Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 00:21:17 Player: GR4C3 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2304) 2304 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5229 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 52/100 System Corruption 2% Temperature Cool (27) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Melee Analysis Suite > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Improved Cooling System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Lightning Gun Heavy Particle Cannon Flak Cannon > --- INVENTORY -------- Titanium Leg Improved Carbon-fiber Leg Sensor Array Improved Melee Analysis Suite ECM Suite EM Shotgun Heavy Laser Improved EM Pulse Cannon Cooled Particle Cannon Chainsword [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon 1 | . . . . 1 . Parts Attached 106 | 7 5 20 25 37 12 Power 9 | 1 . 1 1 4 2 Engine 6 | 1 . 1 1 3 . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 23 | 2 . 2 11 8 . Treads 6 | . . . 6 . . Leg 17 | 2 . 2 5 8 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 2 3 4 2 11 5 Device 18 | 1 2 3 2 9 1 Storage 3 | 1 1 . . 1 . Processor 3 | . . 1 . 1 1 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 47 | 2 2 13 11 14 5 Energy Gun 12 | 1 1 2 . 5 3 Energy Cannon 11 | . . 3 2 6 . Ballistic Gun 13 | 1 . 4 5 2 1 Ballistic Cannon 2 | . . . 1 1 . Launcher 8 | . 1 4 3 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 32 | . . 3 3 9 17 Power 6 | . . . . 2 4 Propulsion 8 | . . 1 1 2 4 Utility 6 | . . . 1 1 4 Weapon 12 | . . 2 1 4 5 Highest Loss Streak 7 | . . 2 2 4 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 100 89 95 97 82 Engine 11 | . 14 11 9 11 11 Treads 3 | . . . 21 . . Leg 23 | . 28 23 13 29 22 Device 12 | . 14 18 15 8 11 Storage 8 | . 14 11 9 7 5 Processor 7 | . . 3 9 13 7 Energy Gun 6 | . 11 7 . 4 11 Energy Cannon 5 | . . 4 8 10 1 Ballistic Gun 4 | . 14 7 5 1 3 Ballistic Cannon 1 | . . . 1 5 . Launcher 1 | . 2 2 2 . . Peak Build Rating 46 | 9 9 15 28 46 38 Average Rating 25 | 5 7 12 21 40 30 On Entrance 15 | . 9 8 13 28 37 Naked Turns . | . . . . . . Heaviest Build 54 | 13 19 27 30 53 54 Greatest Support 92 | 20 20 30 92 72 71 Greatest Overweight (x) 3 | . . 1 1 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 10 | 7 9 10 10 10 12 Most Carried 10 | 5 7 10 10 10 8 Average Carried 7 | 2 5 8 9 9 6 Final Capacity 15 | 8 10 10 10 15 5 Final Carried 10 | 3 7 9 10 8 1 Class Distribution -------------------- 32% | Skirmisher 28% | Mutant 20% | Scavenger-Skirmisher 13% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1974 | 270 117 469 384 596 138 Remotely . | . . . . . . Salvage Created 2599 | 35 247 520 625 779 393 Parts 160 | 7 20 34 38 36 25 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . 1 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 25 | . . . . . 25 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 55 | . 6 10 12 16 11 Melee 5 | . . . . . 5 Guns 16 | . 2 2 2 5 5 Cannons 16 | . . 2 5 9 . AOE 16 | . 4 6 5 . 1 Classes Destroyed 12 | 1 5 3 . 3 . Worker 6 | . 2 1 2 1 . Builder 2 | . 1 1 . . . Tunneler 3 | 2 . . 1 . . Hauler 1 | . 1 . . . . Recycler 6 | . . 3 2 1 . Watcher 4 | . 3 . . 1 . Swarmer 15 | . . 4 3 1 7 Grunt 26 | . 6 2 5 9 4 Brawler 3 | . . . . 3 . Sentry 9 | . . 4 4 1 . Hunter 1 | . . . . 1 . Programmer 1 | . . . . 1 . Best Kill Streak 12 | 2 12 6 8 4 3 Combat Bots Only 6 | . 6 4 4 3 3 Max Kills in Single Turn 6 | 1 2 6 3 2 1 Gunslinging . | . . . . . . Exploded 4 | . 2 4 2 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 452 | . 17 61 75 141 158 Missed 137 | . 9 19 27 42 40 Damage Taken 4973 | . 122 584 709 1528 2030 Core 879 | . 10 116 40 97 616 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 35 | . . 18 17 . . Core Remaining (%) 89 | 100 96 71 92 . . Volleys Fired 175 | 3 22 39 37 57 17 Largest 3 | 2 2 2 2 3 3 Hottest 188 | 70 70 112 112 188 150 Shots Fired 366 | 6 42 67 71 146 34 Gun 188 | 6 27 34 33 62 26 Cannon 149 | . . 25 32 84 8 Launcher 29 | . 15 8 6 . . Special . | . . . . . . Kinetic 133 | 3 22 18 34 52 4 Thermal 131 | 3 5 23 31 50 19 Explosive 29 | . 15 8 6 . . Electromagnetic 73 | . . 18 . 44 11 Robot Hit Streak 18 | 2 5 7 9 18 9 Robot Miss Streak 5 | 1 3 4 5 5 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 250 | 3 22 41 42 105 37 Core Hits 168 | 2 28 26 28 66 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . 1 1 Burn 2 | . . 1 . 1 . Sever 1 | . . . . . 1 Melee Attacks 24 | . . . . . 24 Impact . | . . . . . . Slashing 24 | . . . . . 24 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6371 | 34 885 1046 1204 2053 1149 Guns 1710 | 34 181 255 320 618 302 Cannons 2246 | . . 389 378 1426 53 Explosions 1679 | . 704 399 506 . 70 Melee 724 | . . . . . 724 Ramming 12 | . . 3 . 9 . Kinetic 1523 | 22 169 176 326 783 47 Thermal 1535 | 12 12 180 372 738 221 Explosive 1534 | . 629 399 506 . . Electromagnetic 1043 | . 75 288 . 523 157 Impact . | . . . . . . Slashing 724 | . . . . . 724 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . 3 12 Message Errors 3 | . . . . . 3 Matter Fused 4 | . . . . . 4 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 2 | . . . . 2 . Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 93 | . . 28 7 . 58 Projectiles . | . . . . . . Explosions 35 | . . 28 7 . . Melee 58 | . . . . . 58 Knockbacks 20 | . . . . 20 . Impact . | . . . . . . Kinetic 20 | . . . . 20 . Secondary . | . . . . . . Self-Inflicted Damage 77 | . 39 14 24 . . Shots 5 | . 2 2 1 . . Rammed . | . . . . . . Targets Rammed 3 | . . 2 . 1 . Kicked 3 | . . 2 . 1 . Crushed . | . . . . . . Highest Temperature 390 | 18 18 252 147 390 216 Average Temperature 89 | 9 7 56 40 144 76 Received Heat Transfer 1620 | . 48 222 306 621 423 Effects 7 | . . . . 7 . Shutdowns 3 | . . . . 3 . Energy Bleed 1 | . . . . 1 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried 2 | . . 1 . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 . . 2 Heat Transferred 2788 | 37 37 481 666 1221 346 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 383 | 10 383 288 338 215 . Initial 109 | . 6 76 57 109 . Average 124 | 2 138 121 180 97 . Maximum Alert Level 1 | . 1 1 1 1 . Low Security (%) 82 | 100 67 94 59 91 . Level 1 17 | . 32 5 40 8 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 1 . 3 . Investigation 1 | . 1 . . . . Extermination 1 | . . . . 1 . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 8 | . 2 2 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 10 18 19 21 33 Peak Tracking Total 11 | . 3 4 5 5 11 Tactical Retreats 10 | . . . . 2 8 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 4 | . 1 1 . 2 . Indirectly 1 | . 1 . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 6 | . 5 . . 1 . Max in Single Turn 3 | . 3 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 7 | . 1 1 3 2 . Terminals 3 | . 1 . 1 1 . Fabricators 1 | . . . . 1 . Repair Stations 2 | . . 1 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 1 2 6 2 . Successful 9 | . 1 2 6 . . Failed 2 | . . . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 1 . 2 1 . Fabricators 1 | . . . . 1 . Repair Stations 4 | . . 2 2 . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 2 . . Robot Analysis 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Transport Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 2 2 . . Scan Component 2 | . . 1 1 . . Repair 2 | . . 1 1 . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 1 . . Time 64 | . . 38 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4213 | 95 419 817 709 1162 1011 Spaces Moved 2466 | 63 286 351 364 736 666 Core 84 | 9 . . . . 75 Treads 179 | . . . 179 . . Legs 2203 | 54 286 351 185 736 591 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 110 120 50 Average Speed 134 | 110 120 178 141 122 129 Slowest Speed 260 | 120 120 190 240 130 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 57 29 33 21 58 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . . . 1 Spaces Dug 4 | . . 4 . . . Terrain Destroyed 120 | . 39 45 34 . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 118 | . 39 45 34 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2985 | 82 318 468 488 877 752 Wait 99 | . . 42 26 7 24 Move 2461 | 62 285 350 363 735 666 Hop . | . . . . . . Pick Up 73 | 10 5 12 18 25 3 Fast Attach 6 | . . . 6 . . Attach 42 | 7 . 7 6 13 9 Detach 2 | . . . . . 2 Swap 58 | . 5 13 13 24 3 Drop 41 | . 1 3 19 15 3 Fire 175 | 3 22 39 37 57 17 Melee 24 | . . . . . 24 Ram . | . . . . . . Kick 3 | . . 2 . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 15) 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 885 | -9/Materials | Build established: Scavenger-Mutant 1015 | -9/Materials | Repaired Imp. Terrain Scanner 1160 | -9/Materials | Discovered new exit (range 3) 1162 | -9/Materials | Identified exit to Materials 1332 | -9/Materials | Entered another Materials area 1332 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1627 | -8/Materials | Repaired Sensor Array 1726 | -8/Materials | Discovered new exit (range 11) 1743 | -8/Materials | Identified exit to Factory 2041 | -8/Materials | Entered Factory 2041 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2225 | -7/Factory | Lost 3 parts (1p2w) 2353 | -7/Factory | Build established: Scavenger-Skirmisher 2536 | -7/Factory | Discovered new exit (range 4) 2540 | -7/Factory | Identified exit to Storage 2753 | -7/Factory | Build established: Skirmisher 3052 | -7/Factory | Lost 4 parts (1p1n2w) 3072 | -7/Factory | Garrison activated, responded to threat 3185 | -7/Factory | Discovered new exit (range 7) 3202 | -7/Factory | Identified exit to Lower Caves 3203 | -7/Factory | Entered Lower Caves 3257 | -7/Lower Caves | Encountered a Warlord checkpoint 3272 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3974 | -7/Lower Caves | Lost 7 parts (1p3n1u2w) 4050 | -7/Lower Caves | Core integrity fell below 50% 4082 | -7/Lower Caves | Lost 4 parts (2p1n1u) 4172 | -7/Lower Caves | Attracted the attention of an 0b10 base 4201 | -7/Lower Caves | Core integrity fell below 20% 4214 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04069_ Acquired 20 matter. 04081_ System corrupted: Matter fused (-5). 04083_ Acquired 5 matter. 04138_ System corrupted: Component data lost. 04171_ S-27 Virus springs to life. 04171_ Penetrated by Slug. 04176_ System corrupted: Component data lost. 04178_ Imp. Light Armor Plating destroyed. 04178_ Penetrated by Slug. 04181_ Y-64 Sentinel KE Penetrator severed. 04183_ Critical hit (Burn: +37). 04184_ Lgt. Nuclear Core destroyed. 04189_ Imp. Medium Armor Plating destroyed. 04207_ S-27 Virus destroyed. 04212_ Hvy. Laser destroyed. 04214_ Lgt. Nuclear Core fries itself beyond repair. 04214_ VTOL Module fries itself beyond repair. 04214_ Critical hit (Burn: +37). 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""???# #######???????????????????? | | ?????#" ????? ????# ##????????????????????????? | | ??????"" ???? ????# ##???????????????????????? | | ???????? ####/#????# ##??????????????????????? | | ????????? ?????# ##?????????????????????? | | ?????????? ?????# #?????????????????????? | | ??# #######++####### #?????????????????????? | | ??# ###?????????????????????? | | ??# ##???????????????????????? | | ??### ###### #????????????????????????? | | ????????????# #????????????????????????? | | ????????????# # ## #????????????????????????? | | ????????????# ####### #????????????????????????? | | ????????????# ####?## #????????????????????????? | | ????????????# % %### #????????????????????????? | | ????????????#####%## ##???????????????????????? | | ???????????????##!### ##??????????????????????? | | ???????????????#%]]#### #####??????????????????? | | ????????####??## #### ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionFluxExtractor Manual? 0 Play Time 01:06:29 Cumulative 62.9 hours Start 2024.09.20 @ 23:13:37 End 2024.09.21 @ 00:21:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 34 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3711c0e6-a3d6-4f66-ba55-beefea43665e