Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.27 @ 12:34:23 Player: Jamuson Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (151) 755 Value Destroyed (5669) 5669 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (449) 449 TOTAL SCORE: 13453 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 96 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -282 Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Improved Reaction Control System Heavy Machine Gun Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Improved Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating Improved System Shield > --- WEAPON ----------- Wave Gun Flak Gun Coil Gun Improved Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Neutrino Core Armored Huge Wheel Energy Well Advanced Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Improved System Restoration Module Recalibrator Cooled Pulse Rifle Guided Plasma Cannon Missile Launcher [Rating: 99] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Recalibrator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . 1 Utility 6 | . . . . . 2 . . . . . 2 1 1 Weapon 3 | . . . . . 1 1 . . . . . 1 . Parts Attached 160 | 2 9 3 . 2 35 36 2 1 . 4 23 24 19 Power 12 | . . 1 . . 2 1 . . . 1 2 3 2 Engine 7 | . . 1 . . 2 . . . . 1 2 1 . Core 4 | . . . . . . 1 . . . . . 2 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 20 | 2 . . . 1 4 3 . . . . 1 3 6 Treads 5 | . . . . 1 . 1 . . . . . 2 1 Leg . | . . . . . . . . . . . . . . Wheel 10 | 2 . . . . 4 2 . . . . 1 . 1 Hover 4 | . . . . . . . . . . . . . 4 Flight 1 | . . . . . . . . . . . . 1 . Utility 43 | . 3 . . . 7 10 . . . . 10 9 4 Device 9 | . . . . . 1 3 . . . . 1 3 1 Storage 7 | . 3 . . . 1 1 . . . . 1 . 1 Processor 3 | . . . . . . . . . . . . 3 . Hackware 6 | . . . . . 1 . . . . . 4 . 1 Protection 18 | . . . . . 4 6 . . . . 4 3 1 Artifact . | . . . . . . . . . . . . . . Weapon 85 | . 6 2 . 1 22 22 2 1 . 3 10 9 7 Energy Gun 17 | . 2 2 . . 2 2 1 . . . 1 3 4 Energy Cannon 13 | . . . . . 4 4 . . . 1 1 . 3 Ballistic Gun 47 | . 4 . . 1 13 15 1 . . 1 7 5 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . . . 1 1 . 1 . 1 1 1 . Special Weapon 2 | . . . . . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 3 . . . . 1 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 7 | . . . . . . . . . . . . . 7 Parts Lost 32 | . 1 . . 1 1 1 . . . . . 11 17 Power 3 | . . . . . . . . . . . . 1 2 Propulsion 8 | . 1 . . . 1 . . . . . . . 6 Utility 7 | . . . . . . . . . . . . 4 3 Weapon 14 | . . . . 1 . 1 . . . . . 6 6 Highest Loss Streak 14 | . 1 . . 1 1 1 . . . . . 8 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 78 71 71 85 83 81 76 76 76 76 80 75 26 Engine 4 | . 14 14 14 14 9 . . . . 2 5 2 . Core 2 | . . . . . . 6 7 7 7 4 . 1 . Treads 1 | . . . . 14 1 3 . . . . . 1 . Wheel 14 | . 21 14 14 14 18 16 15 15 15 15 13 8 2 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 4 2 Hackware 7 | . . . . . 6 7 7 7 7 7 18 14 2 Protection 5 | . . . . . 9 6 7 7 7 7 5 4 1 Energy Gun 2 | . 9 28 28 15 . . 1 . . . . 2 . Ballistic Gun 21 | . 18 . . 12 25 28 28 26 23 23 24 23 . Naked Turns 220 | . . . . . . . . . . . . 29 191 Heaviest Build 99 | 13 51 51 51 51 80 90 84 86 86 92 88 99 42 Greatest Support 120 | 32 32 16 16 16 42 56 56 56 56 56 56 120 70 Greatest Overweight (x) 4 | . 3 3 3 3 4 2 1 1 1 1 3 1 4 Average Overweight (x) 1 | . 1 3 3 2 1 1 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 8 14 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 6 10 12 13 12 20 20 20 20 20 20 20 20 5 Average Carried 16 | 4 8 11 12 11 18 19 19 19 20 19 19 18 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 10 12 13 11 20 20 20 20 20 20 20 4 3 Class Distribution -------------------- 36% | Skirmisher 34% | Mutant 13% | Hacker-Skirmisher 9% | Tank 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Matter Collected 4848 | 200 289 54 . 15 1121 1349 190 91 . 88 364 758 329 Remotely . | . . . . . . . . . . . . . . Salvage Created 6078 | . 837 108 . 42 1262 1604 280 200 . 90 382 880 393 Parts 355 | . 53 4 . 5 95 67 14 10 . 6 29 54 18 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . Recyclers Shooed 8 | . . . . . . 8 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 14 9 . 12 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 122 | . 17 2 . 3 23 26 7 7 . 4 9 20 4 Melee 1 | . . . . . . . . . . . . . 1 Guns 94 | . 17 2 . 3 15 21 7 1 . 2 8 16 2 Cannons 10 | . . . . . 4 5 . . . . 1 . . AOE 16 | . . . . . 4 . . 6 . 2 . 4 . Classes Destroyed 15 | . 6 . . . 5 3 . . . . . 1 . Worker 5 | . 1 . . . 3 . . . . . . . 1 Builder 3 | . . . . . 1 1 . . . . . 1 . Hauler 3 | . 1 . . . 2 . . . . . . . . Recycler 3 | . 1 . . . . 2 . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 3 | . . . . . 1 1 . . . . 1 . . Watcher 10 | . 3 . . . 5 1 . . . . . . 1 Swarmer 38 | . 6 . . 3 7 . 4 3 . 3 5 7 . Grunt 39 | . 11 2 . . 6 10 1 4 . . . 2 3 Duelist 4 | . . . . . . 3 . . . . . 1 . Sentry 16 | . . . . . 8 4 1 . . 1 1 1 . Specialist 5 | . . . . . . . . . . . . 5 . Hunter 4 | . . . . . 2 1 . . . . . 1 . Programmer 15 | . . . . . . 7 1 . . . 3 3 1 Heavy 1 | . . . . . . 1 . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 7 2 . 3 7 4 3 4 . 4 3 5 3 Combat Bots Only 4 | . 3 2 . 3 4 3 3 4 . 4 3 4 3 Max Kills in Single Turn 5 | . 1 1 . 1 5 1 2 4 . 2 1 3 1 Gunslinging 1 | . . . . . 1 . 1 . . 1 . . . Exploded 3 | . . . . . 3 . . 3 . 1 . 3 . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Damage Taken 11147 | . 209 100 . 65 489 1209 264 93 . 146 324 4850 3398 Core 2120 | . 53 10 . 9 35 34 22 15 . 5 . 768 1169 Absorbed by Shields 105 | . . . . . . . . . . . . . 105 Reduced by Siege Mode 357 | . . . . . . . . . . . . 357 . Regen/Repaired (Parts) 453 | . . . . . 170 . . . . . 283 . . Core Remaining (%) 79 | 100 . . . 71 93 . . . . 89 100 23 . Volleys Fired 360 | . 40 4 . 4 78 99 11 4 . 7 27 55 31 Largest 5 | . 2 2 . 2 3 4 4 4 . 3 4 5 3 Hottest 206 | . 90 90 . 90 120 144 112 120 . 120 120 187 206 Shots Fired 883 | . 80 8 . 7 189 242 42 10 . 11 84 177 33 Gun 802 | . 80 8 . 7 170 213 42 6 . 6 79 174 17 Cannon 62 | . . . . . 11 27 . . . 3 5 . 16 Launcher 14 | . . . . . 3 2 . 4 . 2 . 3 . Special 5 | . . . . . 5 . . . . . . . . Kinetic 696 | . 52 . . . 170 210 36 6 . 6 78 138 . Thermal 106 | . . . . . 16 30 6 . . 3 6 36 9 Explosive 14 | . . . . . 3 2 . 4 . 2 . 3 . Electromagnetic 67 | . 28 8 . 7 . . . . . . . . 24 Robot Hit Streak 15 | . 9 4 . 2 8 10 5 5 . 5 4 15 6 Robot Miss Streak 5 | . 3 2 . 3 4 5 4 1 . 1 4 5 2 Penetration Max 1 | . . . . . . 1 1 1 . . . 1 . Secondary Targets 18 | . 1 1 . 2 3 3 3 . . 1 . 4 . Max Gunslinging Chain 2 | . 1 1 . 1 1 1 2 . . 1 . 1 . Shots Hit Robots 514 | . 46 5 . 3 106 135 20 6 . 5 39 126 23 Core Hits 287 | . 27 3 . 3 55 75 10 13 . 6 17 66 12 Critical Kills 2 | . . . . . . . 1 . . . 1 . . Critical Parts Destroyed 3 | . . . . . . 1 . . . . . 2 . Critical Strikes 11 | . 1 . . . . 1 2 . . 1 1 3 2 Burn 2 | . . . . . . . 1 . . . . . 1 Destroy 7 | . . . . . . 1 1 . . 1 1 3 . Corrupt 2 | . 1 . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13121 | . 797 81 . 44 2503 3249 435 535 . 327 1152 3391 607 Guns 9954 | . 797 81 . 44 1732 2384 435 84 . 79 958 3092 268 Cannons 1766 | . . . . . 322 865 . . . 128 194 . 257 Explosions 1316 | . . . . . 449 . . 451 . 120 . 296 . Melee . | . . . . . . . . . . . . . . Ramming 85 | . . . . . . . . . . . . 3 82 Kinetic 8397 | . 448 . . . 1732 2338 376 84 . 79 958 2382 . Thermal 2440 | . . . . . 322 911 59 . . 128 194 710 116 Explosive 1316 | . . . . . 449 . . 451 . 120 . 296 . Electromagnetic 883 | . 349 81 . 44 . . . . . . . . 409 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . 1 4 3 3 3 3 3 11 29 Average Corruption 3 | . . . . . 1 2 2 3 3 3 1 4 6 Corruption Purged 9 | . . . . . . 6 . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 96 | . . . . . 3 22 8 5 3 9 9 14 23 Message Errors 20 | . . . . . 1 4 2 2 1 3 2 2 3 Matter Fused 26 | . . . . . . 11 2 1 1 2 2 3 4 Heat Flow Errors 9 | . . . . . 2 1 1 . 1 . 1 2 1 Energy Discharges 13 | . . . . . . 1 1 1 . 2 4 2 2 Parts Rejected 2 | . . . . . . . . . . . . 1 1 Data Loss (minor) 6 | . . . . . . . 1 . . 1 . 2 2 Data Loss (major) 5 | . . . . . . 2 . 1 . 1 . . 1 Misfires 4 | . . . . . . 3 1 . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . Misdirections 7 | . . . . . . . . . . . . 1 6 Weapon Failures 3 | . . . . . . . . . . . . . 3 Overload Shots 10 | . . . . . . . 1 . . . 1 8 . Effects 2 | . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . 1 . Overflow Damage 94 | . . . . . 20 33 . . . . . 41 . Projectiles 33 | . . . . . . 33 . . . . . . . Explosions 61 | . . . . . 20 . . . . . . 41 . Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 33 | . . . . . . . . . . . . 1 32 Shots . | . . . . . . . . . . . . . . Rammed 20 | . . . . . . . . . . . . 1 19 Targets Rammed 21 | . . . . . . . . . . . . 1 20 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 513 | . 206 153 . 94 390 513 274 164 97 258 400 480 259 Average Temperature 124 | . 43 82 . 54 113 159 102 70 49 93 89 171 119 Received Heat Transfer 1879 | . 84 54 . . 189 330 36 36 . 18 . 630 502 Effects 27 | . . . . . 6 11 1 . . . 3 6 . Shutdowns 7 | . . . . . . 3 . . . . 1 3 . Energy Bleed 6 | . . . . . 1 3 1 . . . . 1 . Interference 10 | . . . . . 4 3 . . . . 1 2 . Short Circuit 3 | . . . . . . 2 . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . 2 . Total Turns 44 | . . . . . . . . . . . . 44 . Longest Duration 36 | . . . . . . . . . . . . 36 . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . 2 . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 11 | . . . . . 3 5 1 . . . . 2 . Heat Transferred 4584 | . . . . . 720 1880 185 . . 240 400 850 309 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Peak Influence 509 | . 316 107 . 60 338 266 . . . . 261 509 259 Initial 249 | . . 42 . . 23 77 . . . . . 107 249 Average 124 | . 148 101 . 57 136 97 . . . . 66 233 127 Maximum Alert Level 2 | . 1 . . . 1 1 . . . . 1 2 1 Low Security (%) 75 | 100 75 100 . 100 66 85 . . . . 87 50 68 Level 1 24 | . 24 . . . 33 14 . . . . 12 44 31 Level 2 . | . . . . . . . . . . . . 5 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 34 | . 7 . . . 4 14 . . . . 1 6 2 Investigation 8 | . 4 . . . 1 2 . . . . . 1 . Extermination 12 | . . . . . . 7 . . . . 1 2 2 Reinforcement 10 | . 3 . . . 2 2 . . . . . 3 . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . 1 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Distress Signals 10 | . 1 . . . 3 3 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 200 | . 20 2 . 3 29 44 5 7 . 6 11 47 26 Peak Tracking Total 15 | . 4 2 . 3 7 4 3 4 . 5 3 15 9 Tactical Retreats 14 | . . . . . 1 3 . . . . . 5 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 20 | . 4 . . . 2 7 . . . . 2 . 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 19 | . 1 . . . 2 1 . . . . 11 4 . Max in Single Turn 9 | . 1 . . . 1 1 . . . . 9 1 . Garrison Access 2 | . . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 48 | . 5 . 1 . 11 12 . . 4 . 9 4 2 Terminals 34 | . 5 . . . 9 12 . . . . 6 1 1 Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . 1 . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . 1 . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . 1 2 . Total Hacks 194 | . 13 . 1 . 56 45 . . 30 . 37 8 4 Successful 119 | . 11 . 1 . 37 15 . . 30 . 18 5 2 Failed 75 | . 2 . . . 19 30 . . . . 19 3 2 Catastrophic 10 | . . . . . 2 6 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 96 | . 9 . 1 . 32 33 . . . . 20 1 . Terminals 136 | . 13 . . . 45 45 . . . . 28 3 2 Fabricators 2 | . . . . . . . . . . . . 2 . Repair Stations 8 | . . . . . 2 . . . . . 6 . . Recycling Units 2 | . . . . . . . . . . . . . 2 Scanalyzers 11 | . . . . . 9 . . . . . 2 . . Garrison Access 4 | . . . . . . . . . . . 1 3 . Terminal Hacks 77 | . 7 . 1 . 20 9 . . 30 . 8 1 1 Record 11 | . . . . . . . . . 11 . . . . Part Schematic 12 | . . . . . . . . . 10 . 1 1 . Robot Schematic 6 | . . . . . . . . . 6 . . . . Robot Analysis 13 | . 4 . . . 5 3 . . . . 1 . . Prototype ID Bank 6 | . . . . . 2 . . . 3 . 1 . . Level Access Points 2 | . . . . . 1 . . . . . 1 . . Branch Access Points 4 | . . . . . 1 1 . . . . 2 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 4 | . 1 . . . 1 1 . . . . . . 1 Alert Level 1 | . . . . . . 1 . . . . . . . Unreport Threat 6 | . 1 . . . 3 2 . . . . . . . Locate Traps 5 | . 1 . . . 2 1 . . . . 1 . . Hauler Manifests 2 | . . . . . 2 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . Registered Prototypes 2 | . . . . . 1 . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . 2 . . . . . 2 . . Scan Component 2 | . . . . . 1 . . . . . 1 . . Repair 2 | . . . . . 1 . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . 1 Scanalyzer 11 | . . . . . 9 . . . . . 2 . . Insert Component 5 | . . . . . 4 . . . . . 1 . . Analyze 6 | . . . . . 5 . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . 1 1 . Unauthorized Hacks 22 | . 4 . . . 6 6 . . . . 5 1 . Terminals 22 | . 4 . . . 6 6 . . . . 5 1 . Assimilate 2 | . . . . . . . . . . . 1 1 . Botnet 16 | . 4 . . . 4 5 . . . . 3 . . Operators 4 | . . . . . 2 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . 1 . . Used . | . . . . . . . . . . . . . . Hacking Detections 38 | . 5 . . . 10 11 . . . . 7 3 2 Full Trace Events 3 | . . . . . . 2 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 4 . . . 10 . 2 1 . Parts Built 2 | . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . 64 . Total Part Build Rating 16 | . . . . . . . . . . . . 16 . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . Time 60 | . . . . . 38 . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 4 . . . . . 1 . . Part Schematics Acquired 5 | . . . . . 4 . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Total Allies 3 | . . . . . . . . . . 1 1 1 . Largest Group 2 | . . . . . . . . . . 1 1 2 . Highest-Rated Group 96 | . . . . . . . . . . 96 96 52 . Highest-Rated Ally 96 | . . . . . . . . . . 96 96 26 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . 9 8 . . Total Damage 662 | . . . . . . . . . . 348 314 . . Kills 3 | . . . . . . . . . . 2 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Robot Analysis Total 13 | . 4 . . . 5 3 . . . . 1 . . Derelict Logs Recovered 3 | . . . . . . . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Turns Passed 11446 | 5 998 85 303 87 1680 3274 480 265 94 407 1351 1150 1267 Spaces Moved 8406 | 3 691 47 209 52 992 2241 382 219 82 331 968 811 1378 Core 965 | . . . . . . . . . . . . 111 854 Treads 42 | . . . . . . . . . . . . 36 6 Legs . | . . . . . . . . . . . . . . Wheels 7163 | 3 691 47 209 52 992 2241 382 219 82 331 968 628 318 Hover 200 | . . . . . . . . . . . . . 200 Flight 36 | . . . . . . . . . . . . 36 . Fastest Speed 40 | 100 100 145 145 130 101 101 115 115 115 115 115 40 50 Average Speed 109 | 100 118 145 145 144 120 116 115 115 115 115 118 105 70 Slowest Speed 250 | 100 145 145 145 145 160 130 115 115 115 115 145 250 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 96 12 59 20 83 53 54 41 69 51 21 24 19 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . Known Exits Taken 3 | . . . . . 1 1 . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 . 1 . Scrap Searched 8 | . . . . . . . 2 2 . 4 . . . Spaces Dug 15 | . . . . . 3 . 1 . . 9 1 1 . Terrain Destroyed 139 | . . . . . 30 9 3 23 . 17 33 24 . Melee . | . . . . . . . . . . . . . . Projectile 14 | . . . . . 6 . 2 . . . 2 4 . AOE 124 | . . . . . 24 9 . 23 . 17 31 20 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Total 9998 | 6 799 55 209 57 1341 2748 396 225 81 346 1112 1002 1621 Wait 887 | . 50 . . . 200 320 . . . 4 74 89 150 Move 8393 | 2 690 46 208 51 991 2240 381 218 81 330 967 810 1378 Hop . | . . . . . . . . . . . . . . Pick Up 56 | . 5 1 1 . 14 13 1 1 . 1 8 6 5 Fast Attach 63 | . 4 . . . 15 14 . . . . 7 9 14 Attach 38 | 2 . 1 . 2 2 7 1 1 . 1 6 10 5 Detach 12 | . 1 1 . . 4 3 . . . . . 2 1 Swap 59 | . 5 2 . . 18 15 1 . . 3 10 5 . Drop 84 | 2 4 . . . 19 29 1 1 . . 13 15 . Fire 360 | . 40 4 . 4 78 99 11 4 . 7 27 55 31 Melee . | . . . . . . . . . . . . . . Ram 14 | . . . . . . . . . . . . 1 13 Kick . | . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . 7 Escape Stasis 25 | . . . . . . 8 . . . . . . 17 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 16) 342 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 16) 704 | -10/Materials | Discovered new exit (range 16) 824 | -10/Materials | Discovered new exit (range 14) 1004 | -10/Materials | Entered Mines 1081 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1083 | -10/Mines | Discovered new exit (range 5) 1089 | -10/Mines | Entered Exiles 1126 | -10/Exiles | Met 8R-AWN 1152 | -10/Exiles | Met EX-HEX 1191 | -10/Exiles | Met EX-BIN 1208 | -10/Exiles | Aligned with FarCom system 1210 | -10/Exiles | Given EX-Vault access code 1243 | -10/Exiles | Opened EX-Vault 1256 | -10/Exiles | Found Gui. Plasma Cannon 1285 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1327 | -10/Exiles | Met EX-DEC 1376 | -10/Exiles | Discovered new exit (range 12) 1392 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1392 | -10/Exiles | Entered Mines 1472 | -9/Mines | Discovered new exit (range 5) 1479 | -9/Mines | Entered Materials 1479 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1780 | -8/Materials | Discovered new exit (range 8) 1865 | -8/Materials | Build established: Skirmisher 1889 | -8/Materials | Identified exit to Factory 2685 | -8/Materials | Garrison activated, responded to threat 2838 | -8/Materials | Repaired Hvy. Armor Plating 3159 | -8/Materials | Entered Factory 3159 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4064 | -7/Factory | Garrison activated, responded to threat 4634 | -7/Factory | Discovered new exit (range 7) 4719 | -7/Factory | Discovered new exit (range 11) 5144 | -7/Factory | Identified exit to Lower Caves 6433 | -7/Factory | Entered Lower Caves 6623 | -7/Lower Caves | Spotted B-75 Beast 6735 | -7/Lower Caves | Build established: Tank 6824 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6892 | -7/Lower Caves | Discovered new exit (range 11) 6899 | -7/Lower Caves | Learned location of Zion (-6) 6913 | -7/Lower Caves | Entered another Lower Caves area 7173 | -7/Lower Caves | Discovered new exit (range 5) 7178 | -7/Lower Caves | Entered Data Miner 7178 | -7/Data Miner | Discovered new exit (range 6) 7200 | -7/Data Miner | Met Data Miner 7223 | -7/Data Miner | Learned location of Section 7 (-2) 7223 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7244 | -7/Data Miner | Received God Mode back door access code from Data Miner 7272 | -7/Data Miner | Entered Proximity Caves 7437 | -6/Proximity Caves | Learned Factory terminal intel 7452 | -6/Proximity Caves | Learned Factory stockpile data 7550 | -6/Proximity Caves | Spotted B-75 Beast 7552 | -6/Proximity Caves | Escorted by Enhanced Grunt 7643 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7658 | -6/Proximity Caves | Discovered new exit (range 15) 7679 | -6/Proximity Caves | Entered Factory 7679 | -6/Factory | Accompanied by 1 ally 7679 | -6/Factory | Evolved 2 slots: Utility x2 7681 | -6/Factory | Loaded intel: 25 terminal locations 8060 | -6/Factory | Repaired Hrd. Heavy Armor Plating 8115 | -6/Factory | Build established: Hacker-Skirmisher 8295 | -6/Factory | Discovered new exit (range 5) 8469 | -6/Factory | Identified exit to Lower Caves 8715 | -6/Factory | Identified exit to Factory 9030 | -6/Factory | Entered another Factory area 9030 | -5/Factory | Accompanied by 1 ally 9030 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9578 | -5/Factory | Discovered new exit (range 16) 9712 | -5/Factory | Discovered new exit (range 15) 9937 | -5/Factory | Fabricated Arm. Heavy Treads (x2) 10085 | -5/Factory | Cargo convoy interrupted 10104 | -5/Factory | System corruption reached 10% 10104 | -5/Factory | Released all parts (7) 10112 | -5/Factory | Core integrity fell below 50% 10131 | -5/Factory | Lost 8 parts (1p3u4w) 10180 | -5/Factory | Entered another Factory area 10180 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10370 | -4/Factory | Build established: Mutant 11215 | -4/Factory | System corruption reached 10% 11276 | -4/Factory | Core integrity fell below 50% 11314 | -4/Factory | Core integrity fell below 20% 11322 | -4/Factory | Lost 14 parts (2p4n2u6w) 11447 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 11417_ Slammed into K-01 Serf. 11422_ Acquired Imp. Reaction Control System. 11427_ System corrupted: Matter fused (-7). 11435_ Power Conduit explodes. 11435_ K-01 Serf destroyed. 11435_ R-10 Processor destroyed. 11435_ Power Conduit explodes. 11435_ K-01 Serf destroyed. 11435_ R-10 Processor destroyed. 11435_ Power Conduit explodes. 11435_ A-15 Conveyor destroyed. 11435_ K-01 Serf destroyed. 11435_ K-01 Serf collects debris. 11439_ W-44 Eye sends out distress signal. 11440_ U-05 Engineer lays Concrete. 11443_ W-44 Eye sends out distress signal. 11443_ U-05 Engineer builds a Wall. 11445_ U-05 Engineer lays Concrete. 11445_ R-10 Processor collects Sml. Matter Pod. 11446_ U-05 Engineer lays Concrete. 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""" # | | ????????????????? # | | ??????????????????#; ! + | | ??????????????????# # | | ??????????????????# ; ppp p% # | | ??????????????????# #= p ""##+######### # = | | ????????????????????#u #?# # = | | ????????????????????# u #### #?# # | | ????????????????????#R #??# #?# ### | | ????????????????????# w #??# """ """ """ ### ### | | ????????????????????#u #??# """ """ """ / | | ????????????????????#R #??# """ """ """ ###+### | | ??????????????Y?????# #??# # # | | ????????????????????# @#??# """ """ """ # # | | ????????????????????# #??# """ """ """ # # | | ????????????????????# #??# """ """ """ # # | | ????????????????????# #??# # !! # | | ????????????????????# #??############### ! # | | ????????????????????# #????????????????# / | | ????????????????????#w #????????????????# # | | ????????????????????# #????????????????# # | | ???????????????????? #????????????????# ! # | | ?????????????p????p +????????????????# # | | ??????????????????? #????????????????# # | | ?????????????????? #????????????????###/### | | ????????????????? ???????????????????#%#?? | | ??????????????????### ???????????????????# #?? | | ????????????????????? ???????????????????# #?? | | ??????????????????????? ??????## ########### #?? | | ??????????????????????????????? #?? | | ??????????????????????????????? #?? | | ??????????????????????????????? ### | | ??????????????????????????????? ^ | | ??????????????????????????????? ^ | | ???????????????????????????????? | | ???????????????????????????????? ^ | | ????????????????????????????????? | | ?????????????????????????????????############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 25 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 1200 Melee Speed Boost 30 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 22 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Pulse Rifle | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Lgt. Angular Momentum Engine | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Prc. Rocket Launcher | -6/Factory | Hacked Arm. Heavy Treads | -5/Factory | Hacked Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Arm. Heavy Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavySensorReplicator Manual? 0 Play Time 02:50:31 Cumulative 210.6 hours Start 2022.05.27 @ 07:54:05 End 2022.05.27 @ 12:34:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 83 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3c8adb7-2bba-48ed-ac46-ee63c80bfa3c