Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 20:49:41 Player: wojo Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (2163) 2163 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (463) 463 TOTAL SCORE: 5291 Bonus ------- High Alert Combat Kills 280 Follower Combat Kills 108 Entered Garrisons 200 Friendly Fire -125 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 122/290 System Corruption 4% Temperature Cool (18) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Precision Beam Rifle Ripper > --- INVENTORY (10) --- Improved Heat Sink Improved Heat Sink Relay Coupler [NC] (27) Relay Coupler [Swarmer] (41) Relay Coupler [Sentry] (18) Relay Coupler [Specialist] (19) Improved EM Pulse Cannon Enhanced Autogun Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Precision Beam Rifle Enhanced Autogun > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Specialist] Improved EM Pulse Cannon Enhanced Autogun Mini Grenade Launcher Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device High-powered Tractor Beam Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 115 | 7 11 2 53 24 18 Power 11 | 1 1 1 5 1 2 Engine 8 | 1 1 1 2 1 2 Core 3 | . . . 3 . . Reactor . | . . . . . . Propulsion 40 | 2 3 . 18 11 6 Treads 19 | 2 . . 9 2 6 Leg 3 | . . . . 3 . Wheel . | . . . . . . Hover 5 | . 3 . 2 . . Flight 13 | . . . 7 6 . Utility 16 | 2 2 . 5 5 2 Device 7 | 1 . . 3 3 . Storage 2 | 1 . . . . 1 Processor 4 | . 2 . . 1 1 Hackware 2 | . . . 1 1 . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 48 | 2 5 1 25 7 8 Energy Gun 5 | 1 . . 2 . 2 Energy Cannon 1 | . . . 1 . . Ballistic Gun 13 | 1 3 . 3 3 3 Ballistic Cannon 3 | . 1 . 2 . . Launcher 21 | . 1 1 14 3 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . . 3 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 6 . 1 Parts Lost 32 | . 1 . 8 18 5 Power 4 | . . . 2 1 1 Propulsion 18 | . . . 4 12 2 Utility 7 | . . . 1 4 2 Weapon 3 | . 1 . 1 1 . Highest Loss Streak 18 | . 1 . 2 18 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 99 100 96 63 90 Engine 6 | . 14 14 2 4 8 Core 4 | . . . 8 2 . Treads 12 | . 4 . 14 6 27 Hover 10 | . 23 28 7 . . Flight 4 | . . . 7 10 . Device 7 | . 13 . 4 10 11 Storage 1 | . 2 . . . 5 Processor 16 | . 12 28 20 8 9 Hackware 5 | . . . 7 1 8 Energy Cannon 1 | . . . 3 . . Ballistic Gun 11 | . 22 24 4 15 11 Launcher 6 | . 2 3 10 1 2 Slashing Weapon 1 | . . . 1 1 . Naked Turns . | . . . . . . Heaviest Build 25 | 13 13 11 16 19 25 Greatest Support 80 | 40 40 12 63 40 80 Greatest Overweight (x) 3 | 3 2 . 2 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 10 Average Capacity 5 | 7 5 5 5 5 8 Most Carried 10 | 2 5 5 5 5 10 Average Carried 5 | . 4 4 4 4 7 Final Capacity 10 | 8 5 5 5 5 10 Final Carried 10 | 1 5 5 5 5 10 Class Distribution -------------------- 83% | Mutant 9% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 2444 | 279 324 17 772 686 366 Remotely 680 | . . . 19 305 356 Salvage Created 2306 | 100 419 113 842 725 107 Parts 159 | 10 27 6 64 42 10 Haulers Intercepted 6 | . 2 . 3 1 . Recyclers Shooed 4 | . 1 . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 64 | . 9 5 30 19 1 Melee 1 | . . . . 1 . Guns 16 | . 3 2 . 10 1 Cannons 1 | . . . 1 . . AOE 46 | . 6 3 29 8 . Classes Destroyed 10 | 2 6 . 2 . . Worker 6 | . 2 1 3 . . Builder 2 | . . . 1 1 . Tunneler 3 | 3 . . . . . Hauler 6 | . 2 . 3 1 . Recycler 4 | 1 1 . 1 1 . Operator 2 | . 1 . 1 . . Watcher 5 | . 2 . 2 1 . Swarmer 27 | . 6 3 12 5 1 Grunt 25 | . 3 2 11 9 . Sentry 12 | . . . 7 5 . Thug 1 | . . . 1 . . Best Kill Streak 10 | 2 3 4 10 9 1 Combat Bots Only 9 | . 3 3 9 7 1 Max Kills in Single Turn 5 | 1 3 3 5 3 1 Gunslinging . | . . . . . . Exploded 5 | . 3 1 5 3 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 401 | . 20 7 90 226 58 Missed 148 | . 7 2 25 102 12 Damage Taken 3784 | . 239 90 908 1719 828 Core 833 | . 42 11 221 449 110 Absorbed by Shields 160 | . . . 96 64 . Regen/Repaired (Parts) 2 | . . . 2 . . Core Remaining (%) 74 | 100 . 78 44 . . Volleys Fired 157 | 10 36 6 53 41 11 Largest 2 | 2 2 2 2 2 2 Hottest 107 | 70 70 53 107 55 86 Shots Fired 286 | 20 73 12 82 77 22 Gun 193 | 20 69 7 12 69 16 Cannon 14 | . . . 14 . . Launcher 79 | . 4 5 56 8 6 Special . | . . . . . . Kinetic 176 | 10 62 7 14 69 14 Thermal 31 | 10 7 . 12 . 2 Explosive 79 | . 4 5 56 8 6 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 3 5 10 9 15 10 Robot Miss Streak 3 | 2 2 1 2 3 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 172 | 11 43 9 38 58 13 Core Hits 150 | 5 26 7 69 40 3 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 1 1 . 1 . Critical Strikes 5 | . 2 1 . 1 1 Burn 1 | . 1 . . . . Destroy 3 | . 1 1 . 1 . Sever 1 | . . . . . 1 Melee Attacks 12 | . . . 6 3 3 Impact . | . . . . . . Slashing 12 | . . . 6 3 3 Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6530 | 154 875 332 3062 1813 294 Guns 1913 | 154 546 91 56 886 180 Cannons 205 | . . . 205 . . Explosions 4095 | . 313 241 2604 897 40 Melee 284 | . . . 182 28 74 Ramming 33 | . 16 . 15 2 . Kinetic 1798 | 92 471 91 78 886 180 Thermal 320 | 62 75 . 183 . . Explosive 4095 | . 313 241 2604 897 40 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 284 | . . . 182 28 74 Piercing . | . . . . . . Highest Corruption 4 | . 1 1 1 . 4 Average Corruption 1 | . 1 1 1 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . 7 4 12 . . Message Errors 7 | . 2 2 3 . . Matter Fused 7 | . 3 . 4 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 2 | . . 1 1 . . Data Loss (major) 2 | . . 1 1 . . Misfires 2 | . 1 . 1 . . Alerts 2 | . 1 . 1 . . Overload Shots . | . . . . . . Overflow Damage 148 | . 1 . 82 64 1 Projectiles . | . . . . . . Explosions 115 | . 1 . 49 64 1 Melee 33 | . . . 33 . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 282 | . 66 . 160 . 56 Shots 11 | . 2 . 7 . 2 Rammed 11 | . 3 . 7 1 . Targets Rammed 11 | . 3 . 7 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 130 | 27 102 14 130 30 47 Average Temperature 25 | 11 39 10 32 12 19 Received Heat Transfer 1153 | . 87 12 220 645 189 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 814 | 185 296 . 333 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 926 | 20 291 234 664 926 777 Initial 484 | . 13 17 91 260 484 Average 344 | 7 120 69 379 578 578 Maximum Alert Level 3 | . 1 1 2 3 3 Low Security (%) 31 | 100 88 78 13 . . Level 1 21 | . 11 21 33 15 . Level 2 43 | . . . 52 53 93 Level 3 3 | . . . . 30 6 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 1 . 8 5 . Investigation 6 | . . . 4 2 . Extermination . | . . . . . . Reinforcement 5 | . 1 . 3 1 . Assault 2 | . . . 1 1 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 6 | . . . 3 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 145 | . 18 5 55 50 17 Peak Tracking Total 15 | . 5 3 9 15 6 Tactical Retreats 8 | . . . 3 5 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 5 | . 1 2 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered 1 | . . . . . 1 Most Traps Carried 5 | . . . . . 5 Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 15 | . 1 4 6 . 4 Max in Single Turn 2 | . 1 2 2 . 2 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 22 | . 2 1 13 4 2 Terminals 13 | . 1 . 8 2 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 4 | . 1 . 2 1 . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 68 | . 3 1 51 10 3 Successful 44 | . 1 1 36 4 2 Failed 24 | . 2 . 15 6 1 Catastrophic 3 | . . . 2 1 . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 34 | . 2 . 25 4 3 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 17 | . 1 . 12 4 . Scanalyzers 11 | . . . 11 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 16 | . . 1 13 . 2 Prototype ID Bank 2 | . . . 2 . . Open Door 2 | . . 1 . . 1 Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . . . 1 . 1 Alert Level 4 | . . . 4 . . Unreport Threat 1 | . . . 1 . . Hauler Manifests 2 | . . . 2 . . Registered Prototypes 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 13 | . 1 . 10 2 . Process 4 | . . . 3 1 . Report Inventory 4 | . 1 . 3 . . Retrieve Matter 3 | . . . 2 1 . Retrieve Components 2 | . . . 2 . . Scanalyzer 11 | . . . 11 . . Insert Component 5 | . . . 5 . . Analyze 6 | . . . 6 . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 1 . 10 4 1 Full Trace Events 8 | . . . 6 2 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 5 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 51 | . . . 51 . . Parts Recycled . | . . . . . . Recycled Matter 441 | . . . 423 18 . Retrieved Matter 171 | . . . 153 18 . Retrieved Components 12 | . . . 12 . . Parts Scanalyzed 5 | . . . 5 . . Part Schematics Acquired 5 | . . . 5 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 50 | . . . . . 50 Highest-Rated Ally 25 | . . . . . 25 Total Orders . | . . . . . . Ally Attacks 14 | . . . . . 14 Total Damage 404 | . . . . . 404 Kills 8 | . . . . . 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 5119 | 150 924 390 2466 456 733 Spaces Moved 4871 | 72 1191 644 2081 550 333 Core 22 | 19 . . . 3 . Treads 1405 | 53 82 . 842 95 333 Legs 10 | . . . . 10 . Wheels . | . . . . . . Hover 2035 | . 1109 644 282 . . Flight 1399 | . . . 957 442 . Fastest Speed 29 | 50 56 56 32 29 160 Average Speed 83 | 151 63 56 95 56 160 Slowest Speed 240 | 200 180 56 200 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 23 | . . . 15 8 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 5 95 92 97 44 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 340 | . 15 37 253 34 1 Melee . | . . . . . . Projectile . | . . . . . . AOE 340 | . 15 37 253 34 1 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 5626 | 90 1286 662 2455 620 513 Wait 345 | . 29 . 200 1 115 Move 4823 | 71 1190 643 2051 535 333 Hop 21 | . . . 14 7 . Pick Up 55 | 2 9 5 20 6 13 Fast Attach 60 | 6 3 . 30 14 7 Attach 17 | 1 3 . 9 4 . Detach 11 | . . . 10 . 1 Swap 38 | . 5 2 14 6 11 Drop 73 | . 8 6 42 2 15 Fire 157 | 10 36 6 53 41 11 Melee 11 | . . . 5 3 3 Ram 3 | . 3 . . . . Kick . | . . . . . . Crush 8 | . . . 7 1 . Escape Stasis . | . . . . . . Rewire 3 | . . . . . 3 Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 13) 349 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 12) 579 | -10/Materials | Discovered new exit (range 6) 631 | -10/Materials | Discovered new exit (range 15) 658 | -10/Materials | Discovered new exit (range 15) 1075 | -10/Materials | Entered Mines 1080 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1116 | -10/Mines | Discovered new exit (range 7) 1155 | -10/Mines | Learned Materials terminal intel 1174 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1465 | -10/Mines | Entered Materials 1465 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1466 | -9/Materials | Loaded intel: 12 terminal locations 1652 | -9/Materials | Discovered new exit (range 16) 1817 | -9/Materials | Destroyed 8 combat bots 2016 | -9/Materials | Discovered new exit (range 12) 2490 | -9/Materials | Core integrity fell below 50% 2870 | -9/Materials | Discovered new exit (range 4) 3371 | -9/Materials | Identified exit to Mines 3588 | -9/Materials | Destroyed 9 combat bots 3604 | -9/Materials | Discovered new exit (range 5) 3706 | -9/Materials | Repaired Imp. Flight Unit 3865 | -9/Materials | First assault squad dispatched 3931 | -9/Materials | Entered another Materials area 3931 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4021 | -8/Materials | Build established: Sprinter 4118 | -8/Materials | Core integrity fell below 50% 4196 | -8/Materials | Lost 18 parts (1p12n4u1w) 4304 | -8/Materials | Garrison activated, responded to threat 4331 | -8/Materials | First assault squad dispatched 4356 | -8/Materials | Build established: Mutant 4359 | -8/Materials | Destroyed 7 combat bots 4375 | -8/Materials | Core integrity fell below 20% 4387 | -8/Materials | Identified exit to Garrison 4387 | -8/Materials | Entered Garrison 4759 | -8/Garrison | Triggered checkpoint 4766 | -8/Garrison | Garrison Relay disabled 4925 | -8/Garrison | Build established: Scavenger-Mutant 4999 | -8/Garrison | Triggered checkpoint 5069 | -8/Garrison | Triggered checkpoint 5120 | -8/Garrison | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- Map updated. 05094_ B3-MRY(l) destroyed. 05096_ GC-GVX(l) destroyed. 05098_ Critical hit (Burn: +37). 05100_ Dropped Hpw. Tractor Beam. 05102_ Dropped Enh. Autogun. 05103_ Acquired Unknown Slashing Weapon. 05103_ Identified Ripper. 05105_ Acquired 10 matter. 05106_ Imp. Ion Engine destroyed. 05109_ Lgt. Treads severed. 05109_ B-36 Bruiser Hammer severed. 05112_ Critical hit (Burn: +37). 05113_ Hacking Suite destroyed. 05113_ System corrupted by crushing effect (+4). 05114_ Lgt. Treads severed. 05116_ Acquired Imp. Deuterium Engine. 05116_ Lgt. Treads destroyed. 05119_ Acquired Melee Analysis Suite. 05120_ Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | &&&#????????????????????????????????????? | | & #????????????????????????????????????? | | ######### #????????????????????????????????????? | | ????????# #?????????????????????????????+???+??? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #?????????????????????????+??????????? | | ?#####??# #?????????????????????????????????+??? | | ?#%=%#??# #?????????????????????????????????+??? | | ##*[=#### #?????????????????????????+??????????? | | [=%* #???????????????????????????????????++ | | #????????????????????????????????????? | | ##+#####^ ^#????????????????????????????????????? | | #??????# ^#????????????????????????????????????? | | ##?????# #?????????????????+??+??????????+????? | | #?????# #????????????????????#???????????????? | | ]#?????# #???????##??????+??? #???????????????? | | ]+?????+ +??????? ??+?????? #???????????????? | | ]#?????# ###+##+##+###""""## ##??????????????? | | ]]#?????# #??????????????? | | ###?????# ^ +??????????????? | | ????????# / #??????????????? | | ????????############ [ ## g=%## #??????????????? | | ?????????????????### %%## g ## #??????????????? | | ?????????????????#*%=%==b@/ "?+????????????? | | ?????????????????# *![l= "??????????????? | | ?????????????????# = s "??????????????? | | ?????????????????# "??????????????? | | ?????????????????### ## ## #??????????????? | | ???????????????????# ## #?? #??????????????? | | ??????????????????#T b ? ?????????????? | | ??????????????????## ???????????? | | ???????????????????# ^ ???????????? | | ???????????????????## ##""""###+##+#?+??????????? | | ????????????????????# #?????+???????????+???+???? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????? #?????????????????????????? | | ????????????????????? #?????????????????????????? | | ????????????????????? #?????????????????????????? | | ????????????????????? #?????????????????????????? | | ??????+??????????????++#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 70 Targeting Accuracy 10 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Hardlight Generator | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed TransmissionFireCalibrator Manual? 0 Play Time 01:14:16 Cumulative 30.0 hours Start 2024.06.13 @ 19:32:47 End 2024.06.13 @ 20:49:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: dd40165c-f23e-4db3-8051-0e768b411f4d