Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.29 @ 22:13:36 Player: Sara Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2835) 2835 TOTAL SCORE: 9825 Bonus ------- Pacifist 2189 Follower Combat Kills 146 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 62/300 Energy 100/100 System Corruption 0% Temperature Cool (30) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Weight Redist. System Precision Energy Filter Heavy Plasma Cannon Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Field Propulsion Drive Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Signal Interpreter Improved Terrain Scan Processor Advanced ECM Suite Advanced Reaction Control System Hacking Suite Makeshift System Shield Improved System Shield > --- WEAPON ----------- Heavy Plasma Cannon > --- INVENTORY -------- Antimatter Reactor Weight Redist. System Precision Energy Filter Heavy Plasma Cannon [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Nanoactuators Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Improved System Shield Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Upp Upp Fac Gar Slots Evolved 12 | . . . . . 4 . . 4 . . . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . . 3 . . . . . . . 2 . Utility 6 | . . . . . 3 . . 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 51 | 6 . . . . 2 1 1 4 1 1 1 . 24 3 . 7 . Power 7 | 1 . . . . . 1 1 . . 1 . . 3 . . . . Engine 7 | 1 . . . . . 1 1 . . 1 . . 3 . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 17 | 2 . . . . 1 . . 2 . . . . 7 1 . 4 . Treads 3 | . . . . . . . . 2 . . . . 1 . . . . Leg 3 | 2 . . . . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . Flight 10 | . . . . . . . . . . . . . 5 1 . 4 . Utility 19 | 1 . . . . 1 . . 1 1 . 1 . 9 2 . 3 . Device 11 | . . . . . . . . 1 1 . 1 . 5 . . 3 . Storage 2 | 1 . . . . . . . . . . . . 1 . . . . Processor 2 | . . . . . . . . . . . . . 2 . . . . Hackware 3 | . . . . . . . . . . . . . 1 2 . . . Protection 1 | . . . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 8 | 2 . . . . . . . 1 . . . . 5 . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . 3 . . . . Ballistic Gun 3 | 1 . . . . . . . . . . . . 2 . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . 1 . 1 . . 3 1 . . . Parts Lost 24 | . . . . . . . . 10 . . . . 1 1 . 8 4 Power 2 | . . . . . . . . 1 . . . . . . . 1 . Propulsion 10 | . . . . . . . . 4 . . . . 1 1 . 3 1 Utility 10 | . . . . . . . . 3 . . . . . . . 4 3 Weapon 2 | . . . . . . . . 2 . . . . . . . . . Highest Loss Streak 8 | . . . . . . . . 8 . . . . 1 1 . 7 4 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 58 | . 85 85 85 85 65 72 72 59 . 6 11 13 46 76 76 68 26 Engine 6 | . 14 14 14 14 9 9 9 5 . . . . 4 5 5 4 . Treads 1 | . . . . . . . . 11 . . . . 2 . . . . Leg 11 | . 28 28 28 28 20 27 27 16 . . . . . . . . . Flight 4 | . . . . . . . . . . . . . 6 17 17 19 6 Device 6 | . . . . . . . . 3 . 6 11 13 13 18 17 13 3 Storage 5 | . 14 14 14 14 9 9 9 5 . . . . 2 . . . . Processor 2 | . . . . . . . . . . . . . 5 11 11 10 8 Hackware 3 | . . . . . . . . . . . . . 3 15 17 14 7 Protection 1 | . . . . . 9 9 9 4 . . . . . . . . . Energy Gun 5 | . 14 14 14 14 9 9 9 5 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 3 5 5 4 . Ballistic Gun 5 | . 14 14 14 14 9 9 9 3 . . . . . . . . . Naked Turns 92 | . . . . . . . . 29 45 . . . . . . . 18 Heaviest Build 104 | 14 14 14 14 14 21 21 25 25 1 1 2 2 104 27 25 29 3 Greatest Support 70 | 20 20 20 20 20 33 33 33 45 3 3 3 3 70 39 32 54 19 Greatest Overweight (x) 2 | 2 . . . . 1 . . 1 . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 8 5 5 5 5 25 5 5 5 5 Average Capacity 8 | 7 8 8 8 8 8 8 8 7 5 5 5 5 14 5 5 5 5 Most Carried 8 | 8 6 6 6 7 7 8 8 7 5 5 5 5 5 5 4 5 5 Average Carried 5 | 5 6 6 6 6 6 7 7 5 4 4 4 5 2 4 4 4 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 6 6 6 7 7 8 8 5 5 5 5 5 4 4 4 5 5 Class Distribution -------------------- 82% | Mutant 6% | Hacker-Scout 5% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Mutant | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Upp Upp Fac Gar Matter Collected 354 | 260 . . . 10 . 20 . 4 . . 30 . 3 21 . 6 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Upp Upp Fac Gar Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Upp Upp Fac Gar Damage Taken 4481 | . 273 . . . . 73 . 1538 . 60 36 60 425 200 . 565 1251 Core 2040 | . 44 . . . . 25 . 589 . 60 31 28 92 20 . 92 1059 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 82 . . 95 . . . . 16 . . 88 . . Volleys Fired 18 | . . . . . . . . 1 . . . . 3 . . 14 . Largest 2 | . . . . . . . . 2 . . . . 2 . . 1 . Hottest 180 | . . . . . . . . 94 . . . . 180 . . 90 . Shots Fired 21 | . . . . . . . . 2 . . . . 5 . . 14 . Gun 1 | . . . . . . . . 1 . . . . . . . . . Cannon 20 | . . . . . . . . 1 . . . . 5 . . 14 . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . . . . . Thermal 20 | . . . . . . . . 1 . . . . 5 . . 14 . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 50 | . 6 . . . . . 15 7 . . . . . . . . 22 Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 50 | . 6 . . . . . 15 7 . . . . . . . . 22 Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . 4 4 4 . . Average Corruption 4 | . . . . . . . . . . . . . 4 4 4 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . 2 3 . . . Matter Fused 2 | . . . . . . . . . . . . . 1 1 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . 1 1 . . . . . . . . . Impact 2 | . . . . . . . 1 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . 3 . . . . . . . . 11 Shots . | . . . . . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . 1 . . . . . . . . 4 Targets Rammed 11 | . 2 . . . . . 4 1 . . . . . . . . 4 Kicked 6 | . 2 . . . . . 4 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 61 | . . . . . . . . 1 . . . . 61 . . . . Average Temperature 30 | . . . . . . . . 1 . . . . 32 . . . . Received Heat Transfer 624 | . 90 . . . . 9 . 216 . 12 12 12 45 39 . 9 180 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Upp Upp Fac Gar Peak Influence 940 | . 21 7 . . . 43 62 940 314 264 . . 178 . . 231 188 Initial 925 | . . 7 . . . . 8 925 299 219 . . 83 . . 65 163 Average 195 | . 13 7 . . . 17 24 915 307 233 . . 100 . . 134 167 Maximum Alert Level 3 | . . . . . . . . 3 1 1 . . . . . 1 . Low Security (%) 77 | 100 100 100 . 100 100 100 100 . . . . . 100 . . 80 100 Level 1 9 | . . . . . . . . . 100 100 . . . . . 19 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 13 | . . . . . . . . 100 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . . 2 . 1 . . . . 4 . . 2 . Investigation 3 | . . . . . . . . 1 . . . . 1 . . 1 . Extermination 1 | . . . . . . . . . . . . . 1 . . . . Reinforcement 6 | . 1 . . . . 2 . . . . . . 2 . . 1 . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Upp Upp Fac Gar Distress Signals 3 | . . . . . . . . . . . . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 92 | . 7 . . . . 3 9 7 4 4 1 1 16 5 1 15 19 Peak Tracking Total 19 | . 7 . . . . 3 6 7 5 3 1 1 5 5 1 8 19 Tactical Retreats 9 | . . . . . . . . 1 . . . . 3 1 . 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Upp Upp Fac Gar Traps Triggered 7 | . . . . . . . . 1 . . . . 1 . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Upp Upp Fac Gar Machines Disabled 1 | . . . . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Upp Upp Fac Gar Machines Accessed 15 | . 1 . 1 . . 1 1 1 . 1 1 . 3 . . 5 . Terminals 8 | . 1 . . . . 1 1 1 . 1 . . 2 . . 1 . Fabricators 2 | . . . . . . . . . . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Total Hacks 35 | . 5 . 1 . . 1 2 2 . 2 1 . 7 . . 14 . Successful 16 | . 2 . 1 . . 1 1 1 . . 1 . 2 . . 7 . Failed 19 | . 3 . . . . . 1 1 . 2 . . 5 . . 7 . Catastrophic 3 | . . . . . . . . . . . . . 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 13 | . 3 . 1 . . 2 2 . . . . . . . . 5 . Terminals 21 | . 5 . . . . 1 2 2 . 2 . . 6 . . 3 . Fabricators 4 | . . . . . . . . . . . . . 1 . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . . . . . . . 7 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Terminal Hacks 8 | . 2 . 1 . . 1 1 1 . . 1 . 1 . . . . Record 1 | . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . 4 . Retrieve Matter 4 | . . . . . . . . . . . . . . . . 4 . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . 2 . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . Monitor 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . . . . 1 . 1 . . 1 . . 4 . Full Trace Events 3 | . . . . . . . . 1 . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . 69 . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . 9 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Upp Upp Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Upp Upp Fac Gar Total Allies 6 | . . 3 . . . . . . . . . . 3 . . . . Largest Group 3 | . . 3 3 3 3 3 . . . . . . 3 . . . . Highest-Rated Group 93 | . . 40 40 40 40 40 . . . . . . 93 . . . . Highest-Rated Ally 31 | . . 16 16 16 16 16 . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . . 7 . . . . . . 41 . . . . Total Damage 826 | . . . . . . 107 . . . . . . 719 . . . . Kills 4 | . . . . . . 1 . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Upp Upp Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Upp Upp Fac Gar Turns Passed 3131 | 75 269 139 278 116 90 97 158 344 48 122 189 30 624 95 11 338 108 Spaces Moved 4052 | 52 189 114 232 93 52 78 125 301 89 187 373 55 760 252 33 920 147 Core 943 | 28 . . . . . . . 65 89 187 373 55 109 . . . 37 Treads 120 | . . . . . . . . . . . . . 120 . . . . Legs 1143 | 24 189 114 232 93 52 78 125 236 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . . . . . . 20 . . . . Flight 1826 | . . . . . . . . . . . . . 511 252 33 920 110 Fastest Speed 28 | 50 120 120 120 120 120 120 120 50 50 50 50 50 34 32 32 28 34 Average Speed 68 | 111 120 120 120 120 167 120 120 105 50 50 50 50 69 33 32 30 40 Slowest Speed 240 | 150 120 120 120 120 190 120 120 120 50 50 50 50 240 37 32 37 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . 4 1 . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 28 25 62 24 3 21 40 9 71 4 57 13 22 43 8 28 41 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . Known Exits Taken 6 | . . . . . . 1 1 . . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . 1 1 1 . . . . . Scrap Searched 6 | . . . . 1 . . . . . . 3 . . 2 . . . Spaces Dug 7 | . . . . . . . . . . . . . 4 . . 3 . Terrain Destroyed 51 | . . . . . . . . . . . . . 5 . . 46 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 17 | . . . . . . . . . . . . . 5 . . 12 . AOE 34 | . . . . . . . . . . . . . . . . 34 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Upp Upp Fac Gar Total 4370 | 68 231 116 231 97 54 82 134 325 92 215 374 56 846 261 32 960 196 Wait 179 | . 41 3 . 4 . . . 16 . 23 . 2 42 5 . 12 31 Move 4017 | 51 188 113 231 92 51 77 124 301 88 186 372 54 751 249 32 911 146 Hop 9 | . . . . . . . . . . . . . 4 1 . 4 . Pick Up 32 | 11 . . . 1 1 2 2 . 1 2 1 . 7 1 . 3 . Fast Attach 25 | 1 . . . . 1 . . 1 1 1 . . 14 2 . 4 . Attach 23 | 5 . . . . 1 . . 3 . . 1 . 10 1 . 2 . Detach 10 | . . . . . . . . 2 . . . . 6 . . 2 . Swap 3 | . . . . . . 1 1 . . . . . . . . 1 . Drop 26 | . . . . . . 2 3 . 2 3 . . 9 2 . 5 . Fire 18 | . . . . . . . . 1 . . . . 3 . . 14 . Melee . | . . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . 1 . . . . . . . . 4 Kick 6 | . 2 . . . . . 4 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . 2 15 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Upp / Gar) -4/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered Mines 362 | -10/Mines | Discovered new exit (range 9) 435 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 473 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 474 | -10/Mines | Discovered new exit (range 5) 484 | -10/Mines | Entered Exiles 484 | -10/Exiles | Accompanied by 3 allies 517 | -10/Exiles | Met 8R-AWN 532 | -10/Exiles | Met EX-HEX 566 | -10/Exiles | Met EX-BIN 580 | -10/Exiles | Aligned with FarCom system 582 | -10/Exiles | Given EX-Vault access code 610 | -10/Exiles | Opened EX-Vault 626 | -10/Exiles | Found Chronowheel 626 | -10/Exiles | Activated Chronowheel 626 | -10/Exiles | Spacetime reconverged on an earlier point 651 | -10/Exiles | Warned to stay clear of 0b10 Research branches 690 | -10/Exiles | Met EX-DEC 747 | -10/Exiles | Discovered new exit (range 11) 762 | -10/Exiles | Entered Mines 762 | -9/Mines | Accompanied by 3 allies 852 | -9/Mines | Discovered new exit (range 3) 878 | -9/Mines | Entered Materials 878 | -8/Materials | Accompanied by 3 allies 878 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 879 | -8/Materials | Discovered new exit (range 8) 968 | -8/Materials | Entered Storage 968 | -8/Storage | Accompanied by 3 allies 1005 | -8/Storage | Identified exit to Recycling 1061 | -8/Storage | Used back door to open Recycling access 1065 | -8/Storage | Entered Recycling 1095 | -8/Recycling | Spotter reported a threat 1095 | -8/Recycling | Spotter reported a threat 1095 | -8/Recycling | Spotter reported a threat 1121 | -8/Recycling | Spotter reported a threat 1138 | -8/Recycling | Identified exit to Factory 1148 | -8/Recycling | Spotter reported a threat 1166 | -8/Recycling | Spotter reported a threat 1168 | -8/Recycling | Spotter reported a threat 1177 | -8/Recycling | Spotter reported a threat 1186 | -8/Recycling | Spotter reported a threat 1198 | -8/Recycling | Spotter reported a threat 1201 | -8/Recycling | Spotter reported a threat 1223 | -8/Recycling | Entered Factory 1223 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 1536 | -6/Factory | Core integrity fell below 50% 1567 | -6/Factory | Sucked down chute 1567 | -6/Factory | Entered Waste 1569 | -6/Waste | Lost 8 parts (1p3n3u1w) 1579 | -6/Waste | Spotted C-40 Crusher 1586 | -6/Waste | Spotted C-40 Crusher 1593 | -6/Waste | Spotted C-40 Crusher 1593 | -6/Waste | Spotted C-40 Crusher 1594 | -6/Waste | Spotted C-40 Crusher 1601 | -6/Waste | Spotted C-40 Crusher 1605 | -6/Waste | Discovered new exit (range 11) 1615 | -6/Waste | Entered Factory 1688 | -6/Factory | Discovered new exit (range 9) 1737 | -6/Factory | Entered Lower Caves 1918 | -6/Lower Caves | Discovered new exit (range 14) 1923 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1926 | -6/Lower Caves | Entered another Lower Caves area 1933 | -6/Lower Caves | Spotted B-75 Beast 1938 | -6/Lower Caves | Core integrity fell below 20% 1951 | -6/Lower Caves | Discovered new exit (range 7) 1956 | -6/Lower Caves | Entered Factory 1956 | -5/Factory | Evolved 2 slots: Utility x2 2048 | -5/Factory | Fabricated Adv. Phase Shifter? 2182 | -5/Factory | Allied Derelicts emerged from ambush trap array 2577 | -5/Factory | Discovered new exit (range 10) 2580 | -5/Factory | Identified exit to Upper Caves 2580 | -5/Factory | Entered Upper Caves 2585 | -5/Upper Caves | Encountered a Warlord checkpoint 2597 | -5/Upper Caves | Learned location of 1 exit from Factory 2618 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2623 | -5/Upper Caves | Spotted B-75 Beast 2654 | -5/Upper Caves | Discovered new exit (range 14) 2674 | -5/Upper Caves | Identified exit to Upper Caves 2675 | -5/Upper Caves | Entered another Upper Caves area 2684 | -5/Upper Caves | Discovered new exit (range 3) 2684 | -5/Upper Caves | Identified exit to Factory 2686 | -5/Upper Caves | Entered Factory 2686 | -4/Factory | Evolved 2 slots: Propulsion x2 2687 | -4/Factory | Identified exit to Upper Caves 3024 | -4/Factory | Identified exit to Garrison 3024 | -4/Factory | Entered Garrison 3029 | -4/Garrison | Lost 7 parts (1p3n3u) 3053 | -4/Garrison | Spotted B-86 Titan 3056 | -4/Garrison | Triggered checkpoint 3090 | -4/Garrison | Triggered checkpoint 3096 | -4/Garrison | Triggered checkpoint 3102 | -4/Garrison | Discovered new exit (range 10) 3105 | -4/Garrison | Identified exit to Factory 3105 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3114 | -4/Garrison | Triggered checkpoint 3123 | -4/Garrison | Core integrity fell below 50% 3130 | -4/Garrison | Core integrity fell below 20% 3132 | -4/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03110_ Nuclear Pulse Array destroyed. 03111_ Imp. Terrain Scan Processor destroyed. 03112_ C-30 ARC bursts open, deploying its payload. 03112_ B-60 Warrior unfolds itself. 03112_ G-67 Veteran unfolds itself. 03112_ G-67 Veteran suffers critical hit (Burn). 03114_ Beams of light sweep through the air. An alarm sounds. 03114_ Hacking Suite destroyed. 03129_ Slammed into B-60 Warrior. 03129_ Penetrated by Slug. 03129_ Slug penetrates Wall. 03129_ G-67 Veteran suffers critical hit (Destroy). 03130_ Slammed into G-73 Enforcer. 03130_ Slug penetrates Wall. 03130_ Penetrated by Slug. 03130_ G-67 Veteran suffers critical hit (Destroy). 03130_ G-67 Veteran destroyed. 03130_ Slug penetrates Wall. 03131_ Slammed into G-73 Enforcer. 03132_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????## ##""""## | | ????????????????????????????????????### | | ????????????????????????????????????? ? | | ????????????????????????????????????? ? | | ??????????????????????????????????????# ## ## | | ??????????????????????????????????????# ## ## | | ??????????????????????????????????????" | | ??????????????????????????????????????" | | ??????????????????????????????????????" | | ??????????????????????????????????????" | | ??????????????????????????????????????# ## ## | | ??????????????????????????????????????# ## "# | | ??????????????????????????????????????# | | ??????????????????????????????????????# = % | | ??????????????????????????????????????# | | ??????????????????????????????????????# ## ## | | ??????????????????????????????????????# #??? ## | | ??????????????????????????????BB?????## #?????## | | ??????????????????????????????BB????? ###????# | | ?????????????????????????????????????# # #????# | | ?????????????????????????????????????# #????# | | ???????????????????????????????Y#????# #????# | | ??????########################++###### #????# | | ??????# #??????# | | ??????# gg h #??????# | | ??????# % gg@ #??????# | | ??????# < #####+#######h ##### ####### ###??????? | | ??????# #???#?????###gb#???# #?????# #????????? | | ??????#####?????????# g ##### ????# #????????? | | ??????????????????c?+C!c + # #??? #????????? | | ???????????????????##Cggg##### #???###????????? | | ????????????????????### #???# ###??????????????? | | ??????????????????????# #???# #????????????????? | | ??????????????????????# #???# #????????????????? | | ??????????????????????#g #???# #????????????????? | | ????????????????####### #???# #????????????????? | | ????????????????# #???# ????????????????? | | ????????????????#!!!### #???# #????????????????? | | ????????????????##????# #???? ?????????????????? | | ??????????????????????# #???? ?????????????????? | | ??????????????????????# #???? ?????????????????? | | ??????????????????????# #???????????????????????? | | ????????????????????#"# #???????????????????????? | | ????????????????????#" #???????????????????????? | | ????????????????????#" #???????????????????????? | | ????????????????????#" #???????????????????????? | | ????????????????????#"# #???????????????????????? | | ????????????????????### #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????####???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 225 Evasion (%) 76 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 23 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Phase Shifter | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricPhaseCapacitor Manual? 0 Play Time 00:47:29 Cumulative 107.4 hours Start 2022.07.29 @ 20:52:05 End 2022.07.29 @ 22:13:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f0eb9dd-78b0-4d9c-ae2e-294b309f5de9