Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.12 @ 15:17:45 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (61) 305 Value Destroyed (1722) 1722 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7447 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 828/850 Matter 263/300 Energy 12/200 System Corruption 0% Temperature Cool (0) Movement Flying (111) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (5) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY (6) ------ Medium Storage Unit Advanced Weight Redist. System Hardened Medium Armor Plating Focal Shield Improved Shield Generator System Shield > --- WEAPON (2) ------- Improved Assault Rifle Longsword +1 > --- INVENTORY (10) --- High-capacity Matter Pod (200) Improved Shield Generator System Restoration Module Improved Assault Rifle Improved Assault Rifle Advanced EMP Blaster Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Hardened Medium Armor Plating Focal Shield Improved Shield Generator System Shield > --- WEAPON ----------- Improved Assault Rifle Longsword +1 > --- INVENTORY -------- High-capacity Matter Pod Improved Shield Generator System Restoration Module Improved Assault Rifle Improved Assault Rifle Advanced EMP Blaster Improved Datajack [Rating: 59] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Airjet Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 2 1 . . Utility 4 | . . . 2 . . . . 1 . 1 Weapon . | . . . . . . . . . . . Parts Attached 69 | . 11 4 19 . . 3 20 2 1 9 Power 8 | . 1 2 3 . . . 1 . . 1 Engine 5 | . . 2 2 . . . . . . 1 Core 3 | . 1 . 1 . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 25 | . 3 1 8 . . . 10 1 . 2 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 8 | . 3 1 4 . . . . . . . Hover 9 | . . . 2 . . . 6 1 . . Flight 8 | . . . 2 . . . 4 . . 2 Utility 17 | . 4 1 3 . . . 4 1 . 4 Device 6 | . . . 2 . . . 1 . . 3 Storage 4 | . 2 1 1 . . . . . . . Processor . | . . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . . Protection 6 | . 2 . . . . . 3 . . 1 Artifact . | . . . . . . . . . . . Weapon 19 | . 3 . 5 . . 3 5 . 1 2 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 8 | . 1 . 4 . . 1 1 . . 1 Ballistic Cannon 2 | . 1 . 1 . . . . . . . Launcher 4 | . 1 . . . . 2 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 3 . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 3 | . . . 1 . . . 2 . . . Parts Lost 5 | . . 1 3 . . 1 . . . . Power 1 | . . 1 . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 2 | . . . 1 . . 1 . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak 2 | . . 1 2 . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 90 72 88 88 87 98 84 92 95 Engine 5 | . 3 2 10 11 11 11 3 . . 6 Core 4 | . 10 3 . . . . 5 7 7 6 Wheel 11 | . 24 28 10 . . . . . . . Hover 11 | . . . 9 22 22 22 23 . . . Flight 4 | . . . . . . . 11 30 30 32 Device 8 | . . . 8 22 22 21 9 7 7 17 Storage 11 | . 14 14 10 11 11 11 9 7 7 6 Protection 8 | . 10 14 . . . . 16 15 15 5 Ballistic Gun 12 | . 4 14 16 22 22 19 9 7 . 5 Ballistic Cannon 2 | . 9 . 3 . . . . . . . Launcher 5 | . 12 14 1 . . 2 . . . . Slashing Weapon 2 | . . . . . . . 7 7 7 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 12 31 51 54 23 23 23 32 32 30 39 Greatest Support 41 | 20 32 26 24 22 22 22 41 33 33 39 Greatest Overweight (x) 5 | . 1 2 5 1 1 2 2 . . 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . . Largest Inventory Capacity 20 | . 15 20 20 10 10 10 10 10 10 10 Average Capacity 12 | . 10 17 14 10 10 10 10 10 10 10 Most Carried 20 | . 10 18 20 7 8 9 10 10 9 8 Average Carried 10 | . 7 14 13 7 7 8 9 9 8 6 Final Capacity 20 | 8 15 20 10 10 10 10 10 10 10 10 Final Carried 18 | 6 10 18 7 7 8 9 10 9 9 7 Class Distribution -------------------- 88% | Mutant 8% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1887 | 197 259 254 602 . . 39 453 . . 83 Remotely . | . . . . . . . . . . . Salvage Created 2165 | . 250 298 634 . . 76 824 . . 83 Parts 129 | . 20 14 35 . . 6 52 . . 2 Haulers Intercepted 9 | . 1 . 3 . . . 4 . . 1 Recyclers Shooed 5 | . 1 1 2 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 55 | . 7 18 13 . . 6 11 . . . Melee 10 | . . . . . . . 10 . . . Guns 17 | . 1 4 9 . . 2 1 . . . Cannons 8 | . 4 . 4 . . . . . . . AOE 20 | . 2 14 . . . 4 . . . . Classes Destroyed 12 | . 4 4 2 . . . 2 . . . Worker 2 | . . 1 1 . . . . . . . Builder 1 | . . 1 . . . . . . . . Hauler 9 | . 1 . 3 . . . 4 . . 1 Recycler 1 | . . 1 . . . . . . . . Operator 1 | . . . . . . . 1 . . . Watcher 4 | . 2 . 1 . . . 1 . . . Swarmer 9 | . 3 . 3 . . 3 . . . . Grunt 22 | . 4 6 4 . . 2 6 . . . Duelist 2 | . . . 1 . . 1 . . . . Sentry 9 | . . . 5 . . . 4 . . . Hunter 1 | . . . . . . . 1 . . . Assembled 12 | . . 12 . . . . . . . . Best Kill Streak 12 | . 4 12 4 . . 3 4 . . 1 Combat Bots Only 12 | . 3 12 4 . . 3 2 . . . Max Kills in Single Turn 4 | . 2 4 1 . . 2 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 4 . . . 2 . . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Damage Taken 1768 | . 213 290 505 7 . 85 250 . 95 323 Core 308 | . 48 102 87 6 . 10 12 . 21 22 Absorbed by Shields 199 | . . . 43 3 . 23 . . . 130 Regen/Repaired (Parts) 57 | . 57 . . . . . . . . . Core Remaining (%) 81 | 100 . 40 . . . 74 97 . 97 . Volleys Fired 146 | . 36 30 60 . . 10 10 . . . Largest 2 | . 2 1 2 . . 2 2 . . . Hottest 60 | . 60 30 58 . . 46 46 . . . Shots Fired 193 | . 36 31 102 . . 13 11 . . . Gun 129 | . 13 21 78 . . 6 11 . . . Cannon 45 | . 21 . 24 . . . . . . . Launcher 19 | . 2 10 . . . 7 . . . . Special . | . . . . . . . . . . . Kinetic 173 | . 33 21 102 . . 6 11 . . . Thermal 1 | . 1 . . . . . . . . . Explosive 19 | . 2 10 . . . 7 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 56 | . 17 10 56 . . 7 16 . . . Robot Miss Streak 2 | . 2 2 1 . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 199 | . 25 23 89 . . 6 53 . 2 1 Core Hits 107 | . 14 34 29 . . 10 19 . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . Critical Strikes 6 | . 1 1 1 . . . 3 . . . Destroy 2 | . . 1 1 . . . . . . . Blast 1 | . 1 . . . . . . . . . Sever 3 | . . . . . . . 3 . . . Melee Attacks 77 | . . . . . . . 74 . 2 1 Impact . | . . . . . . . . . . . Slashing 75 | . . . . . . . 74 . . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 7 . 2 1 Combat Hostiles 3 | . . . . . . . 1 . 2 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6369 | . 465 1179 1399 5 . 629 2596 . . 96 Guns 1581 | . 106 232 1008 . . 90 145 . . . Cannons 620 | . 235 . 385 . . . . . . . Explosions 1602 | . 124 939 . . . 539 . . . . Melee 2547 | . . . . . . . 2451 . . 96 Ramming 19 | . . 8 6 5 . . . . . . Kinetic 2190 | . 330 232 1393 . . 90 145 . . . Thermal 11 | . 11 . . . . . . . . . Explosive 1602 | . 124 939 . . . 539 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 2547 | . . . . . . . 2451 . . 96 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 1 2 . . . . . . . . Average Corruption 1 | . 1 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . 7 10 . . . . . . . . Message Errors 4 | . 1 3 . . . . . . . . Matter Fused 4 | . 2 2 . . . . . . . . Heat Flow Errors 3 | . 2 1 . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 166 | . 19 34 . . . 2 111 . . . Projectiles 19 | . 19 . . . . . . . . . Explosions 36 | . . 34 . . . 2 . . . . Melee 111 | . . . . . . . 111 . . . Knockbacks 4 | . . . 4 . . . . . . . Impact 1 | . . . 1 . . . . . . . Kinetic 3 | . . . 3 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 114 | . 23 50 3 2 . 36 . . . . Shots 4 | . 1 2 . . . 1 . . . . Rammed 4 | . . 2 1 1 . . . . . . Targets Rammed 4 | . . 2 1 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 308 | . 178 280 6 . . . 100 6 . 308 Average Temperature 62 | . 31 101 3 . . . 29 3 . 129 Received Heat Transfer 564 | . 69 98 154 . . 18 153 . . 72 Effects 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 25 | . 25 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Peak Influence 352 | . 168 82 280 20 . 174 352 59 38 28 Initial 59 | . . 7 21 20 . . . 59 38 16 Average 86 | . 66 51 116 20 . 62 130 59 38 10 Maximum Alert Level 1 | . . . 1 . . . 1 . . . Low Security (%) 91 | . 100 100 80 100 . 100 80 100 100 100 Level 1 8 | . . . 19 . . . 19 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . 1 . 1 . . 2 . 1 2 Investigation 4 | . . 1 . 1 . . 1 . . 1 Extermination . | . . . . . . . . . . . Reinforcement 3 | . . . . . . . 1 . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Distress Signals 5 | . 2 . 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 104 | . 14 28 24 . . 4 25 . 4 5 Peak Tracking Total 17 | . 5 17 5 . . 3 5 . 4 7 Tactical Retreats 11 | . 2 . 2 . . . 7 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 4 | . 1 . 1 . . . 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 15 | . 9 . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 5 | . . 5 5 . . . . . . . Exploded 1 | . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 2 | . 1 1 . . . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 34 | . 9 1 5 1 5 . 9 1 . 3 Terminals 23 | . 7 1 5 1 . . 6 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . 1 Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 156 | . 39 4 21 3 50 . 32 1 . 6 Successful 117 | . 27 . 11 1 50 . 22 1 . 5 Failed 39 | . 12 4 10 2 . . 10 . . 1 Catastrophic 5 | . 1 . 1 1 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 64 | . 16 4 18 2 1 . 21 . . 2 Terminals 90 | . 29 4 21 3 . . 27 1 . 5 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . 5 . . . . . . . . . Recycling Units 8 | . 5 . . . . . 2 . . 1 Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 85 | . 14 . 7 1 50 . 9 1 . 3 Record 49 | . . . . . 49 . . . . . Robot Schematic 1 | . . . . . . . 1 . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 4 | . 3 . 1 . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 Level Access Points 2 | . . . 1 . . . 1 . . . Branch Access Points 5 | . 1 . 2 . . . 2 . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . Unreport Threat 5 | . 1 . 2 . . . . . . 2 Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 5 | . 3 . . . . . 2 . . . Dispatch Records 1 | . 1 . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . Investigation Status 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . Repair 2 | . 2 . . . . . . . . . Recycling Unit Hacks 7 | . 4 . . . . . 2 . . 1 Report Inventory 6 | . 3 . . . . . 2 . . 1 Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 18 | . 5 . 4 . . . 8 . . 1 Terminals 18 | . 5 . 4 . . . 8 . . 1 Botnet 16 | . 5 . 4 . . . 6 . . 1 Operators 2 | . . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 9 1 5 1 . . 7 . . 1 Full Trace Events 2 | . . 1 . 1 . . . . . . Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . Time 64 | . 64 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Turns Passed 5140 | . 916 964 945 98 392 402 1220 6 34 163 Spaces Moved 4400 | 1 752 823 566 84 338 288 1182 11 72 283 Core 34 | . . . 8 . . 26 . . . . Treads . | . . . . . . . . . . . Legs 99 | 1 98 . . . . . . . . . Wheels 1722 | . 654 823 245 . . . . . . . Hover 1700 | . . . 307 84 338 262 709 . . . Flight 845 | . . . 6 . . . 473 11 72 283 Fastest Speed 28 | 120 90 95 32 116 116 56 31 31 31 28 Average Speed 83 | 120 99 104 116 116 116 115 39 31 31 35 Slowest Speed 250 | 120 120 110 250 116 116 150 200 31 31 111 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . 2 . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 2 96 97 35 14 72 47 63 1 69 8 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 5 | . 1 . 1 . . 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 43 | . 14 . . . . . 29 . . . Terrain Destroyed 191 | . 17 75 . . . 70 29 . . . Melee 29 | . . . . . . . 29 . . . Projectile 1 | . 1 . . . . . . . . . AOE 161 | . 16 75 . . . 70 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Total 5591 | . 886 897 756 84 338 342 1846 14 83 345 Wait 810 | . 71 25 81 . . 41 539 . 5 48 Move 4386 | . 751 822 562 83 337 287 1181 11 71 281 Hop 2 | . . . 1 . . . . . . 1 Pick Up 38 | . 6 9 11 . 1 1 7 . 2 1 Fast Attach 33 | . 6 2 14 . . . 9 . . 2 Attach 14 | . 2 . 1 . . . 2 2 . 7 Detach 11 | . 3 1 1 . . . 1 1 . 4 Swap 22 | . 3 2 4 . . 3 9 . 1 . Drop 48 | . 8 4 20 . . . 14 . 2 . Fire 146 | . 36 30 60 . . 10 10 . . . Melee 77 | . . . . . . . 74 . 2 1 Ram 4 | . . 2 1 1 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 16) 366 | -10/Materials | Discovered new exit (range 15) 650 | -10/Materials | Repaired Lgt. Armor Plating 689 | -10/Materials | Repaired Lgt. Nuclear Core 807 | -10/Materials | Discovered new exit (range 15) 906 | -10/Materials | Identified exit to Mines 917 | -10/Materials | Entered Mines 917 | -10/Mines | Discovered new exit (range 8) 937 | -10/Mines | Met a Derelict bent on vengeance 1080 | -10/Mines | Discovered new exit (range 9) 1101 | -10/Mines | Assembled infested the area 1106 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1148 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1152 | -10/Mines | Destroyed 12 combat bots 1272 | -10/Mines | Found a hidden stash of uninstalled traps 1744 | -10/Mines | Core integrity fell below 50% 1881 | -10/Mines | Entered Materials 1881 | -9/Materials | Evolved 2 slots: Utility x2 2495 | -9/Materials | Identified exit to Mines 2751 | -9/Materials | Identified exit to Materials 2826 | -9/Materials | Entered Mines 2874 | -9/Mines | Learned 2 Materials zone layouts 2918 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2919 | -9/Mines | Discovered new exit (range 5) 2924 | -9/Mines | Entered Exiles 2942 | -9/Exiles | Discovered new exit (range 15) 2953 | -9/Exiles | Met 8R-AWN 2973 | -9/Exiles | Met EX-HEX 3023 | -9/Exiles | Met EX-DEC 3051 | -9/Exiles | Learned location of Zion (-6) 3088 | -9/Exiles | Met EX-BIN 3110 | -9/Exiles | Aligned with FarCom system 3111 | -9/Exiles | Given EX-Vault access code 3169 | -9/Exiles | Opened EX-Vault 3179 | -9/Exiles | Found Longsword +1 3205 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3218 | -9/Exiles | Exiles lab attacked by MAIN.C 3302 | -9/Exiles | Discovered new exit (range 12) 3316 | -9/Exiles | Left Exiles lab with Longsword +1 3316 | -9/Exiles | Entered Mines 3699 | -8/Mines | Discovered exit to Materials (range 5) 3718 | -8/Mines | Entered Materials 3718 | -8/Materials | Evolved 2 slots: Propulsion x2 4812 | -8/Materials | Identified exit to Factory 4840 | -8/Materials | Build established: Sprinter 4938 | -8/Materials | Entered Factory 4938 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4944 | -7/Factory | Identified exit to DSF 4944 | -7/Factory | Entered DSF 4964 | -7/DSF | Additional patrols routed to DSF 4970 | -7/DSF | Discovered new exit (range 16) 4978 | -7/DSF | Entered Factory 4978 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5141 | -6/Factory | Self-destructed Last Messages --------------- 05069_ Acquired 83 matter. 05070_ Triggered Alarm Trap. 05070_ An alarm sounds. 05070_ ALERT: Alarm triggered, dispatching investigation squad. 05075_ Slug penetrates Wall. 05078_ U-05 Engineer lays Concrete. 05078_ R-10 Processor collects Prototype Energy Gun. 05078_ R-10 Processor collects Lrg. Storage Unit. 05079_ U-05 Engineer lays Concrete. 05082_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 05087_ K-01 Serf collects debris. 05087_ Connecting with DSF Access... 05090_ Acquired System Restoration Module. 05095_ Xenon Bombardment Thruster broken. 05095_ Overheating: Short circuit. 05104_ Slug penetrates Wall. 05123_ Penetrated by Slug. 05134_ Slug penetrates Wall. 05134_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##############?????????????????????? | | ??????????????# ??????????????????????? | | ??????????????# """" """" #?????????????????????? | | ??????????????# """" """" #?????????????????????? | | ??????????????# """" """" #?????????????????????? | | ??????????????# """" """" #?????????????????????? | | ??????????????# """" """" #?????????????????????? | | ??????????????# """" """" #?????????????????????? | | ??????????????# """" """" #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #??###????????????????? | | #####################+########T ##########???????? | | ????? | | [ t Y ????? | | R k ????? | | h ?????? | | g g R uk @ u hu ?????? | | #######+############ ####+############/??????? | | ???# # # # ^ #?????????? | | ???# """"" # # # #?????????? | | ???# """"" # + + #?????????? | | ???# """ # # # #?????????? | | ???# # # t # #?????????? | | ### """"" # ?# # #?????????? | | " + """"" # ?# ###############?????????? | | ### """ # ??# #???????????????????????? | | ???# ! # ??# ??????????????????????? | | ???########## ???# ?????????????????????? | | ????????????# ???# ????????????????????? | | ????????????# ????# ???????????????????? | | ????????????# ????# ??????????????????? | | ????????????##?????######## ??????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorNavigationInterpreter Manual? 0 Play Time 01:30:50 Cumulative 183.8 hours Start 2023.09.11 @ 21:09:51 End 2023.09.12 @ 15:17:45 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 106 Rogue 66 Adventurer 40 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 54 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e188f375-7d6c-4367-9289-7987f370bb77