Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.03 @ 17:20:39 Player: Primeless Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (502) 502 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2652 Bonus ------- None Cogmind --------- Core Integrity 502/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (124) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Medium Storage Unit Advanced Sensor Array Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Improved Heat Sink Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Propulsion Shielding Shotgun Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Propulsion Shielding > --- WEAPON ----------- Cooled Plasma Cannon Shotgun > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Propulsion Shielding Datajack [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 34 | 7 3 . 7 8 9 Power 4 | 1 . . 1 1 1 Engine 4 | 1 . . 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . . 4 4 1 Treads . | . . . . . . Leg 3 | 2 . . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . . . 4 4 . Utility 7 | 2 3 . 1 1 . Device 2 | 1 . . . 1 . Storage 4 | 1 3 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 12 | 2 . . 1 2 7 Energy Gun 1 | 1 . . . . . Energy Cannon 3 | . . . . . 3 Ballistic Gun 5 | 1 . . . 1 3 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 1 . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 3 | . . . 2 . 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Highest Loss Streak 2 | . . . 2 . 1 Average Slot Usage (%) 91 | . 100 77 90 83 85 Engine 13 | . 14 11 11 12 16 Leg 12 | . 28 22 9 . 1 Flight 20 | . . . 28 36 33 Device 9 | . 14 11 5 9 9 Storage 11 | . 14 11 11 9 9 Protection 4 | . . . 3 9 9 Energy Gun 6 | . 14 11 5 . . Ballistic Gun 9 | . 14 11 11 5 3 Special Melee Weapon 1 | . . . 4 . . Naked Turns . | . . . . . . Heaviest Build 27 | 12 16 16 16 17 27 Greatest Support 20 | 20 20 20 20 16 16 Greatest Overweight (x) 2 | 1 . . 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 Most Carried 8 | 4 8 8 8 8 8 Average Carried 5 | . 3 8 7 7 7 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 8 | 1 8 8 8 8 8 Class Distribution -------------------- 47% | Mutant 34% | Scavenger-Sprinter 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 809 | 273 47 . 198 154 137 Remotely 227 | 89 47 . 91 . . Salvage Created 809 | 75 33 . 136 188 377 Parts 54 | 2 6 . 16 16 14 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 22 | . 2 . 9 7 4 Guns 16 | . 2 . 9 5 . Cannons 6 | . . . . 2 4 Classes Destroyed 4 | 1 1 . . 1 1 Hauler 1 | . . . . . 1 Recycler 3 | 1 . . . . 2 Swarmer 15 | . 2 . 9 4 . Grunt 7 | . . . . 3 4 Best Kill Streak 7 | 1 2 . 5 7 3 Combat Bots Only 7 | . 2 . 5 7 2 Max Kills in Single Turn 2 | 1 1 . 2 1 2 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 493 | . 35 8 167 184 99 Core 104 | . . 8 48 27 21 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 100 . 86 . . Volleys Fired 42 | 3 3 . 11 11 14 Largest 2 | 2 2 . 2 2 2 Hottest 62 | 60 60 . 60 62 58 Shots Fired 76 | 6 6 . 21 16 27 Gun 57 | 6 6 . 21 11 13 Cannon 19 | . . . . 5 14 Launcher . | . . . . . . Special . | . . . . . . Kinetic 46 | 3 3 . 11 16 13 Thermal 30 | 3 3 . 10 . 14 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 30 | 6 10 . 27 30 16 Robot Miss Streak 2 | . . . . 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 60 | 6 4 . 17 14 19 Core Hits 40 | 2 2 . 10 12 14 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1023 | 57 40 . 170 246 510 Guns 588 | 57 40 . 170 184 137 Cannons 435 | . . . . 62 373 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 475 | 26 10 . 56 246 137 Thermal 548 | 31 30 . 114 . 373 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . . . . 6 Projectiles 6 | . . . . . 6 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 45 | 20 20 . 22 45 41 Average Temperature 16 | 13 15 . 11 18 19 Received Heat Transfer 186 | . . 6 . 117 63 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 950 | 75 75 . 250 . 550 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 339 | 5 109 39 257 249 339 Initial 89 | . 2 39 12 84 89 Average 128 | 2 61 39 148 168 227 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 67 | 100 100 100 55 55 25 Level 1 32 | . . . 44 44 74 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . 1 1 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 3 | . . 1 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 3 3 12 12 9 Peak Tracking Total 7 | . 3 3 7 7 4 Tactical Retreats 6 | . . . 2 1 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 8 | . 5 . . 1 2 Terminals 6 | . 3 . . 1 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 12 . . 2 11 Successful 18 | . 11 . . 1 6 Failed 7 | . 1 . . 1 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . 8 . . 2 3 Terminals 22 | . 9 . . 2 11 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 . . . 4 Robot Analysis 1 | . . . . . 1 Open Door 1 | . . . . . 1 Locate Traps 2 | . 1 . . . 1 Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 6 . . 1 2 Terminals 9 | . 6 . . 1 2 Assimilate 4 | . 3 . . . 1 Botnet 5 | . 3 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . . 1 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . 6 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 1033 | 79 318 22 240 143 231 Spaces Moved 837 | 47 246 19 203 139 183 Core 10 | 10 . . . . . Treads . | . . . . . . Legs 346 | 37 246 19 44 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 481 | . . . 159 139 183 Fastest Speed 31 | 50 120 120 31 31 31 Average Speed 76 | 107 120 120 64 36 50 Slowest Speed 194 | 150 120 120 127 114 194 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 34 3 42 9 37 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 3 . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1157 | 69 262 18 293 218 297 Wait 200 | 6 2 . 63 49 80 Move 832 | 46 245 18 202 138 183 Hop . | . . . . . . Pick Up 23 | 7 8 . 5 2 1 Fast Attach 8 | 1 . . 4 1 2 Attach 18 | 6 . . 3 2 7 Detach 10 | . . . . 3 7 Swap 8 | . 3 . . 5 . Drop 16 | . 1 . 5 7 3 Fire 42 | 3 3 . 11 11 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 3) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Propulsion x2 398 | -9/Materials | Discovered new exit (range 7) 420 | -9/Materials | Entered Mines 572 | -9/Mines | Learned location of Storage (-8) 590 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 657 | -9/Mines | Discovered new exit (range 8) 660 | -9/Mines | Entered Materials 660 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 774 | -8/Materials | Destroyed 7 combat bots 780 | -8/Materials | Discovered new exit (range 11) 803 | -8/Materials | Entered Storage 840 | -8/Storage | Build established: Scavenger-Sprinter 1034 | -8/Storage | Self-destructed Last Messages --------------- 00899_ Acquired 2 matter. 00900_ R-06 Scavenger collects Particle Gun. 00901_ Destroyed Com. Wheel. 00904_ R-06 Scavenger destroyed. 00908_ Dropped Lgt. Ion Engine. 00909_ Acquired Lgt. Ion Engine. 00910_ Acquired 20 matter. 00926_ A-02 Transporter destroyed. 00931_ U-05 Engineer lays Concrete. 00933_ U-05 Engineer builds a Wall. 00945_ W-25 Informer distress signal alerts nearby ally. 00975_ Flight Unit destroyed. 00981_ G-50 Soldier destroyed. 00984_ Acquired 55 matter. 00987_ G-47 Trooper destroyed. 00988_ Acquired 4 matter. 00990_ U-05 Engineer lays Concrete. 00993_ Dropped Cld. Plasma Cannon. 01000_ Acquired Aluminum Leg. 01001_ Acquired 10 matter. 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