Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 21:19:12 Player: Grizzly Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (611) 611 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 2566 Bonus ------- High Alert Combat Kills 20 Cogmind --------- Core Integrity 550/550 Matter 9/300 Energy 95/100 System Corruption 0% Temperature Cool (2) Movement Flying (32) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (3) ------ Structural Scanner Machine Analyzer Reaction Control System > --- WEAPON (4) ------- Rocket Launcher Rocket Launcher > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Assault Rifle Autogun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Structural Scanner Machine Analyzer Reaction Control System > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Assault Rifle Autogun [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Heat Sink Device Heat Sink Storage Medium Matter Pod Processor Machine Analyzer Weapon Rocket Launcher Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 2 | . . . . 2 Parts Attached 26 | 6 4 . 16 . Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 . 2 . Treads . | . . . . . Leg 4 | 2 2 . . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 9 | 2 . . 7 . Device 7 | 1 . . 6 . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 1 2 . 6 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 . 1 . Ballistic Cannon . | . . . . . Launcher 6 | . 1 . 5 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 10 | . . 2 8 . Power 2 | . . 1 1 . Propulsion 2 | . . . 2 . Utility 4 | . . 1 3 . Weapon 2 | . . . 2 . Highest Loss Streak 8 | . . 1 8 . To Critical Strikes . | . . . . . Average Slot Usage (%) 75 | . 96 80 66 . Engine 8 | . 14 1 8 . Leg 20 | . 26 28 17 . Device 17 | . 14 14 19 . Storage 4 | . 14 8 . . Ballistic Gun 6 | . 13 14 2 . Launcher 16 | . 14 14 17 . Naked Turns 3 | . . . 3 . Heaviest Build 15 | 8 11 11 15 10 Greatest Support 20 | 20 20 20 20 10 Greatest Overweight (x) 2 | . 2 . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 4 1 5 4 Average Carried 2 | . 1 1 3 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 1 1 1 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 571 | 276 3 91 201 . Remotely 40 | . . . 40 . Salvage Created 513 | 67 16 109 321 . Parts 42 | 5 4 4 29 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 14 | 1 . 4 9 . Guns 3 | 1 . 2 . . AOE 11 | . . 2 9 . Classes Destroyed 8 | 2 2 . 4 . Worker 3 | 1 . . 2 . Builder 2 | . . . 2 . Recycler 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 2 | . 1 . 1 . Swarmer 3 | . . . 3 . Grunt 7 | 1 . 4 2 . Sentry 4 | . . . 4 . Best Kill Streak 8 | 1 2 2 8 . Combat Bots Only 6 | 1 . 2 6 . Max Kills in Single Turn 3 | 1 2 1 3 . Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 102 | 5 . 17 80 . Missed 31 | 1 . 7 23 . Damage Taken 988 | 43 . 185 760 . Core 371 | 10 . 29 332 . Absorbed by Shields 86 | . . . 86 . Core Remaining (%) 65 | 96 . 84 17 . Volleys Fired 32 | 7 3 8 14 . Largest 2 | 1 2 2 2 . Hottest 66 | 20 50 50 66 . Shots Fired 55 | 7 4 16 28 . Gun 18 | 7 3 8 . . Cannon . | . . . . . Launcher 37 | . 1 8 28 . Special . | . . . . . Kinetic 18 | 7 3 8 . . Thermal . | . . . . . Explosive 37 | . 1 8 28 . Electromagnetic . | . . . . . Robot Hit Streak 7 | 7 . 5 4 . Robot Miss Streak 4 | . 4 1 4 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 28 | 7 . 11 10 . Core Hits 41 | 3 4 11 23 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1411 | 83 80 349 899 . Guns 164 | 83 11 70 . . Cannons . | . . . . . Explosions 1247 | . 69 279 899 . Melee . | . . . . . Ramming . | . . . . . Kinetic 164 | 83 11 70 . . Thermal . | . . . . . Explosive 1247 | . 69 279 899 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 60 | . . . 60 . Projectiles . | . . . . . Explosions 60 | . . . 60 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 197 | . . 46 151 . Shots 8 | . . 2 6 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 26 | . . 1 26 . Average Temperature 9 | . . 1 10 . Received Heat Transfer 323 | 24 . 78 221 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 549 | 25 50 153 549 148 Initial 148 | . 16 19 59 148 Average 153 | 6 29 109 230 148 Maximum Alert Level 2 | . . . 2 . Low Security (%) 65 | 100 100 100 39 100 Level 1 27 | . . . 48 . Level 2 6 | . . . 12 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 18 | 1 2 4 10 1 Peak Tracking Total 5 | 1 2 2 5 1 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . 1 1 5 . Max in Single Turn 2 | . 1 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . 1 1 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 2 2 . . Successful 2 | . 1 1 . . Failed 2 | . 1 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Record 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 834 | 91 140 128 470 5 Spaces Moved 605 | 73 104 87 327 14 Core 61 | 32 3 . 26 . Treads . | . . . . . Legs 505 | 41 101 87 276 . Wheels . | . . . . . Hover . | . . . . . Flight 39 | . . . 25 14 Fastest Speed 32 | 50 120 120 32 32 Average Speed 111 | 89 120 120 114 32 Slowest Speed 190 | 120 150 120 190 32 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 12 | 5 20 12 23 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 276 | . 7 55 214 . Melee . | . . . . . Projectile . | . . . . . AOE 276 | . 7 55 214 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 708 | 92 114 94 394 14 Wait 17 | . . . 17 . Move 601 | 72 103 86 326 14 Hop . | . . . . . Pick Up 27 | 7 4 . 16 . Fast Attach . | . . . . . Attach 24 | 6 4 . 14 . Detach 2 | . . . 2 . Swap 2 | . . . 2 . Drop 3 | . . . 3 . Fire 32 | 7 3 8 14 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 92 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 232 | -10/Materials | Entered Mines 263 | -10/Mines | Learned 4 Materials zone layouts 301 | -10/Mines | Build established: Mutant 312 | -10/Mines | Discovered new exit (range 9) 354 | -10/Mines | Discovered new exit (range 5) 360 | -10/Mines | Entered Materials 360 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 738 | -9/Materials | Discovered new exit (range 15) 766 | -9/Materials | Core integrity fell below 50% 778 | -9/Materials | Core integrity fell below 20% 805 | -9/Materials | Lost 8 parts (1p2n3u2w) 830 | -9/Materials | Entered another Materials area 830 | -8/Materials | Evolved 2 slots: Weapon x2 835 | -8/Materials | Self-destructed Last Messages --------------- are marked with a colon in the parts list, as a reminder). 00820_ Acquired Reaction Control System. 00825_ Acquired Aluminum Leg. PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE Thematically, traveling to another map via stairs or doorway is not an instant process. The transition abstracts away an implied amount of uneventful corridors along the way, during which any pursuers were lost and it is too dangerous to backtrack without being caught. 00833_ >> Machine Analyzer network decryption results: 00833_ Terminal x2 [Achievement: Oops] 00835_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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