Rifle Vortex Catalyst Activator Power Sword > --- INVENTORY -------- Micro Fission Core Antimatter Reactor Medium Treads Medium Treads Layered Medium Armor Plating Thermal Shield Heavy Battle Rifle Heavy Machine Gun Impact Mace Heavy Pick Heavy Pick [Rating: 86] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Upp Upp War Slots Evolved 10 | . . . 4 2 . . 2 2 . . . Power 1 | . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . Utility 5 | . . . 2 2 . . 1 . . . . Weapon 2 | . . . 1 . . . . 1 . . . Parts Attached 93 | 7 7 5 19 22 1 . 12 7 1 1 11 Power 18 | 1 1 1 4 7 . . 1 1 . . 2 Engine 10 | 1 1 1 3 3 . . . 1 . . . Core 7 | . . . 1 4 . . . . . . 2 Reactor 1 | . . . . . . . 1 . . . . Propulsion 18 | 3 . . 5 3 1 . 2 2 . . 2 Treads 11 | 2 . . 2 . 1 . 2 2 . . 2 Leg 6 | . . . 3 3 . . . . . . . Wheel 1 | 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | 1 3 . 4 5 . . 5 2 . . 3 Device 9 | . 1 . 1 1 . . 3 1 . . 2 Storage 2 | 1 1 . . . . . . . . . . Processor 3 | . . . 2 1 . . . . . . . Hackware 3 | . . . 1 2 . . . . . . . Protection 6 | . 1 . . 1 . . 2 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 34 | 2 3 4 6 7 . . 4 2 1 1 4 Energy Gun 5 | 1 . . 2 1 . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 13 | 1 . 3 2 4 . . . 1 1 1 . Ballistic Cannon 9 | . 1 1 2 1 . . 4 . . . . Launcher 4 | . 2 . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 73 | . 2 6 11 18 . . 9 5 1 1 20 Power 16 | . 1 1 1 6 . . 2 1 . . 4 Propulsion 10 | . . . 3 2 . . 1 1 . . 3 Utility 16 | . . 1 2 3 . . 4 1 . . 5 Weapon 31 | . 1 4 5 7 . . 2 2 1 1 8 Highest Loss Streak 14 | . 1 3 5 9 . . 6 4 1 1 14 To Critical Strikes . | . . . . . . . . . . . . Average Backups 10 | 1 6 3 6 12 15 17 17 13 13 13 12 Power 1 | . 1 1 1 2 2 2 1 1 1 1 . Propulsion 2 | . . . 1 6 6 4 3 2 2 2 1 Utility 2 | . 1 1 2 1 1 2 1 1 4 5 5 Weapon 4 | . 2 1 1 2 5 8 10 7 6 4 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 14 | . 2 . . . 2 4 . . . . 6 Power . | . . . . . . . . . . . . Propulsion 4 | . 1 . . . 2 1 . . . . . Utility 5 | . . . . . . 1 . . . . 4 Weapon 5 | . 1 . . . . 2 . . . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 99 95 95 97 92 89 91 93 93 92 Engine 7 | . 13 14 13 8 . . . 1 5 5 4 Core 3 | . . . 3 5 15 15 11 3 . . . Reactor 1 | . . . . . . . . 5 5 5 4 Treads 15 | . 27 28 12 . 2 7 12 16 17 17 16 Leg 2 | . . . 3 14 10 . . . . . . Device 7 | . . 12 6 . 7 7 12 9 11 11 11 Storage 8 | . 14 14 9 7 7 7 6 5 5 5 4 Processor 11 | . . . 14 19 23 23 19 11 11 11 11 Hackware 4 | . . . 5 10 7 7 6 5 5 5 5 Protection 3 | . 11 1 . 4 . . . 5 5 5 4 Energy Gun 1 | . 1 . 9 5 . . . . . . . Ballistic Gun 11 | . 6 17 6 8 15 15 10 . 6 11 15 Ballistic Cannon 6 | . 7 8 10 2 7 7 8 17 8 4 . Launcher 1 | . 12 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 3 5 5 5 Peak Build Rating 86 | 6 7 9 28 44 49 52 63 78 78 79 86 Average Rating 42 | 4 6 8 21 38 43 50 57 71 77 78 78 On Entrance 40 | . 6 7 9 28 39 49 52 59 78 78 79 Avg Prop Armor Cover (%) 8 | . . . . . . . 8 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 99 | 12 52 52 64 72 67 67 94 99 95 93 92 Greatest Support 118 | 40 40 40 40 35 70 70 92 118 118 118 118 Greatest Overweight (x) 23 | . 1 1 21 3 2 . 18 . . . 23 Average Overweight (x) . | . . 1 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 2 8 7 12 17 20 20 20 16 15 14 15 Average Carried 10 | 1 6 3 6 12 15 18 18 13 13 13 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 7 4 12 13 16 20 14 13 13 13 3 Class Distribution -------------------- 29% | Mutant 29% | Scavenger-Tank 28% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Resources | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Upp Upp War Matter Collected 4290 | 178 515 243 745 753 104 56 495 598 239 86 278 Remotely . | . . . . . . . . . . . . Salvage Created 4724 | . 493 357 844 1080 . . 490 513 171 113 663 Parts 239 | . 46 16 48 49 . . 21 21 6 3 29 Haulers Intercepted 2 | . 2 . . . . . . . . . . Recyclers Shooed 5 | . 2 . . 1 . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . 7 . . . . . . 6 3 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 120 | . 17 12 21 19 . . 11 12 4 2 22 Melee 3 | . . . . . . . . 2 . . 1 Guns 44 | . 4 5 8 15 . . 4 1 2 1 4 Cannons 32 | . 1 . 12 4 . . 6 6 2 1 . AOE 37 | . 12 7 . . . . 1 2 . . 15 Classes Destroyed 20 | . 9 2 1 1 . . 3 . . . 4 Worker 4 | . 2 . . 1 . . 1 . . . . Builder 3 | . 1 . 1 1 . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . Recycler 7 | . 1 . 1 4 . . . 1 . . . Mechanic 2 | . . . . . . . 1 1 . . . Operator 7 | . 3 . 1 2 . . . 1 . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 25 | . 9 3 4 3 . . . 4 . . 2 Saboteur 1 | . . . . . . . . . . . 1 Grunt 54 | . 8 3 11 8 . . 3 5 4 1 11 Protector 1 | . . . . . . . . . . . 1 Sentry 12 | . . 1 3 3 . . 3 1 . 1 . Specialist 3 | . . . . . . . 2 . . . 1 Hunter 11 | . . . 3 2 . . 1 2 . . 3 Programmer 4 | . . . . 3 . . 1 . . . . Heavy 1 | . . . . . . . 1 . . . . Striker 2 | . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . 1 Subdweller 5 | . . 5 . . . . . . . . . Surgeon 1 | . . . . . . . 1 . . . . Best Kill Streak 14 | . 5 3 4 4 . . 5 6 2 1 14 Combat Bots Only 14 | . 4 3 4 3 . . 4 4 2 1 14 Max Kills in Single Turn 4 | . 3 2 2 1 . . 2 2 1 1 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 3 2 . . . . 1 2 . . 4 Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Upp Upp War Hostile Shots Fired 989 | . 37 125 103 260 . 1 142 52 16 14 239 Missed 302 | . 10 51 25 84 . . 40 10 4 3 75 Hits 687 | . 27 74 78 176 . 1 102 42 12 11 164 Melee 4 | . . . . . . . . . . . 4 Projectile 683 | . 27 74 78 176 . 1 102 42 12 11 160 Critical Strikes 25 | . . 1 2 2 . . 5 2 . . 13 Part Disruptions 4 | . . . . . . . 3 . . . 1 Damage Taken 11127 | . 684 751 1119 2072 . 77 1955 952 225 260 3032 Core 2032 | . 86 107 125 359 . 13 340 41 18 . 943 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 399 | . . . . . . . . . . . 399 Regen/Repaired (Parts) 550 | . 211 . . . 63 3 14 . . . 259 Core Remaining (%) 61 | 100 . 22 77 . . 46 60 . . . . Volleys Fired 325 | . 43 44 50 81 5 . 38 25 11 7 21 Largest 4 | . 2 2 3 3 3 . 3 4 3 3 3 Hottest 167 | . 60 60 167 145 88 . 128 165 107 100 102 Shots Fired 792 | . 79 87 145 183 16 . 102 81 28 21 50 Gun 457 | . 40 69 76 148 11 . 40 2 11 19 41 Cannon 296 | . 19 8 69 35 5 . 62 79 17 2 . Launcher 39 | . 20 10 . . . . . . . . 9 Special . | . . . . . . . . . . . . Kinetic 648 | . 43 77 109 130 16 . 102 81 28 21 41 Thermal 89 | . . . 36 53 . . . . . . . Explosive 30 | . 20 10 . . . . . . . . . Electromagnetic 19 | . 16 . . . . . . . . . 3 Entropic 6 | . . . . . . . . . . . 6 Robot Hit Streak 28 | . 9 10 16 11 7 . 16 9 28 10 10 Robot Miss Streak 9 | . 3 4 8 7 5 . 9 6 1 1 2 Penetration Max 1 | . . . 1 1 . . 1 . . . . Secondary Targets 2 | . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 494 | . 45 33 83 125 14 . 62 50 24 16 42 Core Hits 299 | . 37 27 52 63 4 . 42 23 9 6 36 Critical Kills 3 | . . . . . . . 2 1 . . . Critical Parts Destroyed 13 | . . . . 3 . . 3 4 . . 3 Critical Strikes 39 | . 1 . 5 5 . . 13 9 3 . 3 Burn 4 | . . . 4 . . . . . . . . Destroy 18 | . . . . 3 . . 9 6 . . . Blast 13 | . . . 1 2 . . 4 3 3 . . Corrupt 1 | . 1 . . . . . . . . . . Smash 3 | . . . . . . . . . . . 3 Melee Attacks 14 | . . . . . . . . 7 . . 7 Impact 7 | . . . . . . . . . . . 7 Slashing 7 | . . . . . . . . 7 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15788 | 3 1461 869 1548 2725 278 24 1989 1421 568 364 4538 Guns 5529 | . 320 328 678 2166 179 . 581 43 247 313 674 Cannons 4032 | . 243 21 866 559 99 . 866 1006 321 51 . Explosions 5579 | . 898 520 . . . . 499 136 . . 3526 Melee 542 | . . . . . . . . 204 . . 338 Ramming 106 | 3 . . 4 . . 24 43 32 . . . Kinetic 8188 | . 449 349 1208 1802 278 . 1447 1049 568 364 674 Thermal 1524 | . 28 . 336 923 . . . 136 . . 101 Explosive 1889 | . 870 520 . . . . 499 . . . . Electromagnetic 363 | . 114 . . . . . . . . . 249 Impact 338 | . . . . . . . . . . . 338 Slashing 204 | . . . . . . . . 204 . . . Piercing . | . . . . . . . . . . . . Entropic 3176 | . . . . . . . . . . . 3176 Highest Corruption 7 | . . . 3 5 5 7 4 . . . . Average Corruption 4 | . . . 2 3 5 5 3 . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 52 | . . . 5 17 13 16 1 . . . . Message Errors 16 | . . . 1 7 6 2 . . . . . Matter Fused 12 | . . . 1 2 1 8 . . . . . Heat Flow Errors 2 | . . . . 1 1 . . . . . . Energy Discharges 5 | . . . 1 2 1 1 . . . . . Data Loss (minor) 8 | . . . . 4 1 3 . . . . . Data Loss (major) 4 | . . . . . 2 2 . . . . . Misfires 2 | . . . 1 . 1 . . . . . . Weapon Failures 3 | . . . 1 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 424 | . 18 5 . 8 . . 12 82 . . 299 Projectiles 80 | . . . . 8 . . 12 60 . . . Explosions 133 | . 18 5 . . . . . . . . 110 Melee 211 | . . . . . . . . 22 . . 189 Knockbacks 45 | . 3 . 12 6 . . 9 7 5 1 2 Impact 2 | . . . . . . . . 1 . . 1 Kinetic 41 | . 3 . 12 6 . . 9 6 4 1 . Secondary 2 | . . . . . . . . . 1 . 1 Self-Inflicted Damage 913 | . 439 49 . . . . 242 183 . . . Shots 20 | . 12 3 . . . . 3 2 . . . Rammed 5 | 1 . . . . . 1 2 1 . . . Targets Rammed 6 | 1 . . 1 . . 1 2 1 . . . Kicked 1 | . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 425 | . 36 9 348 425 180 . 368 78 . . 22 Average Temperature 126 | . 11 6 112 161 90 . 158 25 . . 10 Received Heat Transfer 3077 | . 72 303 441 567 . 9 165 270 93 63 1094 Effects 11 | . . . 3 7 . . 1 . . . . Shutdowns 1 | . . . . 1 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 5 | . . . . 5 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . Short Circuit 2 | . . . 1 . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . . . 1 . . 2 Parts Fried 3 | . . . . . . . . 2 . . 1 Impact Corruptions 4 | . . . . . . . . 1 . . 3 Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 7 | . . 1 4 2 . . . . . . . Heat Transferred 3278 | . 100 . 1110 1968 . . . 100 . . . Parts Sabotaged 8 | . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Upp Upp War Maximum Alert Level 2 | . 1 . . . . 2 1 1 . . . Low Security (%) 81 | 100 49 . 100 100 100 64 79 67 . . . Level 1 17 | . 50 . . . . 22 20 32 . . . Level 2 1 | . . . . . . 13 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 528 | . 292 . 151 124 36 528 254 263 . . . Initial 254 | . . . . 30 36 . 254 88 . . . Average 100 | . 175 . 77 43 4 142 131 125 . . . Influence Increases 4377 | . 708 210 600 646 59 686 510 403 90 40 425 Destroy 0b10 Robot/C 2560 | . 340 140 420 380 . 240 260 240 80 40 420 Destroy 0b10 Robot/NC 160 | . 55 . 15 40 . 10 20 15 . . 5 Destroy Leader 512 | . 76 10 110 120 . 42 94 50 10 . . Allied During Kill 209 | . . . . . . 186 23 . . . . Successful Hack 55 | . 17 . . 28 . . 10 . . . . Disable Machine 390 | . 75 . 15 30 . 165 45 60 . . . Destroy Structure 341 | . 145 . 10 3 59 43 43 38 . . . Partial Spotted 30 | . . . 15 15 . . . . . . . Lose Combat Pursuer 120 | . . 60 15 30 . . 15 . . . . Influence Decreases 4228 | . 512 406 532 610 163 166 850 554 119 28 288 Entered New Map 582 | . . 95 . 38 68 . 266 92 11 . 12 Time Decay 2564 | . 492 261 422 401 56 86 410 234 98 28 76 Lost Part 675 | . 20 50 110 151 . . 84 50 10 . 200 Lost Ally 209 | . . . . . 39 80 90 . . . . Purge Threat 198 | . . . . 20 . . . 178 . . . Squads Dispatched 33 | . 4 . 6 10 . 3 5 5 . . . Investigation 12 | . . . 3 5 . 2 1 1 . . . Extermination 6 | . . . . 3 . 1 2 . . . . Reinforcement 11 | . 4 . 3 1 . . 2 1 . . . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . 1 . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Upp Upp War Distress Signals 8 | . 1 . 2 2 . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 206 | . 35 17 32 26 4 12 21 12 4 2 41 Peak Tracking Total 18 | . 7 6 4 4 1 3 4 4 3 1 18 Tactical Retreats 9 | . . 2 3 2 1 . 1 . . . . ECM-based Alert Blocks 2 | . . . 2 . . . . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Upp Upp War Traps Triggered 7 | . . . 2 3 . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Upp Upp War Machines Disabled 31 | . 5 3 1 2 . 11 3 4 . . 2 Max in Single Turn 3 | . 1 2 1 1 . . 3 2 . . 1 Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Upp Upp War Machines Accessed 20 | . 3 . 4 5 . 2 2 2 . . 2 Terminals 14 | . 2 . 3 4 . 2 1 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 59 | . 10 . 11 19 . 6 4 6 . . 3 Successful 26 | . 6 . 7 5 . 1 1 3 . . 3 Failed 33 | . 4 . 4 14 . 5 3 3 . . . Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . 3 . 3 5 . . 1 . . . . Terminals 45 | . 6 . 10 16 . 6 1 6 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . 4 . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . Garrison Access 1 | . . . 1 . . . . . . . . Terminal Hacks 20 | . 2 . 6 5 . 1 . 3 . . 3 Record 10 | . . . 6 1 . 1 . . . . 2 Prototype ID Bank 2 | . 1 . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 4 | . . . . 2 . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 2 . 3 5 . 2 1 2 . . . Full Trace Events 12 | . . . 3 5 . 2 1 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Upp Upp War Total Allies 19 | . . . . . 19 . . . . . . Largest Group 19 | . . . . . 19 11 6 . . . . Highest-Rated Group 475 | . . . . . 475 330 177 . . . . Highest-Rated Ally 35 | . . . . . 35 35 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 306 | . . . . . 206 57 43 . . . . Total Damage 6203 | . . . . . 4102 1580 521 . . . . Kills 28 | . . . . . 9 15 4 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Upp Upp War Active Infowar (turns) 10035 | . 15 1615 1241 1483 451 525 980 545 789 540 1851 Terrain 2072 | . 15 1615 442 . . . . . . . . Machine Analysis 8404 | . . . 1240 1483 451 525 980 545 789 540 1851 ECM 424 | . . . 424 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Upp Upp War Turns Passed 11723 | 100 1346 1849 1241 1506 451 525 980 545 789 540 1851 Spaces Moved 5012 | 59 516 676 350 481 178 317 519 267 449 317 883 Core 17 | 7 . . 6 . . . 2 . . . 2 Treads 4315 | 51 516 676 253 . 71 317 517 267 449 317 881 Legs 679 | . . . 91 481 107 . . . . . . Wheels 1 | 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 190 160 160 152 158 163 163 160 Average Speed 195 | 145 222 240 266 233 223 160 160 159 163 163 165 Slowest Speed 1200 | 160 240 240 1100 340 265 160 950 165 163 163 1200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 64 50 32 14 85 13 13 4 62 53 79 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . . Scrap Searched 2 | . . . . . . . . . 1 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 390 | . 176 41 9 4 1 . 59 26 1 . 73 Melee . | . . . . . . . . . . . . Projectile 49 | . . . 9 3 1 . 22 9 1 . 4 AOE 340 | . 176 41 . . . . 37 17 . . 69 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Upp Upp War Total 6284 | 71 638 827 546 689 229 339 596 317 484 325 1223 Wait 708 | . 53 97 106 90 29 8 12 3 21 . 289 Move 5003 | 59 515 675 349 481 177 316 518 266 448 316 883 Hop . | . . . . . . . . . . . . Pick Up 75 | 3 10 3 13 11 8 9 6 5 2 1 4 Fast Attach 33 | 6 4 . 9 6 . . 3 2 . . 3 Attach 70 | 1 4 7 10 15 1 . 11 7 1 1 12 Detach 17 | 1 3 1 4 1 2 . 3 1 . . 1 Swap 8 | . 1 . 3 4 . . . . . . . Drop 26 | 1 5 . 1 . 7 5 3 . 1 . 3 Fire 325 | . 43 44 50 81 5 . 38 25 11 7 21 Melee 14 | . . . . . . . . 7 . . 7 Ram . | . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . Crush 4 | . . . . . . 1 2 1 . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 101 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 8) 903 | -10/Materials | Discovered new exit (range 4) 961 | -10/Materials | Discovered new exit (range 8) 1101 | -10/Materials | Repaired Lgt. Treads 1128 | -10/Materials | Repaired Lgt. Treads 1447 | -10/Materials | Entered Subcaves 1448 | -10/Subcaves | Approached by a straggling Scientist 1467 | -10/Subcaves | Learned Materials garrison access intel 1631 | -10/Subcaves | Discovered new exit (range 11) 1676 | -10/Subcaves | Lost 3 parts (1p1u1w) 1747 | -10/Subcaves | Core integrity fell below 50% 1886 | -10/Subcaves | Learned location of Zion (-6) 2256 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2405 | -10/Subcaves | Discovered new exit (range 11) 2468 | -10/Subcaves | Discovered new exit (range 4) 2788 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3296 | -10/Subcaves | Entered Materials 3296 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3297 | -8/Materials | Loaded intel: 1 garrison access location 3772 | -8/Materials | Lost 5 parts (1p2u2w) 4013 | -8/Materials | Build established: Scavenger-Gunner 4448 | -8/Materials | Discovered new exit (range 3) 4537 | -8/Materials | Entered Factory 4537 | -7/Factory | Evolved 2 slots: Utility x2 4961 | -7/Factory | Lost 9 parts (4p1u4w) 5442 | -7/Factory | Build established: Scavenger-Mutant 5815 | -7/Factory | Garrison activated, responded to threat 5904 | -7/Factory | Core integrity fell below 50% 5941 | -7/Factory | Lost 3 parts (1p1n1u) 6043 | -7/Factory | Sucked down chute 6043 | -7/Factory | Entered Waste 6059 | -7/Waste | Spotted C-40 Crusher 6126 | -7/Waste | Warlord forces began an assault 6274 | -7/Waste | Build established: Scavenger-Gunner 6313 | -7/Waste | Spotted C-40 Crusher 6325 | -7/Waste | Allies destroyed C-40 Crusher 6339 | -7/Waste | Spotted C-40 Crusher 6356 | -7/Waste | Allies destroyed C-40 Crusher 6381 | -7/Waste | Allies destroyed C-40 Crusher 6400 | -7/Waste | Spotted C-40 Crusher 6420 | -7/Waste | Allies destroyed C-40 Crusher 6450 | -7/Waste | Lost 3 allies 6462 | -7/Waste | Discovered new exit (range 16) 6494 | -7/Waste | Entered Factory 6494 | -7/Factory | Accompanied by 11 allies 6995 | -7/Factory | Discovered new exit (range 14) 7010 | -7/Factory | Lost 4 allies 7019 | -7/Factory | Entered another Factory area 7019 | -6/Factory | Accompanied by 6 allies 7019 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7851 | -6/Factory | Lost 6 parts (2p1n1u2w) 7908 | -6/Factory | Discovered new exit (range 12) 7999 | -6/Factory | Entered another Factory area 7999 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8199 | -5/Factory | Build established: Scavenger-Tank 8333 | -5/Factory | Garrison activated, responded to threat 8420 | -5/Factory | Lost 4 parts (1p1n1u1w) 8515 | -5/Factory | Discovered new exit (range 12) 8544 | -5/Factory | Entered Upper Caves 8611 | -5/Upper Caves | Encountered a Warlord checkpoint 9230 | -5/Upper Caves | Discovered new exit (range 5) 9333 | -5/Upper Caves | Entered another Upper Caves area 9334 | -5/Upper Caves | Identified exit to Warlord 9520 | -5/Upper Caves | Learned location of Armory (-3) 9840 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9873 | -5/Upper Caves | Entered Warlord 10503 | -5/Warlord | Met Warlord 10528 | -5/Warlord | Warlord's base attacked by MAIN.C 10878 | -5/Warlord | Warlord forces counterattacked 10953 | -5/Warlord | Found Prototype Launcher 11203 | -5/Warlord | Warlord base infiltrated, sounded retreat 11223 | -5/Warlord | Spotted Striker 11399 | -5/Warlord | Spotted Executioner 11412 | -5/Warlord | Destroyed Executioner 11576 | -5/Warlord | Identified Vortex Catalyst Activator 11602 | -5/Warlord | Spotted Striker 11604 | -5/Warlord | Destroyed Striker 11626 | -5/Warlord | Spotted Striker 11633 | -5/Warlord | Destroyed Striker 11651 | -5/Warlord | Lost 5 parts (1p1n1u2w) 11663 | -5/Warlord | Destroyed 14 combat bots 11716 | -5/Warlord | Core integrity fell below 50% 11721 | -5/Warlord | Core integrity fell below 20% 11724 | -5/Warlord | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11709_ Antimatter Reactor destroyed. 11711_ Slug penetrates Blast Doors. 11714_ G-50 Soldier suffers critical hit (Burn). 11715_ Critical hit (Burn: +37). 11716_ G-50 Soldier suffers critical hit (Burn). 11716_ G-50 Soldier overheating. 11717_ Mic. Fission Core destroyed. 11717_ G-50 Soldier overheating. 11718_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 11718_ Impact Mace destroyed. 11718_ Hcp. Storage Unit destroyed. 11719_ Thermal Shield destroyed. 11720_ Penetrated by Slug. 11720_ Adv. Targeting Computer destroyed. 11721_ Power Sword destroyed. 11721_ Critical hit (Burn: +50). 11723_ G-50 Soldier heat short circuits Carbon-fiber Leg. 11723_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # # #???? #???????????????????????????? | | # + ^ #??? #????????????????????????????? | | # # #??? #????????????????????????????? | | # #####+######## #????????????????????????????? | | # ^ ^ ^ #????????????????????????????? | | + ^ #????????????????????????????????? | | # ^ ^ #????????????????????????????????? | | # ^^^"""" #????????????????????????????????? | | # """""" #????????????????????????????????? | | # " "" #????????????????????????????????? | | # #????????????????????????????????? | | ##???????????????????????????????? | | ###### "????????????????????????????????? | | ?????# % ""????????????????????????????????? | | ?????# % " ??????????????????????????###???? | | ###### " ??????????????????????? ?? ??? | | "????????????????????????? ### ??? | | "?????????????????????????? ^ ??? | | ==%%!=# "#??????"??????????????????# #?? | | ]]]!=!%= #????#""??????????????????# ?? | | *%% !%*#### ##????#""#???####???????????# ## | | =%!!!%=%#### #?????#""#??# ?????????????# # | | ![%% ==*%*"" #######""### ####### ##??????# # | | %[== [!%= % # ""[*! = ##??????# | | %%% " ;% ""![ = #??????# | | ==## "#" %% g= %""[@ #####?## ^ | | % %/%%==*!%% gg # ### | | g %/%%=[%%%! gig * # | | !! g g/%!![*=%!! = g g g ## | | ! ! g !/%g!!=%=/ gg g ### ##? | | " # %%%!""!= #??## #?? | | # * %=*%"" #???# #?# | | # !%= # ""!= #???# #### | | #### =!#######""#### ?????# #?# | | "" #?????#""#???## ## ????? ### | | #?????#""#?????### ????? ### | | #??????""#????????####????? ##?# | | #??????""#???????????????? ???## | | """ #????????????????????????? ????## | | """ #????????????????????????# #?????# | | ## """ #????????????????????????# ??????# | | ?# #?????????????????????????? ??????# | | ?# #????????????????????????????????## | | ?###### #+######????????????????????????????????# | | ??????# # #??????????????????????????????????# | | ??????# # #??????????????????????????????????# | | ??????# # #??????????????????????????????????# | | ??????# # #??????????????????????????????????## | | ??????# ######??????????????????????????????????? | | ??????# #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 34 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: TH 20 Resistance: EX 25 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 10 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 14% | -10/Materials Lgt. Treads | 35% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Like A Rock Protector Safety First We Love MA Challenges ------------ None Game ------ Seed LargeBiocellMembrane Manual? 0 Play Time 01:03:57 Cumulative 26.8 hours Start 2026.02.22 @ 14:40:49 End 2026.02.22 @ 15:44:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d9d4534-32d3-4f2c-883d-9f6975de7b1f