Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 22:07:49 Player: CloudSeaKing Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (188) 940 Value Destroyed (8175) 8175 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (10351) 10351 TOTAL SCORE: 22806 Bonus ------- High Alert Combat Kills 1622 Follower Combat Kills 979 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2350 Entered Garrisons 400 Cogmind --------- Core Integrity 0/680 Matter 242/300 Energy 1150/1150 System Corruption 15% Temperature Cool (0) Movement Treading (213) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Light Treads Medium Treads Aluminum Leg > --- UTILITY (5) ------ Huge Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating X0-1V1's Piety Tracker > --- WEAPON (3) ------- Improved Grenade Launcher Scimitar of Distortion > --- INVENTORY (25) --- Aluminum Leg Improved Titanium Leg Gravmag System Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Matter Compressor (258) Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Restoration Module Shock Rifle Heavy Laser Heavy Laser Beamcaster Plasma Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Heavy Armor Plating Improved Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Heavy Laser Impact Mace Scimitar of Distortion > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Light Treads Advanced Treads Heat Sink Improved Heat Sink Advanced Heat Sink Large Matter Pod Sensor Array Improved Targeting Computer Matter Filter Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Improved Shield Generator Heavy Laser Heavy Laser Gatling Laser Beamcaster Plasma Cannon Advanced Assault Cannon Heavy Flak Cannon Mass Driver Improved Remote Datajack Ripper [Rating: 61] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Scimitar of Distortion Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . 2 . 2 . . . 2 Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 3 | . . 1 . 1 . . . 1 Weapon 2 | . . . . 1 . . . 1 Parts Attached 124 | 7 6 21 . 18 16 . 7 49 Power 10 | 1 . 2 . 1 . . 2 4 Engine 10 | 1 . 2 . 1 . . 2 4 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 50 | 2 . 10 . 11 8 . 2 17 Treads 39 | 2 . 8 . 11 8 . 2 8 Leg 9 | . . 1 . . . . . 8 Wheel 1 | . . 1 . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 34 | 2 4 2 . 5 4 . 2 15 Device 14 | 1 2 . . 1 2 . 1 7 Storage 4 | 1 2 . . . . . . 1 Processor 2 | . . 1 . . . . . 1 Hackware 1 | . . . . . . . . 1 Protection 13 | . . 1 . 4 2 . 1 5 Artifact . | . . . . . . . . . Weapon 30 | 2 2 7 . 1 4 . 1 13 Energy Gun 6 | . . 2 . . . . . 4 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 10 | 2 . 2 . 1 3 . 1 1 Ballistic Cannon 8 | . 1 3 . . . . . 4 Launcher 3 | . 1 . . . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . 1 . . 1 . . . 5 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 4 | . . . . . . . . 4 Parts Lost 66 | . 1 6 . 5 7 . 8 39 Power 6 | . . 1 . 1 . . 1 3 Propulsion 26 | . . 4 . 2 2 . 3 15 Utility 20 | . 1 . . 2 3 . 2 12 Weapon 14 | . . 1 . . 2 . 2 9 Highest Loss Streak 14 | . 1 4 . 2 3 . 4 14 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 21 | 4 13 22 25 24 23 23 21 22 Power 2 | . 1 2 2 1 2 3 2 1 Propulsion 4 | 2 2 4 6 6 5 5 4 2 Utility 7 | . 4 7 9 8 8 8 7 10 Weapon 7 | . 5 8 8 7 7 7 7 7 Tool/Special . | . . . . . . . . . Unused Backups 68 | . 9 15 1 14 1 . 1 27 Power 10 | . 1 7 . . . . . 2 Propulsion 8 | . 2 . . 5 . . . 1 Utility 28 | . 3 4 . 4 1 . . 16 Weapon 22 | . 3 4 1 5 . . 1 8 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 100 99 100 100 99 89 Engine 9 | . 14 10 11 9 9 9 8 6 Treads 32 | . 28 35 44 35 36 36 35 21 Leg 1 | . . . . . . . . 6 Device 13 | . 13 12 11 14 15 18 14 13 Storage 9 | . 14 10 11 9 9 9 9 7 Protection 8 | . . 6 11 12 11 9 12 6 Energy Gun 1 | . . 2 . . . . . 3 Ballistic Gun 9 | . 15 7 . 8 9 11 12 8 Ballistic Cannon 7 | . 12 8 11 9 8 5 5 3 Peak Build Rating 61 | 8 20 37 32 41 47 48 46 61 Average Rating 34 | 5 8 28 31 36 43 46 42 47 On Entrance 29 | . 8 20 31 32 41 47 46 43 Avg Prop Armor Cover (%) 13 | . . 17 . . . . . 11 Naked Turns . | . . . . . . . . . Heaviest Build 128 | 13 90 107 99 111 108 102 104 128 Greatest Support 90 | 40 40 89 89 89 86 86 89 90 Greatest Overweight (x) 11 | . 2 9 1 1 1 1 1 11 Average Overweight (x) . | . . 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 24 25 25 25 25 25 25 Most Carried 25 | 8 15 25 25 25 25 25 25 25 Average Carried 21 | 4 13 22 25 24 24 24 22 22 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 Final Carried 25 | 8 15 25 25 25 25 25 25 21 Class Distribution -------------------- 46% | Mutant 38% | Scavenger-Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Matter Collected 6143 | 237 365 903 71 1035 938 28 780 1786 Remotely . | . . . . . . . . . Salvage Created 6091 | 41 262 1261 111 925 810 229 622 1830 Parts 367 | 8 15 88 6 68 49 19 34 80 Haulers Intercepted 11 | . 1 4 . 5 . . . 1 Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 156 | . 8 33 3 21 24 7 15 45 Melee 2 | . . . . . . . . 2 Guns 53 | . 2 6 . 6 12 2 8 17 Cannons 68 | . 3 14 3 12 8 . 7 21 AOE 31 | . 3 13 . 3 4 5 . 3 Classes Destroyed 18 | 1 5 4 . 2 2 1 . 3 Worker 1 | . 1 . . . . . . . Builder 7 | . . 2 . 1 . 2 . 2 Tunneler 3 | 2 . . . . . . . 1 Hauler 11 | . 1 4 . 5 . . . 1 Recycler 3 | . . . . . . 2 . 1 Operator 4 | . . 4 . . . . . . Drone 1 | . . . . . . . . 1 Watcher 4 | . 1 1 . 1 . 1 . . Swarmer 30 | . 3 5 . 3 4 6 . 9 Cutter 1 | . . . . . 1 . . . Grunt 77 | . 5 20 3 6 11 . 11 21 Brawler 5 | . . . . . . . . 5 Duelist 4 | . . 1 . 1 . . . 2 Protector 2 | . . . . . . . . 2 Sentry 19 | . . 7 . 4 5 . 2 1 Specialist 1 | . . . . 1 . . . . Hunter 11 | . . . . 6 2 1 1 1 Programmer 5 | . . . . . 1 . 1 3 Best Kill Streak 12 | 1 5 4 3 4 5 12 3 8 Combat Bots Only 7 | . 5 4 3 4 5 7 3 7 Max Kills in Single Turn 4 | 1 3 3 1 3 4 4 1 3 Gunslinging . | . . . . . . . . . Exploded 4 | . 3 2 . 3 4 3 . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Hostile Shots Fired 1042 | . 28 141 9 142 136 27 106 453 Missed 287 | . 6 53 3 38 31 12 25 119 Hits 755 | . 22 88 6 104 105 15 81 334 Melee 11 | . . . . . 3 . . 8 Projectile 744 | . 22 88 6 104 102 15 81 326 AOE 6 | . . . . . 6 . . . Critical Strikes 40 | . . 6 . 7 6 . 3 18 Part Disruptions 3 | . . . . . . . . 3 Damage Taken 11797 | . 303 1267 83 1697 1741 144 1156 5406 Core 1440 | . 94 194 . 178 137 9 145 683 Absorbed by Shields 446 | . . . . . . . 91 355 Regen/Repaired (Parts) 82 | . . . . . . . . 82 Core Remaining (%) 77 | 100 62 . 71 . . . 76 . Volleys Fired 511 | 6 32 96 6 96 87 5 70 113 Largest 5 | 2 2 5 1 2 2 2 2 3 Hottest 214 | 40 50 175 37 62 65 65 67 214 Shots Fired 1017 | 12 59 166 6 162 159 10 133 310 Gun 561 | 12 38 77 . 71 94 5 85 179 Cannon 430 | . 20 72 6 90 64 2 48 128 Launcher 26 | . 1 17 . 1 1 3 . 3 Special . | . . . . . . . . . Kinetic 887 | 12 58 143 6 161 158 7 133 209 Thermal 98 | . . . . . . . . 98 Explosive 26 | . 1 17 . 1 1 3 . 3 Electromagnetic 6 | . . 6 . . . . . . Robot Hit Streak 37 | 2 8 16 2 21 31 2 21 37 Robot Miss Streak 5 | 3 2 4 2 4 2 1 3 5 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 2 | . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 687 | 7 40 104 4 103 95 3 95 236 Core Hits 340 | 4 20 65 4 45 44 16 32 110 Critical Kills 2 | . . . . . 1 . . 1 Critical Parts Destroyed 8 | . . 1 . 1 2 . 2 2 Critical Strikes 32 | . . 3 . 5 6 . 4 14 Burn 6 | . . . . . . . . 6 Meltdown 1 | . . . . . . . . 1 Destroy 9 | . . 1 . 1 3 . 2 2 Blast 16 | . . 2 . 4 3 . 2 5 Melee Attacks 7 | . . . . . . . . 7 Impact . | . . . . . . . . . Slashing 7 | . . . . . . . . 7 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16548 | 52 535 2610 96 2278 2067 522 1973 6415 Guns 6578 | 52 235 543 . 729 1008 77 1102 2832 Cannons 7444 | . 189 1138 96 1435 895 . 871 2820 Explosions 2272 | . 107 928 . 104 164 445 . 524 Melee 227 | . . . . . . . . 227 Ramming 27 | . 4 1 . 10 . . . 12 Kinetic 12018 | 52 424 1596 96 2164 1903 77 1973 3733 Thermal 1919 | . . . . . . . . 1919 Explosive 2272 | . 107 928 . 104 164 445 . 524 Electromagnetic 85 | . . 85 . . . . . . Impact . | . . . . . . . . . Slashing 227 | . . . . . . . . 227 Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . . . 3 15 Average Corruption 5 | . . . . . . . 2 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 70 | . . . . . . . 21 49 Message Errors 13 | . . . . . . . 2 11 Matter Fused 15 | . . . . . . . 8 7 Heat Flow Errors 11 | . . . . . . . 2 9 Energy Discharges 3 | . . . . . . . . 3 Parts Rejected 3 | . . . . . . . . 3 Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 12 | . . . . . . . 6 6 Data Loss (major) 3 | . . . . . . . . 3 Misfires 3 | . . . . . . . . 3 Alerts 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 125 | . . 54 . 14 . 10 8 39 Projectiles 56 | . . 7 . 14 . . 8 27 Explosions 69 | . . 47 . . . 10 . 12 Melee . | . . . . . . . . . Knockbacks 67 | . 1 7 . 10 11 . 10 28 Impact . | . . . . . . . . . Kinetic 61 | . 1 6 . 9 10 . 10 25 Secondary 6 | . . 1 . 1 1 . . 3 Self-Inflicted Damage 203 | . . 99 . . . . . 104 Shots 6 | . . 4 . . . . . 2 Rammed 2 | . . 1 . 1 . . . . Targets Rammed 4 | . 1 1 . 1 . . . 1 Kicked 1 | . . . . . . . . 1 Crushed 1 | . 1 . . . . . . . Highest Temperature 407 | . 33 342 18 174 202 . 314 407 Average Temperature 60 | . 13 53 10 45 38 . 69 82 Received Heat Transfer 4437 | . 159 549 45 603 585 . 396 2100 Effects 4 | . . . . . . . 1 3 Energy Bleed 1 | . . . . . . . 1 . Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 5 | . . 1 . . . . . 4 Heat Transferred 3054 | . . . . . . . . 3054 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Maximum Alert Level 4 | . . 2 . 1 4 3 3 4 Low Security (%) 34 | 100 100 11 100 84 . . . . Level 1 17 | . . 54 . 15 14 . 16 . Level 2 20 | . . 33 . . 38 43 41 17 Level 3 19 | . . . . . 41 56 42 45 Level 4 7 | . . . . . 4 . . 36 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1517 | 5 120 451 191 394 1272 821 1017 1517 Initial 620 | . . . 170 35 254 620 319 533 Average 446 | . 12 325 141 93 700 709 644 955 Influence Increases 6783 | 10 213 1348 71 921 1188 221 778 2033 Destroy 0b10 Robot/C 3620 | . 160 740 60 580 520 140 340 1080 Destroy 0b10 Robot/NC 215 | 10 15 60 . 35 5 25 . 65 Destroy Leader 694 | . 34 224 10 152 20 32 30 192 Allied During Kill 115 | . . 33 . 33 20 . 3 26 Successful Hack 70 | . 3 . . 16 37 . . 14 Disable Machine 285 | . . 45 . 30 15 15 60 120 Anti-Garrison Action 700 | . . . . . 450 . 250 . Destroy Structure 251 | . 1 99 1 15 31 9 5 90 Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 420 | . . 45 . 45 90 . 90 150 Miscellaneous 398 | . . 102 . . . . . 296 Influence Decreases 5289 | 10 213 910 418 620 308 1002 252 1556 Entered New Map 1770 | . . . 268 56 138 652 172 484 Time Decay 2181 | 10 203 640 150 486 . 50 . 642 Lost Part 660 | . 10 60 . 50 70 . 80 390 Lost Ally 228 | . . 60 . 28 100 . . 40 Purge Threat 450 | . . 150 . . . 300 . . Squads Dispatched 30 | . . 9 . 3 . 1 . 17 Investigation 3 | . . 1 . 1 . . . 1 Extermination 4 | . . . . . . . . 4 Reinforcement 11 | . . 7 . 2 . . . 2 Assault 7 | . . 1 . . . . . 6 Garrison 5 | . . . . . . 1 . 4 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Distress Signals 13 | . 1 4 1 5 . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 259 | . 18 54 3 44 31 9 23 77 Peak Tracking Total 10 | . 5 6 3 5 5 5 5 10 Tactical Retreats 22 | . . 2 . 3 5 . 6 6 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Traps Triggered 11 | . . 1 . 1 6 . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Machines Disabled 27 | . . 3 . 2 6 1 7 8 Max in Single Turn 2 | . . 1 . 1 1 1 1 2 Garrison Access 1 | . . . . . . . . 1 Garrison Relay 8 | . . . . . 5 . 3 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Machines Accessed 35 | . 8 6 . 10 4 2 . 5 Terminals 23 | . 7 3 . 6 4 1 . 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 1 . . . 1 Recycling Units 4 | . 1 1 . 1 . . . 1 Scanalyzers 3 | . . 2 . 1 . . . . Garrison Access 3 | . . . . 1 . 1 . 1 Total Hacks 61 | . 12 14 . 17 8 4 . 6 Successful 31 | . 9 5 . 8 3 3 . 3 Failed 29 | . 3 9 . 8 5 1 . 3 Catastrophic 5 | . 1 1 . 2 . 1 . . Database Lockouts 1 | . . . . 1 . . . . Manual 23 | . 4 6 . 8 . 2 . 3 Terminals 42 | . 11 7 . 12 8 2 . 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 1 . . . 1 Recycling Units 7 | . 1 3 . 1 . . . 2 Scanalyzers 6 | . . 4 . 2 . . . . Garrison Access 4 | . . . . 1 . 2 . 1 Terminal Hacks 16 | . 6 2 . 3 3 2 . . Record 1 | . . . . 1 . . . . Prototype ID Bank 3 | . 3 . . . . . . . Open Door 1 | . . . . . 1 . . . Branch Access Points 2 | . 1 . . 1 . . . . Unreport Threat 3 | . . 1 . . . 2 . . Hauler Manifests 3 | . 1 1 . 1 . . . . Registered Components 1 | . 1 . . . . . . . Garrison Registry 1 | . . . . . 1 . . . Security Stations 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 1 1 . 1 . . . 1 Retrieve Components 4 | . 1 1 . 1 . . . 1 Scanalyzer 3 | . . 2 . 1 . . . . Retrieve Study 3 | . . 2 . 1 . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 Unlock Access 3 | . . . . 1 . 1 . 1 Unauthorized Hacks 5 | . 2 . . 2 . . . 1 Terminals 4 | . 2 . . 2 . . . . Assimilate 1 | . 1 . . . . . . . Botnet 3 | . 1 . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Patch 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 20 | . 1 4 . 6 4 2 . 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . 1 . 1 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 23 | . 1 10 . 10 . . . 2 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 37 | . . . . . 21 . 11 5 Machine Destruction 33 | . . . . . 21 . 11 1 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Total Allies 17 | . 1 3 2 1 5 . 1 4 Largest Group 5 | . 1 3 2 1 5 . 1 2 Highest-Rated Group 90 | . 10 54 54 57 90 . 57 85 Highest-Rated Ally 85 | . 10 18 31 57 25 . 57 85 Initial Warlord ECA Mod 13 | . . . . . . 9 9 13 Total Orders . | . . . . . . . . . Ally Attacks 141 | . . 18 . 44 15 . 7 57 Total Damage 3575 | . . 398 . 682 430 . 191 1874 Kills 36 | . . 6 . 8 3 . 2 17 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 X0-1V1 Amusement Gains 139 | . 16 25 20 10 10 . . 58 Good Acts 60 | . . 14 1 10 5 . 8 22 Bad Acts 19 | . . 4 . 3 4 . 3 5 Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Active Infowar (turns) 4335 | 57 1616 633 . 1157 56 . . 816 Sensors 2029 | . . . . 1157 56 . . 816 Seismic 2306 | 57 1616 633 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Turns Passed 12192 | 172 1635 2516 318 2069 1811 112 1242 2317 Spaces Moved 4826 | 89 884 917 146 832 674 40 449 795 Core 8 | 3 . . . . . . . 5 Treads 4631 | 86 884 862 146 832 674 40 449 658 Legs 127 | . . . . . . . . 127 Wheels 55 | . . 55 . . . . . . Hover 5 | . . . . . . . . 5 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 155 210 210 212 225 216 190 Average Speed 210 | 156 171 230 210 210 221 225 222 221 Slowest Speed 600 | 160 320 480 210 213 225 225 225 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 6 99 76 44 78 85 10 55 18 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 5 | . . . . 5 . . . . Terrain Destroyed 199 | . . 121 1 13 13 9 . 42 Melee . | . . . . . . . . . Projectile 32 | . . 8 1 10 . . . 13 AOE 167 | . . 113 . 3 13 9 . 29 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Total 5978 | 109 954 1183 153 1025 840 52 563 1099 Wait 178 | . 2 68 . 20 20 . 17 51 Move 4818 | 88 883 916 145 831 673 39 448 795 Hop . | . . . . . . . . . Pick Up 158 | 8 17 40 1 24 11 2 9 46 Fast Attach 30 | 7 1 3 . 2 1 . . 16 Attach 76 | . 1 14 . 6 9 . 9 37 Detach 7 | . 1 2 . . . . . 4 Swap 65 | . 5 20 . 14 10 4 4 8 Drop 99 | . 11 23 1 30 9 2 2 21 Fire 511 | 6 32 96 6 96 87 5 70 113 Melee 7 | . . . . . . . . 7 Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush 3 | . 1 1 . 1 . . . . Escape Stasis 14 | . . . . . 10 . 4 . Rewire 11 | . . . . 1 10 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / Gar) History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 16) 173 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 669 | -10/Materials | Identified exit to Mines 1100 | -10/Materials | Discovered new exit (range 10) 1324 | -10/Materials | Discovered new exit (range 16) 1769 | -10/Materials | Discovered new exit (range 8) 1788 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1803 | -10/Materials | Discovered new exit (range 4) 1808 | -10/Materials | Entered another Materials area 1808 | -9/Materials | Accompanied by 1 ally 1808 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1939 | -9/Materials | Lost 4 parts (1p2n1w) 2021 | -9/Materials | X0-1V1 sent you to a vault 2068 | -9/Materials | Mass support permanently improved by X0-1V1 (+6) 2352 | -9/Materials | Discovered new exit (range 16) 2375 | -9/Materials | Build established: Scavenger-Mutant 2407 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 2428 | -9/Materials | Discovered new exit (range 6) 2446 | -9/Materials | Identified exit to Materials 2459 | -9/Materials | Identified exit to Mines 2688 | -9/Materials | X0-1V1 mutated your Weapon slot to Propulsion slot 3022 | -9/Materials | Build established: Mutant 3031 | -9/Materials | X0-1V1 announced a LAN party 3183 | -9/Materials | Discovered exit to Materials (range 16) 3225 | -9/Materials | Core integrity fell below 50% 3610 | -9/Materials | X0-1V1 sent you into danger 3615 | -9/Materials | Weapon slot count temporarily expanded by X0-1V1 (+4) 3639 | -9/Materials | X0-1V1 activates XOMVISION 3657 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 3733 | -9/Materials | X0-1V1 foreshadows a heat wave 3769 | -9/Materials | Discovered exit to Mines (range 9) 3909 | -9/Materials | Build established: Scavenger-Tank 3996 | -9/Materials | Ambient heat levels rising (+10) 4017 | -9/Materials | Core integrity restored by X0-1V1 (+54) 4208 | -9/Materials | First assault squad dispatched 4324 | -9/Materials | Entered Mines 4346 | -9/Mines | Assembled infested the area 4351 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4441 | -9/Mines | Build established: Mutant 4584 | -9/Mines | X0-1V1 revealed exit location to -8/Materials 4609 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4642 | -9/Mines | Entered Materials 4642 | -8/Materials | Accompanied by 1 ally 4642 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4647 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4677 | -8/Materials | Core integrity permanently improved by X0-1V1 (+250) 4690 | -8/Materials | X0-1V1 enhanced Transport squad support 4740 | -8/Materials | Central database locked down 5017 | -8/Materials | Build established: Scavenger-Mutant 5320 | -8/Materials | Discovered new exit (range 16) 5841 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+7%) 5912 | -8/Materials | X0-1V1 sent allied Chaos Knight (x1) 5986 | -8/Materials | Build established: Mutant 6182 | -8/Materials | Discovered new exit (range 18) 6642 | -8/Materials | Discovered new exit (range 16) 6707 | -8/Materials | Identified exit to Garrison 6711 | -8/Materials | Entered Garrison 6745 | -8/Garrison | Triggered checkpoint 6756 | -8/Garrison | Identified exit to Materials 6756 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 6837 | -8/Garrison | Garrison Relay disabled 6866 | -8/Garrison | Core integrity restored by X0-1V1 (+79) 6964 | -8/Garrison | Triggered checkpoint 7049 | -8/Garrison | Discovered exit to Materials (range 8) 7058 | -8/Garrison | Build established: Scavenger-Mutant 7072 | -8/Garrison | Learned Materials security intel 7120 | -8/Garrison | Discovered exit to Materials (range 14) 7120 | -8/Garrison | Discovered exit to Materials (range 72) 7120 | -8/Garrison | Discovered exit to Materials (range 59) 7154 | -8/Garrison | Garrison Relay disabled 7235 | -8/Garrison | Triggered checkpoint 7297 | -8/Garrison | Lost 3 parts (1n2u) 7327 | -8/Garrison | Triggered checkpoint 7481 | -8/Garrison | Triggered checkpoint 7610 | -8/Garrison | Triggered checkpoint 7680 | -8/Garrison | Rescued a captive Derelict 7682 | -8/Garrison | Rescued a captive Derelict 8005 | -8/Garrison | Triggered checkpoint 8033 | -8/Garrison | Garrison Relay disabled 8147 | -8/Garrison | Triggered checkpoint 8188 | -8/Garrison | Lost 3 allies 8328 | -8/Garrison | Core integrity restored by X0-1V1 (+79) 8413 | -8/Garrison | Triggered checkpoint 8458 | -8/Garrison | Garrison Relay disabled 8522 | -8/Garrison | Entered Materials 8557 | -8/Materials | Garrison activated, responded to threat 8591 | -8/Materials | Destroyed 7 combat bots 8609 | -8/Materials | Identified exit to Garrison 8634 | -8/Materials | Entered Garrison 8768 | -8/Garrison | Triggered checkpoint 8854 | -8/Garrison | Garrison Relay disabled 9013 | -8/Garrison | X0-1V1 sent allied Chaos Knight (x1) 9043 | -8/Garrison | X0-1V1 activates XOMVISION 9051 | -8/Garrison | Lost 4 parts (2n1u1w) 9136 | -8/Garrison | Triggered checkpoint 9220 | -8/Garrison | Discovered new exit (range 8) 9300 | -8/Garrison | Build established: Mutant 9300 | -8/Garrison | Triggered checkpoint 9351 | -8/Garrison | Garrison Relay disabled 9420 | -8/Garrison | Core integrity restored by X0-1V1 (+132) 9468 | -8/Garrison | Triggered checkpoint 9554 | -8/Garrison | X0-1V1 activates XOMVISION 9620 | -8/Garrison | Build established: Scavenger-Mutant 9696 | -8/Garrison | Triggered checkpoint 9790 | -8/Garrison | Triggered checkpoint 9812 | -8/Garrison | Garrison Relay disabled 9856 | -8/Garrison | Discovered new exit (range 10) 9876 | -8/Garrison | Entered Factory 9876 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9976 | -7/Factory | Identified exit to Garrison 10018 | -7/Factory | Garrison activated, responded to threat 10045 | -7/Factory | Lost 3 parts (1n1u1w) 10168 | -7/Factory | Build established: Scavenger-Tank 10282 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (major) 10538 | -7/Factory | Discovered new exit (range 5) 10676 | -7/Factory | First assault squad dispatched 10716 | -7/Factory | X0-1V1 activates XOMVISION 10824 | -7/Factory | X0-1V1 sent you to a vault 10843 | -7/Factory | Found Prototype Slashing Weapon 10843 | -7/Factory | Identified Scimitar of Distortion 10866 | -7/Factory | Cargo convoy interrupted 11077 | -7/Factory | Lost 4 parts (2n2u) 11166 | -7/Factory | Garrison activated, responded to threat 11305 | -7/Factory | X0-1V1 sent allied B-75 Beast (x1) 11374 | -7/Factory | Lost 11 parts (1p3n5u2w) 11610 | -7/Factory | Identified exit to Factory 11610 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 11684 | -7/Factory | X0-1V1 turns hostiles against one another 11707 | -7/Factory | Core integrity fell below 50% 11755 | -7/Factory | Destroyed 7 combat bots 11759 | -7/Factory | X0-1V1 sent allied B-75 Beast (x1) 11760 | -7/Factory | Core integrity fell below 20% 11763 | -7/Factory | System corruption reached 10% 11787 | -7/Factory | Lost 14 parts (1p7n2u4w) 11927 | -7/Factory | Imp. Remote Datajack reconfigured into Item Mimic 11961 | -7/Factory | Lost 3 parts (1p1u1w) 12193 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 12005_ System corrupted: Heat flow error (+239). 12023_ System corrupted: Aluminum Leg rejected. 12023_ Acquired Aluminum Leg. 12043_ U-05 Engineer works on Assembly Bed. 12056_ |S I&EGZ8Y,1R/65N5OVBGGL73 I M>YZ 12057_ K-01 Serf cleans the Assembly Bed. 12061_ K-01 Serf collects debris. 12066_ K-01 Serf cleans the Assembly Bed. 12071_ System corrupted: Heat flow error (+113). 12074_ K-01 Serf cleans the Assembly Bed. 12093_ System corrupted: Matter fused (-8). 12110_ K-01 Serf cleans the Nuclear Reactor. 12113_ System corrupted: Component data lost. 12114_ K-01 Serf cleans the Nuclear Reactor. 12136_ System corrupted: Heat flow error (+180). 12159_ System corrupted: Heat flow error (+251). 12165_ Acquired Med. Treads. 12173_ Acquired Imp. Titanium Leg. 12177_ 7RB &/HZGIII7&NDAW|=%HV/8PW 12193_ X0-1V1 chuckles heartily! 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""" ################# ########## | | ?? """ ""T"" # #??# ## | | ????""" "" "" # #??# ## """ | | ??? """ # #### ## """ | | ?# !! #!"""" """" ## # ## """ | | ??? """ """ ![ # """" """" ## # ## | | ??????" """ # """"!"""" #### +[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 18 Energy Capacity 1290 Matter Stores 372 Matter Capacity 900 Sight Range 19 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Tune-up Challenges ------------ None Game ------ Seed TerrorStructuralJetlance Manual? 0 Play Time 01:44:03 Cumulative 50.8 hours Start 2026.06.23 @ 17:07:32 End 2026.06.23 @ 22:07:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cc094e5-0b42-43da-a475-82b1d69ed93d