Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 19:00:00 Player: whitenitro0 Result: Destroyed by EX-DEC with AWS/EX-DEC Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (108) 540 Value Destroyed (2079) 2079 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 4372 Bonus ------- High Alert Combat Kills 89 Friendly Fire -16 Cogmind --------- Core Integrity 0/400 Matter 219/300 Energy 274/280 System Corruption 4% Temperature Cool (80) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Medium Treads > --- UTILITY (2) ------ Reactive Plating > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (5) ---- Improved Ion Engine Improved Heat Sink Proton Missile Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Medium Treads Improved Heat Sink High-capacity Storage Unit Cargo Storage Unit Compact Matter Pod Experimental Sensor Array Weapon Cycler Medium Armor Plating Reactive Plating Improved Trap Extractor Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Proton Missile Launcher Improved Grenade Launcher Improved Grenade Launcher Plasma Cutter Heavy Flail [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 97 | 7 15 3 49 9 14 Power 8 | 1 4 . 3 . . Engine 8 | 1 4 . 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 24 | 2 5 . 13 3 1 Treads 6 | 2 . . . 3 1 Leg 17 | . 5 . 12 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 34 | 2 4 1 15 6 6 Device 6 | 1 . . 2 2 1 Storage 7 | 1 2 . 2 . 2 Processor 1 | . 1 . . . . Hackware 2 | . . . 2 . . Protection 18 | . 1 1 9 4 3 Artifact . | . . . . . . Weapon 31 | 2 2 2 18 . 7 Energy Gun 1 | . . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 23 | 2 2 1 14 . 4 Ballistic Cannon . | . . . . . . Launcher 7 | . . 1 3 . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 6 | . 1 . 2 . 3 Power . | . . . . . . Propulsion 3 | . 1 . 1 . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . 1 . 1 . 2 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 99 | . 98 100 99 99 98 Engine 11 | . 14 14 10 11 11 Treads 14 | . 13 . . 31 33 Leg 16 | . 14 28 32 1 . Device 3 | . 6 . . 6 2 Storage 10 | . 14 14 11 11 3 Processor 1 | . 5 5 . . . Protection 7 | . 1 8 8 4 14 Ballistic Gun 30 | . 26 27 32 33 32 Peak Build Rating 25 | 9 13 13 24 25 25 Average Rating 18 | 6 10 12 20 23 21 On Entrance 13 | . 9 13 13 21 25 Naked Turns . | . . . . . . Heaviest Build 64 | 14 30 32 60 64 58 Greatest Support 68 | 40 40 26 39 60 68 Greatest Overweight (x) 2 | . 2 1 2 2 . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 35 | 8 15 15 20 20 35 Average Capacity 15 | 7 14 15 19 20 9 Most Carried 20 | 4 15 15 20 20 20 Average Carried 14 | 3 11 14 18 19 8 Final Capacity 20 | 8 15 15 20 20 5 Final Carried 20 | 4 15 14 20 20 4 Class Distribution -------------------- 35% | Tank 32% | Mutant 15% | Scavenger-Skirmisher 7% | Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Skirmisher | -9/Mines Tank | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 3317 | 329 488 329 1442 216 513 Remotely . | . . . . . . Salvage Created 3728 | 146 708 274 2037 316 247 Parts 255 | 10 43 23 133 30 16 Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 5 | . 1 . 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 59 | . 13 4 34 5 3 Guns 48 | . 13 4 25 5 1 AOE 11 | . . . 9 . 2 Classes Destroyed 16 | 3 4 2 5 . 2 Worker 9 | 2 . 1 4 2 . Builder 3 | . . 1 2 . . Tunneler 6 | 2 . 3 . 1 . Hauler 7 | . 2 . 5 . . Recycler 13 | 1 2 1 7 2 . Mechanic 1 | . . . 1 . . Operator 2 | . . . 2 . . Turret 1 | . . . . . 1 Watcher 7 | . 2 . 5 . . Swarmer 16 | . 6 . 7 3 . Grunt 25 | . 7 3 15 . . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 12 | . . . 10 2 . Zionite 3 | . . . . . 3 Assembled 3 | . . 1 . . 2 Best Kill Streak 8 | 2 4 4 8 3 4 Combat Bots Only 7 | . 4 3 7 3 2 Max Kills in Single Turn 4 | 1 1 2 4 2 1 Gunslinging 1 | . . . 1 1 . Exploded 3 | . . . 3 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 2 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 348 | . 83 12 130 18 105 Missed 95 | . 21 8 39 6 21 Damage Taken 3311 | . 681 98 1241 158 1133 Core 568 | . 147 12 177 36 196 Absorbed by Shields . | . . . . . . Redirected to Shielding 62 | . 40 18 4 . . Ignored by Resistances 228 | . . . 4 15 209 Regen/Repaired (Parts) 265 | . 38 . 227 . . Core Remaining (%) 68 | 100 . 36 . . . Volleys Fired 290 | 21 80 20 100 14 55 Largest 3 | 2 2 2 3 3 3 Hottest 69 | 40 43 46 69 69 69 Shots Fired 687 | 42 142 37 281 42 143 Gun 668 | 42 142 34 273 42 135 Cannon . | . . . . . . Launcher 19 | . . 3 8 . 8 Special . | . . . . . . Kinetic 668 | 42 142 34 273 42 135 Thermal . | . . . . . . Explosive 14 | . . 3 8 . 3 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 18 | 6 15 5 18 12 13 Robot Miss Streak 7 | 7 4 4 7 1 1 Penetration Max . | . . . . . . Secondary Targets 9 | . 2 . 5 1 1 Max Gunslinging Chain 2 | . 1 . 2 1 1 Shots Hit Robots 447 | 20 90 22 177 28 110 Core Hits 184 | 6 38 15 88 13 24 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8060 | 243 950 368 4067 463 1969 Guns 6402 | 243 950 368 2724 463 1654 Cannons . | . . . . . . Explosions 1633 | . . . 1318 . 315 Melee . | . . . . . . Ramming 25 | . . . 25 . . Kinetic 6402 | 243 950 368 2724 463 1654 Thermal . | . . . . . . Explosive 1539 | . . . 1318 . 221 Electromagnetic 94 | . . . . . 94 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 2 2 . . 3 Average Corruption 2 | . 2 2 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . 7 10 . . . Message Errors 5 | . 2 3 . . . Matter Fused 3 | . 1 2 . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 5 | . 1 4 . . . Data Loss (minor) 2 | . 1 1 . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 48 | . . . 24 . 24 Projectiles . | . . . . . . Explosions 48 | . . . 24 . 24 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 83 | . . 53 30 . . Shots 3 | . . 2 1 . . Rammed . | . . . . . . Targets Rammed 2 | . . . 2 . . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 275 | . 159 15 95 109 275 Average Temperature 39 | . 25 5 22 28 76 Received Heat Transfer 851 | . 294 38 465 54 . Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 672 | 25 260 91 672 161 . Initial 99 | . 16 . 1 99 . Average 151 | 6 92 21 312 46 . Maximum Alert Level 2 | . 1 . 2 . . Low Security (%) 70 | 100 96 100 22 100 . Level 1 20 | . 3 . 53 . . Level 2 9 | . . . 24 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . 2 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 6 | . . 1 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 25 4 45 5 32 Peak Tracking Total 10 | . 6 2 4 3 10 Tactical Retreats 7 | . 3 . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 7 | . 1 . 6 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 5 | . . 5 . . . Triggered . | . . . . . . Most Traps Carried 1 | . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 14 | . . . 6 . 8 Max in Single Turn 2 | . . . 2 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 28 | . 9 . 16 2 1 Terminals 20 | . 7 . 12 1 . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 103 | . 30 . 68 4 1 Successful 74 | . 24 . 46 3 1 Failed 29 | . 6 . 22 1 . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 60 | . 22 . 36 2 . Terminals 79 | . 26 . 50 3 . Fabricators . | . . . . . . Repair Stations 10 | . 2 . 8 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 8 | . . . 8 . . Garrison Access . | . . . . . . Terminal Hacks 32 | . 11 . 17 3 1 Record 2 | . . . 1 . 1 Robot Analysis 7 | . 6 . 1 . . Prototype ID Bank 4 | . 1 . 3 . . Open Door 1 | . . . . 1 . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . 1 . 1 . . Alert Level 2 | . . . 2 . . Unreport Threat 4 | . . . 3 1 . Hauler Manifests 1 | . 1 . . . . Zone Layout 7 | . 2 . 4 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 2 . 8 . . Scan Component 5 | . 1 . 4 . . Repair 5 | . 1 . 4 . . Recycling Unit Hacks 2 | . 1 . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer 8 | . . . 8 . . Insert Component 4 | . . . 4 . . Analyze 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 22 | . 10 . 12 . . Terminals 20 | . 9 . 11 . . Track 1 | . . . 1 . . Assimilate 1 | . 1 . . . . Botnet 8 | . 4 . 4 . . Disrupt 1 | . . . 1 . . Skim 9 | . 4 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Tunnel 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 24 | . 8 . 15 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 1 . 4 . . Time 160 | . 26 . 134 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . 8 . 5 . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 5 | . 1 . . 4 . Largest Group 3 | . 1 . . 3 3 Highest-Rated Group 40 | . 10 . . 40 40 Highest-Rated Ally 31 | . 10 . . 31 16 Total Orders 2 | . . . . . 2 STAY 1 | . . . . . 1 GUARD 1 | . . . . . 1 Ally Attacks 24 | . . . . . 24 Total Damage 49 | . . . . . 49 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total 7 | . 6 . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 9446 | 189 1688 1148 2858 1757 1806 Spaces Moved 4558 | 75 810 563 1327 825 958 Core 3 | 3 . . . . . Treads 2216 | 72 389 . . 797 958 Legs 2339 | . 421 563 1327 28 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 160 160 Average Speed 170 | 155 176 190 173 162 160 Slowest Speed 320 | 160 260 190 260 320 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 77 | 7 96 97 97 99 66 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 6 | . 1 . 3 1 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 10 | . . . 10 . . Terrain Destroyed 91 | . . 20 51 . 20 Melee . | . . . . . . Projectile . | . . . . . . AOE 91 | . . 20 51 . 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 5684 | 106 949 605 1676 1218 1130 Wait 550 | . 9 11 131 346 53 Move 4553 | 74 809 562 1326 824 958 Hop . | . . . . . . Pick Up 82 | 4 18 2 29 10 19 Fast Attach 45 | 7 5 . 25 4 4 Attach 11 | . 2 . 5 1 3 Detach 1 | . . . 1 . . Swap 41 | . 8 3 19 4 7 Drop 104 | . 18 2 38 15 31 Fire 290 | 21 80 20 100 14 55 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 5 | . . 5 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 190 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 8) 464 | -10/Materials | Discovered new exit (range 11) 677 | -10/Materials | Discovered new exit (range 15) 744 | -10/Materials | Repaired Assault Rifle? 993 | -10/Materials | Core integrity fell below 50% 1078 | -10/Materials | Discovered new exit (range 9) 1183 | -10/Materials | Discovered new exit (range 8) 1878 | -10/Materials | Entered Mines 1962 | -10/Mines | Learned Materials stockpile data 2124 | -10/Mines | Discovered new exit (range 4) 2306 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2347 | -10/Mines | Discovered new exit (range 12) 2360 | -10/Mines | Excavation squad dispatched 2360 | -10/Mines | A large section of the Mines collapsed 2819 | -10/Mines | Found a hidden stash of uninstalled traps 3026 | -10/Mines | Entered Materials 3026 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3357 | -9/Materials | Discovered new exit (range 16) 3386 | -9/Materials | Identified exit to Mines 3386 | -9/Materials | Identified exit to Materials 3619 | -9/Materials | Repaired Imp. Aluminum Leg 3661 | -9/Materials | Learned location of Zion (-7) 3663 | -9/Materials | Repaired Imp. Aluminum Leg 3684 | -9/Materials | Build established: Gunner 3702 | -9/Materials | Repaired Imp. Terrain Scanner 3702 | -9/Materials | Learned location of 3 exits from Materials 3762 | -9/Materials | Learned Storage stockpile data 3815 | -9/Materials | Learned Materials stockpile data 3870 | -9/Materials | Destroyed 7 combat bots 4121 | -9/Materials | Build established: Tank 5102 | -9/Materials | Repaired Imp. Aluminum Leg 5884 | -9/Materials | Entered Mines 5945 | -9/Mines | Core integrity fell below 50% 6125 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6125 | -9/Mines | Discovered new exit (range 5) 6203 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6248 | -9/Mines | Build established: Scavenger-Tank 6760 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6926 | -9/Mines | Build established: Scavenger-Skirmisher 6945 | -9/Mines | Learned 2 Materials zone layouts 7014 | -9/Mines | Discovered exit to Materials (range 16) 7036 | -9/Mines | Received a Mining Laser from a helpful Derelict 7164 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7168 | -9/Mines | Found Prototype Device 7239 | -9/Mines | Discovered exit to Materials (range 4) 7396 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7641 | -9/Mines | Entered Exiles 7641 | -9/Exiles | Accompanied by 3 allies 7680 | -9/Exiles | Met 8R-AWN 7705 | -9/Exiles | Met EX-HEX 7753 | -9/Exiles | Met EX-BIN 7774 | -9/Exiles | Met EX-DEC 7847 | -9/Exiles | Visited The Gauntlet 8561 | -9/Exiles | Build established: Tank 9045 | -9/Exiles | Attacked by the Exiles 9179 | -9/Exiles | Lost 3 allies 9256 | -9/Exiles | Destroyed 8R-AWN 9417 | -9/Exiles | Destroyed EX-HEX 9435 | -9/Exiles | Core integrity fell below 20% 9447 | -9/Exiles | Destroyed by EX-DEC with AWS/EX-DEC Last Messages --------------- 09250_ Penetrated by HV Slug. 09250_ Critical hit (Destroy). 09254_ Penetrated by HV Slug. 09254_ HV Slug penetrates Machine. 09254_ HV Slug penetrates Wall. 09256_ 8R-AWN destroyed. 09264_ Acquired Proton Missile Launcher. 09269_ Acquired 60 matter. 09270_ Extracted 60 matter. 09273_ Acquired 117 matter. 09334_ DAS Turret system terminally corrupted. 09356_ Acquired 45 matter. 09407_ DK-RAY destroyed. 09410_ YH-TX4(z) destroyed. 09417_ EX-HEX destroyed. 09429_ Machine disabled. 09433_ 5L-KAT destroyed. 09433_ Switching to secondary target: EX-DEC. 09438_ Lgt. Armor Plating destroyed. 09446_ Imp. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????##" % | | ???????????## | | ????????#???## | | ?????????????# " "" | | ?????????????# ""## ##""" " " | | ?????????????#"" ""#### ######""" " | | ?????????????#" """"###?# ###??###""" | | ?????????????#""" """#??## ####???#### | | ?????????????## ""###?#! 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"""???????????????????? | | ??????????????????????????"""????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Cargo Storage Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredMatterLink Manual? 0 Play Time 01:03:03 Cumulative 26.6 hours Start 2024.10.07 @ 17:48:43 End 2024.10.07 @ 19:00:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 23 Gallery% 54 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d32f31e4-9704-4255-9bec-88e1c2276401