Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.26 @ 21:00:18 Player: Dekar Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (76) 380 Value Destroyed (2536) 2536 Prototype IDs (18) 360 Alien Tech Used (2) 400 Bonus (2149) 2149 TOTAL SCORE: 12525 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 25 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 8/300 Energy 84/150 System Corruption 18% Temperature Cool (0) Movement Hovering (70) Location -3/Quarantine Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (8) --- Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Faulty Gravity Neutralizer Enhanced Optical Array Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardened Medium Armor Plating RU-N14's Throwing Claymores v3 (10) Sapper Charge Peak State ------------ > --- POWER ------------ Fusion Reactor Improved Fusion Compressor Particle Reactor > --- PROPULSION ------- Field Propulsion Array Diametric Drive Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Improved Melee Analysis Suite Advanced Target Analyzer Microactuators Improved Light Armor Plating Advanced Shield Generator > --- WEAPON ----------- Molecular Scythe Vortex Lance Vortex Lance > --- INVENTORY -------- Advanced Weight Redist. System Antimissile System RU-N14's Throwing Claymores v3 Sapper Charge Sapper Charge [Rating: 145] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Wheel Treads Advanced Medium Treads Leg Biometal Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Vortex Lance Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Fusion Bomb Launcher Special Weapon Remote Datajack Impact Weapon Core Stripper Slashing Weapon Molecular Scythe Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Upp War Pro Res Qua Slots Evolved 14 | . . 2 . 2 2 . . 2 2 . 2 . . . 2 . Power 2 | . . 1 . . . . . . 1 . . . . . . . Propulsion 6 | . . . . 1 . . . 1 1 . 2 . . . 1 . Utility 5 | . . 1 . . 2 . . 1 . . . . . . 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 168 | 5 6 10 16 28 10 3 . 15 1 2 8 . 22 5 25 12 Power 33 | 1 1 1 9 5 1 1 . 2 1 1 . . 1 3 4 2 Engine 13 | 1 1 1 6 . . 1 . 1 . . . . . 2 . . Core 16 | . . . 3 5 1 . . 1 1 1 . . . . 3 1 Reactor 4 | . . . . . . . . . . . . . 1 1 1 1 Propulsion 40 | 2 . 2 5 2 3 1 . 5 . . 3 . 6 . 8 3 Treads 1 | . . . . . . . . . . . 1 . . . . . Leg 1 | . . . . . . . . . . . . . . . . 1 Wheel 14 | 2 . 2 5 2 3 . . . . . . . . . . . Hover 4 | . . . . . . 1 . . . . 1 . . . . 2 Flight 20 | . . . . . . . . 5 . . 1 . 6 . 8 . Utility 52 | . 4 2 2 9 3 1 . 4 . 1 3 . 7 2 9 5 Device 28 | . 1 1 1 7 . . . 2 . . 1 . 5 1 7 2 Storage 2 | . 1 . . 1 . . . . . . . . . . . . Processor 9 | . 1 . . . 1 . . . . 1 1 . 1 1 . 3 Hackware 2 | . . . . . 1 . . 1 . . . . . . . . Protection 11 | . 1 1 1 1 1 1 . 1 . . 1 . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 43 | 2 1 5 . 12 3 . . 4 . . 2 . 8 . 4 2 Energy Gun 3 | . . . . 2 . . . . . . . . 1 . . . Energy Cannon 3 | . . 1 . . 1 . . . . . . . 1 . . . Ballistic Gun 12 | 2 1 4 . 4 . . . 1 . . . . . . . . Ballistic Cannon 6 | . . . . 6 . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 2 . Special Weapon 2 | . . . . . 1 . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 Slashing Weapon 8 | . . . . . . . . 3 . . 2 . 2 . 1 . Piercing Weapon 5 | . . . . . . . . . . . . . 3 . 1 1 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 19 | . . 2 1 2 . 1 . . . . . . 5 . 5 3 Parts Lost 46 | . 1 1 2 1 1 2 . 2 . 7 . . 1 2 18 8 Power 8 | . . . 1 . . 1 . . . 2 . . . 1 2 1 Propulsion 18 | . . 1 . 1 1 1 . 1 . 3 . . 1 . 7 2 Utility 13 | . 1 . 1 . . . . . . 1 . . . 1 6 3 Weapon 7 | . . . . . . . . 1 . 1 . . . . 3 2 Highest Loss Streak 18 | . 1 1 1 1 1 2 . 2 . 4 . . 1 2 18 8 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 89 98 94 98 94 98 92 81 84 61 69 . 86 86 85 35 Engine 6 | . 14 22 16 1 . 6 7 9 . . . . 4 5 1 . Core 6 | . . . . 16 15 7 7 1 11 5 5 . 5 5 4 . Wheel 12 | . 28 21 22 26 16 15 15 7 . . . . . . . . Hover 2 | . . . . . 3 6 7 4 . . 4 . 3 . . 3 Flight 7 | . . . . . . . . 7 23 12 9 . 22 26 29 . Device 11 | . 2 10 16 15 9 7 7 7 11 10 9 . 10 21 17 3 Storage 5 | . 14 11 11 8 7 7 7 4 . . . . . . . . Processor 5 | . . . . . 7 7 7 6 5 5 11 . 13 6 9 18 Hackware 2 | . . . . . 2 7 7 12 11 11 4 . . . . . Protection 4 | . 1 11 5 2 7 7 7 5 5 2 4 . 5 . 3 . Energy Cannon 1 | . . . . . 2 7 7 4 . . . . . . . . Ballistic Gun 6 | . 28 21 22 8 . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 15 12 7 7 3 . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 13 10 13 . 10 5 3 . Piercing Weapon 1 | . . . . . . . . . . . . . 4 10 8 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 53 | 8 15 27 32 42 43 43 42 47 21 21 24 24 43 44 53 34 Greatest Support 71 | 26 26 32 32 36 36 20 20 22 22 22 25 25 46 44 71 28 Greatest Overweight (x) 4 | . . 1 1 1 2 2 2 4 . 1 . . . . 1 2 Average Overweight (x) . | . . . . . 1 1 2 . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 5 8 8 8 7 8 8 8 7 5 5 5 5 5 5 5 5 Most Carried 8 | 4 6 8 8 8 8 8 5 8 5 5 5 5 5 5 5 5 Average Carried 5 | 2 3 3 7 7 7 4 5 3 4 4 4 5 4 4 4 3 Final Capacity 8 | 5 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 5 6 8 7 8 4 5 5 5 5 5 5 4 5 4 3 Class Distribution -------------------- 57% | Mutant 15% | Scavenger-Sprinter 9% | Scavenger-Mutant 7% | Scavenger-Tank 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Sprinter | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Upp War Pro Res Qua Matter Collected 2627 | 171 172 225 357 437 300 112 . 178 . 88 80 . 220 45 218 24 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2736 | . 146 194 366 650 131 61 . 176 . 160 167 . . 239 446 . Parts 169 | . 11 18 21 42 6 4 . 15 . 6 8 . . 16 22 . Haulers Intercepted 5 | . . 1 . 1 . . . . . . 1 . . . 2 . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 4 . . . . . . . 11 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Upp War Pro Res Qua Combat Hostiles Destroyed 64 | . 5 5 13 15 5 3 . 5 . 2 1 . . 3 7 . Melee 9 | . . . . 1 . . . 1 . 2 1 . . 3 1 . Guns 29 | . 5 5 13 6 . . . . . . . . . . . . Cannons 20 | . . . . 8 5 3 . 4 . . . . . . . . AOE 6 | . . . . . . . . . . . . . . . 6 . Classes Destroyed 13 | . 2 2 3 4 1 . . . . 1 . . . . . . Worker 3 | . . . . 3 . . . . . . . . . . . . Builder 2 | . . 1 . 1 . . . . . . . . . . . . Hauler 5 | . . 1 . 1 . . . . . . 1 . . . 2 . Watcher 3 | . . . . 1 . . . . . . . . . . 2 . Swarmer 31 | . 3 3 4 4 4 3 . 4 . . . . . . 6 . Grunt 15 | . 2 2 5 5 . . . . . . . . . 1 . . Brawler 1 | . . . 1 . . . . . . . . . . . . . Sentry 8 | . . . . 5 . . . 1 . . 1 . . 1 . . Demolisher 2 | . . . 2 . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . 2 . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . Programmer 3 | . . . . . 1 . . . . . . . . 1 1 . Assembled 1 | . . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | . 3 3 6 10 3 3 . 4 . 1 1 . . 1 6 . Combat Bots Only 6 | . 3 3 6 3 3 3 . 4 . 1 1 . . 1 6 . Max Kills in Single Turn 6 | . 2 1 2 3 1 1 . 1 . 1 1 . . 1 6 . Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . . . . . . . 6 . Melee 1 | . . . . 1 . . . 1 . 1 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Upp War Pro Res Qua Damage Taken 7253 | . 235 185 773 708 554 197 . 503 . 463 145 . 156 276 1672 1386 Core 1862 | . 11 45 87 78 69 . . 75 . 194 . . 16 19 699 569 Absorbed by Shields 504 | . . . . 168 . . . . . 93 . . . . 243 . Regen/Repaired (Parts) 152 | . . . . 111 34 . . . . . . . 7 . . . Core Remaining (%) 88 | 100 95 . 67 85 . . 90 91 . 80 . . . 96 . . Volleys Fired 142 | . 19 21 31 42 11 6 . 10 . . . . . . 2 . Largest 3 | . 2 2 2 3 3 2 . 2 . . . . . . 1 . Hottest 157 | . 40 40 46 153 157 109 . 109 . . . . . . 52 . Shots Fired 298 | . 38 42 62 103 22 12 . 17 . . . . . . 2 . Gun 197 | . 38 42 62 55 . . . . . . . . . . . . Cannon 97 | . . . . 48 20 12 . 17 . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 2 . Special 2 | . . . . . 2 . . . . . . . . . . . Kinetic 251 | . 38 42 62 84 12 6 . 7 . . . . . . . . Thermal 43 | . . . . 19 8 6 . 10 . . . . . . . . Explosive 2 | . . . . . . . . . . . . . . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 8 7 12 22 4 5 . 3 . . . . . . . . Robot Miss Streak 8 | . 4 8 2 4 4 3 . 4 . . . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . Secondary Targets 6 | . 1 1 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 201 | . 20 21 41 66 12 7 . 7 . 3 8 . . 6 10 . Core Hits 108 | . 8 12 20 33 4 3 . 5 . 2 3 . . 4 14 . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 16 | . . . 1 9 1 . . . . . 2 . . 2 1 . Burn 3 | . . . . 3 . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . Blast 7 | . . . . 6 1 . . . . . . . . . . . Sever 5 | . . . . . . . . . . . 2 . . 2 1 . Melee Attacks 72 | . . . . . 2 . . 1 . 4 10 . . 7 44 4 Impact . | . . . . . . . . . . . . . . . . . Slashing 52 | . . . . . . . . 1 . 4 10 . . 6 31 . Piercing . | . . . . . . . . . . . . . . . . . Entropic 18 | . . . . . . . . . . . . . . 1 13 4 Sneak Attacks 6 | . . . . . . . . . . 3 1 . . 1 1 . Combat Hostiles 3 | . . . . . . . . . . 3 . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 1 . . . 1 3 . Damage Inflicted 6422 | . 285 238 670 1611 341 237 . 269 . 264 507 . . 389 1611 . Guns 1863 | . 281 238 670 674 . . . . . . . . . . . . Cannons 1643 | . . . . 899 323 237 . 184 . . . . . . . . Explosions 818 | . . . . . . . . . . . . . . . 818 . Melee 2038 | . . . . . . . . 85 . 264 507 . . 389 793 . Ramming 60 | . 4 . . 38 18 . . . . . . . . . . . Kinetic 2765 | . 281 238 670 1298 181 75 . 22 . . . . . . . . Thermal 741 | . . . . 275 142 162 . 162 . . . . . . . . Explosive 818 | . . . . . . . . . . . . . . . 818 . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1775 | . . . . . . . . 85 . 264 507 . . 389 530 . Piercing . | . . . . . . . . . . . . . . . . . Entropic 263 | . . . . . . . . . . . . . . . 263 . Highest Corruption 17 | . . . 1 1 1 1 1 . . . . . . . 2 17 Average Corruption 1 | . . . 1 1 1 1 1 . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . 15 Effects 15 | . . . 3 2 3 2 1 . . . . . . . . 4 Message Errors 3 | . . . . 1 . . . . . . . . . . . 2 Matter Fused 6 | . . . 1 . 1 2 . . . . . . . . . 2 Heat Flow Errors 1 | . . . 1 . . . . . . . . . . . . . Energy Discharges 4 | . . . 1 1 1 . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 339 | . . . . 25 28 2 . 1 . 20 . . . . 263 . Projectiles 56 | . . . . 25 28 2 . 1 . . . . . . . . Explosions 151 | . . . . . . . . . . . . . . . 151 . Melee 132 | . . . . . . . . . . 20 . . . . 112 . Knockbacks 12 | . . . . 8 3 . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . 8 3 . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 318 | . 2 . . 17 9 . . . . . . . . . 290 . Shots 3 | . . . . . . . . . . . . . . . 3 . Rammed 12 | . 1 . . 10 1 . . . . . . . . . . . Targets Rammed 12 | . 1 . . 10 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 460 | . 5 54 165 460 358 212 . 381 . . . . 8 9 426 . Average Temperature 115 | . 5 22 66 160 166 108 . 196 . . . . 8 5 75 . Received Heat Transfer 802 | . 90 66 222 258 . . . 6 . . 9 . 21 69 61 . Effects 31 | . . . . 24 . . . 3 . . . . . . 4 . Shutdowns 6 | . . . . 5 . . . . . . . . . . 1 . Energy Bleed 4 | . . . . 3 . . . 1 . . . . . . . . Interference 15 | . . . . 10 . . . 2 . . . . . . 3 . Matter Decay 2 | . . . . 2 . . . . . . . . . . . . Damage (major) 4 | . . . . 4 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . 1 . . . . . . . . Heat Transferred 1406 | . . . . 777 185 222 . 222 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Upp War Pro Res Qua Peak Influence 659 | . 227 293 192 446 213 . . 255 124 116 156 . . . 659 290 Initial 222 | . . 95 114 27 197 . . 91 124 86 44 . . . 47 222 Average 175 | . 127 172 84 278 170 . . 140 124 83 87 . . . 330 251 Maximum Alert Level 2 | . 1 1 . 2 1 . . 1 . . . . . . 2 1 Low Security (%) 60 | 100 79 63 100 18 43 . . 84 100 100 100 . . . 27 . Level 1 33 | . 20 36 . 66 56 . . 15 . . . . . . 28 100 Level 2 6 | . . . . 14 . . . . . . . . . . 43 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . 3 1 . . 2 . 1 1 . . . 3 1 Investigation 3 | . 1 . . . 1 . . . . . . . . . 1 . Extermination 2 | . . . . . . . . 1 . . 1 . . . . . Reinforcement 8 | . . . . 3 . . . 1 . 1 . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Upp War Pro Res Qua Distress Signals 6 | . . . . 2 1 . . . . . . . 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 186 | . 14 11 22 22 10 3 . 8 . 4 3 . 14 9 56 10 Peak Tracking Total 20 | . 4 5 8 6 6 3 . 4 . 3 3 . 10 7 20 5 Tactical Retreats 20 | . 1 1 1 1 3 . . . . 1 . . 1 . 11 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Upp War Pro Res Qua Traps Triggered 10 | . 1 . . 1 1 . . . . 2 1 . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . 11 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Upp War Pro Res Qua Machines Disabled 5 | . . . . 2 . . . . . 1 . . . . 1 1 Max in Single Turn 1 | . . . . 1 . . . . . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Upp War Pro Res Qua Machines Accessed 39 | . 5 1 1 6 6 . . 2 1 . 1 . 5 . 8 3 Terminals 19 | . 4 1 . 3 3 . . . 1 . 1 . . . 4 2 Fabricators 3 | . . . . . 1 . . 1 . . . . . . 1 . Repair Stations 2 | . . . . 1 1 . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . . . . . . . . . 2 . Scanalyzers 5 | . . . . 2 . . . 1 . . . . . . 1 1 Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 91 | . 9 4 1 20 15 . . 4 2 . 2 . 12 . 14 8 Successful 56 | . 6 3 1 12 9 . . 2 1 . 2 . 12 . 4 4 Failed 35 | . 3 1 . 8 6 . . 2 1 . . . . . 10 4 Catastrophic 6 | . . . . 3 1 . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 3 | . . . . . 1 . . . . . . . 1 . 1 . Terminals 40 | . 7 4 . 8 3 . . . 2 . 2 . . . 9 5 Fabricators 5 | . . . . . 2 . . 2 . . . . . . 1 . Repair Stations 6 | . . . . 2 4 . . . . . . . . . . . Recycling Units 10 | . 2 . . . 6 . . . . . . . . . 2 . Scanalyzers 17 | . . . . 10 . . . 2 . . . . . . 2 3 Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 36 | . 5 3 1 6 1 . . . 1 . 2 . 12 . 3 2 Record 21 | . . 1 . 4 . . . . . . 2 . 11 . 2 1 Open Door 3 | . . . 1 . . . . . . . . . 1 . 1 . Open DSF 2 | . . . . . 1 . . . 1 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . Emergency Access Points 3 | . 2 . . . . . . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . 1 . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . 1 . . 1 . . . . . . . . Repair Station Hacks 5 | . . . . 2 3 . . . . . . . . . . . Scan Component 2 | . . . . 1 1 . . . . . . . . . . . Repair 2 | . . . . 1 1 . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 3 . . . . . . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer 8 | . . . . 4 . . . 1 . . . . . . 1 2 Insert Component 5 | . . . . 2 . . . 1 . . . . . . 1 1 Analyze 3 | . . . . 2 . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 4 1 . 5 6 . . 2 . . 1 . . . 6 3 Full Trace Events 2 | . . . . 1 1 . . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . . . . . . . . . . . 1 Parts Built 2 | . . . . . 1 . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 166 | . . . . . 73 . . 93 . . . . . . . . Total Part Build Rating 10 | . . . . . 3 . . 7 . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . . . . . . . . . Time 52 | . . . . 26 26 . . . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . . . . . . Recycled Matter 1 | . . . . . 1 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 2 . . . 1 . . . . . . 1 1 Part Schematics Acquired 3 | . . . . 2 . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Upp War Pro Res Qua Total Allies 3 | . . . 3 . . . . . . . . . . . . . Largest Group 3 | . . . 3 . . . . . . . . . . . . . Highest-Rated Group 40 | . . . 40 . . . . . . . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . 21 . . . . . . . . . . . . . Total Damage 161 | . . . 161 . . . . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Upp War Pro Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . 1 1 . . . . . . . . . Drone Launches 12 | . . . 12 . . . . . . . . . . . . . Drone Recoveries 7 | . . . 7 . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Upp War Pro Res Qua Turns Passed 5770 | 43 375 278 791 672 707 309 208 375 21 70 271 3 792 248 416 191 Spaces Moved 7018 | 36 245 206 628 447 608 263 189 400 73 118 422 3 1268 769 1147 196 Core 70 | 6 . . . . . . . . . . . . . . 18 46 Treads . | . . . . . . . . . . . . . . . . . Legs 8 | . . . . . . . . . . . . . . . . 8 Wheels 2713 | 30 245 206 628 447 608 263 189 97 . . . . . . . . Hover 142 | . . . . . . . . . . . . . . . . 142 Flight 4085 | . . . . . . . . 303 73 118 422 3 1268 769 1129 . Fastest Speed 18 | 50 90 90 90 86 95 95 110 26 26 26 34 54 27 27 18 50 Average Speed 60 | 83 90 94 96 97 102 109 110 51 26 31 49 54 46 27 23 64 Slowest Speed 197 | 90 90 115 105 105 130 110 110 197 26 115 54 54 57 28 100 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . 8 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 4 46 21 97 42 15 46 22 11 2 83 11 2 92 81 42 25 Regions Visited 16 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 . 1 1 1 1 1 . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 . . 1 . . . . . . . 1 . 1 1 . Scrap Searched 5 | . . . 1 . . 1 . . . . . . . 3 . . Spaces Dug 46 | . . . . . . . . . . . . . . . 45 1 Terrain Destroyed 106 | . . . . 12 2 1 . 1 . . . . . . 89 1 Melee 19 | . . . . . . . . . . . . . . . 18 1 Projectile 16 | . . . . 12 2 1 . 1 . . . . . . . . AOE 71 | . . . . . . . . . . . . . . . 71 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Upp War Pro Res Qua Total 8174 | 48 364 252 753 605 672 273 189 555 75 144 470 3 1459 794 1262 256 Wait 507 | . 78 . 62 34 19 . . 102 . . 6 1 148 10 28 19 Move 6991 | 35 244 205 627 446 607 262 188 399 73 117 421 2 1255 768 1146 196 Hop 4 | . . . . . . . . . . . . . 4 . . . Pick Up 113 | 8 11 10 8 18 9 . . 13 . 1 6 . 7 3 8 11 Fast Attach 57 | . . . . 11 1 . . 5 . 4 3 . 14 1 17 1 Attach 70 | 5 4 5 4 5 5 3 . 9 1 . 4 . 5 4 4 12 Detach 9 | . . . 1 . 1 . 1 1 1 . . . 1 2 1 . Swap 45 | . 2 5 12 12 4 . . 1 . . 1 . 3 . 5 . Drop 112 | . 5 6 8 27 4 2 . 14 . 2 2 . 22 . 20 . Fire 142 | . 19 21 31 42 11 6 . 10 . . . . . . 2 . Melee 56 | . . . . . 2 . . 1 . 3 9 . . 6 31 4 Ram 12 | . 1 . . 10 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . 8 . . . . 17 18 . . . . 13 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 15) 44 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 3) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 444 | -9/Materials | Identified exit to Mines 697 | -9/Materials | Entered Mines 862 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 910 | -9/Mines | Discovered new exit (range 7) 960 | -9/Mines | Learned Materials emergency access door positions 966 | -9/Mines | Assembled infested the area 971 | -9/Mines | Assisted by a Guerilla fighting off Assembled 996 | -9/Mines | Found the Drone Emporium 1003 | -9/Mines | Found Prototype Device 1004 | -9/Mines | Identified Splice Drone Bay 1101 | -9/Mines | Identified exit to Materials 1488 | -9/Mines | Entered Materials 1488 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1853 | -8/Materials | Build established: Scavenger-Tank 1947 | -8/Materials | Repaired Sml. Storage Unit 2106 | -8/Materials | Discovered new exit (range 7) 2160 | -8/Materials | Entered Factory 2160 | -7/Factory | Evolved 2 slots: Utility x2 2256 | -7/Factory | Repaired Wheel 2287 | -7/Factory | Discovered new exit (range 8) 2455 | -7/Factory | Build established: Scavenger-Mutant 2625 | -7/Factory | Identified exit to DSF 2638 | -7/Factory | Fabricated Hacking Suite? 2866 | -7/Factory | Identified exit to Lower Caves 2867 | -7/Factory | Entered Lower Caves 2944 | -7/Lower Caves | Build established: Mutant 3135 | -7/Lower Caves | Identified exit to Lower Caves 3176 | -7/Lower Caves | Entered another Lower Caves area 3177 | -7/Lower Caves | Encountered a Warlord checkpoint 3202 | -7/Lower Caves | Discovered new exit (range 10) 3383 | -7/Lower Caves | Identified exit to Factory 3384 | -7/Lower Caves | Entered Factory 3384 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3385 | -6/Factory | Identified exit to Lower Caves 3493 | -6/Factory | Fabricated Molecular Scythe? 3725 | -6/Factory | Discovered new exit (range 16) 3756 | -6/Factory | Identified exit to Factory 3759 | -6/Factory | Entered another Factory area 3759 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3780 | -5/Factory | Identified exit to DSF 3780 | -5/Factory | Entered DSF 3809 | -5/DSF | Additional patrols routed to DSF 3832 | -5/DSF | Discovered new exit (range 11) 3836 | -5/DSF | Lost 4 parts (2p2n) 3850 | -5/DSF | Identified exit to Factory 3850 | -5/DSF | Entered Factory 3850 | -4/Factory | Evolved 2 slots: Propulsion x2 3880 | -4/Factory | Lost 3 parts (1n1u1w) 3976 | -4/Factory | Discovered new exit (range 12) 4001 | -4/Factory | Identified exit to Upper Caves 4121 | -4/Factory | Entered Upper Caves 4124 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4124 | -4/Upper Caves | Entered Warlord 4140 | -4/Warlord | Discovered new exit (range 8) 4143 | -4/Warlord | Identified exit to Proximity Caves 4373 | -4/Warlord | Met Warlord 4398 | -4/Warlord | Warlord's base attacked by MAIN.C 4463 | -4/Warlord | Found Prototype Special Weapon 4463 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 4469 | -4/Warlord | Found RU-N14's Throwing Claymores v3 4579 | -4/Warlord | Found Prototype Energy Gun 4579 | -4/Warlord | Identified Vortex Shotgun 4583 | -4/Warlord | Found Prototype Piercing Weapon 4583 | -4/Warlord | Identified Vortex Lance 4587 | -4/Warlord | Found Vortex Lance 4689 | -4/Warlord | Warlord forces counterattacked 4797 | -4/Warlord | Found Prototype Processor 4798 | -4/Warlord | Identified Exp. Targeting Computer 4916 | -4/Warlord | Entered Proximity Caves 4927 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4980 | -3/Proximity Caves | Build established: Scavenger-Sprinter 4991 | -3/Proximity Caves | Encountered a Derelict sapper outpost 5153 | -3/Proximity Caves | Discovered new exit (range 10) 5164 | -3/Proximity Caves | Entered Research 5164 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5181 | -3/Research | Spotted B-86 Titan 5193 | -3/Research | Found Prototype Device 5193 | -3/Research | Identified Exp. Thermal Shield 5287 | -3/Research | Spotted B-86 Titan 5362 | -3/Research | Found Antimissile System 5414 | -3/Research | Search patrols dispatched 5459 | -3/Research | Found Molecular Scythe 5474 | -3/Research | Found Fusion Bomb Launcher 5545 | -3/Research | Spotted Striker 5545 | -3/Research | Spotted Striker 5546 | -3/Research | Cargo convoy interrupted 5578 | -3/Research | Discovered new exit (range 7) 5579 | -3/Research | Core integrity fell below 50% 5580 | -3/Research | Entered Quarantine 5601 | -3/Quarantine | Lost 18 parts (2p7n6u3w) 5654 | -3/Quarantine | Found Alien Artifact 5655 | -3/Quarantine | Identified Transdimensional Reconstructor 5655 | -3/Quarantine | Warped through subspace 5712 | -3/Quarantine | Found Alien Impact Weapon 5712 | -3/Quarantine | Identified Core Stripper 5728 | -3/Quarantine | Scanned by Researcher 5730 | -3/Quarantine | System corruption reached 10% 5745 | -3/Quarantine | Core integrity fell below 20% 5771 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05740_ Held in stasis. 05740_ C-55 Analyst is analyzing... 05741_ Lrn. Sensor Array destroyed. 05741_ Imp. Melee Analysis Suite destroyed. 05745_ Held in stasis. 05751_ C-55 Analyst is analyzing... 05753_ P-80 Master resets C-55 Analyst, system corruption cleaned. 05754_ Cryopreservation Unit disabled. 05757_ Held in stasis. 05763_ System corrupted: Matter fused (-10). 05764_ Particle Reactor destroyed. 05764_ Acquired Prototype Device. 05765_ Identified Gravity Neutralizer. 05765_ Malfunction: Faulty Gravity Neutralizer damaged (-17). 05767_ P-80 Master resets P-80 Master, system corruption cleaned. 05769_ Held in stasis. 05769_ C-55 Analyst is analyzing... 05770_ Adv. Melee Analysis Suite destroyed. 05771_ Vortex Lance destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???##########??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# """"" #############??????????????????????? | | ???# " "" # #??????????????????????? | | ???# " " # """ #??????????????????????? | | ???# "" + """ #??????????????????????? | | ???# # """ !#??????????????????????? | | ???#####/#### p !! #??????????????????????? | | ????# [# """ !! @#??????????????????????? | | ????# # """ ] #??????????????????????? | | ????# T # " #??????????????????????? | | ????# " + pp c #??????????????????????? | | ????# # """ """ #??????????????????????? | | ????# # """ """ #??????????????????????? | | ????# # """ """ #??????????????????????? | | ????### ### #??????????????????????? | | ######" #?#############??????????????????????? | | # # #??????????#######???????????????????? | | # """ # #??????????# ???????????????????? | | # "T # #??????????# ????????????????????? | | # "" # #??????????# ????????????????????? | | # # #??????????+ ????????????????????? | | # ! + #??????????# #????????????????????? | | ####### #??????????# ########?????????????? | | ?????## ##?????????# # T"!!#?????????????? | | ??#### #?????????# # ""!#?????????????? | | ??# #?????????# # !""#?????????????? | | ??# #?????????# + "#?????????????? | | ??# ########### |# ""#?????????????? | | ??#### ## # * # ""!#?????????????? | | ?????### #### """ # !!# ""!!#?????????????? | | ???????# #??# """ # ########?????????????? | | ???????# #### ! """ # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 63 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 85 Jamming Range 14 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 30 Utility Shielding 33 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 5 Melee Accuracy 12 Target Analysis 8 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -3/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Molecular Scythe | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Core Stripper Achievements -------------- 10k Club A Powerful Ally? Alien Tech Can't Catch Me Charge!!! Dangerous Findings Dodgeball, But With Guns Fist Fight Hunted I Spy Oops Part-time Excavator Part-time Mechanic Please Form A Line Quick And Dirty Respectable Loadout Slippery One Subspace Traveler Challenges ------------ None Game ------ Seed SignalHeatPick Manual? 0 Play Time 02:59:36 Cumulative 10.7 hours Start 2024.02.26 @ 17:28:26 End 2024.02.26 @ 21:00:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 886be8d4-1a74-4df1-83b3-3d0553f3f1d9