Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 12:13:54 Player: Barbarossa Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (2802) 2802 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (141) 141 TOTAL SCORE: 6458 Bonus ------- Follower Combat Kills 141 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 104/290 System Corruption 5% Temperature Danger (457) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- Beamcaster Force Rifle > --- INVENTORY (15) --- Wheel Wheel Compact Wheel Compact Wheel Power Amplifier Matter Compressor (250) Hacking Suite System Shield System Shield Autogun Heavy Machine Gun Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Improved Light Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Force Rifle Chainsword > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Wheel Wheel Compact Wheel Compact Wheel Power Amplifier Matter Compressor Hacking Suite System Shield System Shield Beamcaster Autogun Improved Datajack [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Chainsword Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 4 | . . 2 . 2 . Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 118 | . 11 10 21 27 49 Power 24 | . 2 1 2 2 17 Engine 16 | . 2 1 1 1 11 Core 7 | . . . 1 1 5 Reactor 1 | . . . . . 1 Propulsion 60 | . 4 7 10 20 19 Treads 8 | . . . . 4 4 Leg 34 | . . . 9 13 12 Wheel 7 | . 2 . 1 2 2 Hover . | . . . . . . Flight 11 | . 2 7 . 1 1 Utility 19 | . 1 1 5 2 10 Device 6 | . . . 2 2 2 Storage 4 | . 1 1 1 . 1 Processor 4 | . . . 2 . 2 Hackware . | . . . . . . Protection 5 | . . . . . 5 Artifact . | . . . . . . Weapon 15 | . 4 1 4 3 3 Energy Gun 6 | . 1 . 2 . 3 Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | . 3 . . . . Ballistic Cannon 2 | . . 1 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 1 2 Parts Lost 49 | . 3 5 5 . 36 Power 13 | . 2 1 . . 10 Propulsion 25 | . 1 3 3 . 18 Utility 6 | . . . . . 6 Weapon 5 | . . 1 2 . 2 Highest Loss Streak 10 | . 2 5 4 . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 89 86 78 98 85 Engine 5 | . 11 9 5 4 4 Core 2 | . . . 2 2 4 Treads 6 | . . . . 8 9 Leg 25 | . 16 . 24 33 21 Wheel 2 | . 8 . . 1 . Flight 2 | . 1 35 6 . . Device 8 | . . . 9 15 4 Storage 8 | . 21 18 9 7 6 Processor 8 | . . . 4 7 13 Protection 1 | . . . . . 4 Energy Gun 3 | . 1 . 10 3 1 Ballistic Gun 3 | . 26 16 . . . Slashing Weapon 6 | . . . . 8 9 Naked Turns . | . . . . . . Heaviest Build 55 | 11 14 18 24 32 55 Greatest Support 92 | 20 26 16 62 92 78 Greatest Overweight (x) 14 | . 3 1 3 1 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 8 8 10 10 15 Average Capacity 10 | . 8 8 8 10 12 Most Carried 15 | . 8 7 10 10 15 Average Carried 9 | . 7 6 7 9 11 Final Capacity 15 | 8 8 8 10 10 15 Final Carried 12 | 6 8 6 10 10 12 Class Distribution -------------------- 43% | Scavenger-Mutant 19% | Gladiator 18% | Mutant 15% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1835 | 200 217 183 327 283 625 Remotely . | . . . . . . Salvage Created 4141 | . 448 403 529 576 2185 Parts 204 | . 27 18 18 38 103 Haulers Intercepted 2 | . . . . 1 1 Recyclers Shooed 5 | . 2 . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 61 | . 12 5 11 12 21 Melee 30 | . . . . 11 19 Guns 22 | . 12 3 5 . 2 Cannons 9 | . . 2 6 1 . Classes Destroyed 15 | . 4 3 2 4 2 Worker 3 | . . 1 . 1 1 Builder 3 | . 1 . 1 . 1 Tunneler 2 | . . 1 . . 1 Hauler 2 | . . . . 1 1 Recycler 10 | . 1 2 2 . 5 Operator 4 | . . . 2 . 2 Watcher 2 | . . . . 1 1 Swarmer 14 | . 5 . 4 4 1 Grunt 30 | . 7 4 6 3 10 Duelist 2 | . . . 1 . 1 Sentry 3 | . . 1 . . 2 Specialist 3 | . . . . . 3 Hunter 4 | . . . . 2 2 Programmer 4 | . . . . 3 1 Heavy 1 | . . . . . 1 Best Kill Streak 5 | . 3 3 5 4 4 Combat Bots Only 4 | . 3 3 4 4 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 710 | . 87 36 63 127 397 Missed 196 | . 20 8 15 30 123 Damage Taken 7980 | . 651 372 661 1397 4899 Core 1445 | . 124 64 208 195 854 Absorbed by Shields 306 | . . . . . 306 Regen/Repaired (Parts) 163 | . . 16 . 147 . Core Remaining (%) 73 | 100 50 84 62 72 . Volleys Fired 158 | . 59 31 51 4 13 Largest 2 | . 2 2 2 2 2 Hottest 155 | . 70 55 123 123 155 Shots Fired 294 | . 118 60 87 8 21 Gun 234 | . 118 45 46 4 21 Cannon 60 | . . 15 41 4 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 215 | . 115 60 40 . . Thermal 79 | . 3 . 47 8 21 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 8 6 12 6 12 Robot Miss Streak 6 | . 6 4 2 1 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 328 | . 66 38 62 40 122 Core Hits 136 | . 31 15 25 17 48 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 21 | . 1 . 2 4 14 Burn 2 | . . . . . 2 Destroy 1 | . 1 . . . . Blast 2 | . . . 2 . . Sever 16 | . . . . 4 12 Melee Attacks 183 | . . . . 53 130 Impact . | . . . . . . Slashing 183 | . . . . 53 130 Piercing . | . . . . . . Sneak Attacks 17 | . . . . 3 14 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks 9 | . . . . 5 4 Damage Inflicted 8356 | . 597 431 1017 1549 4762 Guns 1642 | . 597 214 460 69 302 Cannons 846 | . . 217 557 72 . Explosions . | . . . . . . Melee 5868 | . . . . 1408 4460 Ramming . | . . . . . . Kinetic 1560 | . 585 431 544 . . Thermal 928 | . 12 . 473 141 302 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 5868 | . . . . 1408 4460 Piercing . | . . . . . . Highest Corruption 5 | . . . . 3 5 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . . . 10 14 Message Errors 9 | . . . . 4 5 Matter Fused 3 | . . . . 1 2 Heat Flow Errors 4 | . . . . 1 3 Energy Discharges 4 | . . . . 2 2 Parts Rejected 2 | . . . . 1 1 Data Loss (minor) 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 391 | . . 12 2 40 337 Projectiles 14 | . . 12 2 . . Explosions . | . . . . . . Melee 377 | . . . . 40 337 Knockbacks 14 | . . 2 12 . . Impact . | . . . . . . Kinetic 11 | . . 2 9 . . Secondary 3 | . . . 3 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 494 | . 70 32 22 244 494 Average Temperature 48 | . 15 9 6 104 126 Received Heat Transfer 1641 | . 201 213 324 150 753 Effects 6 | . . . . . 6 Shutdowns 1 | . . . . . 1 Interference 3 | . . . . . 3 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 3 2 . Heat Transferred 1857 | . 37 . 969 222 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 371 | . 371 263 180 180 195 Initial 110 | . . 97 110 33 56 Average 81 | . 176 152 98 39 91 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 93 | . 44 83 100 100 100 Level 1 6 | . 55 16 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 26 | . 3 2 5 8 8 Investigation 5 | . 1 1 . 3 . Extermination 4 | . . . . 3 1 Reinforcement 16 | . 2 1 5 2 6 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 1 . . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 26 15 13 17 39 Peak Tracking Total 9 | . 5 9 5 4 5 Tactical Retreats 13 | . 7 3 . . 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . 1 . . 3 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 23 | . 1 4 2 11 5 Terminals 13 | . 1 2 2 7 1 Fabricators 4 | . . . . 2 2 Repair Stations 3 | . . 1 . 2 . Recycling Units 2 | . . . . . 2 Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 57 | . 2 11 9 29 6 Successful 32 | . 1 7 4 17 3 Failed 25 | . 1 4 5 12 3 Catastrophic 5 | . 1 1 . 2 1 Database Lockouts . | . . . . . . Manual 35 | . 3 5 9 17 1 Terminals 34 | . 2 5 9 17 1 Fabricators 5 | . . . . 2 3 Repair Stations 12 | . . 2 . 10 . Recycling Units 2 | . . . . . 2 Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 1 2 2 . Unreport Threat 4 | . . 1 2 1 . Locate Traps 1 | . . . . 1 . Fabricator Hacks 3 | . . . . 1 2 Network Status 3 | . . . . 1 2 Repair Station Hacks 10 | . . 2 . 8 . Scan Component 6 | . . 1 . 5 . Repair 4 | . . 1 . 3 . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 1 2 2 6 . Terminals 10 | . 1 2 2 5 . Botnet 10 | . 1 2 2 5 . Fabricators 1 | . . . . 1 . Download 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 1 3 1 9 3 Full Trace Events 3 | . . 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . 1 . 3 . Time 134 | . . 26 . 108 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 93 | . . . . . 93 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 55 | . . . . . 55 Total Damage 921 | . . . . . 921 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5008 | . 507 195 514 2044 1748 Spaces Moved 2963 | 1 218 222 252 1335 935 Core 1 | . . . . . 1 Treads 29 | . . . . 28 1 Legs 2568 | 1 154 . 177 1307 929 Wheels 72 | . 48 . 20 . 4 Hover . | . . . . . . Flight 293 | . 16 222 55 . . Fastest Speed 31 | 120 90 31 31 124 120 Average Speed 119 | 120 126 31 117 128 128 Slowest Speed 750 | 120 285 111 280 250 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . 4 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 2 43 28 24 34 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3903 | . 356 290 387 1593 1277 Wait 357 | . 47 25 35 134 116 Move 2950 | . 217 213 251 1334 935 Hop 4 | . . 4 . . . Pick Up 65 | . 11 5 14 14 21 Fast Attach 54 | . 4 1 7 13 29 Attach 28 | . 1 8 5 2 12 Detach 3 | . . 1 1 . 1 Swap 36 | . 6 1 9 12 8 Drop 76 | . 11 1 14 32 18 Fire 158 | . 59 31 51 4 13 Melee 170 | . . . . 46 124 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . 2 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 14) 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Propulsion x2 573 | -9/Materials | Discovered new exit (range 10) 648 | -9/Materials | Lost 5 parts (1p3n1w) 682 | -9/Materials | Repaired Flight Unit 703 | -9/Materials | Entered another Materials area 703 | -8/Materials | Evolved 2 slots: Utility x2 813 | -8/Materials | Lost 4 parts (3n1w) 902 | -8/Materials | Met 7R-MNS 1146 | -8/Materials | Build established: Scavenger-Mutant 1186 | -8/Materials | Discovered new exit (range 15) 1216 | -8/Materials | Identified exit to Factory 1217 | -8/Materials | Entered Factory 1217 | -7/Factory | Evolved 2 slots: Propulsion x2 1218 | -7/Factory | Caught up to 7R-MNS 1634 | -7/Factory | Repaired Imp. Aluminum Leg 1673 | -7/Factory | Repaired Carbon-fiber Leg 1713 | -7/Factory | Repaired Titanium Leg 2150 | -7/Factory | Discovered new exit (range 15) 2173 | -7/Factory | Identified exit to Lower Caves 2831 | -7/Factory | Build established: Scavenger-Gladiator 3196 | -7/Factory | Build established: Gladiator 3257 | -7/Factory | Discovered new exit (range 4) 3260 | -7/Factory | Identified exit to Factory 3261 | -7/Factory | Entered another Factory area 3261 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3262 | -6/Factory | Caught up to 7R-MNS 3950 | -6/Factory | Build established: Scavenger-Gladiator 4125 | -6/Factory | Lost 6 parts (1p3n1u1w) 4132 | -6/Factory | Allied Derelicts emerged from ambush trap array 4259 | -6/Factory | Lost 5 parts (2p2n1u) 4455 | -6/Factory | Core integrity fell below 50% 4495 | -6/Factory | Lost 6 parts (2p3n1u) 4576 | -6/Factory | Build established: Scavenger-Mutant 4893 | -6/Factory | Core integrity fell below 20% 5009 | -6/Factory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 04996_ R-10 Processor collects Arc Projector. 04998_ K-01 Serf collects debris. 04999_ R-10 Processor collects Mic. Fission Core. 05002_ K-01 Serf collects debris. 05003_ Com. Wheel destroyed. 05004_ Overheating: System interference. 05004_ Imp. Signal Interpreter temporarily disabled. 05004_ Adv. Melee Analysis Suite temporarily disabled. 05005_ K-01 Serf collects debris. 05007_ Power failure, Rnf. Deuterium Engine shutdown. 05008_ Overheating: Adv. Melee Analysis Suite damaged (-10). 05008_ Overheating: Imp. Signal Interpreter damaged (-6). 05008_ Penetrated by Slug. 05008_ Adv. Melee Analysis Suite destroyed. 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R ??????? | | ?????????# %@ k ??????? | | ?????????# %k ==!!k ######## ###??????? | | ?????????## ########## #?????????????????? | | ??????????# #????????#########?????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ########### #??????????????????????????????????? | | ########???????????????????????????? | | [ #???????????????????????? | | == !%* +???????????????????????? | | !=%= ! ^#???????????????????????? | | #################+########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 34 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Melee Accuracy 16 Recoil Reduction 1 Force Boost 20 Item Schematics ----------------- Lgt. Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakRestorationShredder Manual? 0 Play Time 00:50:09 Cumulative 196.4 hours Start 2024.05.27 @ 11:26:38 End 2024.05.27 @ 12:13:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6b831de-4af5-49cf-a12d-ac538165c198