Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 12:25:14 Player: Findu Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (2123) 2123 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 5394 Bonus ------- High Alert Combat Kills 395 Follower Combat Kills 128 Entered Garrisons 200 Friendly Fire -402 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 51/100 System Corruption 2% Temperature Cool (19) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Machine Analyzer Signal Interpreter Salvage Targeting Computer > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Machine Analyzer Signal Interpreter Salvage Targeting Computer Hacking Suite > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- (None) [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 69 | 5 7 5 13 3 23 12 1 Power 11 | 1 . . 4 . 4 2 . Engine 10 | 1 . . 4 . 3 2 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 26 | 2 3 . 4 1 10 6 . Treads 2 | 2 . . . . . . . Leg 7 | . . . . . 4 3 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 17 | . 3 . 4 1 6 3 . Utility 7 | . 3 . 1 1 2 . . Device 3 | . 2 . . . 1 . . Storage . | . . . . . . . . Processor 3 | . 1 . 1 1 . . . Hackware 1 | . . . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 25 | 2 1 5 4 1 7 4 1 Energy Gun 13 | 2 1 3 3 . 2 2 . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 6 | . . . . . 4 2 . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . 2 1 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 3 . . Parts Lost 32 | . 1 . 5 1 12 12 1 Power 6 | . . . 1 . 2 3 . Propulsion 14 | . . . 2 1 7 3 1 Utility 2 | . . . 1 . . 1 . Weapon 10 | . 1 . 1 . 3 5 . Highest Loss Streak 9 | . 1 . 5 1 6 9 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 71 97 82 99 78 88 60 Engine 8 | . 14 14 9 11 3 7 . Core 1 | . . . . . 4 . . Leg 6 | . . . . . 2 22 . Flight 18 | . 19 28 31 33 18 1 27 Device 2 | . . 14 4 . . . . Processor 23 | . 1 14 19 32 27 27 27 Hackware 4 | . . . . . 8 7 . Energy Gun 10 | . 26 22 11 11 2 7 . Ballistic Gun 6 | . . . . . 8 15 . Launcher 3 | . . 2 6 10 3 . . Naked Turns . | . . . . . . . . Heaviest Build 15 | 7 7 8 12 12 15 15 6 Greatest Support 40 | 40 40 8 12 12 40 40 12 Greatest Overweight (x) 2 | . 2 . . . 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 5 5 4 5 4 . Average Carried 2 | . 1 4 2 3 2 3 . Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 5 3 4 4 . . Class Distribution -------------------- 62% | Scavenger-Mutant 20% | Scavenger-Skirmisher 12% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 1645 | 247 73 72 207 135 649 262 . Remotely . | . . . . . . . . Salvage Created 2437 | . 301 265 309 204 843 491 24 Parts 162 | . 25 9 22 22 51 32 1 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 71 | . 6 8 7 14 23 13 . Guns 47 | . 4 4 1 4 21 13 . AOE 23 | . 2 3 6 10 2 . . Classes Destroyed 11 | . 5 1 3 1 1 . . Worker 5 | . 2 . 1 1 1 . . Builder 2 | . 2 . . . . . . Tunneler 1 | . . . . 1 . . . Hauler 1 | . . . 1 . . . . Recycler 1 | . . 1 . . . . . Mechanic 1 | . . . 1 . . . . Watcher 6 | . 3 . 1 . 1 . 1 Swarmer 38 | . 3 3 4 11 10 7 . Grunt 25 | . 3 5 2 3 7 5 . Sentry 9 | . . . 3 . 5 1 . Hunter 1 | . . . . . 1 . . Best Kill Streak 8 | . 5 4 8 5 7 5 1 Combat Bots Only 5 | . 3 3 5 4 5 5 . Max Kills in Single Turn 4 | . 4 3 3 3 2 2 1 Gunslinging 1 | . . . . . . 1 . Exploded 3 | . 1 2 3 3 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 322 | . 12 17 19 21 133 114 6 Missed 100 | . 5 7 6 13 41 26 2 Damage Taken 2670 | . 137 106 325 124 989 953 36 Core 802 | . 49 51 103 44 244 294 17 Absorbed by Shields 59 | . . . . . . 59 . Ignored by Resistances 783 | . 38 34 88 37 287 289 10 Regen/Repaired (Parts) 149 | . . . 38 . 111 . . Core Remaining (%) 74 | 100 . 60 . 63 . . . Volleys Fired 184 | . 10 13 16 10 82 48 5 Largest 3 | . 2 2 2 2 3 3 1 Hottest 114 | . 80 103 103 89 114 107 75 Shots Fired 320 | . 19 24 27 20 122 103 5 Gun 287 | . 19 22 20 10 113 103 . Cannon 5 | . . . . . . . 5 Launcher 28 | . . 2 7 10 9 . . Special . | . . . . . . . . Kinetic 169 | . . . . . 100 69 . Thermal 92 | . 1 19 10 10 13 34 5 Explosive 28 | . . 2 7 10 9 . . Electromagnetic 31 | . 18 3 10 . . . . Robot Hit Streak 20 | . 9 20 7 8 17 12 3 Robot Miss Streak 3 | . 2 1 2 1 3 3 1 Penetration Max 1 | . . . . . 1 . . Secondary Targets 6 | . 1 . . . 4 1 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . Shots Hit Robots 247 | . 13 22 20 13 92 84 3 Core Hits 137 | . 15 14 18 18 43 28 1 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 2 | . . . . . 1 1 . Critical Strikes 6 | . . . . 1 3 2 . Burn 2 | . . . . 1 . 1 . Destroy 4 | . . . . . 3 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6036 | . 537 474 872 1013 1828 1237 75 Guns 3585 | . 174 269 212 122 1571 1237 . Cannons 75 | . . . . . . . 75 Explosions 2376 | . 363 205 660 891 257 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2294 | . . . . . 1439 855 . Thermal 1289 | . 176 249 153 122 132 382 75 Explosive 2167 | . 187 205 627 891 257 . . Electromagnetic 286 | . 174 20 92 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 225 | . 19 . 152 54 . . . Projectiles . | . . . . . . . . Explosions 225 | . 19 . 152 54 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 331 | . 60 . 197 60 14 . . Shots 9 | . 1 . 4 3 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 400 | . 92 245 171 124 316 400 87 Average Temperature 82 | . 36 103 51 42 67 139 41 Received Heat Transfer 1184 | . 18 108 36 24 495 485 18 Effects 3 | . . . . . 3 . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 3 | . . 1 . . . 1 1 Heat Transferred 2680 | . 200 546 309 333 296 885 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Peak Influence 938 | . 204 368 536 611 938 800 398 Initial 533 | . . 67 121 176 201 533 319 Average 464 | . 101 188 408 493 569 687 354 Maximum Alert Level 3 | . 1 1 2 2 3 3 1 Low Security (%) 20 | 100 90 68 10 3 . . . Level 1 18 | . 9 31 32 21 23 . 100 Level 2 43 | . . . 57 75 47 58 . Level 3 17 | . . . . . 28 41 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 1 . . 2 . 1 Investigation 4 | . 2 1 . . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 4 | . 1 . . . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . 10 10 10 15 42 17 7 Peak Tracking Total 10 | . 4 3 4 4 10 6 6 Tactical Retreats 9 | . 1 . . 1 5 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 6 | . 2 . . . 1 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 14 | . 3 . 5 1 5 . . Max in Single Turn 3 | . 3 . 3 1 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 25 | . 4 1 4 2 11 2 1 Terminals 16 | . 4 . 2 1 6 2 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 . 2 . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 57 | . 10 1 18 2 20 3 3 Successful 37 | . 4 1 14 2 13 1 2 Failed 20 | . 6 . 4 . 7 2 1 Catastrophic 2 | . 1 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 7 | . 1 . 5 . 1 . . Terminals 37 | . 10 . 10 1 10 3 3 Fabricators . | . . . . . . . . Repair Stations 10 | . . . 6 . 4 . . Recycling Units 5 | . . . . . 5 . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 21 | . 4 1 7 2 4 1 2 Record 4 | . . . 4 . . . . Robot Analysis 1 | . . . . . 1 . . Open Door 2 | . . 1 . 1 . . . Level Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . Repair Station Index 1 | . . . . . . . 1 Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 2 | . 1 . . . 1 . . Dispatch Records 3 | . 1 . 1 . 1 . . Hauler Manifests 1 | . . . . . . . 1 Registered Components 1 | . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . Security Stations 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . 5 . 3 . . Scan Component 5 | . . . 3 . 2 . . Repair 3 | . . . 2 . 1 . . Recycling Unit Hacks 5 | . . . . . 5 . . Report Inventory 1 | . . . . . 1 . . Retrieve Matter 2 | . . . . . 2 . . Retrieve Components 2 | . . . . . 2 . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 . 2 1 8 . 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 2 . 1 . . Time 102 | . . . 58 . 44 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 16 | . . . . . 16 . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders 1 | . . 1 . . . . . FOLLOW 1 | . . 1 . . . . . Ally Attacks 42 | . . 24 18 . . . . Total Damage 368 | . . 253 115 . . . . Kills 4 | . . 2 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 5 | . . 3 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 2771 | 108 233 302 312 376 703 695 42 Spaces Moved 4334 | 63 384 569 540 990 1221 482 85 Core 74 | 3 1 . . . 41 29 . Treads 91 | 60 31 . . . . . . Legs 420 | . . . . . 22 398 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 3749 | . 352 569 540 990 1158 55 85 Fastest Speed 34 | 50 37 37 34 34 34 34 34 Average Speed 46 | 154 47 37 34 34 37 106 34 Slowest Speed 160 | 160 160 37 40 34 120 120 37 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 26 | . 1 2 2 13 8 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 54 73 29 97 72 49 10 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 293 | . 50 28 77 109 28 . 1 Melee . | . . . . . . . . Projectile 2 | . . . . . 1 . 1 AOE 291 | . 50 28 77 109 27 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 4797 | 71 414 634 638 995 1368 585 92 Wait 140 | 4 2 40 58 3 27 5 1 Move 4276 | 62 381 564 535 964 1204 481 85 Hop 25 | . 1 2 2 12 8 . . Pick Up 35 | . 6 5 7 3 7 7 . Fast Attach 29 | 5 3 . 2 1 11 6 1 Attach 32 | . 3 1 9 2 11 6 . Detach 22 | . 3 2 4 . 11 2 . Swap 8 | . 1 4 2 . 1 . . Drop 23 | . 4 3 3 . 6 7 . Fire 184 | . 10 13 16 10 82 48 5 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 23 | . . . . . . 23 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 5) 281 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 13) 328 | -10/Materials | Identified exit to Mines 342 | -10/Materials | Entered Mines 355 | -10/Mines | Learned Materials emergency access door positions 376 | -10/Mines | Found a hidden stash of uninstalled traps 406 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 445 | -10/Mines | Learned Materials trap positions 446 | -10/Mines | Learned Materials stockpile data 492 | -10/Mines | Met a Derelict shopkeep closing up shop 514 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 617 | -10/Mines | Build established: Scavenger-Mutant 621 | -10/Mines | Discovered exit to Materials (range 10) 644 | -10/Mines | Entered Materials 644 | -9/Materials | Accompanied by 3 allies 644 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 645 | -9/Materials | Loaded intel: 27 trap records 722 | -9/Materials | Discovered new exit (range 11) 727 | -9/Materials | Identified exit to Mines 804 | -9/Materials | Lost 5 parts (1p2n1u1w) 864 | -9/Materials | Repaired Flight Unit 913 | -9/Materials | Repaired Rocket Launcher 956 | -9/Materials | Entered Mines 983 | -9/Mines | Learned location of Zion (-6) 1059 | -9/Mines | Met a Derelict bent on vengeance 1070 | -9/Mines | Discovered new exit (range 15) 1094 | -9/Mines | Identified exit to Materials 1192 | -9/Mines | Discovered exit to Materials (range 3) 1257 | -9/Mines | Found the Drone Emporium 1259 | -9/Mines | Found Prototype Device 1332 | -9/Mines | Entered Materials 1332 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1332 | -8/Materials | Identified Thief Drone Bay 1644 | -8/Materials | Lost 6 parts (1p3n2w) 1843 | -8/Materials | Repaired Gauss Rifle? 2016 | -8/Materials | Lost 5 parts (1p3n1w) 2035 | -8/Materials | Identified exit to Garrison 2035 | -8/Materials | Entered Garrison 2059 | -8/Garrison | Core integrity fell below 50% 2314 | -8/Garrison | Triggered checkpoint 2366 | -8/Garrison | Build established: Scavenger-Skirmisher 2371 | -8/Garrison | Learned Materials security intel 2378 | -8/Garrison | Discovered new exit (range 13) 2392 | -8/Garrison | Identified exit to Materials 2436 | -8/Garrison | Triggered checkpoint 2683 | -8/Garrison | Core integrity fell below 20% 2722 | -8/Garrison | Lost 9 parts (1p3n1u4w) 2724 | -8/Garrison | Discovered exit to Materials (range 15) 2730 | -8/Garrison | Entered Materials 2772 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- A-02 Transporter 6x Aerolev Unit (1 escort) >>Index(Repair Stations) Found 2 repair stations. Downloaded coordinate data. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Acquired Hvy. Particle Cannon. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. System corrupted: Component data lost. W-25 Informer distress signal alerts nearby ally. Imp. Signal Interpreter melted. W-25 Informer destroyed. W-25 Informer distress signal alerts nearby ally. U-05 Engineer lays Concrete. Flight Unit destroyed. 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"""???????????????????? | | ?????????????????????# /[? ????????????????????? | | ?????????????????????# /[? ?????????????????????? | | ?????????????????????# /??? ?????????????????????? | | ?????????????????????###???#????????????"""??????? | | ????????????????????????????????????????"""??????? | | ????????????????????????????????????????"""??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab It's Just You Loot Pinata Remodeling Challenges ------------ None Game ------ Seed PlatingGuidanceShotgun Manual? 0 Play Time 01:30:57 Cumulative 6.5 hours Start 2024.04.02 @ 18:24:02 End 2024.04.03 @ 12:25:14 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ae95bfae-f438-4868-aea5-4610da3a554c