Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 09:51:36 Player: Oldman Pu Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (147) 735 Value Destroyed (3601) 3601 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (665) 665 TOTAL SCORE: 6801 Bonus ------- High Alert Combat Kills 665 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 407/420 System Corruption 9% Temperature Cool (62) Movement Rolling (155) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Nuclear Core > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Wheel Wheel Wheel Wheel Improved Heat Sink High-capacity Battery (250) Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Laser Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Gauss Rifle Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Improved Heat Sink Improved Heat Sink High-capacity Battery Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Laser Improved Medium Laser Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 99 | 6 16 33 44 Power 13 | 1 . 4 8 Engine 11 | 1 . 4 6 Core 2 | . . . 2 Reactor . | . . . . Propulsion 21 | 2 4 9 6 Treads . | . . . . Leg . | . . . . Wheel 21 | 2 4 9 6 Hover . | . . . . Flight . | . . . . Utility 26 | 1 5 9 11 Device 11 | . 4 2 5 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 13 | . . 7 6 Artifact . | . . . . Weapon 39 | 2 7 11 19 Energy Gun 9 | 1 1 . 7 Energy Cannon 6 | . . 2 4 Ballistic Gun 18 | 1 1 8 8 Ballistic Cannon 6 | . 5 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 9 | . . 5 4 Parts Lost 22 | . 2 8 12 Power 1 | . . . 1 Propulsion 10 | . 1 4 5 Utility 6 | . . 4 2 Weapon 5 | . 1 . 4 Highest Loss Streak 4 | . 1 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 98 96 Engine 14 | . 14 11 16 Wheel 19 | . 27 21 16 Device 11 | . 13 11 11 Storage 10 | . 14 11 9 Protection 10 | . . 10 14 Energy Gun 5 | . 4 . 9 Energy Cannon 6 | . . 8 6 Ballistic Gun 12 | . 1 22 10 Ballistic Cannon 4 | . 21 1 . Naked Turns . | . . . . Heaviest Build 74 | 13 54 66 74 Greatest Support 32 | 26 32 32 26 Greatest Overweight (x) 23 | 2 5 6 23 Average Overweight (x) 2 | . 1 2 3 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 6 18 20 20 Most Carried 20 | 1 20 20 20 Average Carried 17 | . 12 19 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 1 20 20 20 Class Distribution -------------------- 45% | Tank 27% | Scavenger-Tank 19% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2473 | 239 381 899 954 Remotely . | . . . . Salvage Created 5267 | . 356 2108 2803 Parts 303 | . 33 129 141 Haulers Intercepted 12 | . 2 5 5 Recyclers Shooed 4 | . . 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 91 | . 11 34 46 Guns 59 | . 4 26 29 Cannons 28 | . 6 6 16 AOE 2 | . . 2 . Classes Destroyed 13 | . 6 6 1 Worker 16 | . 1 5 10 Builder 3 | . . 1 2 Tunneler 2 | . . 1 1 Hauler 12 | . 2 5 5 Recycler 4 | . . 4 . Mechanic 1 | . . . 1 Operator 6 | . 1 3 2 Watcher 12 | . 2 5 5 Swarmer 23 | . 6 7 10 Grunt 38 | . 5 13 20 Brawler 9 | . . 3 6 Duelist 4 | . . 1 3 Sentry 17 | . . 10 7 Best Kill Streak 10 | . 3 7 10 Combat Bots Only 8 | . 3 5 8 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 391 | . 69 123 199 Missed 99 | . 17 32 50 Damage Taken 4588 | . 457 1443 2688 Core 800 | . 100 147 553 Absorbed by Shields . | . . . . Redirected to Shielding 43 | . . . 43 Regen/Repaired (Parts) 350 | . . . 350 Core Remaining (%) 74 | 100 60 63 . Volleys Fired 332 | . 55 119 158 Largest 3 | . 2 3 3 Hottest 192 | . 100 159 192 Shots Fired 922 | . 104 355 463 Gun 663 | . 54 270 339 Cannon 259 | . 50 85 124 Launcher . | . . . . Special . | . . . . Kinetic 513 | . 60 294 159 Thermal 409 | . 44 61 304 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 23 | . 7 15 23 Robot Miss Streak 7 | . 7 5 4 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 563 | . 57 230 276 Core Hits 230 | . 21 93 116 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 17 | . 5 2 10 Burn 13 | . 3 . 10 Meltdown 1 | . . 1 . Destroy 1 | . . 1 . Blast 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 9381 | . 910 3406 5065 Guns 5837 | . 344 2180 3313 Cannons 3278 | . 566 960 1752 Explosions 266 | . . 266 . Melee . | . . . . Ramming . | . . . . Kinetic 4497 | . 602 2343 1552 Thermal 4884 | . 308 1063 3513 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . . 9 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 46 | . . . 46 Message Errors 12 | . . . 12 Matter Fused 8 | . . . 8 Heat Flow Errors 4 | . . . 4 Energy Discharges 8 | . . . 8 Parts Rejected 1 | . . . 1 Data Loss (minor) 5 | . . . 5 Data Loss (major) 3 | . . . 3 Misfires 1 | . . . 1 Alerts 2 | . . . 2 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 76 | . . 74 2 Projectiles 25 | . . 23 2 Explosions 51 | . . 51 . Melee . | . . . . Knockbacks 5 | . 4 1 . Impact . | . . . . Kinetic 5 | . 4 1 . Secondary . | . . . . Self-Inflicted Damage 211 | . . 211 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 414 | . 90 239 414 Average Temperature 69 | . 27 48 87 Received Heat Transfer 1275 | . 87 378 810 Effects 6 | . . . 6 Shutdowns 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . 1 1 1 Combat Hostiles 2 | . 1 . 1 Parts Melted 20 | . 3 . 17 Heat Transferred 10140 | . 1147 1593 7400 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 973 | . 202 736 973 Initial 284 | . . 32 284 Average 450 | . 83 528 540 Maximum Alert Level 3 | . 1 3 3 Low Security (%) 19 | 100 94 6 . Level 1 19 | . 5 11 31 Level 2 45 | . . 73 44 Level 3 14 | . . 9 24 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 2 5 8 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault 6 | . . 2 4 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 137 | . 18 46 73 Peak Tracking Total 9 | . 4 4 9 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 1 4 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 20 | . 1 10 9 Terminals 13 | . 1 7 5 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . . 1 . Scanalyzers 4 | . . 2 2 Garrison Access . | . . . . Total Hacks 76 | . 4 43 29 Successful 58 | . 3 33 22 Failed 18 | . 1 10 7 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 35 | . 4 24 7 Fabricators . | . . . . Repair Stations 14 | . . . 14 Recycling Units 1 | . . 1 . Scanalyzers 26 | . . 18 8 Garrison Access . | . . . . Terminal Hacks 20 | . 3 14 3 Record 8 | . 3 5 . Prototype ID Bank 1 | . . 1 . Emergency Access Points 2 | . . 2 . Terminal Index 1 | . . 1 . Scanalyzer Index 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . . . 1 Dispatch Records 1 | . . . 1 Patrol Status 1 | . . 1 . Transport Status 1 | . . 1 . Hauler Manifests 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 12 | . . . 12 Scan Component 6 | . . . 6 Repair 6 | . . . 6 Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 25 | . . 18 7 Insert Component 12 | . . 8 4 Analyze 13 | . . 10 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 5 | . 1 2 2 Used . | . . . . Hacking Detections 13 | . 1 7 5 Full Trace Events 5 | . . 3 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 11 | . . 8 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 6 | . . . 6 Time 261 | . . . 261 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed 12 | . . 8 4 Part Schematics Acquired 11 | . . 8 3 Parts Damaged 2 | . . 1 1 Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 6167 | 47 1099 2052 2969 Spaces Moved 3600 | 47 781 1236 1536 Core 22 | 18 . . 4 Treads . | . . . . Legs . | . . . . Wheels 3578 | 29 781 1236 1532 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 110 120 Average Speed 124 | 78 114 125 131 Slowest Speed 1200 | 150 155 170 1200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 72 | 3 99 99 89 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 40 | . 1 39 . Melee . | . . . . Projectile 3 | . 1 2 . AOE 37 | . . 37 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 4593 | 53 881 1520 2139 Wait 422 | . 10 64 348 Move 3597 | 46 780 1235 1536 Hop . | . . . . Pick Up 74 | 1 16 32 25 Fast Attach 31 | 6 6 5 14 Attach 23 | . 1 10 12 Detach . | . . . . Swap 45 | . 9 18 18 Drop 69 | . 4 37 28 Fire 332 | . 55 119 158 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 11) 721 | -10/Materials | Discovered new exit (range 12) 978 | -10/Materials | Discovered new exit (range 6) 1147 | -10/Materials | Entered another Materials area 1147 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1567 | -9/Materials | Discovered new exit (range 13) 1885 | -9/Materials | Discovered new exit (range 9) 1926 | -9/Materials | Build established: Tank 2162 | -9/Materials | Discovered new exit (range 16) 2372 | -9/Materials | Discovered new exit (range 4) 2725 | -9/Materials | Discovered new exit (range 15) 2747 | -9/Materials | First assault squad dispatched 3199 | -9/Materials | Entered another Materials area 3199 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3508 | -8/Materials | Repaired Adv. Beam Cannon 3560 | -8/Materials | Repaired Imp. Assault Rifle 3596 | -8/Materials | Discovered new exit (range 5) 3862 | -8/Materials | Build established: Scavenger-Tank 4346 | -8/Materials | Repaired Core Shielding 4399 | -8/Materials | Repaired Imp. Assault Rifle 4436 | -8/Materials | Discovered new exit (range 7) 4799 | -8/Materials | First assault squad dispatched 5071 | -8/Materials | Build established: Tank 5181 | -8/Materials | Repaired Adv. Heat Sink 5214 | -8/Materials | Repaired Hrd. Light Armor Plating 5422 | -8/Materials | Core integrity fell below 50% 5428 | -8/Materials | Lost 4 parts (1p1n2u) 5740 | -8/Materials | Destroyed 8 combat bots 5996 | -8/Materials | Discovered new exit (range 16) 6143 | -8/Materials | Core integrity fell below 20% 6168 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06122_ System corrupted: Substantial component data lost. 06133_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06135_ Acquired 10 matter. 06141_ H-61 Shepherd calls for reinforcements. 06141_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06143_ Knocked back. 06149_ System corrupted: Component data lost. 06164_ Slug penetrates Wall. 06164_ Imp. Medium Laser destroyed. 06164_ Knocked back. 06164_ Penetrated by Slug. 06165_ System corrupted: Hrd. Light Armor Plating rejected. 06165_ G-47 Trooper destroyed. 06166_ Adv. Beam Cannon destroyed. 06167_ Penetrated by Slug. 06167_ Wheel destroyed. 06168_ Adv. Beam Cannon destroyed. 06168_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ??????????????????????????????????########## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????########## | | ??????????????????????????????????# # | | ??????????????????????????????????# """ # | | ??????????????????????????????????# """ # | | ????????????#+#???????????????????# """ + | | ??????????? ?????? ? ??????????# # | | ??????????? ?????? ??????????# # | | ??????????? ?????? 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Light Armor Plating | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Enh. Autogun | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorDispersionLaser Manual? 0 Play Time 01:00:45 Cumulative 258.8 hours Start 2024.04.16 @ 07:00:28 End 2024.04.16 @ 09:51:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 187 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8feed985-da5c-47ba-8740-341d169bd0e2