Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 15:14:38 Player: s0lid Result: Destroyed by Tiamat Bomb Trap Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (40) 200 Value Destroyed (1523) 1523 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (631) 631 TOTAL SCORE: 6654 Bonus ------- Follower Combat Kills 131 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 248/300 Energy 494/500 System Corruption 0% Temperature Cool (4) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (12) ----- Advanced Cooling System Large Storage Unit Energy Well Advanced Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Advanced Salvage Targeting Computer Advanced Targeting Computer Improved Target Analyzer Core Analyzer Improved Hacking Suite > --- WEAPON (2) ------- Wave Gun KE Penetrator > --- INVENTORY (15) --- Neutrino Core Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Antigrav System Antigrav System Improved VTOL Module Cooled Nuclear Pulse Thruster Small Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Advanced ECM Suite Tesla Rifle Improved Remote Datajack Ionic Axe Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit Energy Well Advanced Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Advanced Salvage Targeting Computer Advanced Targeting Computer Improved Target Analyzer Core Analyzer Improved Hacking Suite > --- WEAPON ----------- Wave Gun KE Penetrator > --- INVENTORY -------- Neutrino Core Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Antigrav System Antigrav System Improved VTOL Module Cooled Nuclear Pulse Thruster Small Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Advanced ECM Suite Tesla Rifle Improved Remote Datajack Ionic Axe [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Flexi-carbon Leg Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Wave Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Special Weapon Remote Datajack Slashing Weapon Ionic Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . . 2 2 2 2 . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 10 | . . . 2 2 2 2 . 2 Weapon . | . . . . . . . . . Parts Attached 123 | 6 20 . 11 8 10 . 4 64 Power 11 | . 3 . 1 . . . . 7 Engine 7 | . 3 . . . . . . 4 Core 4 | . . . 1 . . . . 3 Reactor . | . . . . . . . . . Propulsion 40 | 2 8 . 3 2 2 . . 23 Treads 4 | 2 . . . . . . . 2 Leg 21 | . 4 . . . . . . 17 Wheel 1 | . 1 . . . . . . . Hover 1 | . 1 . . . . . . . Flight 13 | . 2 . 3 2 2 . . 4 Utility 39 | 2 5 . 3 4 4 . 2 19 Device 18 | 2 2 . 1 2 1 . . 10 Storage 7 | . 2 . 1 . . . . 4 Processor 11 | . 1 . 1 1 3 . 2 3 Hackware 1 | . . . . . . . . 1 Protection 2 | . . . . 1 . . . 1 Artifact . | . . . . . . . . . Weapon 33 | 2 4 . 4 2 4 . 2 15 Energy Gun 19 | 1 2 . 3 2 3 . 1 7 Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 1 2 . 1 . . . 1 3 Ballistic Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 10 | . . . 1 2 2 . . 5 Parts Lost 32 | . 1 . . . 1 . 1 29 Power 5 | . . . . . . . . 5 Propulsion 10 | . 1 . . . . . . 9 Utility 11 | . . . . . 1 . 1 9 Weapon 6 | . . . . . . . . 6 Highest Loss Streak 12 | . 1 . . . 1 . 1 12 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 87 100 99 98 93 86 91 93 Engine 3 | . 7 14 6 . . . . 3 Core 2 | . . . 4 9 7 6 6 1 Treads 2 | . 9 . . . . . . 1 Leg 5 | . 11 . . . . . . 7 Flight 6 | . 3 28 22 18 15 13 13 . Device 17 | . 20 14 11 26 23 20 20 15 Storage 7 | . 5 . 10 9 7 6 6 8 Processor 27 | . 1 14 22 18 24 26 31 35 Hackware 1 | . . . . . . . . 3 Energy Gun 6 | . 9 14 11 8 7 6 6 5 Ballistic Gun 5 | . 14 14 11 9 5 . . 1 Slashing Weapon 1 | . . . . . . . . 1 Peak Build Rating 80 | 8 12 10 24 35 46 47 50 80 Average Rating 51 | 3 8 10 20 33 40 46 48 72 On Entrance 25 | . 7 10 10 23 35 46 47 50 Naked Turns . | . . . . . . . . . Heaviest Build 68 | 4 20 8 16 19 19 19 19 68 Greatest Support 65 | 3 20 8 19 19 19 19 19 65 Greatest Overweight (x) 3 | 1 1 . . . 1 . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 10 5 8 8 8 8 8 15 Average Capacity 11 | 5 6 5 7 8 8 8 8 14 Most Carried 15 | 5 9 5 8 8 8 8 8 15 Average Carried 10 | 3 6 5 7 7 7 7 7 13 Final Capacity 15 | 5 5 5 8 8 8 8 8 15 Final Carried 15 | 5 5 5 8 8 8 8 8 15 Class Distribution -------------------- 34% | Mutant 30% | Scavenger-Mutant 15% | Scout 14% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Scout | -8/Materials Scout | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Matter Collected 1745 | 138 356 . 168 39 44 . 21 979 Remotely . | . . . . . . . . . Salvage Created 2016 | 28 218 . 102 39 44 . 21 1564 Parts 111 | 4 17 . 6 3 3 . 2 76 Haulers Intercepted 5 | . . . 1 1 . . . 3 Recyclers Shooed 3 | . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 28 | . 4 . 1 . 1 . 1 21 Melee 2 | . . . . . . . . 2 Guns 22 | . 4 . 1 . 1 . 1 15 Cannons 3 | . . . . . . . . 3 Classes Destroyed 12 | 1 2 . 2 . . . 1 6 Worker 1 | . . . . . . . . 1 Builder 1 | . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . Hauler 5 | . . . 1 1 . . . 3 Recycler 1 | . . . . . . . . 1 Watcher 3 | . 2 . . . . . . 1 Swarmer 5 | . . . . . . . . 5 Cutter 1 | . . . . . . . 1 . Grunt 9 | . 4 . . . 1 . . 4 Sentry 3 | . . . 1 . . . . 2 Hunter 5 | . . . . . . . . 5 Programmer 4 | . . . . . . . . 4 Thug 1 | . . . . . . . . 1 Best Kill Streak 5 | 1 2 . 1 1 1 . 1 5 Combat Bots Only 5 | . 2 . 1 . 1 . 1 5 Max Kills in Single Turn 2 | 1 1 . 1 1 1 . 1 2 Gunslinging 1 | . . . . . . . . 1 Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Hostile Shots Fired 455 | . 25 . 10 7 32 . 7 374 Missed 163 | . 9 . 5 1 24 . 3 121 Damage Taken 5482 | . 263 . 76 47 73 . 114 4909 Core 1184 | . 65 . 35 17 5 . 45 1017 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 78 | . . . . . . . . 78 Core Remaining (%) 92 | 100 . 74 91 96 99 . 94 . Volleys Fired 142 | 6 38 . 6 1 2 . 6 83 Largest 2 | 2 2 . 2 2 2 . 1 2 Hottest 162 | 70 70 . 81 81 80 . 60 162 Shots Fired 230 | 12 66 . 12 2 3 . 6 129 Gun 214 | 12 66 . 12 2 3 . 6 113 Cannon 15 | . . . . . . . . 15 Launcher . | . . . . . . . . . Special 1 | . . . . . . . . 1 Kinetic 134 | 6 38 . 6 1 1 . 3 79 Thermal 94 | 6 28 . 6 1 2 . 3 48 Explosive . | . . . . . . . . . Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 16 | 5 9 . 4 3 3 . 3 16 Robot Miss Streak 3 | 2 3 . 1 1 1 . 2 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 1 . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 193 | 8 45 . 9 2 9 . 4 116 Core Hits 74 | 2 15 . 3 1 2 . 1 50 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 13 | . 3 . 2 . . . . 8 Burn 8 | . 2 . 2 . . . . 4 Destroy 3 | . 1 . . . . . . 2 Blast 1 | . . . . . . . . 1 Sever 1 | . . . . . . . . 1 Melee Attacks 21 | . . . . . 7 . . 14 Impact . | . . . . . . . . . Slashing 14 | . . . . . . . . 14 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . 5 . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4078 | 80 484 . 168 31 75 . 110 3130 Guns 3050 | 80 484 . 168 31 75 . 110 2102 Cannons 516 | . . . . . . . . 516 Explosions . | . . . . . . . . . Melee 512 | . . . . . . . . 512 Ramming . | . . . . . . . . . Kinetic 2127 | 29 259 . 117 16 17 . 72 1617 Thermal 1439 | 51 225 . 51 15 58 . 38 1001 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 512 | . . . . . . . . 512 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 4 Average Corruption 2 | . . . . . . . 5 2 Corruption Purged 4 | . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . . . . 1 13 Message Errors 3 | . . . . . . . . 3 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots 7 | . . . . . 1 . 3 3 Overflow Damage 45 | . . . . . . . . 45 Projectiles 21 | . . . . . . . . 21 Explosions . | . . . . . . . . . Melee 24 | . . . . . . . . 24 Knockbacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 405 | 40 174 . 24 405 10 . . 207 Average Temperature 70 | 18 65 . 13 185 4 . . 66 Received Heat Transfer 1138 | . 141 . 24 . 33 . . 940 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 8 | . 1 . 2 . . . . 5 Heat Transferred 3475 | 148 814 . 296 37 87 . 50 2043 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Peak Influence 261 | 5 261 8 256 164 121 68 88 231 Initial 107 | . 3 8 2 107 74 49 47 46 Average 78 | 1 131 8 92 146 83 61 56 61 Maximum Alert Level 1 | . 1 . 1 . . . . 1 Low Security (%) 94 | 100 65 100 91 100 100 100 100 97 Level 1 5 | . 34 . 8 . . . . 2 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . . 1 . . 1 5 Investigation 1 | . . . . . . . . 1 Extermination 3 | . . . . . . . . 3 Reinforcement 3 | . . . . 1 . . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Distress Signals 3 | . 1 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 13 . 15 9 9 . 5 54 Peak Tracking Total 9 | . 4 . 9 8 5 . 3 6 Tactical Retreats 17 | . 3 . 2 . 2 . 1 9 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Traps Triggered 2 | . . . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Machines Accessed 28 | . 6 . 4 4 6 2 . 6 Terminals 18 | . 4 . 3 3 4 1 . 3 Fabricators 4 | . . . . . 1 1 . 2 Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 66 | . 8 . 14 14 10 3 . 17 Successful 38 | . 6 . 8 12 5 2 . 5 Failed 28 | . 2 . 6 2 5 1 . 12 Catastrophic 6 | . 1 . 1 . 2 . . 2 Database Lockouts . | . . . . . . . . . Manual 29 | . 6 . 7 6 7 . . 3 Terminals 43 | . 6 . 12 6 7 2 . 10 Fabricators 8 | . . . . . 1 1 . 6 Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 10 | . . . 2 8 . . . . Garrison Access 3 | . . . . . 2 . . 1 Terminal Hacks 14 | . 2 . 5 1 1 1 . 4 Part Schematic 1 | . . . . 1 . . . . Robot Analysis 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . Emergency Access Points 2 | . . . 1 . . . . 1 Alert Level 3 | . 1 . 1 . 1 . . . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 2 | . . . 1 . . . . 1 Patrol Status 1 | . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 10 | . . . 2 8 . . . . Insert Component 4 | . . . 1 3 . . . . Analyze 6 | . . . 1 5 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 12 | . 4 . 1 3 4 . . . Terminals 9 | . 2 . 1 3 3 . . . Assimilate 2 | . . . . . 2 . . . Botnet 7 | . 2 . 1 3 1 . . . Fabricators 1 | . . . . . 1 . . . Report 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Mask 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 3 . 4 1 4 1 . 5 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . 1 4 . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 64 | . . . . . . 64 . . Total Part Build Rating 16 | . . . . . . 16 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 1 3 . . . . Part Schematics Acquired 4 | . . . 1 3 . . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 7 | . . . . . 6 . . 1 Non-combat 7 | . . . . . 6 . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 7 | . . . . . 6 . . 1 parse_system 1 | . . . . . 1 . . . no_distress 6 | . . . . . 5 . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Total Allies 7 | . . 3 . . 1 . . 3 Largest Group 3 | . . 3 3 . 1 . . 3 Highest-Rated Group 93 | . . 40 40 . 26 . . 93 Highest-Rated Ally 31 | . . 16 16 . 26 . . 31 Total Orders 2 | . . 2 . . . . . . STAY 1 | . . 1 . . . . . . FOLLOW 1 | . . 1 . . . . . . Ally Attacks 31 | . . . 14 . . . . 17 Total Damage 434 | . . . 162 . . . . 272 Kills 4 | . . . 3 . . . . 1 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Turns Passed 4031 | 58 479 67 244 238 648 86 40 2171 Spaces Moved 3980 | 51 397 145 457 384 1283 59 63 1141 Core 227 | 51 175 . . . . . . 1 Treads 94 | . . . . . . . . 94 Legs 941 | . 128 . . . . . . 813 Wheels 3 | . 3 . . . . . . . Hover 41 | . 41 . . . . . . . Flight 2674 | . 50 145 457 384 1283 59 63 233 Fastest Speed 32 | 50 32 32 32 32 32 32 32 32 Average Speed 64 | 51 74 32 32 32 32 32 32 131 Slowest Speed 260 | 100 190 32 32 32 105 32 32 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 28 | . . 8 1 2 11 . . 6 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 5 49 18 44 32 38 2 75 27 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 4 | . . . . . . . 2 2 Melee . | . . . . . . . . . Projectile 4 | . . . . . . . 2 2 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Total 5164 | 69 523 156 543 498 1506 127 76 1666 Wait 771 | . 39 20 53 89 203 63 . 304 Move 3920 | 50 396 128 454 379 1263 58 62 1130 Hop 24 | . . 8 1 2 8 . . 5 Pick Up 69 | 5 11 . 7 8 2 3 3 30 Fast Attach 59 | 6 8 . 5 4 8 . . 28 Attach 32 | . 4 . 1 3 . . 2 22 Detach 19 | 1 3 . 1 1 1 . . 12 Swap 32 | . 8 . 5 1 2 . 2 14 Drop 72 | 1 16 . 10 10 7 3 1 24 Fire 142 | 6 38 . 6 1 2 . 6 83 Melee 21 | . . . . . 7 . . 14 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . 3 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 11) 538 | -10/Materials | Entered Mines 540 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 547 | -10/Mines | Discovered new exit (range 7) 605 | -10/Mines | Entered Materials 605 | -9/Materials | Accompanied by 3 allies 605 | -9/Materials | Evolved 2 slots: Utility x2 763 | -9/Materials | Lost 3 allies 834 | -9/Materials | Discovered new exit (range 11) 849 | -9/Materials | Identified exit to Materials 849 | -9/Materials | Entered another Materials area 849 | -8/Materials | Evolved 2 slots: Utility x2 1079 | -8/Materials | Discovered new exit (range 14) 1087 | -8/Materials | Entered Factory 1087 | -7/Factory | Evolved 2 slots: Utility x2 1543 | -7/Factory | Build established: Scout 1652 | -7/Factory | Discovered new exit (range 18) 1724 | -7/Factory | Discovered new exit (range 11) 1735 | -7/Factory | Entered another Factory area 1735 | -6/Factory | Evolved 2 slots: Utility x2 1811 | -6/Factory | Fabricated Biometal Leg (x2) 1820 | -6/Factory | Identified exit to DSF 1821 | -6/Factory | Entered DSF 1836 | -6/DSF | Additional patrols routed to DSF 1854 | -6/DSF | Discovered new exit (range 19) 1861 | -6/DSF | Entered Factory 1861 | -5/Factory | Evolved 2 slots: Utility x2 1888 | -5/Factory | Build established: Sprinter 2202 | -5/Factory | Build established: Mutant 2619 | -5/Factory | Lost 4 parts (1p1n2u) 2731 | -5/Factory | Lost 3 parts (1p2n) 2840 | -5/Factory | Build established: Scavenger-Mutant 3571 | -5/Factory | Core integrity fell below 50% 3660 | -5/Factory | Core integrity fell below 20% 3704 | -5/Factory | Lost 12 parts (1p5n4u2w) 3792 | -5/Factory | Allied Derelicts emerged from ambush trap array 3840 | -5/Factory | P-70 Sage assimilated allied KX-UWL(g) 3916 | -5/Factory | Build established: Mutant 4026 | -5/Factory | Discovered new exit (range 9) 4032 | -5/Factory | Destroyed by Tiamat Bomb Trap Last Messages --------------- A-15 Conveyor 4x Cld. Fission Core 1x Lgt. Neutrino Core 1x Imp. KE Penetrator A-15 Conveyor 4x Tesla Rifle A-15 Conveyor 1x Exp. Propulsion Shielding 3x Exp. Targeting Computer 5x Shock Maul A-15 Conveyor 2x Lgt. Fission Core 4x Imp. Sensor Array A-15 Conveyor 5x Imp. Cesium-ion Thruster (2 escorts) 04026_ EXIT=FOUND 04029_ K-01 Serf cleans the Fusion Modulator. 04032_ Triggered Tiamat Bomb Trap. 04032_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ???# ########### #??????# #??????????? | | ???# #?????????# ######## #??????????? | | ???# #?????????# +??????????? | | ???# #?????????########## #??????????? | | ???# #??????????????????########### #??????????? | | ???# #?????????????????????????????? #??????????? | | ???# #??????????????????????????????? #??????????? | | ???# #????????????????????????????????#??????????? | | ???# #???????????????????????????????????????????? | | ???# #????????##############?????????????????????? | | ???# #????????# #?????????????????????? | | ???# #????????# """" """" #??????????????????"""" | | #### #????????# """" """" #??????????????????""T" | | # #????????# """" """" #?????????????????????? | | ! # #????????# """" """" #?????????????????????? | | # #????????# #?????????????????????? | | # ########## """" ! #?????????????????????? | | + + """" #?????????????????????? | | # ####### """" "#?????????"""?"""?"""?" | | | # #?????# """" T#?????????"""?"""?"""?" | | # #?????# "#?????????""" """?"""?" | | # #?????# #????????? ?????? | | #### #?###########+############ """?"""?" | | ???# #?# """?"""?" | | ???# #?# !! k"""?"""?" | | ???# #?# < @ ! ????? | | ???# #?# """?"""?" | | ???# #?# """?"""?" | | ???# #?###########+############ """?"""?" | | ???+ #??????????????????????????? ?????? | | ???# #????????????????????????????""" """?"""?" | | ???# #????????????????????????????"""?"""?"""?" | | ???+ +????????????????????????????"""?"""?"""?" | | ???## #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????? #????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ???????????????+????????????????????""???????????? | | ????????????????????????????????????""???????????? | | ????????????????????????????????????"""??????????? | | ????????????????????????????????????"""??????????? | | ????????????????????????????????????"""??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Corruption Block 8 Armor Coverage 225 Resistance: TH 25 Resistance: EM 25 Evasion (%) 63 Targeting Accuracy 16 Target Analysis 9 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 12 Item Schematics ----------------- Cesium-ion Thruster | -9/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Biometal Leg | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightGravmagConstruct Manual? 0 Play Time 01:40:20 Cumulative 159.1 hours Start 2024.08.10 @ 11:27:11 End 2024.08.10 @ 15:14:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 53 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67e3e158-53e3-4f53-99aa-7ab28a2d4ffe