Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 16:37:17 Player: Caluan Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (160) 800 Value Destroyed (7689) 7689 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (5519) 5519 TOTAL SCORE: 18028 Bonus ------- High Alert Combat Kills 940 Follower Combat Kills 2491 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 100/100 System Corruption 6% Temperature Hot (202) Movement Core (1400) Ox27 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Relay Coupler [NC] (1) > --- WEAPON (3) ------- Axe > --- INVENTORY (25) --- Cooled Ion Engine Light Treads Light Treads Heavy Treads Huge Storage Unit Energy Well (350) High-capacity Matter Pod (200) Hardened Light Armor Plating Hacking Suite Hacking Suite Authchip [R/NC] Authchip [R/Combat] Relay Coupler [Hunter] (13) Relay Coupler [Hunter] (13) Dynamic Insulation System Backup Laser III Missile Launcher Missile Launcher Improved Datajack Remote Datajack Plasma Cutter Heavy Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] > --- WEAPON ----------- Backup Laser III Backup Laser III Flak Gun > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Heavy Treads Huge Storage Unit Energy Well High-capacity Matter Pod Hardened Light Armor Plating Hacking Suite Hacking Suite Authchip [R/NC] Authchip [R/Combat] Relay Coupler [Hunter] Relay Coupler [Hunter] Dynamic Insulation System Missile Launcher Missile Launcher Improved Datajack Remote Datajack Plasma Cutter Heavy Mace Axe [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Dynamic Insulation System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Backup Laser III Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . 2 . 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 4 | . . . 1 . 1 . 2 . . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 97 | 7 2 4 25 4 21 9 19 1 . . 4 1 Power 13 | 1 1 1 4 . 3 . 2 . . . 1 . Engine 11 | 1 . 1 4 . 3 . 2 . . . . . Core 2 | . 1 . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 . . 7 1 9 2 4 1 . . . 1 Treads 27 | 2 . . 7 1 9 2 4 1 . . . 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 23 | 1 1 2 3 1 4 . 9 . . . 2 . Device 2 | . . 1 . . . . 1 . . . . . Storage 4 | 1 1 . 1 . 1 . . . . . . . Processor 1 | . . . . . 1 . . . . . . . Hackware 12 | . . . . . 2 . 8 . . . 2 . Protection 4 | . . 1 2 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 34 | 3 . 1 11 2 5 7 4 . . . 1 . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 22 | 2 . . 8 1 5 4 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . 1 2 1 . 1 . . . . . . Special Weapon 2 | . . . . . . 1 1 . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . 1 . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . . . Parts Lost 34 | . . 1 7 1 4 3 8 . . . . 10 Power 3 | . . . 1 . . . 1 . . . . 1 Propulsion 13 | . . . 3 . 2 2 3 . . . . 3 Utility 8 | . . . 1 1 1 . 1 . . . . 4 Weapon 10 | . . 1 2 . 1 1 3 . . . . 2 Highest Loss Streak 10 | . . 1 4 1 1 3 4 . . . . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 21 | 2 7 12 21 25 24 24 22 23 22 22 23 22 Power 1 | . . 1 . 1 1 1 1 1 1 1 1 1 Propulsion 6 | 1 2 4 10 9 7 5 4 4 4 4 4 3 Utility 7 | . . 1 2 5 6 10 12 11 10 10 11 11 Weapon 5 | . 3 5 6 8 7 4 3 5 4 4 4 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 29 | . . 1 5 . 3 5 . 1 . 2 . 12 Power 2 | . . . . . 2 . . . . . . . Propulsion 7 | . . . 1 . . . . 1 . 2 . 3 Utility 14 | . . . . . . 5 . . . . . 9 Weapon 6 | . . 1 4 . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 84 86 95 90 98 99 82 76 89 100 100 95 Engine 8 | . 3 . 11 11 8 9 6 7 7 7 4 . Core 1 | . 10 13 . . . . . . . . 2 7 Treads 24 | . 28 28 21 22 26 26 22 23 23 23 23 20 Device 1 | . . . . . . . . 7 7 7 3 . Storage 9 | . 14 14 11 11 9 9 7 7 7 7 7 7 Processor 5 | . . . . . 8 9 7 7 7 7 7 6 Hackware 11 | . . . . . 14 18 21 15 15 15 23 29 Protection 6 | . . 1 20 13 2 . . . 6 7 3 . Energy Gun 3 | . . 13 . . . . . . 12 15 15 13 Ballistic Gun 20 | . 27 14 30 32 26 26 10 . . 1 6 6 Peak Build Rating 50 | 6 9 12 21 22 34 33 40 37 44 44 45 50 Average Rating 27 | 4 7 8 18 18 28 30 33 35 40 43 42 43 On Entrance 25 | . 6 9 8 21 20 32 33 35 37 44 42 45 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 115 | 14 29 32 115 115 112 107 105 95 104 104 103 94 Greatest Support 63 | 40 40 40 40 40 62 63 63 60 60 60 60 60 Greatest Overweight (x) 5 | . . . 5 2 2 1 1 1 1 1 1 1 Average Overweight (x) 1 | . . . 1 2 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 14 15 23 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 13 15 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 7 12 21 25 24 24 22 23 24 24 25 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 13 15 25 25 25 25 23 25 24 25 25 23 Class Distribution -------------------- 31% | Scavenger-Gunner 18% | Bothacker-Mutant 13% | Tank 12% | Mutant 11% | Scavenger-Tank 9% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Matter Collected 4673 | 242 297 150 1144 145 1043 742 488 48 21 61 292 . Remotely . | . . . . . . . . . . . . . Salvage Created 5819 | . 476 130 1439 111 1731 1036 540 . . 57 223 76 Parts 336 | . 35 5 87 6 99 54 30 . . 3 13 4 Haulers Intercepted 6 | . 2 . 4 . . . . . . . . . Recyclers Shooed 5 | . . . 3 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 132 | . 10 4 32 3 34 29 10 . . 2 5 3 Melee 6 | . . . . . . 1 3 . . 2 . . Guns 99 | . 10 3 23 2 31 18 5 . . . 4 3 AOE 27 | . . 1 9 1 3 10 2 . . . 1 . Classes Destroyed 16 | . 4 . 7 1 2 . 1 . . . 1 . Worker 4 | . . . 3 . 1 . . . . . . . Builder 1 | . . . 1 . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 6 | . 2 . 4 . . . . . . . . . Recycler 4 | . . . 1 . 2 . 1 . . . . . Mechanic 1 | . . . . . . . . . . . 1 . Operator 5 | . 1 . 2 . 2 . . . . . . . Watcher 6 | . . . 1 . 3 1 1 . . . . . Swarmer 33 | . 3 1 6 . 8 7 3 . . 1 1 3 Grunt 63 | . 7 3 14 2 15 16 2 . . 1 3 . Brawler 1 | . . . 1 . . . . . . . . . Duelist 3 | . . . 1 . 1 . 1 . . . . . Sentry 25 | . . . 10 1 8 5 1 . . . . . Hunter 2 | . . . . . 1 1 . . . . . . Programmer 4 | . . . . . . . 3 . . . 1 . Heavy 1 | . . . . . 1 . . . . . . . Best Kill Streak 7 | . 5 2 5 2 7 4 3 . . 1 2 3 Combat Bots Only 6 | . 5 2 4 2 6 4 3 . . 1 2 3 Max Kills in Single Turn 3 | . 2 1 3 1 2 2 2 . . 1 1 1 Gunslinging 1 | . . . 1 . 1 1 . . . . . . Exploded 3 | . . 1 3 1 2 2 2 . . . 1 . Melee 1 | . . . . . . 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Hostile Shots Fired 900 | . 48 35 160 12 159 119 126 . 3 14 99 125 Missed 257 | . 12 11 40 7 46 35 44 . 2 3 38 19 Hits 643 | . 36 24 120 5 113 84 82 . 1 11 61 106 Melee 2 | . . . 2 . . . . . . . . . Projectile 641 | . 36 24 118 5 113 84 82 . 1 11 61 106 AOE 4 | . . . . . . . 2 . . . 2 . Critical Strikes 22 | . . 1 6 . 5 4 3 . . . . 3 Damage Taken 8933 | . 418 322 1623 97 1675 1215 1317 . . 229 390 1647 Core 1188 | . 44 17 147 . 94 186 164 . . 27 53 456 Absorbed by Shields 327 | . . . . . . . . . . . 228 99 Regen/Repaired (Parts) 732 | . 75 . 279 . 34 . 17 21 . 114 192 . Core Remaining (%) 71 | 100 . 75 . 63 . 49 . . . . . . Volleys Fired 361 | . 43 19 93 8 84 58 23 . 1 1 23 8 Largest 3 | . 2 2 3 3 3 3 3 . 2 1 3 3 Hottest 108 | . 40 70 90 69 71 74 74 . 80 40 100 108 Shots Fired 874 | . 86 35 220 20 245 142 55 . 2 5 43 21 Gun 829 | . 86 32 205 18 242 133 54 . 2 5 31 21 Cannon . | . . . . . . . . . . . . . Launcher 34 | . . 3 15 2 3 9 1 . . . 1 . Special 11 | . . . . . . . . . . . 11 . Kinetic 750 | . 86 20 181 18 242 133 54 . . . 10 6 Thermal 79 | . . 12 24 . . . . . 2 5 21 15 Explosive 34 | . . 3 15 2 3 9 1 . . . 1 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 38 | . 9 7 22 11 30 38 35 . 1 1 5 9 Robot Miss Streak 5 | . 5 2 5 2 2 1 3 . 1 2 4 4 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 21 | . 4 1 1 . 8 4 1 . . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 . . . . 1 Shots Hit Robots 657 | . 53 19 146 14 192 118 63 . 1 4 26 21 Core Hits 314 | . 22 9 81 8 84 63 20 . . 2 10 15 Critical Kills 3 | . . . 2 . . . . . . 1 . . Critical Parts Destroyed 3 | . . . 1 . . 1 1 . . . . . Critical Strikes 14 | . . 1 4 . . 1 5 . . 1 . 2 Burn 2 | . . 1 1 . . . . . . . . . Destroy 6 | . . . 3 . . 1 2 . . . . . Smash 1 | . . . . . . . . . . 1 . . Sever 5 | . . . . . . . 3 . . . . 2 Melee Attacks 57 | . . . . . . 2 28 . 1 17 . 9 Impact 20 | . . . . . . 2 . . 1 17 . . Slashing 20 | . . . . . . . 11 . . . . 9 Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13125 | . 685 332 3237 380 3464 2857 1151 . 13 111 460 435 Guns 9012 | . 683 227 2003 182 2972 1693 685 . 13 12 283 259 Cannons . | . . . . . . . . . . . . . Explosions 3140 | . . 105 1109 139 394 1130 96 . . . 167 . Melee 679 | . . . . . . 34 370 . . 99 . 176 Ramming 294 | . 2 . 125 59 98 . . . . . 10 . Kinetic 8263 | . 683 115 1726 182 2972 1693 685 . . . 103 104 Thermal 749 | . . 112 277 . . . . . 13 12 180 155 Explosive 3140 | . . 105 1109 139 394 1130 96 . . . 167 . Electromagnetic . | . . . . . . . . . . . . . Impact 133 | . . . . . . 34 . . . 99 . . Slashing 546 | . . . . . . . 370 . . . . 176 Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 6 6 6 6 Average Corruption 5 | . . . . . . . 4 6 6 6 6 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 127 | . . . . . . . 20 9 12 46 32 8 Message Errors 32 | . . . . . . . 7 3 3 9 8 2 Matter Fused 29 | . . . . . . . 5 2 2 9 9 2 Heat Flow Errors 15 | . . . . . . . 3 1 2 7 1 1 Energy Discharges 21 | . . . . . . . 2 2 3 8 6 . Data Loss (minor) 12 | . . . . . . . 2 . 2 5 2 1 Data Loss (major) 7 | . . . . . . . . . . 3 3 1 Misfires 6 | . . . . . . . . . . 4 2 . Alerts 3 | . . . . . . . 1 1 . 1 . . Weapon Failures 2 | . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 58 | . . . . . . 33 18 . . . 7 . Projectiles . | . . . . . . . . . . . . . Explosions 40 | . . . . . . 33 . . . . 7 . Melee 18 | . . . . . . . 18 . . . . . Knockbacks 2 | . . . 1 . 1 . . . . . . . Impact 2 | . . . 1 . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 75 | . . . 75 . . . . . . . . . Shots 4 | . . . 4 . . . . . . . . . Rammed 35 | . 1 . 13 6 14 . . . . . 1 . Targets Rammed 36 | . 1 . 13 6 14 . . . . . 2 . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . Highest Temperature 428 | . 7 120 243 101 428 170 271 250 251 275 83 409 Average Temperature 71 | . 2 41 57 37 80 56 64 131 98 106 17 224 Received Heat Transfer 3363 | . 183 177 627 36 618 549 321 . . 72 62 718 Effects 9 | . . . 2 . 3 . . . . . . 4 Shutdowns 3 | . . . . . 1 . . . . . . 2 Energy Bleed 2 | . . . . . 1 . . . . . . 1 Interference 3 | . . . 2 . . . . . . . . 1 Matter Decay 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . . . 5 . . . . . 1 . 1 1 Heat Transferred 2255 | . . 407 888 . . . . . 37 37 499 387 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Maximum Alert Level 5 | . . . 1 . 1 5 4 1 1 5 5 4 Low Security (%) 42 | 100 100 100 50 100 95 . . 37 63 5 . . Level 1 15 | . . . 49 . 4 9 . 62 36 7 . . Level 2 3 | . . . . . . 15 . . . 7 . . Level 3 19 | . . . . . . 31 98 . . 10 46 4 Level 4 11 | . . . . . . 20 1 . . 33 48 95 Level 5 7 | . . . . . . 22 . . . 36 4 . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 2114 | . 130 30 353 130 317 2114 1109 289 283 2015 1617 1181 Initial 1110 | . . . . 130 12 202 1109 289 104 99 1057 1110 Average 568 | . 38 5 208 17 90 1108 915 221 175 1273 1239 1127 Influence Increases 8776 | . 289 114 1051 118 1051 1982 494 . 410 1996 1110 161 Destroy 0b10 Robot/C 4160 | . 200 80 640 80 720 600 320 . 160 640 600 120 Destroy 0b10 Robot/NC 160 | . 15 . 60 5 40 5 15 . . . 20 . Destroy Leader 754 | . 54 10 200 10 196 30 82 . 40 30 92 10 Allied During Kill 1266 | . . . . 4 7 9 36 . 200 670 314 26 Successful Hack 113 | . 4 . 15 . 5 46 . . . 30 13 . Select Force Hacks 30 | . . . . . 30 . . . . . . . Disable Machine 150 | . . . 30 . 45 . 30 . . . 45 . Anti-Garrison Action 1750 | . . . . . . 1250 . . . 500 . . Destroy Structure 303 | . 1 9 91 19 8 27 11 . 10 96 26 5 Lose Combat Pursuer 90 | . 15 15 15 . . 15 . . . 30 . . Influence Decreases 7715 | . 289 114 717 420 772 179 1780 679 417 123 1538 687 Entered New Map 3400 | . . . . 204 20 109 1005 539 45 43 958 477 Time Decay 3317 | . 289 104 677 206 604 . 595 140 262 . 440 . Lost Part 310 | . . 10 40 10 40 30 80 . . . . 100 Lost Ally 620 | . . . . . 40 40 100 . 110 80 140 110 Purge Threat 68 | . . . . . 68 . . . . . . . Squads Dispatched 33 | . 2 . 4 . 7 . 9 . 4 . 7 . Investigation 4 | . . . 2 . 1 . . . 1 . . . Extermination 3 | . . . . . . . 2 . . . 1 . Reinforcement 10 | . 2 . 2 . 4 . 1 . . . 1 . Assault 4 | . . . . . . . 2 . . . 2 . Garrison 12 | . . . . . 2 . 4 . 3 . 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Distress Signals 14 | . 1 2 5 . 5 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 300 | . 18 6 62 4 55 33 32 . 6 31 37 16 Peak Tracking Total 9 | . 5 2 5 2 6 4 5 . 6 4 9 9 Tactical Retreats 6 | . 1 1 1 . . 1 . . . 2 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Traps Triggered 25 | . . . 1 . . 16 1 . . 7 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Machines Disabled 22 | . . . 2 . 3 7 2 . . 5 3 . Max in Single Turn 2 | . . . 1 . 2 1 1 . . 1 . . Garrison Access 2 | . . . . . . . 1 . . . 1 . Garrison Relay 9 | . . . . . . 5 . . . 4 . . Phase Generator 2 | . . . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . 2 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Machines Accessed 36 | . 5 . 9 . 8 4 2 . 1 3 4 . Terminals 23 | . 4 . 6 . 4 4 . . . 3 2 . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 4 | . 1 . 2 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 2 . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 2 . Total Hacks 82 | . 13 . 22 . 17 9 4 . 1 6 10 . Successful 53 | . 7 . 14 . 12 5 4 . 1 2 8 . Failed 27 | . 6 . 7 . 4 4 . . . 4 2 . Catastrophic 3 | . . . . . . 1 . . . 1 1 . Database Lockouts 2 | . . . 1 . 1 . . . . . . . Manual 34 | . 9 . 9 . 8 2 1 . . 1 4 . Terminals 53 | . 11 . 13 . 8 9 . . . 6 6 . Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 10 | . 2 . 6 . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 9 | . . . 3 . 6 . . . . . . . Garrison Access 8 | . . . . . 1 . 2 . 1 . 4 . Terminal Hacks 16 | . 2 . 3 . 4 3 . . . 2 2 . Record 1 | . . . . . . . . . . . 1 . Robot Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . Security Stations 2 | . . . . . . 1 . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 10 | . 2 . 6 . 2 . . . . . . . Scan Component 5 | . 1 . 3 . 1 . . . . . . . Repair 5 | . 1 . 3 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . 2 . . . . . . . Retrieve Study 4 | . . . 2 . 2 . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . 1 . 3 . Unlock Access 3 | . . . . . 1 . . . 1 . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Coupler Status 2 | . . . . . . . 1 . . . 1 . Unauthorized Hacks 15 | . 3 . 3 . 3 2 1 . . . 3 . Terminals 12 | . 3 . 3 . 2 2 . . . . 2 . Botnet 12 | . 3 . 3 . 2 2 . . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Extract 1 | . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . Restock 2 | . . . . . . . 1 . . . 1 . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 5 . 5 . 3 1 1 . . 2 4 . Full Trace Events 2 | . . . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . Authchips 1 | . . . . . . . 1 . . . . . Time 81 | . . . . . . . 81 . . . . . Total Robot Build Rating 3 | . . . . . . . 3 . . . . . Part Schematics Acquired 11 | . . . . . 11 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . 2 . . . . . . . Parts Repaired 5 | . 1 . 3 . 1 . . . . . . . Time 186 | . 26 . 84 . 76 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . 1 . . . 1 . 1 Zone Cloak 1 | . . . . . . . . . . . . 1 Structural Interface 1 | . . . . . . . . . . 1 . . Robots Hacked 17 | . . . . . . . 11 . . . 6 . Non-combat 4 | . . . . . . . 2 . . . 2 . Combat 13 | . . . . . . . 9 . . . 4 . Robot Hacks Applied 19 | . . . . . . . 12 . . . 7 . find_chute 1 | . . . . . . . 1 . . . . . find_station 1 | . . . . . . . 1 . . . . . redirect_shields 1 | . . . . . . . . . . . 1 . reboot_system 1 | . . . . . . . 1 . . . . . overwrite_iff 2 | . . . . . . . 1 . . . 1 . formatsys_low 2 | . . . . . . . 1 . . . 1 . formatsys_high 11 | . . . . . . . 7 . . . 4 . Relay Couplers Released 51 | . . . . . . 22 11 . . 18 . . Machine Destruction 43 | . . . . . . 22 3 . . 18 . . Programmers 8 | . . . . . . . 8 . . . . . Attached 9 | . . . . . . . 7 . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . Allies Hacked 3 | . . . . . . . 2 . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Total Allies 45 | . . . . 3 . 2 12 20 . 2 6 . Largest Group 24 | . . . . 3 2 2 5 24 24 18 12 8 Highest-Rated Group 639 | . . . . 40 24 51 100 572 572 639 454 213 Highest-Rated Ally 95 | . . . . 16 16 31 32 35 35 95 95 40 Total Orders 5 | . . . . . . . 4 . . . . 1 STAY 2 | . . . . . . . 2 . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . AID 2 | . . . . . . . 1 . . . . 1 Ally Attacks 494 | . . . . 12 15 3 104 . 76 100 163 21 Total Damage 10932 | . . . . 160 190 62 1574 . 1148 3669 3676 453 Kills 86 | . . . . 1 2 1 9 . 8 32 30 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Active Infowar (turns) 1 | . . 1 . . . . . . . . . . Terrain 1 | . . 1 . . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Turns Passed 18264 | 98 1007 524 3723 1364 2526 3098 1886 287 561 1897 1088 205 Spaces Moved 6431 | 55 508 279 1073 412 844 1162 645 110 218 718 346 61 Core 5 | 5 . . . . . . . . . . . . Treads 6426 | 50 508 279 1073 412 844 1162 645 110 218 718 346 61 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 320 235 235 240 250 250 250 250 250 Average Speed 246 | 150 160 160 294 320 241 238 246 250 250 250 250 250 Slowest Speed 560 | 160 160 160 560 320 320 240 250 250 250 250 250 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 93 64 98 72 70 98 12 71 8 77 10 12 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 5 | . . . . . . . . . 1 4 . . Terrain Destroyed 202 | . . 11 111 25 4 28 11 . 1 4 7 . Melee 5 | . . . . . . . . . 1 4 . . Projectile . | . . . . . . . . . . . . . AOE 197 | . . 11 111 25 4 28 11 . . . 7 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Total 7950 | 70 616 321 1425 430 1151 1333 857 124 232 775 535 81 Wait 669 | . 48 11 160 . 157 11 98 10 9 13 152 . Move 6418 | 54 507 278 1072 411 843 1160 645 109 217 716 345 61 Hop . | . . . . . . . . . . . . . Pick Up 96 | 9 12 4 29 . 10 13 13 2 1 3 . . Fast Attach 22 | . 1 3 10 1 5 1 1 . . . . . Attach 39 | 6 1 1 6 . 6 3 13 . 2 . . 1 Detach 2 | . . . . . . . 2 . . . . . Swap 91 | 1 1 2 22 3 14 21 14 1 . 2 9 1 Drop 65 | . 2 3 19 1 18 12 2 2 1 2 2 1 Fire 361 | . 43 19 93 8 84 58 23 . 1 1 23 8 Melee 57 | . . . . . . 2 28 . 1 17 . 9 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 36 | . 1 . 13 6 14 . . . . . 2 . Escape Stasis 36 | . . . . . . 24 . . . 12 . . Rewire 22 | . . . . . . 9 11 . . . 2 . Trap 1 | . . . 1 . . . . . . . . . Miscellaneous 35 | . . . . . . 19 7 . . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 4 exits: *Fac / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 7) 471 | -10/Materials | Repaired Assault Rifle 565 | -10/Materials | Discovered new exit (range 8) 676 | -10/Materials | Discovered new exit (range 16) 794 | -10/Materials | Discovered new exit (range 7) 921 | -10/Materials | Discovered new exit (range 16) 1106 | -10/Materials | Entered Mines 1148 | -10/Mines | Discovered new exit (range 10) 1155 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1175 | -10/Mines | Learned Materials emergency access door positions 1313 | -10/Mines | Assembled infested the area 1424 | -10/Mines | Met 8R-AWN 1563 | -10/Mines | Discovered new exit (range 15) 1573 | -10/Mines | Found DCF Scrap (15 items) 1630 | -10/Mines | Entered Materials 1630 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1801 | -9/Materials | Lost 4 parts (1p2n1w) 1935 | -9/Materials | Central database locked down 2536 | -9/Materials | Build established: Scavenger-Tank 2664 | -9/Materials | Discovered new exit (range 15) 2726 | -9/Materials | Repaired Assault Rifle+ 3094 | -9/Materials | Repaired Hvy. Assault Rifle 3121 | -9/Materials | Repaired Lgt. Treads 3605 | -9/Materials | Build established: Tank 4162 | -9/Materials | Discovered new exit (range 15) 4798 | -9/Materials | Discovered new exit (range 7) 4949 | -9/Materials | Build established: Scavenger-Tank 5238 | -9/Materials | Discovered new exit (range 10) 5353 | -9/Materials | Entered Mines 5446 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5918 | -9/Mines | Build established: Tank 6033 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6542 | -9/Mines | Learned location of Zion (-7) 6635 | -9/Mines | Discovered new exit (range 4) 6717 | -9/Mines | Entered Materials 6717 | -8/Materials | Accompanied by 2 allies 6717 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7156 | -8/Materials | Central database locked down 7195 | -8/Materials | Build established: Scavenger-Gunner 7389 | -8/Materials | Discovered new exit (range 11) 7771 | -8/Materials | Discovered new exit (range 4) 7805 | -8/Materials | Discovered new exit (range 12) 8500 | -8/Materials | Repaired Broken Enh. Autogun 9072 | -8/Materials | Garrison activated, responded to threat 9240 | -8/Materials | Identified exit to Garrison 9243 | -8/Materials | Entered Garrison 9423 | -8/Garrison | Triggered checkpoint 9454 | -8/Garrison | Garrison Relay disabled 9535 | -8/Garrison | Triggered checkpoint 9734 | -8/Garrison | Discovered new exit (range 12) 9805 | -8/Garrison | Triggered checkpoint 9837 | -8/Garrison | Garrison Relay disabled 9867 | -8/Garrison | Garrison Relay disabled 9979 | -8/Garrison | Triggered checkpoint 10060 | -8/Garrison | Lost 3 parts (2n1w) 10109 | -8/Garrison | Phase Generator disabled 10357 | -8/Garrison | Triggered checkpoint 10676 | -8/Garrison | Discovered new exit (range 11) 10754 | -8/Garrison | Core integrity fell below 50% 10774 | -8/Garrison | Triggered checkpoint 10997 | -8/Garrison | Triggered checkpoint 11085 | -8/Garrison | Triggered checkpoint 11122 | -8/Garrison | Garrison Relay disabled 11161 | -8/Garrison | Discovered new exit (range 9) 11251 | -8/Garrison | Triggered checkpoint 11497 | -8/Garrison | Learned Factory security intel 11541 | -8/Garrison | Installed Relay Interface Framework 11931 | -8/Garrison | Garrison Relay disabled 12341 | -8/Garrison | Entered Factory 12341 | -7/Factory | Evolved 2 slots: Utility x2 12758 | -7/Factory | Garrison activated, responded to threat 12976 | -7/Factory | Fabricated G-34 Mercenary (x3) 13176 | -7/Factory | Garrison activated, responded to threat 13219 | -7/Factory | Lost 4 parts (1n3w) 13282 | -7/Factory | Lost 3 allies 13331 | -7/Factory | Discovered new exit (range 15) 13857 | -7/Factory | Build established: Bothacker-Mutant 14227 | -7/Factory | Manually triggered Chute Trap 14227 | -7/Factory | Sucked down chute 14227 | -7/Factory | Entered Waste 14228 | -7/Waste | Joined by Warlord forces that had cleared the area 14342 | -7/Waste | 4 allies followed down the chute 14387 | -7/Waste | Discovered new exit (range 12) 14514 | -7/Waste | Entered Factory 14514 | -7/Factory | Accompanied by 24 allies 14645 | -7/Factory | Garrison activated, responded to threat 14670 | -7/Factory | Lost 3 allies 14732 | -7/Factory | Allied Derelicts emerged from ambush trap array 14982 | -7/Factory | Lost 3 allies 15039 | -7/Factory | Identified exit to Garrison 15075 | -7/Factory | Entered Garrison 15075 | -7/Garrison | Accompanied by 18 allies 15123 | -7/Garrison | Learned Factory security intel 15159 | -7/Garrison | Triggered checkpoint 15208 | -7/Garrison | Garrison Relay disabled 15225 | -7/Garrison | Triggered checkpoint 15225 | -7/Garrison | Found embedded Infiltrators 15371 | -7/Garrison | Triggered checkpoint 15419 | -7/Garrison | Triggered checkpoint 15455 | -7/Garrison | Triggered checkpoint 15577 | -7/Garrison | Triggered checkpoint 15650 | -7/Garrison | Garrison Relay disabled 15666 | -7/Garrison | Lost 3 allies 15797 | -7/Garrison | Discovered new exit (range 14) 16073 | -7/Garrison | Triggered checkpoint 16105 | -7/Garrison | Garrison Relay disabled 16175 | -7/Garrison | Discovered new exit (range 12) 16443 | -7/Garrison | Triggered checkpoint 16455 | -7/Garrison | Garrison Relay disabled 16508 | -7/Garrison | Discovered new exit (range 10) 16558 | -7/Garrison | Expanded RIF knowledge: Structural Interface 16661 | -7/Garrison | Phase Generator disabled 16905 | -7/Garrison | Build established: Bothacker-Gunner 16972 | -7/Garrison | Entered Factory 16972 | -7/Factory | Accompanied by 12 allies 17372 | -7/Factory | First assault squad dispatched 17513 | -7/Factory | Lost 7 allies 17719 | -7/Factory | Garrison activated, responded to threat 18041 | -7/Factory | Identified exit to Garrison 18060 | -7/Factory | Entered Garrison 18060 | -7/Garrison | Accompanied by 8 allies 18103 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 18208 | -7/Garrison | Triggered checkpoint 18244 | -7/Garrison | Core integrity fell below 50% 18262 | -7/Garrison | Core integrity fell below 20% 18265 | -7/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- disabled. 18244_ Overheating: Energy bleed (-19). 18244_ G-47 Trooper Aluminum Leg severed. 18246_ Arm. Treads destroyed. 18246_ Smith 4b suffers critical hit (Burn). 18248_ DG-Q84(m) destroyed. 18250_ XEBC|KW7| 3GQ> B9L>AX1 X 18250_ Smith 4b destroyed. 18252_ Relay Coupler [Brawler] destroyed. 18253_ G-47 Trooper suffers critical hit (Burn). 18253_ G-47 Trooper destroyed. 18254_ S-27 Virus destroyed. 18255_ Hvy. Treads destroyed. 18255_ G-47 Trooper Imp. Heat Sink severed. 18255_ Relay Coupler [Duelist] destroyed. 18256_ Flak Gun destroyed. 18257_ Adv. Targeting Computer destroyed. 18260_ Mic. Nuclear Core destroyed. 18262_ Relay Coupler [Grunt] destroyed. 18265_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ????????????? ????????????????????????????????? | | ?????????????? ???????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????? ????????????????????????????? | | ???????????????????# ???????????????????????????? | | ?????????????# ## =###########???????????????? | | ?????????? g %g[%%%=g=%! +???????????????? | | ?????????? g * [%=%@m[%! #???????????????? | | ?????????? g %= /###g#### #???????????????? | | ?????????????# #??????#=#??# #???????????????? | | ?????????????????????????# #??# #???????????????? | | ?????????????????????????# #??# #??????#######??? | | ????????????????????# #### #### ########^""""#??? | | ????????????????????# + + "#??? | | ????????????????????###### #### "#### ## """"#??? | | ?????????????????????????# #??" ##??# ########??? | | ?????????????????????????# #??" #???# #?????????? | | ?????????????????????????# #?#" #???# #?????????? | | ?????????????????????????#+#?## "???# #?????????? | | ???????????????????????? ?=% ##??# #?????????? | | ??????????????????????# ####### #####+######????? | | ??????????????????????#???????# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????#+######### #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????#####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 93 Authchip Count 3 Item Schematics ----------------- Hcp. Battery | -8/Materials | Extracted Hrd. Light Armor Plating | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Hpw. Tractor Beam | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Com. Matter Pod | -8/Materials | Extracted Imp. Hover Unit | -8/Materials | Extracted Imp. VTOL Module | -8/Materials | Extracted Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ G-34 Mercenary | x3 | -7/Factory | Authchip Repaired ---------- Assault Rifle | 25% | -10/Materials Assault Rifle | 14% | -9/Materials Hvy. Assault Rifle | 32% | -9/Materials Lgt. Treads | 17% | -9/Materials Enh. Autogun | 78% | -8/Materials | Broken Studied --------- Assault Rifle | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fishing Tech May I Have Another? Challenges ------------ None Game ------ Seed ActuatorOvertunedTether Manual? 0 Play Time 01:32:10 Cumulative 291.8 hours Start 2026.09.19 @ 14:20:21 End 2026.09.19 @ 16:37:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 313 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d3421c9-473c-4edc-ab54-6c5d8241d039